Anydria [Set One]: Virtual Booster
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Mechanics | Skeleton | Themes & Archetypes | Archetypes by Mana Value | Possible Mechanics | Creature Types |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
At the beginning of your end step, if the number of
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Trample
If you would sacrifice another permanent, you may sacrifice Forgiving Savior instead. 2/1
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First strike
When Scrounging Moloch arrives, mill the top card of your library. You may play that card this turn, and you may play it for its sift cost if it has one.
Illus. MidJourney
2/1
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Exile target creature. Its controller creates a Desert token (It's a land with "
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Illus. MidJourney
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Enchant creature
Enchanted creature has vigilance. Whenever enchanted creature deals combat damage to a player, you may reminisce . If you do, draw a card. (To reminisce, put a card from your graveyard on the bottom of your library.) |
Flash
When Elvish Storykeeper arrives, mill three cards. You may reminisce. If you reminisce about a creature card this way, put a +1/+1 counter on Elvish Storykeeper. (To reminisce, put a card from your graveyard on the bottom of your library.)
Illus. MidJourney
2/2
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When Displaced Tikoloshe arrives, target player discards a card at random.
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Illus. MidJourney
5/2
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When target creature dies this turn, return that card to the battlefield under its owner's control.
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When Childhood Toy arrives and when you reminisce about it, draw a card.
Illus. MidJourney
0/3
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Gain control of target tapped creature until end of turn. Untap it. It gains haste until end of turn.
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Illus. MidJourney
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Creature two 1/1 colorless Sand creature tokens, or three if you cast Blasting Sands from your graveyard. They gain "When this arrives, it fights target creature."
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Illus. MidJourney
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Enchant creature
Enchanted creature has vigilance. ![]()
Illus. MidJourney
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Target creature gets +2/+2 until end of turn. If you control a Desert, that creature gains trample until end of turn.
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Illus. MidJourney
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Choose one or both —
• Target player sacrifices a creature with power 2 or less. • Return target creature with power 2 or less from your graveyard to the battlefield.
Illus. MidJourney
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Illus. MidJourney
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Particulate Font
(mythic)
Forgiving Savior
(uncommon)
Scrounging Moloch
(uncommon)
Sojourn Unto Dust
(uncommon)
Archivist's Longing
(common)
Elvish Storykeeper
(common)
Displaced Tikoloshe
(common)
Graceful Reprieve*
(common)
Childhood Toy
(common)
Furor
(common)
Blasting Sands
(common)
Hypervigilance
(common)
Pursuit
(common)
Nomad's Hardships
(common)
Island
(basic)
Desert
(token)