Anydria [Set One]

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 R 
Instant
Exile target colored spell or token unless its controller pays {3}. If that player pays, create a Desert token (It's a land with "{t}: Produce {c}.").
 U 
Enchantment
At the beginning of your end step, reveal the top card of your library. If it's a Desert card, put it onto the battlefield. If it it has a colorless mana symbol in its cost, put it into your hand. Otherwise, you surveil 1 and gain 1 life.
Illus. MidJourney
 C 
Creature – Merfolk Nomad
Colorless creatures you control get +1/+0.
Illus. MidJourney
1/1
 R 
Creature – Sphinx
Flying, vigilance
At the beginning of your end step, if Master of the Broken Maze is face-up in a public zone, exile the top card of your library with an orthogonality counter on it.

You may cast cards you own in exile with orthogonality counters on them. Cards you cast this way cost {2} less and {c} more to cast.
5/4
 R 
Creature – Serpent
Flash, desertwalk
When Sandwave Serpent arrives, choose one —
• Counter target creature spell.
• Creatures you control gain ward {c} until end of turn.
• Return all tokens to their owners' hands.
4/6
 U 
Creature – Faerie Nomad
Flying
Whenever a colorless creature arrives under your control, you may tap Searching Sprite. If you do, draw a card.
Illus. MidJourney
1/2
 U 
Instant
Put target spell into its owner's library third from the top. That player draws a card.
Illus. MidJourney
 R 
Enchantment
At the beginning of each opponent's end step, create a 1/1 colorless Sand creature token unless that player pays {1}.
Colorless creatures you control get +0/+1.
 C 
Sorcery
Creatures you control get +1/+2 and gain vigilance until end of turn.
You may sift a card with sift from your hand. It costs {3} less to sift this way. If you don't, draw a card.
Illus. MidJourney
 C 
Creature – Elf Wizard
Flying
{c}, {t}: Tap target nonland permanent.
Illus. MidJourney
1/1
1 comment
2023-03-10 03:36:01 by Link
 U 
Instant
Choose one —
• Draw a card.
• Exile target attacking creature.
Choose one —
• Counter target spell with one or more targets.
• Tap target permanent.
 M 
Legendary Creature – Archon
Flying, Protection from Sphinxes and from colorless
Archon spells you cast cost {2} less to cast.
{g/w}{w}{w/b}, Untap a tapped Archon you control: Destroy target creature that attacked or blocked this turn.
5/5
3 comments
last 2023-03-14 22:17:00 by Link
 R 
Creature – Human Soldier
When Aspiring Squire enters the battlefield, search your graveyard or your library for a creature card with converted mana cost 2, reveal it, and put it into your hand. If your searched your library this way, shuffle it.
2/1
7 comments
last 2024-07-23 23:45:05 by RatLantern
 C 
Creature – Kithkin Monk
Meditate ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Austere Meditant has lifelink.
As long as your gate is open, Austere Meditant gets +1/+1.
Illus. MidJourney
1/1
 C 
Creature – Lizard
Meditate ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Basking Gatefrill gets +0/+1 and has defender.
As long as your gate is open, Basking Gatefrill gets +1/+0.
Illus. MidJourney
2/2
 C 
Creature – Treefolk Advisor
First Strike
Whenever Cactid Adjutant attacks, another target creature gains first strike until end of turn.
Illus. MidJourney
2/2
 C 
Creature – Human Nomad
Sifted spells you cast cost {1} less to cast.
Illus. MidJourney
2/1
 U 
Creature – Centaur Cleric
Whenever a player casts a spell from a graveyard, create a 1/1 white Nomad creature token with lifelink.
{2}{r}, {t}: Copy target spell if a player cast it from a graveyard. If you copy a creature spell this way, that copy has base power and toughness 1/1.
2/3
 R 
Instant
When you cast Celestial Imbalance or sift it, if you would create one or more tokens this turn, instead you create those tokens plus a 1/1 colorless Sand creature token.
Create a 3/3 white Archon creature token with flying.
Sift {2}{w} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {2}{w}.)
1 comment
2024-06-26 02:38:41 by Link
 C 
Creature – Sand Elemental
When Degradation Elemental arrives, you may pay {w}. If you do, destroy target artifact or enchantment.
Illus. MidJourney
3/1
2 comments
last 2023-03-05 17:58:40 by Link
 C 
Creature – Treefolk Nomad
Reinvest — When Dehydrated Wanderer leaves your graveyard, put a +1/+1 counter on up to one target creature.
Illus. MidJourney
0/3
2 comments
last 2023-02-21 03:20:02 by Link
 C 
Creature – Bird Nomad
Flying
Sift abilities you activate cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
Illus. MidJourney
2/2
 C 
Instant
When target creature dies this turn, return that card to the battlefield under its owner's control.
 U 
Creature – Elf Noble
Vigilance
When Honored Visitor arrives, open your gate.
Whenever your gate opens, put a +1/+1 counter on Honored Visitor.
Illus. MidJourney
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has vigilance.
{c}, Tap enchanted creature: Look at the top card of target library. You may exile that card.
Illus. MidJourney
2 comments
last 2023-08-07 01:48:31 by Link
 U 
Instant
Put target spell or token on top of its owner's library.
Draw a card.
Sift {1}{w} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {1}{w}.)
Illus. MidJourney
 U 
Enchantment
Meditate ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, attacking creatures you control have ward {1}.
As long as your gate is open, creatures you control get +1/+1.
Illus. MidJourney
 C 
Instant
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target creature card with converted mana cost 2 or less from your graveyard to your hand.
Sift {1}{w} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {1}{w}.)
Illus. MidJourney
 U 
Creature – Human Cleric
When Kiran Savior arrives, each player returns up to one creature card with base power or toughness 2 or less from their graveyard to their hand. For each player that does, your gain 2 life
Illus. MidJourney
2/1
 R 
Sorcery
Destroy all creatures and all tokens.
Each player who controlled a permanent destroyed this way creates a Desert token (It's a land with "{t}: Produce {c}.").
Sift {2}{w}{w} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {2}{w}{w}.)
Illus. MidJourney
 C 
Creature – Giant Nomad
As long as Lumbering Warden is untapped, it must tap in order to block.
Illus. MidJourney
5/3
2 comments
last 2023-06-19 22:12:56 by Link
 U 
Creature – Archon Noble
Flying
Whenever an Illusion leaves the battlefield, you may pay {1}. If you do, draw a card.
Sift {1}{w} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {1}{w}.)
When you sift Mirage Weaver, create two 0/2 white Illusion creature tokens.
Illus. MidJourney
2/3
 U 
Creature – Human Monk
Meditate ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, put a +1/+1 counter on Mistwalker Meditant.
