Silmarillion: The War of the Jewels

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Showing 31 of 31 Black cards

Go to section: White (31) Blue (31) Black (31) Red (31) Green (31) Artifact (3) Land (12)

Show rarities: C U R M

 U 
Enchantment Creature – Spirit
Deathtouch
Minion creatures and creature tokens you control have deathtouch.
A sorcerer of dreadful power, foul in wisdom, cruel in strength, misshaping what he touched, twisting what he ruled; his dominion was torment.
Illus. Salmon Violet
3/2
3 comments
last 2017-03-25 14:16:29 by Tahazzar
 R 
Sorcery
Destroy any number of target non-Demon creatures. For each creature that died this way, its controller creates a 5/5 black Demon creature token with flying. Return Arise in Might to its owner's hand.
The Valar perceived a new thing, which they had not known before except in thought: Darkness.
Illus. f00err (f00) | DeviantArt.com
 C 
Instant
Tap target permanent, then put two -1/-1 counters on it.
The light of the eyes of Melkor was like a flame that withers with heat and pierces with a deadly cold.
Illus. John Picacio
3 comments
last 2017-12-13 13:07:56 by Tahazzar
 R 
Creature – Giant Rebel
Whenever a Rebel you control attacks alone, it gains "Whenever this deals combat damage to a player, that player’s life total becomes 1" until end of turn.
With his black spear he smote each Tree to its core, wounded them deep, and their sap poured forth as it were their blood.
Illus. wornfall (Mez)
4/4
3 comments
last 2018-02-09 15:47:28 by Tahazzar
 U 
Enchantment – Aura
Enchant creature
You control enchanted creature.
Enchanted creature is a Minion with base power and toughness 1/1 and loses all abilities.
Illus. Jay Lockwood Carpenter
1 comment
2017-11-30 20:25:07 by SoulofZendikar
 C 
Sorcery
Each opponent discards a card. Create a 1/1 black Spirit creature token with flying for each card discarded this way.
The cry of Morgoth in that hour was the greatest and most dreadful that was ever heard in the northern world.
Illus. Billy Christian
2 comments
last 2017-11-28 13:06:22 by Tahazzar
 C 
Creature – Elf Rebel
Dark-Folk Recusant can't block unless you control another Elf.
Those who never beheld the Light that was before the Sun and Moon are known as the Moriquendi, Elves of Darkness.
Illus. Josh Brunet
3/1
2 comments
last 2017-03-25 14:24:20 by Tahazzar
 C 
Instant
Draw two cards. Each player loses 2 life.
From Melkor the Elves learnt many things it were not good for any but the great Valar to know, for being half-comprehended such deep and hidden things slay happiness.
Illus. Anna Dittmann
11 comments
last 2021-08-22 12:54:52 by Tahazzar
 R 
Enchantment
At the beginning of your upkeep, create a 1/1 black Spirit creature token with flying, then you lose 1 life for each Spirit you control.
For as Melkor sent forth the evil that he conceived in creatures of wickedness, his might passed into them and was dispersed.
Illus. Nick Keller
1 comment
2017-11-30 20:30:19 by SoulofZendikar
 C 
Sorcery
Put target creature on top of its owner’s library. Its controller buries the top five cards of their library.
“Not even the echo of your lamentation shall pass over the mountains.”
Illus. Marcela Medeiros Garcia
6 comments
last 2018-01-26 13:49:49 by Vitenka
 R 
Instant
Until end of turn, unused {b} isn't lost and all creatures get -1/-1 for each {b} you have.
In that hour was made a Darkness that seemed not lack but a thing with being of its own: for it was indeed made by malice out of Light, and it had the power to strangle the very will.
Illus. Zdzislaw Beksinsk
8 comments
last 2017-12-02 11:32:10 by Tahazzar
 U 
Sorcery
Look at target player’s hand. You may choose a nonland card from it. If you do, that player discards the chosen card, then draws a card.
Ever Melkor found some ears that would heed him; and his lies passed as secrets of which the knowledge proves the teller wise.
Illus. Simona Brunilde J.
1 comment
2017-11-30 20:37:04 by SoulofZendikar
 C 
Sorcery
Each player loses 5 life. This can’t reduce your life total to less than 1.
“What wouldst thou have more? Dost thou desire all the world for thy belly?”
—Morgoth Bauglir
Illus. Richard Luong
8 comments
last 2017-12-11 12:58:36 by Tahazzar
 U 
Enchantment
{1}{r}: Target creature gets +2/+0 until end of turn.
{1}{u}: Target creature gets +0/+2 until end of turn.
Whatso is violent or excessive, sudden or cruel, is laid to Melkor’s charge.
Illus. Konstantinos Skenteridis
 U 
Sorcery
Destroy target land. Its controller creates a colorless Treasure artifact token with "{t}, Sacrifice this artifact: Produce one mana of any color."
Yet even as hope failed and her song faltered, Telperion bore at last upon a leafless bough one great flower of silver.
Illus. Pierre-Alain D.
7 comments
last 2017-11-30 20:43:23 by SoulofZendikar
 C 
Enchantment – Aura
Enchant creature
{b}: Enchanted creature gets +1/+1 until end of turn.
A cloak of darkness she wove about them when Melkor and Ungoliant set forth; an Unlight, in which things seemed to be no more, and which eyes could not pierce.
Illus. Igor Mugerza
1 comment
2017-03-12 11:54:46 by Tahazzar
 C 
Creature – Elf Rebel Rogue
Lurk (As long as this creature is untapped, your opponents can’t target it.)
When Houseless Defector dies, create a 1/1 black Spirit creature token with flying.
The corrupted slain Elves refuse the summons of the Valar and instead maliciously haunt places they had frequented in life.
Illus. Chenthooran Nambiarooran
2/2
1 comment
2017-11-30 20:45:40 by SoulofZendikar
 R 
Creature – Horror
Whenever Ill-Tongued Host enters the battlefield or attacks, put up to one target creature card from a graveyard onto the battlefield under your control, then sacrifice that creature.
Deep in forgotten places that cry was heard; and there did it dwell ever after.
Illus. Travis Smith
3/7
 U 
Enchantment Creature – Spirit Rebel
Whenever Lifeless Recreant or another Rebel you own dies, return that card to your hand unless target opponent pays 2 life.
Not all who now dwell in the vast halls of Mandos hold the Valar in reverence.
Illus. Anastasiya Sytnik
2/1
4 comments
last 2017-12-02 09:48:11 by Tahazzar
 R 
Enchantment
If an opponent would search their library, that player loses 1 life and searches the top seven cards of that library instead.
As a cloud far off that looms ever higher, a doubt now marred the joy of all the dwellers in Aman, dreading they knew not what evil that yet might come.
Illus. Christophe Bastin
2 comments
last 2017-11-30 20:52:29 by SoulofZendikar
 U 
Enchantment Creature – Spirit
Whenever a creature card is put into an opponent's graveyard from anywhere, exile it, then scry 1.
She laboured at the distilling of salt humours whereof are tears; reading the hearts of those slain by evil ills.
Illus. Alexander Thümler
1/4
4 comments
last 2017-12-02 11:57:37 by Tahazzar
 C 
Sorcery
Create two tapped 2/2 black Orc creature tokens.
Countless became the hosts of his beasts and demons in Angband, and the race of the Orcs, bred long before, grew and multiplied in the bowels of the earth.
Illus. John Howe
6 comments
last 2017-11-30 20:56:30 by SoulofZendikar
 U 
Creature – Wraith
Lurk (As long as this creature is untapped, your opponents can’t target it.)
Deathtouch, menace
The evil things that Melkor had perverted walked abroad, and the dark and slumbering woods were haunted by monsters and shapes of dread.
Illus. Satoru Wada
5/4
2 comments
last 2017-11-30 20:59:03 by SoulofZendikar
 U 
Creature – Specter
Menace (This creature can’t be blocked except by two or more creatures.)
When Riders of the Starlit Dusk enters the battlefield, each opponent discards a card.
Melkor sent his dark servants as riders, for the purpose that any of the Elves should shun Oromë, if ever they should meet.
Illus. Angus McBride
3/3
5 comments
last 2017-11-30 21:01:28 by SoulofZendikar
 R 
Enchantment
As Seek in Vein enters the battlefield, search your library for a card, and put it into your hand. Then an opponent chooses a nonland card name.
You can't cast spells with the chosen name.
Melkor had often gone alone into the Void seeking the Secret Fire, but it is with Eru only.
Illus. emukee.tumblr.com
2 comments
last 2018-01-26 15:12:16 by Tahazzar
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has hidden and can't be blocked. (As long as it's untapped, your opponents can’t target it.)
Thus unclad Melkor passed from place to place as a shadowy cloud in the hills.
Illus. Anastasiya Sytnik
4 comments
last 2017-11-30 21:03:21 by SoulofZendikar
 C 
Creature – Orc Minion
Now the Orcs that multiplied in the darkness of the earth grew strong and fell, and their dark lord filled them with a lust of rain and death; and they issued from Angband’s gates under the clouds that Morgoth sent forth, and passed silently into the highlands of the north.
Illus. Darek Zabrocki “Daroz”
3/4
1 comment
2017-03-12 11:52:29 by Tahazzar
{1}{b}
 
