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Mechanics | Color Pie Slices | Colors x Types
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Rainbow Grove is all colors (even if this card isn't in play).

{g}{g}{g}, {t}: Add {w}{u}{b}{r} to your mana pool.
 U 
Creature – Human Samurai
Vigilance
{t}: Destroy target creature blocking or blocked by Blind Samurai.
"Omae Wa Mou Shindeiru"
"NANI?"
1/1
{w}
 
 U 
Sorcery
As an additional cost to cast Dogpile, tap three untapped creatures you control.

Destroy target creature.
 U 
Artifact Creature – Construct
Rainbow Colossus costs {1} less to cast for each color of mana in your mana pool.
8/8
 C 
Creature – Spirit
Haunt player (When this creature dies, exile it haunting target player.)
At the beginning of haunted player's upkeep, Scorching Obsessor deals 1 damage to them.
3/2
 C 
Creature – Elf Shaman
{t}: Elder Channeler gains "{t}: Add {g} to your mana pool." (This effect lasts indefinitely.)
1/2
 C 
Sorcery
Target player sacrifices a creature and draws a card.
 C 
Enchantment
Charge 2 ({t}: Put a charge counter on this permanent. When the second is put, sacrifice it. Charge only as a sorcery.)
When you sacrifice Astral Attack, target player sacrifices a creature.
 C 
Enchantment
[Charm permanent]

Charmed permanent doesn't untap during its controller's untap step.
{2}{w}
 
 C 
Creature – Whatever
Average dude.
3/2
 C 
Creature – Human Soldier
Breath — As Mechanic test attacks, you may pay {3}{g}. When you do, it gets +3/+0 until end of turn.
Breath {3}{g} (As this creature attacks, you may pay {3}{g}. When you do, it gets +3/+0 until end of turn.)
Proclaim — You may pay {g} and reveal this card as you draw it. If you do, draw a card.
1/1
 C 
Sorcery
Choose one —
• Destroy target creature with flying.
• Target creature you control fights another target creature.
 C 
Enchantment – Shrine
[Bless {4}{r}]
When Firebolt Shrine enters the battlefield or becomes blessed, it deals 2 damage to target creature or player.
 C 
Land
{t}: Add {c} to your mana pool.
{3}, {t}: [Manifest] Hall of the Spirits. (Turn it face down. It becomes a 2/2 creature.)
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Spirit
This creature can’t attack or block unless a non-Spirit you control also attacks or blocks.
2/1

Rainbow Grove (rare)
Blind Samurai (uncommon)
Dogpile (uncommon)
Rainbow Colossus (uncommon)
Scorching Obsessor (common)
Elder Channeler (common)
Haruspicy (common)
Astral Attack (common)
Freezing Charm (common)
Jonas (common)
Mechanic test (common)
Hunting High and Low (common)
Firebolt Shrine (common)
Hall of the Spirits (common)
Swamp (basic)
Egun (token)