As long as your gate is open, Mistwalker Meditant has flying.
Illus. MidJourney
2/2
 C 
Instant
If your gate is open, create two 0/2 white Illusion creature tokens.
Creatures you control get +1/+1 until end of turn.
Illus. MidJourney
 U 
Enchantment
Tapped creatures you control have hexproof.
{c}, Tap three untapped creatures you control: Create a 0/2 white Illusion creature token. Creatures you control get +2/+0 until end of turn.
Illus. MidJourney
 C 
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Sift {w} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {w}.)
If you cast Practiced Blow from your graveyard, it deals 2 damage to each creature blocking or blocked by that creature.
Illus. MidJourney
5 comments
last 2023-06-20 23:27:40 by Link
 U 
Creature – Elf Wizard
Flying
{2}{c}: You may tap or untap another target permanent.
Tapped creatures you don't control lose flying and can't have or gain flying.
Illus. MidJourney
1/3
5 comments
last 2023-03-10 22:07:09 by Link
 R 
Legendary Creature – Lamassu
Flying
Triggered abilities of sources your opponents control don't trigger.
3/3
10 comments
last 2015-01-13 20:29:27 by dude1818
 U 
Creature – Elf Monk
As long as your gate is closed, Skillful Instructor gets +0/+1 and has vigilance.
As long as your gate is open, Skillful Instructor gets +1/+0 and has first strike.
{1}{g}, {t}: Open or close your gate.
Illus. MidJourney
1/1
 U 
Instant
Exile target creature. Its controller creates a Desert token (It's a land with "{t}: Produce {c}.").
Sift {w} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {w}.)
Illus. MidJourney
 C 
Creature – Human Knight Monk
Meditate ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Steel Abbey Guard gets +0/+2 and has vigilance.
As long as your gate is open, Steel Abbey Guard gets +2/+0 and has first strike.
Illus. MidJourney
1/2
 U 
Creature – Treefolk Cleric
Tapped creatures you control may attack as though they were untapped.
Whenever a creature you control becomes tapped other than to attack, put a +1/+1 counter on that creature.
Illus. MidJourney
1/3
1 comment
2020-09-29 15:23:13 by Link
 C 
Creature – Kithkin Cleric
Vigilance
Reinvest — When Sunwall Priest leaves your graveyard, create a 0/2 white Illusion creature token.
Illus. MidJourney
1/2
 C 
Creature – Bird Monk
Flying
When Tanaran Sky Herald arrives, if your gate is closed, draw a card.
As long as your gate is open, Tanaran Sky Herald costs {2} less to cast.
Illus. MidJourney
3/3
 U 
Sorcery
Return target creature or planeswalker card from your graveyard to the battlefield.
Sift {2}{w} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {2}{w}.)
 C 
Creature – Human Advisor
When Undying Loyalist dies, if it had no counters on it, return it to the battlefield with a +1/+1 counter on it.
Reinvest — When Undying Loyalist leaves your graveyard, you gain 1 life.
Illus. MidJourney
1/2
{1}{w}
 
 C 
Instant
Counter target noncreature spell unless its controller pays {3}.
Sift {c} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {c}.)
Illus. MidJourney
 C 
Creature – Giant Nomad
When Warden of the Eastern Verge arrives, exile up to one target token.
Illus. MidJourney
3/4
2 comments
last 2023-08-07 01:33:43 by Link
{3}{w}
 
 C 
Enchantment
When Warrant arrives, exile another target nonland permanent until Warrant leaves the battlefield.
Sift {1}{w} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {1}{w}.)
Warrant has flash as long as it's in your graveyard.
Illus. MidJourney
1 comment
2019-11-19 16:12:24 by Link
 U 
Creature – Treefolk
Vigilance
Watchful Topiary gets +1/+1 for each creature you control with base power or toughness 2 or less.
0/0
 C 
Instant
Tap up to two target untapped creatures. If you own one or more of those creatures, draw a card.
Sift {w} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {w}.)
Illus. MidJourney
 U 
Creature – Skeleton Soldier
{1}{b}, Reminisce : Return Withered One from your graveyard to the battlefield. (To reminisce, put a card from your graveyard on the bottom of your library.)
Reinvest — When Withered One leaves your graveyard, you may pay {2}. If you do, draw a card.
Illus. MidJourney
3/1
 R 
Legendary Creature – Faerie Wizard
Flying, first strike, lifelink
When Ydrian Realm-Cutter leaves the battlefield, graveyard, or exile, you may pay {1}{c}. If you do, move target permanent or card from that zone into its owner's hand.
1/1
 M 
Legendary Planeswalker – Tamiyo
At the beginning of each the step, you may tap an artifact and another untapped non-Artifact permanent you control. If you do, draw a card.
+2 Surveil 2, then Investigate.
+1 Tap or untap another target permanent.
-6 You gain an emblem with "At the beginning of your upkeep, Investigate."
4
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0.
When enchanted creature dies, create a 1/1 black Faerie creature token with flying.
When Acrimony is put into a graveyard from the battlefield, return Acrimony to its owner's hand.
Illus. MidJourney
 C 
Instant
Destroy target creature. If you destroy a Sphinx this way, that creature's controller loses life equal to its converted mana cost.
Illus. MidJourney
3 comments
last 2023-08-07 01:41:01 by Link
 C 
Creature – Human Warlock
Deathtouch
Reinvest — When Binder of the Dead leaves your graveyard, you may put another target creature card from your graveyard on top of your library.
Illus. MidJourney
1/1
 C 
Creature – Human Nomad
{1}{b}, {t}, Reminisce , Sacrifice Desperate Remembrancer: Return target creature card from your graveyard to your hand. (To reminisce, put a card from your graveyard on the bottom of your library.)
Illus. MidJourney
1/1
 C 
Creature – Gremlin
When Displaced Tikoloshe arrives, target player discards a card at random.
Sift {3}{b} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {3}{b}.)
Illus. MidJourney
5/2
 U 
Creature – Faerie
Flash, flying
When you cast Driver of the Faceless, search your library for a Drone creature card. Cast that card without paying its mana cost. If you don't cast a card this way, you lose 2 life and draw a card.
2/2
 C 
Instant
Choose one —
• Dæmonic Figment deals 2 damage to target player or planeswalker. You gain 2 life.
• Create a 1/1 black Nightmare creature token with "As long as an opponent lost life this turn, this has base power and toughness 3/3."
Illus. MidJourney
3 comments
last 2023-08-23 14:45:54 by Link
 R 
Instant
Exile target nonbasic card from an opponent's graveyard. You may play that card for as long as it remains exiled.
Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
 C 
Creature – Faerie Drone
Flying
{b}, Sacrifice Faceless Attendant: Counter target spell that targets a Merfolk or Faerie unless that spell's controller pays 1 life for each Drone card in your graveyard.
Illus. MidJourney
1/1
3 comments
last 2024-01-08 03:11:45 by Link
 C 
Creature – Merfolk Drone
When Faceless Company arrives, create a 1/1 black Faerie creature token with flying. You may reminisce about a Drone. If you do, repeat this ability. (To reminisce, put a card from your graveyard on the bottom of your library.)
Illus. MidJourney
1/1
1 comment
2023-05-31 12:19:13 by Link
 C 
Creature – Merfolk Drone
Faceless Warden gets +0/+1 for each other Merfolk you control.
Faceless Warden gets +1/+0 for each other Faerie you control.
A deck can have any number of creatures named Faceless Warden.
Illus. MidJourney
1/1
1 comment
2023-05-31 00:39:16 by Link
 C 
Instant
Each player sacrifices a nonland permanent. If at least one player sacrifices a creature this way, create a 1/1 black Nightmare creature token with "As long as an opponent lost life this turn, this has base power and toughness 3/3."
Illus. MidJourney
 C 
Creature – Merfolk Advisor
When Greyfolk Consul arrives, create a 1/1 black and red Archer creature token with "Whenever this attacks, it deals 1 damage to the defending player."
Illus. MidJourney
0/1
 U 
Creature – Merfolk Wizard
When Infected Researcher dies, create two 0/0 black Germ creature tokens, then distribute two +1/+1 counters among Germ creatures you control.
{c}, {t}, Sacrifice a creature: Draw a card.
2/2
 U 
Instant
Target player sacrifices a creature. If you owned that creature, return that card to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
Sift {b} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {b}.)
Illus. MidJourney
 U 
Creature – Bird Knight Rogue
Flying
Ward — Reminisce (To reminisce, put a card from your graveyard on the bottom of your library.)
Reinvest — When Kiran Enforcer leaves your graveyard, search your library for a card named Kiran Enforcer, reveal it, and put it into your hand. Then shuffle.
Illus. MidJourney
2/1
 U 
Creature – Azra Knight
First Strike
When Knight of the New Moon arrives, create a 1/1 black Nightmare creature token with "As long as an opponent lost life this turn, this has base power and toughness 3/3.".
Whenever Knight of the New Moon deals damage to an opponent, Nightmares you control get +1/+1 until end of turn.
2/2
 U 
Sorcery
Exile target opponent's graveyard. Draw a card for each instant or sorcery card exiled this way.
 C 
Creature – Dog
Whenever Malnourished Stray becomes blocked, the defending player loses 2 life.
{1}{b}, Reminisce : Return Malnourished Stray from your graveyard to your hand. (To reminisce, put a card from your graveyard on the bottom of your library.)
Illus. MidJourney
2/1
4 comments
last 2023-03-07 13:04:04 by Link
 C 
Sorcery
Target opponent reveals their hand. You choose a nonland card from it, then that player discards a card. If they discard a different card, Mind Lash deals 3 damage to them.
Illus. MidJourney
1 comment
2023-07-31 23:44:28 by Tahazzar
 C 
Sorcery
Surveil 4 (Look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
You may sacrifice a creature or reminisce about one. If you do, you draw two cards and Necropolitics deals 2 damage you. (To reminisce, put a card from your graveyard on the bottom of your library.)
Illus. MidJourney
 U 
Creature – Merfolk
Whenever you cast a Merfolk spell, create a 1/1 black Faerie creature token with flying.
Whenever a Faerie you control attacks, it deals 1 damage to the defending player. You gain 1 life.
2/1
 C 
Sorcery
Choose one or both —
• Target player sacrifices a creature with power 2 or less.
• Return target creature with power 2 or less from your graveyard to the battlefield.
Illus. MidJourney
 U 
Instant
Choose one —
• You mill three cards, then put a card milled this way into your hand.
• Target tapped creature has base toughness 0 until end of turn.
Choose one —
• Return a creature card at random from your graveyard to your hand.
• Remove all counters from target permanent.
 U 
Creature – Spirit Knight
Palefire Champion can't block.
You may cast Palefire Champion from your graveyard if a source you controlled dealt noncombat damage this turn.
Reinvest — When Palefire Champion leaves your graveyard, you may pay {2}{r}. If you do, create a 2/2 red Phoenix creature token with flying.
Illus. MidJourney
2/1
 U 
Creature – Spirit Wall
Defender, haste
You may play permanent cards exiled with Permeable Partition if you reminisce in addition to paying their other costs. (To reminisce, put a card from your graveyard on the bottom of your library.)
{w}, {t}: Exile target card from a graveyard until Permeable Partition leaves the battlefield.
Illus. MidJourney
1/5
 C 
Creature – Vedalken Advisor
Menace
{1}, Sacrifice another creature: Plague Artisan gets +1/+1 until end of turn. If that creature was a Germ, put a +1/+1 counter on Plague Artisan.
1/1
 C 
Creature – Zombie
When Plague Walker arrives, return target Plague card from your graveyard to the battlefield attached to Plague Walker.
Illus. MidJourney
2/1
2 comments
last 2023-06-01 11:03:59 by Link
 U 
Creature – Orc Witch
Germ creatures you control get +1/+1.
Creatures you control enchanted by Plagues get +1/+1.
{2}{g}: Create a 0/0 black Germ creature token.
Illus. MidJourney
1/2
 R 
Creature – Vampire Cleric
Flying, lifelink
When Sire of the Fold enters the battlefield, return up to two target creature cards with mana value 1 or less from your graveyard to the battlefield until Sire of the Fold leaves the battlefield. Those creatures gain lifelink.
3/3
 C 
Instant
If target creature is a Faerie or a Merfolk, it gets +2/+2 until end of turn. Otherwise, it gets -2/-2.
Illus. MidJourney
 U 
Sorcery
Sorcerous Pestilence deals X damage to target player or permanent. You gain X life.
Sift {x}{b} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {x}{b}.)
Illus. MidJourney
 C 
Enchantment – Aura Plague
Enchant creature
Whenever enchanted creature becomes blocked, surveil 2.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Illus. MidJourney
 C 
Enchantment – Aura Plague
Enchant creature
Enchanted creature gets +2/+1 and has menace.
When enchanted creature dies, target player sacrifices a creature.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Illus. MidJourney
 C 
Enchantment – Aura Plague
Enchant creature
Whenever enchanted creature dies or deals combat damage, it deals 1 damage to each opponent and you gain 1 life.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Illus. MidJourney
 U 
Enchantment – Aura Plague
Enchant creature
You control enchanted creature.
