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 R 
Creature
{3}: Transform Lesser Morphling.
You know it's hiding something. You just don't what.
2/2
Malleable Shapeshifter
 
 R 
Colour indicator U Creature – Shapeshifter
Whenever this creature transforms into Malleable Shapeshifter, you may have it become a copy of target creature.
By the time you realize it's among you, it may already be too late.
0/0
3 comments
last 2014-03-03 16:55:52 by L2i0n0k7
 U 
Creature – Human Soldier
When a creature dealt damage by Alhert Recruit this turn is put into a graveyard, transform Alhert Recruit.
The Alhert Militia is one of the easiest ways to increase one's rank in society.
1/1
Cyrus, Alhert General
 
 U 
Colour indicator W Legendary Creature – Human Warrior
Vigilance
Whenever Cyrus, Alhert General attacks or blocks, it gets +2/+2 until end of turn.
Soldier creatures you control get +1/+1 and have vigilance.
Other than the President himself, General Cyrus is the highest individual in Alhert. With countless victories and even more kills, he is the greatest warrior in Mirroria.
3/3
3 comments
last 2012-01-05 13:23:36 by jmgariepy
 C 
Instant
Destroy target enchantment.
If Cleanse the Æther would be countered, transform it instead.
Alhert battlemages believe that a pure soul can fight most truly.
Æther Spirit
 
 C 
Colour indicator W Creature – Spirit
Flying
The spirits of soldiers fallen in battle guide their fellows to new victories.
1/1
 R 
Creature – Giant Avatar Soldier
When enters the battlefield, you may pay {6}. If you do, transform Conquering Giant.
After a battle has extended for days, Alhert battlemages can channel the fighting spirit of its soldiers into a single, massive spell.
6/6
Dominator of Battlegrounds
 
 R 
Colour indicator W Creature – Giant Avatar Soldier
Trample, vigilance
The mere presence of the Dominator of Battlegrounds can be enough to turn the tide of any battle, no matter how large the losses.
12/12
9 comments
last 2012-01-13 23:48:21 by dude1818
 C 
Enchantment
Creatures you control get +0/+1.
{r}: Transform Diffuse Essence and attach it to target creature.
Concentrated Rage
 
 C 
Colour indicator R Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0.
{w}: Unattach Concentrated Rage and transform it.
2 comments
last 2012-02-24 10:24:33 by Alex
 C 
Creature – Human Soldier
At the beginning of each upkeep, if you control three or more artifacts, transform Experimental Weapons Tester and attach all Equipment you control to it.
Cutting-edge technology is used in Alhert to make better cutting edges.
1/2
Enhanced Soldier
 
 C 
Colour indicator W Creature – Human Soldier Artificer
At the beginning of each upkeep, if you control two or fewer artifacts, transform Enhanced Soldier and unattach all Equipment from it.
Enhanced Soldier gets +1/+1 for each Equipment attached to it.
1/2
1 comment
2012-01-14 06:57:20 by dude1818
 C 
Creature – Griffin
At the beginning of your upkeep, put a warp counter on Griffin Hatchling.
When Griffin Hatchling has four or more warp counters on it, transform it.
0/1
Overgrown Griffin
 
 C 
Colour indicator W Creature – Griffin
Flying, vigilance
A griffin in flight is awesome to behold. It blots out the sky with its majesty.
3/3
2 comments
last 2012-01-11 16:12:49 by dude1818
 U 
Creature – Spirit
Whenever a player casts a spell or a creature attacks, transform Hidden Haunting.
Despite its malevolence, it can't summon the courage to attack.
2/2
Apparent Nothingness
 
 U 
Enchantment
Hexproof
At the beginning of each end step, transform Apparent Nothingness.
"Hello? Is someone there?"
1 comment
2012-01-28 08:57:29 by Alex
 M 
Legendary Creature – Human Warrior
Vigilance
Whenever another creature you control dies, put a warp counter on Militate, President of Alhert.
When there are 3 or more warp counters on Militate, transform it.
5/4
Militate, Commander-in-Chief
 
