Anydria [Set One]
Anydria [Set One]: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Themes & Archetypes | Archetypes by Mana Value | Possible Mechanics | Creature Types |
Showing 42 of 42 Black cards
Go to section: Colourless (8) White (45) Blue (1) Black (42) Red (45) Green (43) Hybrid (12) Split (1) Artifact (9) Land (18)
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Destroy target creature. If you destroy a Sphinx this way, that creature's controller loses life equal to its converted mana cost.
Illus. MidJourney
Deathtouch
Reinvest — When Binder of the Dead leaves your graveyard, you may put another target creature card from your graveyard on top of your library.
Reinvest — When Binder of the Dead leaves your graveyard, you may put another target creature card from your graveyard on top of your library.
Illus. MidJourney
1/1



Illus. MidJourney
1/1
When Displaced Tikoloshe arrives, target player discards a card at random.
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for 
.)
Sift





Illus. MidJourney
5/2
Flash, flying
When you cast Driver of the Faceless, search your library for a Drone creature card. Cast that card without paying its mana cost. If you don't cast a card this way, you lose 2 life and draw a card.
When you cast Driver of the Faceless, search your library for a Drone creature card. Cast that card without paying its mana cost. If you don't cast a card this way, you lose 2 life and draw a card.
2/2
Choose one —
• Dæmonic Figment deals 2 damage to target player or planeswalker. You gain 2 life.
• Create a 1/1 black Nightmare creature token with "As long as an opponent lost life this turn, this has base power and toughness 3/3."
• Dæmonic Figment deals 2 damage to target player or planeswalker. You gain 2 life.
• Create a 1/1 black Nightmare creature token with "As long as an opponent lost life this turn, this has base power and toughness 3/3."
Illus. MidJourney
Exile target nonbasic card from an opponent's graveyard. You may play that card for as long as it remains exiled.
Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Flying
, Sacrifice Faceless Attendant: Counter target spell that targets a Merfolk or Faerie unless that spell's controller pays 1 life for each Drone card in your graveyard.

Illus. MidJourney
1/1
When Faceless Company arrives, create a 1/1 black Faerie creature token with flying. You may reminisce about a Drone. If you do, repeat this ability. (To reminisce, put a card from your graveyard on the bottom of your library.)
Illus. MidJourney
1/1
Faceless Warden gets +0/+1 for each other Merfolk you control.
Faceless Warden gets +1/+0 for each other Faerie you control.
A deck can have any number of creatures named Faceless Warden.
Faceless Warden gets +1/+0 for each other Faerie you control.
A deck can have any number of creatures named Faceless Warden.
Illus. MidJourney
1/1
Each player sacrifices a nonland permanent. If at least one player sacrifices a creature this way, create a 1/1 black Nightmare creature token with "As long as an opponent lost life this turn, this has base power and toughness 3/3."
Illus. MidJourney
When Greyfolk Consul arrives, create a 1/1 black and red Archer creature token with "Whenever this attacks, it deals 1 damage to the defending player."
Illus. MidJourney
0/1
When Infected Researcher dies, create two 0/0 black Germ creature tokens, then distribute two +1/+1 counters among Germ creatures you control.
,
, Sacrifice a creature: Draw a card.


2/2
Target player sacrifices a creature. If you owned that creature, return that card to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for
.)
Sift



Illus. MidJourney
Flying
Ward — Reminisce (To reminisce, put a card from your graveyard on the bottom of your library.)
Reinvest — When Kiran Enforcer leaves your graveyard, search your library for a card named Kiran Enforcer, reveal it, and put it into your hand. Then shuffle.
Ward — Reminisce (To reminisce, put a card from your graveyard on the bottom of your library.)
Reinvest — When Kiran Enforcer leaves your graveyard, search your library for a card named Kiran Enforcer, reveal it, and put it into your hand. Then shuffle.
Illus. MidJourney
2/1
First Strike
When Knight of the New Moon arrives, create a 1/1 black Nightmare creature token with "As long as an opponent lost life this turn, this has base power and toughness 3/3.".
Whenever Knight of the New Moon deals damage to an opponent, Nightmares you control get +1/+1 until end of turn.
When Knight of the New Moon arrives, create a 1/1 black Nightmare creature token with "As long as an opponent lost life this turn, this has base power and toughness 3/3.".
Whenever Knight of the New Moon deals damage to an opponent, Nightmares you control get +1/+1 until end of turn.
2/2
Exile target opponent's graveyard. Draw a card for each instant or sorcery card exiled this way.
Whenever Malnourished Stray becomes blocked, the defending player loses 2 life.

, Reminisce : Return Malnourished Stray from your graveyard to your hand. (To reminisce, put a card from your graveyard on the bottom of your library.)