 C 
Enchantment – Aura
Enchant permanent
Whenever enchanted permanent becomes tapped, its controller loses 2 life.
The blight of hatred flowed out thence. Green things fell sick and rotted, and rivers were choked with slime.
Illus. John Thacker
2 comments
last 2017-08-09 07:29:59 by Mal
 R 
Creature – Minion Rebel
{t}, Exile True Deceiver: Gain control of target legendary creature. It becomes black. (This effect lasts indefinitely.)
"This is no herald, but a rebel, a thief, and a murderer. He hath defiled the sanctity of Valinor, and cast his insolence in our teeth."
—Tulkas, Champion of Valar
Illus. Joel Kilpatrick
3/3
 M 
Legendary Creature – Spider
Ungoliant Insatiable enters the battlefield with thirteen -1/-1 counters on it.
At the beginning of each player's upkeep, put a -1/-1 counter on Ungoliant.
Whenever an opponent loses life, remove that many -1/-1 counters from Ungoliant.
Deathtouch, lurk, reach
Illus. Kip Rasmussen
18/20
1 comment
2018-02-08 11:27:05 by Tahazzar
 C 
Creature – Spider
Deathtouch
There spiders of the fell race of Ungoliant abode, spinning their unseen webs in which all living things were snared; and monsters wandered there that were born in the long dark before the Sun, hunting silently with many eyes.
Illus. Cebob (EdwardB)
1/1
1 comment
2017-03-13 14:56:29 by Tahazzar

Go to section: White (31) Blue (31) Black (31) Red (31) Green (31) Artifact (3) Land (12)

Show rarities: C U R M


Silmarillion: The War of the Jewels: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Archetypes | Flavor | 1st Playtest | 2nd Playtest | 3rd Playtest