Anydria [Set One]: Virtual Booster
Anydria [Set One]: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Themes & Archetypes | Archetypes by Mana Value | Possible Mechanics | Creature Types |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Deathtouch
Germs you control enter with an additional +1/+1 counter on them. ![]() ![]() ![]() ![]() 1/3
|
Haste
![]() Whenever a player casts a noncreature spell, untap Psilomancer.
Illus. MidJourney
1/3
|
Meditate (
![]() As long as your gate is closed, attacking creatures you control have ward ![]() As long as your gate is open, creatures you control get +1/+1.
Illus. MidJourney
|
Defender, haste
You may play permanent cards exiled with Permeable Partition if you reminisce in addition to paying their other costs. (To reminisce, put a card from your graveyard on the bottom of your library.) ![]() ![]()
Illus. MidJourney
1/5
|
Choose one or both —
• Target player sacrifices a creature with power 2 or less. • Return target creature with power 2 or less from your graveyard to the battlefield.
Illus. MidJourney
|
Counter target creature spell unless its controller pays 4 life.
Sift ![]() ![]() ![]()
Illus. MidJourney
|
Target creature gets +1/+0 and gains first strike until end of turn.
If a source you controlled dealt non-combat damage this turn, creature tokens you control get +1/+0 until end of turn.
Illus. MidJourney
|
Enchant creature
Enchanted creature has vigilance. Whenever enchanted creature deals combat damage to a player, you may reminisce . If you do, draw a card. (To reminisce, put a card from your graveyard on the bottom of your library.) |
Flash
Enchant creature Enchanted creature gets +2/+2. Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Illus. MidJourney
|
Flash
When Elvish Storykeeper arrives, mill three cards. You may reminisce. If you reminisce about a creature card this way, put a +1/+1 counter on Elvish Storykeeper. (To reminisce, put a card from your graveyard on the bottom of your library.)
Illus. MidJourney
2/2
|
Flying
![]()
Illus. MidJourney
1/1
|
When Undying Loyalist dies, if it had no counters on it, return it to the battlefield with a +1/+1 counter on it.
Reinvest — When Undying Loyalist leaves your graveyard, you gain 1 life.
Illus. MidJourney
1/2
|
Enchant creature
Enchanted creature gets +1/+1 and has active. (It untaps during each player's untap step.) Whenever your gate opens, you may return Orendic Coronet from your graveyard to your hand.
Illus. MidJourney
|
Flying
![]() ![]()
Illus. MidJourney
1/1
|
|
Vigilance
Illus. MidJourney
2/2
|
Nana Bibi, Mother of Plagues
(rare)
Psilomancer
(uncommon)
Inner Peace
(uncommon)
Permeable Partition
(uncommon)
Nomad's Hardships
(common)
Withering Bane
(common)
One with the Storm
(common)
Archivist's Longing
(common)
The Cranks
(common)
Elvish Storykeeper
(common)
Faceless Attendant
(common)
Undying Loyalist
(common)
Orendic Coronet
(common)
Apprentice Graviturge
(common)
Swamp
(basic)
Cat
(token)