If you own that creature, it gets +1/+2 and has deathtouch.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Illus. MidJourney
1 comment
2023-03-09 03:17:00 by Link
 U 
Enchantment
At the beginning of your end step, each opponent may discard a card. For each player that doesn't, create an 1/1 black and red Archer creature token with "Whenever this attacks, it deals 1 damage to the defending player.".
 R 
Legendary Creature – Faerie Merfolk Noble
Flying
{1}, Sacrifice a creature: Nobles you control gain indestructible until end of turn.
Whenever you sacrifice a creature , if it was a Drone, surveil 2. If it was a Merfolk, target player mills 2. If it was Faerie, draw a card. If it was a Germ, each opponent loses 2 life.
4/2
 C 
Instant
As an additional cost to cast Triumph of the Faultless, you may sacrifice a Faerie and/or a Merfolk.
Surveil 2. If you sacrificed creatures as a cost to cast the spell, draw a card for each creature sacrificed this way.
 C 
Sorcery
Target player discards two cards. If that player discards at least one creature card this way, create a 1/1 black Nightmare creature token with "As long as an opponent lost life this turn, this has base power and toughness 3/3.".
Illus. MidJourney
2 comments
last 2023-08-07 01:34:25 by Link
{1}{b}{b}
 
 U 
Sorcery
As an additional cost to cast Usurp, return a creature card from your graveyard to your hand.
Exile target creature.
Illus. MidJourney
2 comments
last 2023-08-07 01:49:44 by Link
 C 
Instant
Counter target creature spell unless its controller pays 4 life.
Sift {b} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {b}.)
Illus. MidJourney
 R 
Legendary Creature – Elemental
Flash
Abilities you activate that aren't
mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
You may pay an additional {c} as part of the cost to cast a spell or activate an ability. If you do, that spell or ability can't be countered.
{t}: Target creature gains haste until end of turn and can't be blocked except by creatures with haste.
2/2
 U 
Creature – Sand Elemental
Trample
Animated Dune arrives with two +1/+1 counters on it for each {c} spent to cast it.
Illus. MidJourney
2/2
 C 
Sorcery
Creature two 1/1 colorless Sand creature tokens, or three if you cast Blasting Sands from your graveyard. They gain "When this arrives, it fights target creature."
Sift {1}{r} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {1}{r}.)
Illus. MidJourney
7 comments
last 2019-11-01 13:16:35 by Link
 U 
Instant
If a permanent dealt damage this turn would die, exile it instead.
Bonefire deals 2 damage to any target.
 U 
Creature – Sand Shark
Burrowing Sand Shark can't be blocked by creatures with flying.
{c}: Burrowing Sand Shark gets +1/+1 until end of turn.
{3}{g}, {t}: Create a Desert token (It's a land with "{t}: Produce {c}.").
Illus. MidJourney
1/1
 C 
Instant
Target player mills three cards. Cooking the Books deals damage to that player equal to the total converted mana cost of those cards.
Illus. MidJourney
3 comments
last 2019-11-18 17:55:15 by Link
 C 
Sorcery
Create a tapped Desert token (It's a land with "{t}: Produce {c}.").
Deluge of Sand deals 1 damage to target opponent or permanent for each Desert you control.
Sift {1}{c} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {1}{c}.)
Illus. MidJourney
 C 
Sorcery
Destroy target artifact, Desert, Treefolk, or Wall.
Create a Desert token (It's a land with "{t}: Produce {c}.").
Illus. MidJourney
 R 
Creature – Sand Nymph
Haste
Whenever a player mills a card, put a +1/+1 counter on Dissolving Eremad.
At the beginning of your end step, remove all counters from Dissolving Eremad.
1/1
 U 
Creature – Archon
Flying
If another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
3/3
 U 
Enchantment
At the beginning of each player's upkeep, that player mills the top two cards of their library. Until end of turn, that player may play cards milled this way.
Paint the horizon.
Illus. MidJourney
5 comments
last 2014-04-10 14:46:49 by Link
 U 
Sorcery
Create a 2/2 red Phoenix creature token with flying.
Creatures you control gain haste and menace until end of turn.
Sift {2}{r} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {2}{r}.)
If you cast another card from your graveyard this turn, your may cast Firebird Storm from your graveyard for its sift cost.
Illus. MidJourney
 C 
Sorcery
Mill the top three cards of target player's library. Until the beginning of your next turn, that player may play those cards.
Illus. MidJourney
2 comments
last 2023-08-07 01:46:22 by Link
 R 
Creature – Illusion
You may have Fleeting Mirage enter the battlefield as a copy of any creature on the battlefield, except it gains haste and "At the beginning of your end step, sacrifice this permanent."
0/0
1 comment
2014-02-28 05:41:04 by Link
{2}{r}
 
 C 
Sorcery
Gain control of target tapped creature until end of turn. Untap it. It gains haste until end of turn.
Sift {1}{r} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {1}{r}.)
Illus. MidJourney
 C 
Creature – Sand Wizard
Whenever Granular Consciousness attacks, the defending player mills two cards. If they mill at least one creature card this way, create a 1/1 colorless Sand creature token.
Illus. MidJourney
3/2
 C 
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
If a source you controlled dealt non-combat damage this turn, creature tokens you control get +1/+0 until end of turn.
Illus. MidJourney
 C 
Creature – Beast
Trample, haste
At the beginning of your end step, sacrifice Panicked Gnarlid.
When Panicked Gnarlid dies, create two 1/1 black and red Archer creature tokens with "Whenever this attacks, it deals 1 damage to the defending player."
Illus. MidJourney
4/1
2 comments
last 2023-08-24 16:41:07 by Link
 U 
Instant
Choose one:
• Copy target instant spell, sorcery spell, or triggered ability you don't control. You may choose new targets for the copy.
• Create a token that's a copy of target token you don't control.
Sift {1}{r} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {1}{r}.)
Illus. MidJourney
 U 
Creature – Kithkin Shaman
Haste
{t}: Each player discards a card. Each player that does draws a card.
Whenever a player casts a noncreature spell, untap Psilomancer.
Illus. MidJourney
1/3
4 comments
last 2023-12-30 20:23:53 by Link
 R 
Instant
When you cast Pyretic Imbalance or sift it, until end of turn, if a source you control would deal damage to a permanent or player, it deals that much damage plus 1 instead.
Pyretic Imbalance deals 1 damage to each creature and to each planeswalker.
Sift {2}{r} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {2}{r}.)
5 comments
last 2011-11-24 03:51:57 by Link
 U 
Creature – Fox
Menace
Rabid Fox gets+1/+0 for each player that has been dealt damage this turn.
Illus. MidJourney
1/2
{1}{r}
 
 C 
Sorcery
Choose one —
• Create two 1/1 red Goblin creature tokens with haste.
