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Mechanics | Color Pie Slices |
Recent updates to kauefr's cards: (Generated at 2024-05-19 18:02:33)
kauefr's cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Color Pie Slices |
Recent updates to kauefr's cards: (Generated at 2024-05-19 18:02:33)
Hmm. Compare Teferi's Response, Interdict, Trickbind. Looks pretty strong, but the fiddly mana cost means it's probably fair.
Oooh, exile a creature of planeswalker if it tries to do its thing? Seems legit.
White Remand, not sure about the cost. Feels like it could cost .
Red Shifting Borders.
Explanation: I feel this is in the middle ground between Land Destruction and tapping lands. With the right flavor it could feel "red" enough.
Experimenting with two-brid activated abilities.
Human → Elf, because why not?
Well, "is indeed out of white's colour pie" is not necessarily true.
A color bend is still within a color's pie, a break is not. And this might be a bend? Seriously, white's rules have changed so much recently (and flip-flopped in some cases) that I'm not certain.
At the very least it was not a break during Time Spiral-block which is something designers choose to ignore.
Angelic Purge is still in Standard as I type this. White also can get convoke. This kind of effect would make the creature tapping mandatory, but is nothing like the "mistake" cards Path to Exile etc.
Ritual Covenant of Blood.
four counters → three counters
Removed extra newlines
Whenever you cast → As you cast, exile it.
That leaves me with option 3 and 2 others I thought of earlier:
If you control a sorcery spell, you may cast this spell for its link cost and as though it had flash.
As you cast a sorcery spell, you may exile this card from your hand. If you do, cast it for its link cost.
As you cast a sorcery spell, you may reveal this card from your hand. If you do, cast it for its link cost.
I prefer option 2, but I'm not sure.
New Land subtype!
Require some (a lot of) rules modifications. But the basic idea is:
Poleis enter the battlefield with some amount of loyalty.
They can use a single loyalty ability per turn.
Whenever you're dealt damage, remove that many counters from Poleis you control.
When they get to 0 → Ded.
Dead Weight → Edict
It'd be possible for it to be two abilities - an activated ability with cost and a triggered ability.
Yep, it's like a reverse Vanishing, you could even counter the sac trigger to have it stay on the battlefield.
It has unintuitive rules behaviour. The creature very briefly gets -3/-3
I was testing the waters for this space, but I agree that I should avoid this specific effect in charge cards (at least at common rarity).
Step one: Remove all variants with "When[ever]" - triggered abilities do not work from hidden zones without rewriting a sizable portion of the rules.
You can make your life a whole lot easier by restricting this to instants regarding the wording of the ability. Right now #2 has timing issues.
Right now I'm testing
threefourfive different templates for this ability:Whenever you cast a sorcery spell, you may cast this spell for its link cost. (Current one)
If you control a sorcery spell, you may cast this spell for its link cost. (Dangerously close to referencing the stack)
If you control a sorcery spell, you may cast this spell for its link cost and as though it had flash. (Explicit version, I'd like to omit this if possible)
Whenever you cast a sorcery spell, you may exile this card from your hand. If you do, cast it for its link cost. (Madness-like)
When you cast a sorcery spell, cast this spell for its link cost. (Imperative version)
Suggestions?
Do you think so? Similar abilities, like Prowl (Latchkey Faerie), don't mention it.
I'm actually more concerned with the timing restrictions (or lack thereof) when casting sorceries in response to other sorceries. Might have to change the template to allow this (like suspend and madness allows casting creatures at instant speed).