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Mechanics | Color Pie Slices | Colors x Types
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your end step, target creature you control fights another target creature.
 U 
Land
Great Plaza enters the battlefield tapped.
When Great Plaza enters the battlefield, sacrifice it unless you return a basic land you control to its owner's hand.
{t}: Add two mana of any one color.
 U 
Enchantment
Whenever you draw a card, put a charge counter on Warding Shrine.

Remove X counters from Warding Shrine and sacrifice it: Counter target spell unless its controller pays {x}.
 U 
Creature – Human Soldier
Haunt creature (When this creature dies, you may exile it haunting target creature.)
Haunted creature can't attack or block.
2/2
 C 
Creature – Bear
Shield 2 (Your opponents can't target this unless they pay {2}.)
2/2
 C 
Creature – Whatever
Stops Jonas from attacking.
2/4
 C 
Creature – Human Rogue
Whenever Illusionist becomes blocked, you may untap it and remove it from combat.
2/1
 C 
Sorcery
Ritual (Each counter you remove from permanents you control while casting this spell pays for {1}.)
Target player loses 4 life and you gain 4 life.
 C 
Enchantment
Charge 2 ({t}: Put a charge counter on this permanent. When the second is put, sacrifice it. Charge only as a sorcery.)
Whenever you charge Profound Meditation, draw a card.
 C 
Enchantment Creature – Soldier
They're on the front line against all that is profane and unholy.
3/1
 C 
Creature – Goblin Warrior
If Steady Stream of Goblins dies while attacking, return it to the battlefield tapped.
1/1
 C 
Creature – Beast
Flash
Sacrifice Spellhide Beast: Target permanent or player gains hexproof until end of turn.
3/2
 C 
Enchantment
Charge 2 ({t}: Put a charge counter on this permanent. When the second is put, sacrifice it. Charge only as a sorcery.)

When you sacrifice Bolt Shrine, it deals 3 damage to target player.
 C 
Sorcery
Ritual (Each counter you remove from permanents you control while casting this spell pays for {1}.)
Target player discards two cards.
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Spirit
This creature can’t attack or block unless a non-Spirit you control also attacks or blocks.
2/1

Survival of the Fiercest (rare)
Great Plaza (uncommon)
Warding Shrine (uncommon)
Afterlife Guard (uncommon)
Bubble Bear (common)
Jonas's Blocker (common)
Illusionist (common)
Leech Egregore (common)
Profound Meditation (common)
Ethereal Lancer (common)
Steady Stream of Goblins (common)
Spellhide Beast (common)
Bolt Shrine v3 (common)
Bad Dreams (common)
Plains (basic)
Egun (token)