• Raid deals 2 damage to each opponent.
Sift {r} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {r}.)
Illus. MidJourney
 C 
Creature – Viashino Shaman
Whenever you sift a card, Rattling Viashino deals 1 damage to target player or permanent. If you target a creature this way, that creature can't block this turn.
Illus. MidJourney
2/1
 U 
Creature – Treefolk
Haste
Whenever Rebellious Cactid attacks, return target land card from your graveyard to the battlefield until end of turn. If you return a Desert, target creature can't block this turn. If you return a non -Desert land, Rebellious Cactid gets +1/+1 until end of turn.
Illus. MidJourney
4/3
 C 
Sorcery
As an additional cost to cast Resonant Skeins, you may reminisce about an Instant or Sorcery card. (To reminisce, put a card from your graveyard on the bottom of your library.)
Each player draws two cards, then discards two cards. If you reminisced this turn, instead each player draws four cards, then discards four cards.
Illus. MidJourney
1 comment
2023-06-06 10:59:06 by Link
 C 
Creature – Drake
Flying
Whenever Rift Drake attacks, each player draws a card, then discards a card.
Illus. MidJourney
2/2
2 comments
last 2023-04-15 17:26:22 by Link
 C 
Creature – Insect
Whenever a Desert arrives, Sand Beetle gets +1/+1 until end of turn. Untap it.
Illus. MidJourney
1/1
 C 
Sorcery
Sandstorm deals 2 damage to each tapped creature.
Sift {1}{r} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {1}{r}.)
Illus. MidJourney
 C 
Creature – Treefolk
When Scorchwood Anchor dies, create a Desert token (It's a land with "{t}: Produce {c}.").
Illus. MidJourney
1/3
 C 
Creature – Kithkin Barbarian
When Screeching Recruiter arrives, create a 1/1 black and red Archer creature token with "Whenever this attacks, it deals 1 damage to the defending player."
Creature tokens you control have haste.
Illus. MidJourney
1/1
 U 
Creature – Lizard
First strike
When Scrounging Moloch arrives, mill the top card of your library. You may play that card this turn, and you may play it for its sift cost if it has one.
Illus. MidJourney
2/1
 C 
Creature – Orc Rogue
Whenever Shrouded Interloper attacks, the defending player mills two cards. If they mill at least one colorless card this way, Shrouded Interloper gets +2/+1 and gains menace until end of turn.
Illus. MidJourney
1/1
8 comments
last 2023-08-20 17:27:20 by Link
 U 
Sorcery
Exile the top four cards of target player's library face down. You may look at those cards at any time. During each of your turns, you may play one card exiled this way.
Illus. MidJourney
1 comment
2023-03-09 16:58:01 by Link
 U 
Instant
Choose one —
• Exchange target creature's base toughness with another target creature's base toughness until end of turn.
• Target player draws two cards, then discards two cards.
Choose one —
• Ta Hšûn's Decree deals 3 damage to target creature or planeswalker.
• Destroy target land that could produce {c}.
 M 
Legendary Creature – Sphinx
Flying
Ward — Discard three cards, then draw two cards
At the beginning of each player's end step, that player discards their hand, draws that many cards plus three, then discards two cards.
As you draw a card, you may pay {1} to exile that card with an orthogonality counter on it. Then either put the top card of your library or another exiled card with an orthogonality counter on it into your hand.
4/4
 R 
Creature – Spirit Monk
Double Strike
Whenever Thousand-Hand Asura blocks or becomes blocked by a creature, it deals 2 damage to that creature.
At end of combat, Thousand-Hand Asura deals 2 damage to each creature it dealt combat damage to this turn.
2/2
7 comments
last 2011-09-27 15:43:44 by Alex
 U 
Enchantment
Creature tokens you control get +1/+0.
Whenever you spend exactly 3 mana to cast a spell or activate an ability, create a 0/2 white Illusion creature token.
{2}{w}, Tap three untapped creatures you control: Target nonland permanent phases out until end of turn.
Illus. MidJourney
 C 
Instant
Switch target creature's base power and toughness until end of turn. Lethal damage to that creature is determined by its base toughness this turn.
Draw a card.
Illus. MidJourney
 U 
Creature – Orc Archer
At the beginning of your end step, if an opponent was dealt 2 or more noncombat damage this turn, create a 1/1 black and red Archer creature token with "Whenever this attacks, it deals 1 damage to the defending player.".
{1}{b}, {t}: Vhathi Hunt-Leader deals 2 damage to target player and you gain 2 life.
2/2
 C 
Creature – Kithkin Barbarian
Sift {1}{r} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {1}{r}.)
Menace
Illus. MidJourney
4/3
 C 
Creature – Kithkin Barbarian
Haste
Whenever you sift a card, Vhathi Whittler gets +1/+1 until end of turn.
Illus. MidJourney
1/1
 C 
Creature – Sand Elemental
As long as you control a Desert, Vicious Dunescythe gets +1/+0. If you control two or more Deserts, it has first strike. If you control three or more, it has menace.
Illus. MidJourney
2/2
{2}{r}
 
 C 
Instant
Volley deals 3 damage to target player or permanent.
Sift {r} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {r}.)
Illus. MidJourney
 U 
Sorcery
Choose one at random, or choose two if an opponent cast a spell this turn —
• Create two 0/2 white Illusion creature tokens.
• Create a 1/1 black and red Archer creature token with "Whenever this attacks, it deals 1 damage to the defending player."
• Create a Desert token (It's a land with "{t}: Produce {c}.").
• Draw two cards.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has vigilance.
Whenever enchanted creature deals combat damage to a player, you may reminisce . If you do, draw a card. (To reminisce, put a card from your graveyard on the bottom of your library.)
 C 
Instant
Choose one —
• Destroy target creature with flying.
• Destroy target Sphinx. You gain 3 life.
• Target creature gets +3/+3 and gains reach until end of turn.
 U 
Instant
You may open or close your gate.
Draw a card. If your gate closed this turn, draw two cards instead.
Illus. MidJourney
 C 
Creature – Sand Dog
Haste
{t}: Untap target Desert.
Illus. MidJourney
1/1
 C 
Creature – Elf Scout
Active (This permanent untaps during each player's untap step.)
When Border Warden arrives, you may reminisce . If you do, draw a card. (To reminisce, put a card from your graveyard on the bottom of your library.)
Do the elves follow the seasons, or the seasons, the elves?
— From Nabonahel's Wonderings
Illus. MidJourney
1/4
 C 
Creature – Beast
Burgeoning Gnarlid gets +1/+1 for each Aura on the battlefield.
When Burgeoning Gnarlid dies, you gain 1 life for each Aura card in each graveyard.