Illus. MidJourney
2/1
Target opponent reveals their hand. You choose a nonland card from it, then that player discards a card. If they discard a different card, Mind Lash deals 3 damage to them.
Illus. MidJourney
Surveil 4 (Look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
You may sacrifice a creature or reminisce about one. If you do, you draw two cards and Necropolitics deals 2 damage you. (To reminisce, put a card from your graveyard on the bottom of your library.)
You may sacrifice a creature or reminisce about one. If you do, you draw two cards and Necropolitics deals 2 damage you. (To reminisce, put a card from your graveyard on the bottom of your library.)
Illus. MidJourney
Whenever you cast a Merfolk spell, create a 1/1 black Faerie creature token with flying.
Whenever a Faerie you control attacks, it deals 1 damage to the defending player. You gain 1 life.
Whenever a Faerie you control attacks, it deals 1 damage to the defending player. You gain 1 life.
2/1
Choose one or both —
• Target player sacrifices a creature with power 2 or less.
• Return target creature with power 2 or less from your graveyard to the battlefield.
• Target player sacrifices a creature with power 2 or less.
• Return target creature with power 2 or less from your graveyard to the battlefield.
Illus. MidJourney
Choose one —
• You mill three cards, then put a card milled this way into your hand.
• Target tapped creature has base toughness 0 until end of turn.
Choose one —
• Return a creature card at random from your graveyard to your hand.
• Remove all counters from target permanent.
• You mill three cards, then put a card milled this way into your hand.
• Target tapped creature has base toughness 0 until end of turn.
Choose one —
• Return a creature card at random from your graveyard to your hand.
• Remove all counters from target permanent.
Palefire Champion can't block.
You may cast Palefire Champion from your graveyard if a source you controlled dealt noncombat damage this turn.
Reinvest — When Palefire Champion leaves your graveyard, you may pay
. If you do, create a 2/2 red Phoenix creature token with flying.
You may cast Palefire Champion from your graveyard if a source you controlled dealt noncombat damage this turn.
Reinvest — When Palefire Champion leaves your graveyard, you may pay


Illus. MidJourney
2/1
Defender, haste
You may play permanent cards exiled with Permeable Partition if you reminisce in addition to paying their other costs. (To reminisce, put a card from your graveyard on the bottom of your library.)
,
: Exile target card from a graveyard until Permeable Partition leaves the battlefield.
You may play permanent cards exiled with Permeable Partition if you reminisce in addition to paying their other costs. (To reminisce, put a card from your graveyard on the bottom of your library.)


Illus. MidJourney
1/5
Menace
, Sacrifice another creature: Plague Artisan gets +1/+1 until end of turn. If that creature was a Germ, put a +1/+1 counter on Plague Artisan.

1/1
When Plague Walker arrives, return target Plague card from your graveyard to the battlefield attached to Plague Walker.
Illus. MidJourney
2/1
Germ creatures you control get +1/+1.
Creatures you control enchanted by Plagues get +1/+1.

: Create a 0/0 black Germ creature token.
Creatures you control enchanted by Plagues get +1/+1.


Illus. MidJourney
1/2
Flying, lifelink
When Sire of the Fold enters the battlefield, return up to two target creature cards with mana value 1 or less from your graveyard to the battlefield until Sire of the Fold leaves the battlefield. Those creatures gain lifelink.
When Sire of the Fold enters the battlefield, return up to two target creature cards with mana value 1 or less from your graveyard to the battlefield until Sire of the Fold leaves the battlefield. Those creatures gain lifelink.
3/3
If target creature is a Faerie or a Merfolk, it gets +2/+2 until end of turn. Otherwise, it gets -2/-2.
Illus. MidJourney
Sorcerous Pestilence deals X damage to target player or permanent. You gain X life.
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for 
.)
Sift





Illus. MidJourney
Enchant creature
Whenever enchanted creature becomes blocked, surveil 2.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Whenever enchanted creature becomes blocked, surveil 2.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Illus. MidJourney
Enchant creature
Enchanted creature gets +2/+1 and has menace.
When enchanted creature dies, target player sacrifices a creature.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Enchanted creature gets +2/+1 and has menace.
When enchanted creature dies, target player sacrifices a creature.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Illus. MidJourney
Enchant creature
Whenever enchanted creature dies or deals combat damage, it deals 1 damage to each opponent and you gain 1 life.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Whenever enchanted creature dies or deals combat damage, it deals 1 damage to each opponent and you gain 1 life.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Illus. MidJourney
Enchant creature
You control enchanted creature.
If you own that creature, it gets +1/+2 and has deathtouch.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
You control enchanted creature.
If you own that creature, it gets +1/+2 and has deathtouch.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Illus. MidJourney
At the beginning of your end step, each opponent may discard a card. For each player that doesn't, create an 1/1 black and red Archer creature token with "Whenever this attacks, it deals 1 damage to the defending player.".
Flying
, Sacrifice a creature: Nobles you control gain indestructible until end of turn.
Whenever you sacrifice a creature , if it was a Drone, surveil 2. If it was a Merfolk, target player mills 2. If it was Faerie, draw a card. If it was a Germ, each opponent loses 2 life.

Whenever you sacrifice a creature , if it was a Drone, surveil 2. If it was a Merfolk, target player mills 2. If it was Faerie, draw a card. If it was a Germ, each opponent loses 2 life.
4/2
As an additional cost to cast Triumph of the Faultless, you may sacrifice a Faerie and/or a Merfolk.
Surveil 2. If you sacrificed creatures as a cost to cast the spell, draw a card for each creature sacrificed this way.
Surveil 2. If you sacrificed creatures as a cost to cast the spell, draw a card for each creature sacrificed this way.
Target player discards two cards. If that player discards at least one creature card this way, create a 1/1 black Nightmare creature token with "As long as an opponent lost life this turn, this has base power and toughness 3/3.".
Illus. MidJourney
As an additional cost to cast Usurp, return a creature card from your graveyard to your hand.
Exile target creature.
Exile target creature.
Illus. MidJourney
Counter target creature spell unless its controller pays 4 life.
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for
.)
Sift



Illus. MidJourney
Go to section: Colourless (8) White (45) Blue (1) Black (42) Red (45) Green (43) Hybrid (12) Split (1) Artifact (9) Land (18)
Show rarities: C U R
Anydria [Set One]: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Themes & Archetypes | Archetypes by Mana Value | Possible Mechanics | Creature Types |
Enchanted creature gets +2/+0.
When enchanted creature dies, create a 1/1 black Faerie creature token with flying.
When Acrimony is put into a graveyard from the battlefield, return Acrimony to its owner's hand.