 M 
Colour indicator W Legendary Creature – Human Warrior
Vigilance
Attacking creatures you control get +1/+0 for each warp counter on Militate, Commander-in-Chief.
Blocking creatures you control get +0/+1 for each warp counter on Militate.
6/5
3 comments
last 2013-09-05 12:34:11 by Alex
 U 
Creature – Licid
{w}, {t}: Transform Pacifying Licid and attach it to target creature.
2/2
Essence of Pacifism
 
 U 
Colour indicator W Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
{w}: Unattach Essence of Pacifism and transform it.
 R 
Creature – Human
Vigilance
When Peaceful Protestor dies, return it to the battlefield transformed under your control.
1/1
Martyr's Creed
 
 R 
Colour indicator W Enchantment
Creatures can't attack unless their controller pays {w} or 2 life for each creature he or she controls that's attacking.
1 comment
2011-12-31 19:16:35 by Alex
 U 
Enchantment
Whenever a source an opponent controls deals damage to you, put a warp counter on Protective Ward. Then, if there are 7 or more warp counters on Protective Ward, you may transform it.
The protective wards set up ages ago are rarely seen today, but their potency is undiminished.
Mystical Guardian
 
 U 
Colour indicator W Creature – Spirit
Vigilance
If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage and Mystical Guardian deals 1 damage to that source's controller.
4/7
1 comment
2012-03-27 04:08:46 by dude1818
 R 
Instant
White creatures you control get +1/+1 until end of turn.
Transform Rallying Cry.
"All to arms! Our war begins anew!" – rallying cry of the Alhert Militia
Anthem of Alhert
 
 R 
Colour indicator W Enchantment
White creatures you control get +1/+1.
The anthem of the Alhert Militia stirs within every soldier the Alhert desire for peace and order, at any cost.
4 comments
last 2012-01-05 14:21:33 by dude1818
 U 
Creature – Human Rogue
{w}, {t}: Each opponent gains 1 life. You lose life equal to the life gained this way. Then if you have less life than each opponent, transform Repentant Sinner.
"Forgive me, Father, for I have sinned."
1/3
Maniacal Killer
 
 U 
Colour indicator B Creature – Human Rogue
{b}, {t}: Each opponent loses 1 life. You gain life equal to the life lost this way. Then if you have more life than each opponent, transform Maniacal Killer.
"...and may the streets run with blood. Amen."
3/1
3 comments
last 2012-01-26 04:56:06 by jmgariepy
 C 
Enchantment – Aura
Enchant creature
When enchanted creature transforms, transform Æther Trap.
Shirkal researches have found a unique way of studying the unstable creatures of Mirroria.
Ties to Reality
 
 C 
Colour indicator W Enchantment – Aura
Enchant permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, it can't attack or block.
As soon as the creature tries to transform, the trap latches onto the ripples in the universe it creates and holds them fast.
2 comments
last 2012-01-14 08:16:21 by Alex
 M 
Legendary Creature – Human ?
[Powerful blue ability]
When -, Seeker of Truth transforms, put two loyalty counters on it.
- the Enlightened
 
 M 
Planeswalker
+1: Transform another target permanent.
-X: ?
-5: You get an emblem with "If a permanent would enter the battlefield, you may have it enter the battlefield transformed instead."
2 comments
last 2012-02-17 04:23:35 by jmgariepy
 U 
Creature – Licid
{u}, {t}: Transform Controlling Licid and attach it to target creature.
2/2
Essence of Control
 
 U 
Colour indicator U Enchantment – Aura
Enchant creature
You control enchanted creature.
{u}: Unattach Essence of Control and transform it.
5 comments
last 2012-01-23 12:33:30 by Alex
 C 
Instant
Return target creature to its owner's hand.
If Fade to Nothing would be countered, transform it instead.
"Begone! Return to the nothingness from which you came!"
Unfading Phantasm
 