3/3
 C 
Creature – Centaur Archer Monk
Meditate ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Centaur Arcbow has deathtouch.
As long as your gate is open, Centaur Arcbow gets +2/+0 and has trample.
2/3
 C 
Instant
Target creature gets +2/+2 until end of turn.
Create a Desert token (It's a land with "{t}: Produce {c}.").
 U 
Creature – Sand Wizard
Vigilance
{c}, {t}: Reminisce . If you reminisce about a noncreature card this way, surveil 2, then draw a card. If you reminisce about a creature card, create a [Sand (To reminisce, put a card from your graveyard on the bottom of your library.).]
Illus. MidJourney
1/2
 C 
Creature – Elf Advisor
Flash
When Elvish Storykeeper arrives, mill three cards. You may reminisce. If you reminisce about a creature card this way, put a +1/+1 counter on Elvish Storykeeper. (To reminisce, put a card from your graveyard on the bottom of your library.)
Illus. MidJourney
2/2
 U 
Creature – Treefolk
Meditate ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Energetic Sapling has active.
{t}: Produce {c} or one mana of any color. Activate this ability only if your gate is open.
1/1
 U 
Enchantment – Aura Plague
Enchant creature
Whenever enchanted creature becomes tapped, it fights target creature an opponent controls.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
 C 
Creature – Elf Advisor
When Epidemiologist dies, you may reminisce about another card. If you do, return target Aura card from your graveyard to your hand. (To reminisce, put a card from your graveyard on the bottom of your library.)
1/2
 R 
Legendary Creature – Treefolk Monk
Defender, Reach
As you put a permanent card for which you searched into your hand from your library, you may pay {1}{c}. If you do, put that card onto the battlefield instead.
"All that you know is real, if you have the strength to make it."
4/7
2 comments
last 2014-01-27 21:42:31 by Link
 C 
Creature – Treefolk Monk
Meditate ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Foliated Meditant has reach.
As long as your gate is open, Foliated Meditant has vigilance and gets +2/+0.
3/4
 U 
Creature – Elf Nomad
Trample
If you would sacrifice another permanent, you may sacrifice Forgiving Savior instead.
2/1
1 comment
2023-04-02 20:50:20 by Link
 C 
Creature – Treefolk Monk
Meditate ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Gloriated Cactid has hexproof.
As long as your gate is open, Gloriated Cactid gets +2/+2.
1/1
 U 
Creature – Elf Noble Scout
Active (This permanent untaps during each player's untap step.)
{c}{r}, {t}: Target player mills 1. If they mill a Desert card, put it onto the battlefield tapped. Otherwise, you may play that card this turn.
Illus. MidJourney
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has active. (It untaps during each player's untap step.)
Whenever your gate opens, you may return Orendic Coronet from your graveyard to your hand.
Illus. MidJourney
 U 
Creature – Centaur Monk
Meditate ({3}: You may open or close your gate. Meditate only as a sorcery.)
Vigilance
At the beginning of your end step, if your gate is closed, you gain 1 life. If your gate is open, create a 2/2 white Cat creature token with vigilance.
3/5
 C 
Instant
Target creature gets +2/+2 until end of turn. If you control a Desert, that creature gains trample until end of turn.
Sift {g} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {g}.)
Illus. MidJourney
 C 
Creature – Sand Elemental
Roaming Haboob's power and toughness are each equal to the number of Deserts you control.
When Roaming Haboob arrives, create a Desert token (It's a land with "{t}: Produce {c}.").
*/*
 U 
Enchantment – Aura Plague
Enchant creature
Enchanted create gets +3/+0.
If enchanted creature would deal excess damage to a permanent, it instead deals that damage to each of your opponents.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Illus. MidJourney
1 comment
2023-06-28 00:38:28 by Link
 C 
Creature – Elf Shaman
As Sage of the Forgotten arrives, you may reminisce . If you do, Sage of the Forgotten arrives with a +1/+1 counter on it. (To reminisce, put a card from your graveyard on the bottom of your library.)
1/1
 U 
Creature – Elf Monk
Meditate ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Sandwalker has has ward {c}. (Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays {c}..)
As long as your gate is open, Sandwalker gets +2/+2.
2/2
 C 
Creature – Treefolk Advisor
Trample
Whenever Scorchwood Adjutant attacks, another target creature gains trample until end of turn.
3/4
 C 
Creature – Plant
Ward {g} (Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays {g}.)
Permanents attached to Scorchwood Bramble have ward {g}.
2/1
3 comments
last 2023-04-02 13:35:33 by Link
 U 
Instant
Mill three cards, then reminisce about any number of land cards. For each land card you reminisce about this way, untap one permanent you control. (To reminisce, put a card from your graveyard on the bottom of your library.)
Prevent all damage that would be dealt this turn.
Illus. MidJourney
 C 
Instant
Mill three cards. You may reminisce up to twice. For each card you reminisce about, return one permanent card from your graveyard to your hand. (To reminisce, put a card from your graveyard on the bottom of your library.)
We seek all that we have lost, yet our efforts bear so little fruit. How can they, when we lack so dearly for seeds?
— From Nabonahel's Wonderings
Illus. MidJourney
 C 
Creature – Centaur Bard Nomad
Flash
When Stirring Inciter arrives, another target creature you control fights target creature you don't control.
2/2
 C 
Instant
Target creature gains ward {4} until end of turn.
If your gate is open, that creature gets +3/+3 until end of turn.
 U 
Sorcery
Choose one —
• Draw a card.
• Destroy target artifact or enchantment.
Choose one —
• Put up to one land card from your hand onto the battlefield.
• Untap target permanent.
 C 
Sorcery
Create a tapped Desert token (It's a land with "{t}: Produce {c}.")
Search your library for a Desert card, reveal it, and put it into your hand, then shuffle your library.
Illus. MidJourney
 C 
Enchantment – Aura Plague
Flash
Enchant creature
Enchanted creature gets +2/+2.
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
Illus. MidJourney
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent has "{t}: Produce {b} or {g}."
Spread (When enchanted creature dies, if it wasn't a token, create a 0/0 black Germ creature token, return this from the graveyard to the battlefield attached to it, then put a +1/+1 counter on each Germ you control.)
 U 
Sorcery
Creatures you control get +2/+2 and gain trample until end of turn. If an opponent controls a nonbasic land, those creatures also gain vigilance until end of turn.
 U 
Sorcery
Surveil 3, then reveal the top card of your library. If it's a creature card, create a 1/1 colorless Sand creature token. If it's a land card, create a tapped Desert token (It's a land with "{t}: Produce {c}."). Otherwise, you gain 3 life.
The meteoronomists' calculations predicted that the encroachment would hold off for at least another week.
 U 
Enchantment
At the beginning of each combat, up to one target creature gains trample until end of turn. Then that creature gets +1/+1 until end of turn for each Desert you control.
Illus. MidJourney
2 comments
last 2023-11-28 22:58:52 by Link
 R 
Sorcery
When you cast or sift Verdant Imbalance, until end of turn, whenever you play a land card, create a Desert token (It's a land with "{t}: Produce {c}.").
You may play an additional land this turn.
You may play land cards from your graveyard this turn.
Sift {2}{g} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {2}{g}.)
1 comment
2024-06-26 21:25:27 by Link
 U 
Creature – Treefolk Shaman
Vigilance
Whenever you reminisce about a card, if it's the third or ninth time you've done so this turn, draw a card.
Illus. MidJourney
2/4
2 comments
last 2024-01-03 17:13:33 by Link
 U 
Creature – Archon
Haste
At the beginning of your upkeep, return an Aura card from your graveyard to the battlefield attached to Waning Archon. If you can't, sacrifice Waning Archon.
Illus. MidJourney
6/6
 R 
Creature – Nymph
Vigilance
At the beginning of your draw step, you may reminisce about a land card. If you do, draw a card.
2/3
 U 
Creature – Nymph
Deserts you control have active. (They untap during each player's untap step.)
Whenever a Desert arrives, surveil 1.
Illus. MidJourney
2/2
 U 
Enchantment
At the beginning of each end step, if one or more other sources dealt non-combat damage this turn, create a 1/1 colorless Sand creature token.
{c}{b/r}: Blood on the Sands deals 1 damage to any target that has been dealt damage this turn.
Illus. MidJourney
 R 
Legendary Creature – Azra Druid Rogue
Infiltrate (This can attack during any player's turn. You declare your attackers after the active player.)
When Hasihi, Sickle-Seer deals combat damage to a player, exile the top card of your library. If it's a Desert, create a 1/1 colorless Sand creature token. Otherwise, Hasihi deals 1 damage to each player. You can play that card for as long as it remains exiled.
4/2
 R 
Legendary Creature – Elemental
Akyreondesh Effulgent costs {1} less to cast for each Desert on the battlefield.
Trample
When Akyreondesh Effulgent enters the battlefield, reveal the top X cards of your library. For each {g} spent to cast Akyreondesh Effulgent, put a land revealed this way onto the battlefield. For each {r}, put an instant or sorcery card revealed this way into your hand. Put the rest on the top or bottom of your library in a random order.
1/1
 U 
Creature – Treefolk Nomad
Whenever Blossoming Cactid attacks, create a Desert token. Sacrifice that token at the beginning of your next end step. (Desert tokens are lands with "{t}: Produce {c}.")
Tap an untapped Desert you control: Produce one mana of any color.
Illus. MidJourney
1/3
1 comment
2019-10-29 20:54:43 by Link
 U 
Enchantment
Meditate ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, put a +1/+1 counter on target creature.
Whenever your gate closes, you gain 2 life.
Illus. MidJourney
2 comments
last 2021-09-25 04:26:19 by Link
 R 
Legendary Creature – Archon
Flying
Archons you control have vigilance.
Whenever you attack with one or more Archons, you may open or close your gate.
Whenever you open your gate, put a +1/+1 counter on each creature you control.
Illus. MidJourney
5/5
1 comment
2023-03-14 10:00:49 by Link
 U 
Creature – Bird Cleric
Flying
When Kiran Matron dies, return target creature card with power 2 or less from your graveyard to the battlefield.
Illus. MidJourney
3/1
1 comment
2019-10-29 21:01:32 by Link
 R 
Legendary Creature – Archon
Flying
Archons you control have lifelink.
Whenever an Archon you control leaves the battlefield, you may cast target non-Archon creature card with a lower mana value from your graveyard without paying is mana cost.
5/5
2 comments
last 2023-03-14 16:19:33 by dude1818
 U 
Enchantment
Whenever a player sacrifices a permanent, you gain 1 life. If it was a creature, surveil 1.
{b}{g}, Sacrifice a permanent: Draw a card.
Illus. MidJourney
 R 
Legendary Creature – Hag Warlock
Deathtouch
Germs you control enter with an additional +1/+1 counter on them.
{c}{b/g}{b/g}, {t}: Create a 0/0 black Germ creature token, then create a token that's a copy of target enchantment or target Aura that could enchant it and attach it to that creature. If it's not an Aura, it becomes an Aura with enchant token.
1/3
 U 
Creature – Illusion Nomad
First strike
Whenever you cast a spell from your graveyard, put a +1/+1 counter on Sandset Wanderer and untap it.
Illus. MidJourney
1/1
1 comment
2019-10-29 20:33:48 by Link
 R 
Legendary Creature – Kithkin Rogue
Whenever Yvressa, Vhathi Expatriot attacks, you may reminisce. If you do, target creature can't block Yvressa this turn.
The first time a card leaves your graveyard each turn, create a 0/2 white Illusion creature token, a 1/1 colorless Sand creature token, or a Desert token, chosen at random. (A Desert is a colorless land with "{t}: Add {c}.")
2/1
 M 
Legendary Creature – Elder Elemental
Flying, Vigilance, Ward {c}
Wherever you draw a card, surveil 1.
The second time you surveil each turn, you may tap and unveil Urau, the Drainèd Heart. (Tap it counterclockwise.)
3/3
Urau, Upwelling's Heart
 
 M 
Legendary Land
Nonbasic lands are Islands. Each other land is an Island in addition to its other types
 U 
Artifact – Vehicle
Reminisce about an instant or sorcery card: Ancient Monowheel becomes an artifact creature until end of turn.
Whenever Ancient Monowheel deals combat damage to a creature, it deals that much damage to target player.
If a creature you own would deal damage to you, prevent that damage. Surveil X, where X is the damage prevented this way.
Illus. MidJourney
2/4
 R 
Artifact Creature – Construct
Defender, haste
{t}, Discard or reminisce about a black card: Target player draws a card and loses 2 life.
{t}, Discard or reminisce about a red card: Create a 3/1 red Elemental creature token with haste.
{t}, Discard or reminisce about a green card: Put a +1/+1 counter on target creature.
{t}, Discard or reminisce about a white card: Target permanent gains hexproof until end of turn. (To reminisce, put a card from your graveyard on the bottom of your library.)
1/4
 R 
Artifact
{t}: Add {c}, {b}, {r}, {g}, or {w}. Surveil 1.
{c}{b}{r}{g}{w}, {t}: Create a Desert token. Then you may cast a card from your hand or graveyard with mana value equal to or less than the number of Deserts you control without paying its mana cost. If it's an instant or sorcery card, put it onto the bottom of your library as it resolves.