 C 
Colour indicator U Creature – Illusion
Hexproof
Though only an illusion of the mind, it wants a corporeal form. Your corporeal form.
1/2
8 comments
last 2012-01-04 12:31:50 by dude1818
 C 
Creature – Spirit
Flying
When Grasping Phantasm deals combat damage to a player, you may transform it and attach it to target creature that player controls.
"Avoid the shadows, lest you join those sleeping within." – tomb warning
1/1
Ghostly Touch
 
 C 
Colour indicator U Enchantment – Aura
Enchant creature
Enchanted creature has "When this creature becomes the target of a spell or ability, sacrifice it."
7 comments
last 2012-03-04 06:57:35 by jmgariepy
 C 
Creature – Human Mystic
Whenever an Island enters the battlefield, transform Hermit by the Sea.
At low tide, the old hermit meditates for the sailors at sea.
1/2
Hermit Crab
 
 C 
Colour indicator U Creature – Crab
Hexproof
Whenever an Island enters the battlefield, transform Hermit Crab.
At high tide, he eats them.
2/4
2 comments
last 2012-01-17 14:15:59 by Alex
 U 
Instant
Counter target spell.
When Incomplete Casting is on the stack, if an opponent casts a spell, transform Incomplete Casting.
As unstable as Mirroria is, it's no wonder that its magic is as well.
Cracked Reflection
 
 U 
Colour indicator U Instant
{u}: Counter any number of target spells.
Off the fracture, spells rebound endlessly, gaining in potency (or chaos) each time.
1 comment
2012-01-03 10:39:00 by Alex
 C 
Instant
Counter target spell.
Pay 3 life: Transform Interception. Any player may activate this ability, but only while Interception is on the stack.
Send to Eternity
 
 C 
Colour indicator B Instant
(Whenever a spell transforms, its controller may choose new targets for it.)
Send to Eternity can't be countered by spells or abilities.
Exile target spell.
 M 
Planeswalker – Kinshala
At the beginning of each end step, if you cast two or more spells this turn, transform Kinshala the Dogmatic.
+1 Tap or untap target creature.
-2 The next time a player casts a spell, counter it.
2
Kinshala, Purveyor of Truth
 
 M 
Colour indicator U Planeswalker – Kinshala
+2 Transform another target permanent.
-1 When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
-6 You get an emblem with "Whenever you cast a spell, draw a card."
4 comments
last 2012-01-12 17:36:27 by Alex
 C 
Creature – Human Advisor
Whenever the third spell of a turn is cast, transform Monastery Librarian.
"Quiet! No casting spells in the library!" – the Librarian, last words
1/1
Library's Orangutan
 
 C 
Creature – Ape Advisor
Hexproof
Though he was initially annoyed at the unwanted change, the Librarian realized he could now reach the uppermost bookshelves with ease.
3/2
7 comments
last 2012-03-05 04:13:13 by Mandroid
 U 
Creature – Human Wizard
{t}: Draw a card, then discard a card. If a land card is discarded this way, transform Natural Philosopher.
"It was my goal to learn everything about the universe."
1/1
Scholar of the Woods
 
 U 
Colour indicator G Creature – Human Druid
You may play land cards from your graveyard.
"Through enlightenment, I have learned the secret to peace."
0/2
6 comments
last 2012-01-11 11:07:03 by Vitenka
 C 
Creature – Illusion Knight
First strike
When Phantasmal Messenger becomes the target of a spell or ability, transform it.
Though the messenger is fake, the message it carries is real.
3/3
Message of Progress
 
 C 
Artifact
{3}{u}: Target player draws a card.
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able.
When enchanted creature dies, exile it and transform Phantom Manipulation.
Phantom of Impersonation
 
 R 
Colour indicator U Creature – Spirit
As this creature transforms into Phantom of Impersonation, you may have Phantom of Impersonation become a copy of the card exiled with it.
0/0
2 comments
last 2012-01-19 09:46:49 by Alex
 U 
Creature – Turtle
Whenever a player casts a spell or activates an ability that isn't a mana ability, transform Placid Turtle.
1/4
Angry Turtle
 
 U 
Colour indicator R Creature – Turtle
Whenever a player casts a spell or activates an ability that isn't a mana ability, transform Angry Turtle.
4/1
1 comment
2012-02-24 03:10:01 by dude1818
 M 
Sorcery
Transform all permanents.
Transform Planequake.
Without any warning, all of Mirroria can change. There is no way to anticipate a planequake, nor any means of predicting its results.
Hall of Infinite Mirrors
 
 M 
Colour indicator U Enchantment
If another permanent would enter the battlefield, it enters the battlefield transformed instead.
The Shirkalite monks believe that the chaos caused by a planequake is a message from the Worldbeing, the purest essence of Mirroria.
4 comments
last 2012-01-17 14:41:07 by dude1818
 U 
Instant
Transform target spell. If that spell isn't double-faced, transform Reversal of Fate.
Falsify
 
 U 
Colour indicator U Instant
If target spell is targeting a double-faced card, counter it.
5 comments
last 2013-12-10 16:21:00 by Alex
 U 
Creature – Human Wizard
When Student of Flight has flying, transform it.
The Shirkal School of Flight teaches the greatest aeronauts in all of Mirroria.
1/1
Fusho the Airborne
 
 U 
Colour indicator U Legendary Creature – Human Wizard
Creatures you control have flying.
"Through enlightenment, the yoke of gravity can be thrown off." – teaching of Fusho
3/3
1 comment
2011-12-30 14:54:27 by Alex
 U 
Creature – Human Mercenary
At the beginning of each player's upkeep, if that player has more life than each other player, he or she gains control of Black-Market Dealer.
When you gain control of Black-Market Dealer, transform it unless any player pays {b}.
It may seem like a good deal at first.
2/2
Backstabber
 
 U 
Colour indicator B Creature – Human Mercenary
Whenever this creature transforms into Backstabber, you lose 8 life unless you sacrifice an artifact, a creature, and a land.
But always be wary of what you pick up in the back-alleys of the Isocracy of Sikri.
3/3
2 comments
last 2012-01-06 10:33:22 by Alex
 U 
Creature – Licid
{b}, {t}: Transform Contaminating Licid and attach it to target creature.
2/2
Essence of Contamination
 
 U 
Colour indicator B Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks or blocks, its controller loses 3 life.
{b}: Unattach Essence of Contamination and transform it.
3 comments
last 2012-01-22 05:39:28 by dude1818
 U 
Creature – Rat
All Rat creatures get +1/+0.
Whenever a Rat creature enters the battlefield, transform Crush of Rats.
0/1
Mischief of Rats
 
 U 
Colour indicator B Creature – Rat
All Rat creatures get +0/+1.
Whenever a Rat creature enters the battlefield, transform Mischief of Rats.
1/0
2 comments
last 2012-01-13 16:06:55 by Alex
 R 
Enchantment – Aura
Enchant creature
Whenever enchanted creature's controller casts a creature spell, put a warp counter on Familial Blight.
Enchanted creature gets -1/-1 for each warp counter on Familial Blight.
When enchanted creature dies, transform Familial Blight and attach it to that creature's controller.
Curse on the Bloodline
 
 R 
Colour indicator B Enchantment – Aura Curse
Enchant player
Creatures enchanted player controls get -1/-1.
1 comment
2012-01-20 01:09:17 by dude1818
 M 
Legendary Creature – Human Wizard
{b}{b}, Sacrifice a creature: Target player discards two cards. Activate this ability only any time you could cast a sorcery.
Whenever an opponent discards a card, that player loses 1 life and you gain 1 life.
When you have more life than each other player, transform Patriarch, Ruler of Sikri.
3/3
Patriarch of the Syndicate
 