 U 
Artifact Creature – Germ
Artificial Contagion enters with a +1/+1 counter on it.
0/0
 C 
Artifact Creature – Bird
Flying
Sift {c} ({3}, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for {c}.)
Illus. MidJourney
3/3
 C 
Artifact – Construct
When Childhood Toy arrives and when you reminisce about it, draw a card.
Illus. MidJourney
0/3
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has first strike.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Equip token {1}
Illus. MidJourney
 U 
Artifact
Meditate ({3}: You may open or close your gate. Meditate only as a sorcery.)
{t}: You gain 1 life.
{t}: Produce {c} or one mana of any color. Activate this ability only if your gate is open.
 M 
Artifact
At the beginning of your end step, if the number of {c} among the mana costs and costs of activated abilities of permanents you control is 15 or more, you win the game.
{2}{c}, {t}: Copy target spell with {c} in its mana cost or in the cost of one of its activated abilities.
 M 
Colour indicator G Legendary Land Planeswalker – Amanäa
+1 Add {g} to your mana pool.
0 Create a 1/1 green Saproling creature token.
-7 You gain an emblem with "Whenever you spend {g} to cast a spell, create a 1/1 green Saproling creature token."
Illus. MidJourney
2
2 comments
last 2014-02-20 15:40:50 by Link
 U 
Land – Desert
{t}: Produce {c}.
{t}: Produce {g} or {w}. Activate this ability only if you control a non-Desert land.
Illus. MidJourney
 U 
Land – Desert
{t}: Produce {c}.
{t}: Produce {b} or {r}. Activate this ability only if you control a non-Desert land.
Illus. MidJourney
 R 
Land – Desert
As Crystalline Crag arrives, you may reminisce . If you don't, it arrives tapped. (To reminisce, put a card from your graveyard on the bottom of your library.)
As Crystalline Crag arrives, choose a color.
{t}: Produce {c}, {r}, or one mana of the chosen color.
Illus. MidJourney
 R 
Land – Desert
As Crystalline Field arrives, you may reminisce . If you don't, it arrives tapped. (To reminisce, put a card from your graveyard on the bottom of your library.)
As Crystalline Field arrives, choose a color.
{t}: Produce {c}, {w}, or one mana of the chosen color.
Illus. MidJourney
1 comment
2023-03-04 23:54:53 by Link
 R 
Land – Desert
As Crystalline Grove arrives, you may reminisce . If you don't, it arrives tapped. (To reminisce, put a card from your graveyard on the bottom of your library.)
As Crystalline Grove arrives, choose a color.
{t}: Produce {c}, {g}, or one mana of the chosen color.
Illus. MidJourney
 R 
Land – Desert
As Crystalline Moor arrives, you may reminisce . If you don't, it arrives tapped. (To reminisce, put a card from your graveyard on the bottom of your library.)
As Crystalline Moor arrives, choose a color.
{t}: Add{c}, {b}, or one mana of the chosen color.
Illus. MidJourney
 U 
Land – Desert
{t}: Produce {c}.
{t}: Produce {w} or {b}. Activate this ability only if you control at least two non-Desert lands.
Illus. MidJourney
 T 
Token Land – Desert
{t}: Produce {c}.
Illus. MidJourney
 C 
Land – Desert
When Empty Oasis arrives or when you sift it, each opponent loses 1 life.
{t}: Produce {c}.
Sift ({3}, Discard this card: Draw a card. You may play this card from your graveyard until the end of your next turn.)
Illus. MidJourney
1 comment
2019-10-30 03:36:03 by Link
 C 
Land – Desert
Golden Sands arrives tapped.
{t}: Add {c} or {w}.
Sift ({3}, Discard this card: Draw a card. You may play this card from your graveyard until the end of your next turn.)
Illus. MidJourney
1 comment
2017-09-24 15:16:32 by Link
 U 
Land – Desert
{t}: Produce {c}.
{t}: Target player mills 1.
{t}: Exile target card from a graveyard.
{c}, {t}, Put Nomad's Path into its owner's library second from the top: Draw a card.
 U 
Artifact Land – Equipment Desert
Sandstorm Shroud enters tapped.
{t}: Add {c}.
Equipped creature gets +1/+1 for each Desert you control.
Equip {1}{c}{c}
Illus. MidJourney
 U 
Land – Desert
{t}: Produce {c}.
{t}: Produce {r} or {g}. Activate this ability only if you control a non-Desert land.
Illus. MidJourney
 R 
Land Creature – Desert Sand
Seed of Encroachment isn't a creature unless a Desert arrived this turn.
{t}: Produce {c}.
{1}{c}, {t}: Put a +1/+1 counter on Seed of Encroachment.
Illus. MidJourney
2/2
2 comments
last 2023-03-07 03:33:17 by Link
 C 
Land – Desert
Siltriddled Marsh arrives tapped.
{t}: Produce {c} or {b}.
Sift ({3}, Discard this card: Draw a card. You may play this card from your graveyard until the end of your next turn.)
Illus. MidJourney
 C 
Land – Desert
Tumbleweed Garden arrives tapped.
{t}: Produce {c} or {g}.
Sift ({3}, Discard this card: Draw a card. You may play this card from your graveyard until the end of your next turn.)
Illus. MidJourney
 C 
Land – Desert
Windcarved Butte arrives tapped.
{t}: Produce {c} or {r}.
Sift ({3}, Discard this card: Draw a card. You may play this card from your graveyard until the end of your next turn.)
Illus. MidJourney
 T 
Colour indicator BR Token Creature – Archer
Whenever this attacks, it deals 1 damage to the defending player.
Illus. MidJourney
1/1
 T 
Token Land – Desert
{t}: Produce {c}.
Illus. MidJourney
 T 
Token Land – Desert
{t}: Produce {c}.
Illus. MidJourney
1 comment
2023-06-16 13:59:49 by Link
 T 
Token Land – Desert
{t}: Produce {c}.
Illus. MidJourney
1 comment
2023-06-16 14:56:10 by Link
 T 
Colour indicator B Token Creature – Faerie
Flying
Illus. MidJourney
1/1
 T 
Token Creature – Sand
Illus. MidJourney
1/1
Cat
 T 
Token Creature – Cat
Vigilance
Illus. MidJourney
2/2
Reminder
1 comment
2023-06-26 17:05:31 by Link
Reminder
At the beginning of your end step, scry 1.
1 comment
2023-06-26 17:04:57 by Link
 T 
Colour indicator W Token Creature – Illusion
Illus. MidJourney
0/2
1 comment
2023-06-16 17:52:13 by Link
 T 
Colour indicator B Token Creature – Nightmare
As long as an opponent lost life this turn, this has base power and toughness 3/3.
Illus. MidJourney
1/1

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