 M 
Colour indicator B Legendary Creature – Human Wizard
{x}{b}, Sacrifice a creature: Target player discards X cards. Activate this ability only any time you could cast a sorcery.
Whenever an opponent discards a card, that player loses life equal to that card's converted mana cost.
4/4
4 comments
last 2012-01-10 12:09:35 by Vitenka
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able.
When enchanted creature dies, exile it and transform Phantom Parasitism.
Phantom of Conversion
 
 U 
Creature – Spirit
Whenever this creature transforms into Phantom of Conversion, target player loses X life, where X is the converted mana cost of the card exiled with Phantom of Conversion.
1/1
1 comment
2012-01-19 05:32:36 by dude1818
 U 
Sorcery
Target player may sacrifice all creatures he or she controls. If he or she doesn't, transform Racketeering Gang and attach it to that player.
"You run a nice little business here. It would be a shame if something bad happened to it."
Confidence Game
 
 U 
Colour indicator B Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, he or she loses 1 life for each creature he or she controls.
In a confidence game, the Syndicate always wins.
 R 
Creature – Specter
Flying
Whenever Souls of the Damned deals combat damage to a player, that player discards that many cards.
When you discard Souls of the Damned, transform it.
2/3
Eternal Damnation
 
 R 
Colour indicator B Enchantment
At the beginning of each player's upkeep, if Eternal Damnation is in your graveyard, that player discards a card.
Even in death, the torture continues.
1 comment
2012-02-24 06:26:28 by dude1818
 C 
Creature – Zombie
{b}, {t}: Each opponent loses 1 life. Transform Starved Corpse.
Upon awakening, it is ready to feed on anything.
1/1
Satiated Ghoul
 
 C 
Colour indicator B Creature – Zombie
Defender
Upon feeding, it remains immobilized for days.
3/3
 C 
Instant
Destroy target nonblack creature.
If Strike from Shadows would be countered, transform it instead.
The only way to save yourself from the assassin's blade is to be already dead.
Shadow Assassin
 
 C 
Colour indicator B Creature – Human Assassin
First strike
Not even the shadows will mourn your death.
2/1
4 comments
last 2011-12-31 11:56:14 by dude1818
 C 
Creature – Horror
Intimidate
At the beginning of your upkeep, if there are seven or more cards in a single graveyard, transform Syndicate Nightcrawler.
The Syndicate has eyes and ears everywhere.
1/1
Terror in the Dark
 
 C 
Colour indicator B Creature – Horror
Intimidate
Whenever Terror in the Dark deals combat damage to a player, that player discards a card.
When there's nothing left to take, the Syndicate steals your sanity.
3/3
 U 
Creature – Human Shaman
{r}, {t}: Bloodletter Trainee deals 1 damage to target creature or player that was dealt damage this turn. When a creature dealt damage this way this turn dies, transform Bloodletter Trainee.
The art of bloodletting takes years to perfect. The first kill, however, determines which trainees will be successful.
1/1
Gokru, Flayer of Flesh
 
 U 
Colour indicator R Legendary Creature – Human Shaman
{r}, {t}: Gokru, Flayer of Flesh deals 3 damage to target creature or player that was dealt damage this turn.
Whenever a creature dealt combat damage by Gokru this turn dies, untap Gokru.
The finest bloodletter in Nakra, Gokru can extend the torture for days, even after the victim should be drained of blood.
3/3
1 comment
2011-12-30 14:57:08 by Alex
 U 
Instant
{u}: Transform Brimstone. Any player may activate this ability but only if Brimstone is on the stack.
Brimstone deals 3 damage divided as you choose among any number of target creatures and/or players.
The weather on Mirroria is as volatile as everything else.
Hailstone
 
 U 
Colour indicator U Instant
(Whenever a spell transforms, its controller may choose new targets for it.)
Tap target permanent. It doesn't untap at the beginning of its owner's next untap step.
Draw a card.
It can go from burning to freezing in an instant.
8 comments
last 2012-02-28 18:31:13 by dude1818
 U 
Creature – Dragon
{r}, Put a warp counter on Dragon Hatchling: Dragon Hatchling gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.
When Dragon Hatchling has four or more warp counters on it, transform it.
2/3
Majestic Dragon
 
 U 
Colour indicator R Creature – Dragon
Flying, trample
{r}: Majestic Dragon gets +1/+0 until end of turn.
Even while raining fire and brimstone from above, the dragon commands the respect of those who observe it.
6/6
 C 
Instant
Electrify deals 2 damage to target creature or player.
If Electrify would be countered, transform it instead.
A loose wire will ruin your whole day.
Goblin Electrician
 
 C 
Colour indicator R Creature – Goblin
Haste
"Ooh! What does this button do?"
1/1
 U 
Creature – Licid
{r}, {t}: Transform Firebreathing Licid and attach it to target creature.
2/2
Essence of Firebreathing
 
 U 
Colour indicator R Enchantment – Aura
Enchant creature
{r}: Enchanted creature gets +1/+0 until end of turn.
{r}: Unattach Essence of Firebreathing and transform it.
 U 
Creature – Human Mercenary
Pay 4 life, Discard a card: Transform Nacra Marauder. Any player may activate this ability but only any time a player could cast a sorcery.
3/3
Paid-Off Bandit
 
 U 
Colour indicator R Creature – Human Mercenary
Defender
0/3
8 comments
last 2012-01-18 06:23:48 by dude1818
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2, has haste, and attacks each turn if able.
When a creature dealt damage by enchanted creature this turn dies, transform Nebulous Rage.
Rage Made Manifest
 
 U 
Artifact – Equipment
Equipped creature gets +4/-1.
When equipped creature dies, choose one – Rage Made Manifest deals 2 damage to target creature or player; or attach Rage Made Manifest to target creature and transform it.
Equip {3}
2 comments
last 2012-02-25 05:31:48 by jmgariepy
 C 
Creature – Goblin Rogue
When Needleshooter Pring attacks, you may have target untapped creature defending player controls transform and block it if able. If you do, transform Needleshooter Pring.
It irritates travelers through the mountains from afar.
1/2
Frightened Pest
 
 C 
Colour indicator R Creature – Goblin Rogue
Whenever Frightened Pest becomes blocked, it gets +1/-1 and gains trample until end of turn.
When attacked, Prings will lash out chaotically.
1/2
1 comment
2013-09-05 13:02:51 by Alex
 C 
Instant
When you cast Overkill, if a creature died this turn, you may transform Overkill.
Overkill deals 3 damage to target creature or player.
There's no such thing as too much destruction.
Morbid Fascination
 
 C 
Colour indicator B Instant
(Whenever a spell transforms, its controller may choose new targets for it.)
Morbid Fascination deals 3 damage to target creature or player and you gain 3 life.
In the dark areas of the Isocracy, there are no rules of engagement. Every win requires someone else to lose it all.
1 comment
2012-01-05 11:13:42 by Alex
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able.
When enchanted creature dies, exile it and transform Phantom Offense.
Phantom of Aggression
 
 C 
Colour indicator R Creature – Spirit
Whenever a player cast a spell with the same name as the exiled card, Phantom of Aggression deals 1 damage to that player.
2/2
2 comments
last 2012-01-19 09:48:57 by Alex
 R 
Creature – Goblin Berserker
Haste
When Pring Instigator deals 2 or more damage to an opponent, transform it.
1/1
Wartime's Creed
 
 R 
Colour indicator R Enchantment
Creatures attack each turn if able and get +1/+0 for each other attacking creature.
2 comments
last 2011-12-31 19:15:29 by Alex
 U 
Creature – Elemental
Transform Pyretic Lifeform: Add {r}{r}{r} to your mana pool.
Often confused for a lightning bug, pyretic lifeforms are living sparks, too small to be dangerous.
0/1
Angered Firestorm
 
 U 
Colour indicator R Creature – Elemental
At the beginning of the end step, sacrifice Angered Firestorm.
When angered, however, swarms of pyretic lifeforms can burn hot enough to level a forest in minutes.
5/1
1 comment
2011-12-30 14:56:32 by Alex
 R 
Enchantment
Whenever a player transforms a card, you may pay {r}. If you do, Sudden Storm deals 2 damage to target creature or player.
If a spell or ability an opponent controls would cause Sudden Storm to leave the battlefield, transform it instead.
Sometimes entire weather systems can be transported across Mirroria.
Angered Stormcloud
 
 R 
Enchantment
Whenever a player transforms a card, you may pay {r}{r}. If you do, Angered Stormcloud deals 3 damage to each of up to three target creatures and/or players.
What's worse is when the weather system doesn't want to be transported.
6 comments
last 2012-01-17 14:44:04 by dude1818
 M 
Legendary Creature – Human Warrior
Double strike, haste
If [Person], Swordmaster of [Place] would die, you may transform it instead. If you do, attach it to target creature you control.
Not only is [Person] the most skilled sword-fighter in Nacra, he forges the finest weapons.
4/4
[Name], Swords of [Person]
 
 M 
Legendary Artifact – Equipment
Equipped creature has double strike and gets +X/+X, where X is the number of warp counters on [Name], Swords of [Person].
Whenever a creature dealt combat damage by equipped creature this turn dies, put a warp counter on [Name].
Equip {r}{r}
The swords of [Person] channel his passion and bloodlust through their wielders.
 U 
Creature – Licid
{g}, {t}: Transform Alluring Licid and attach it to target creature.
2/2
Essence of Luring
 
 U 
Colour indicator G Enchantment – Aura
Enchant creature
All creatures able to block enchanted creature do so.
{g}: Unattach Essence of Luring and transform it.
3 comments
last 2012-01-30 17:07:32 by Alex
 C 
Creature – Lizard
{1}{g}: Basking Lizard gets +2/+2 until end of turn. Transform Basking Lizard at the beginning of the next end step. Activate this ability only once each turn.
1/1
Basilisk Lizard
 
 C 
Creature – Lizard
Deathtouch
{u}: Basilisk Lizard gains islandwalk and hexproof until end of turn.
3/3
 C 
Creature – Plant
Reach
When Entangling Vines deals combat damage to a player, you may transform it and attach it to target creature that player controls.
2/4
Web of Creepers
 
 C 
Colour indicator G Enchantment – Aura
Enchant creature
Enchanted creature get -2/-0 and loses flying.
1 comment
2012-03-05 12:32:19 by Alex
 U 
Creature – Treefolk Druid Warrior
Defender
Evertree Protector's toughness is equal to the number of creature you control.
When Evertree Protector dies, return it to the battlefield transformed under your control.
The Protectors show no allegiance to any of the treefolk tribes. Their only purpose in life is to guard the Everytree.
0/*
Bark of the Evertree
 
 U 
Artifact – Equipment
Equipped creature has hexproof.
If equipped creature is green, it gets +0/+X, where X is the number of creatures you control.
Equip {3} or {g}
The Evertree is the metaphysical source of life for all Treefolk on Mirroria. As such, it is the only ideal they worship.
3 comments
last 2012-01-13 17:02:07 by dude1818
 R 
Creature – Treefolk Druid
Trample
Whenever a Treefolk or Forest enters the battlefield, put a warp counter on Forest Protector. Then if there are five or more warp counters on it, remove all of them and transform it.
3/3
Nature's Creed
 
 R 
Colour indicator G Enchantment
Whenever a player taps a permanent for mana, that player adds one mana to his or her mana pool of any type that permanent produced.
 R 
Creature – Badger
If a source would deal damage to Honey Badger, instead transform Honey Badger and put a +1/+1 counter on it.
It may look cute at first, but cross it and it will kill you. And your family. And anyone you've ever even met.
2/2
Furry Death
 
 R 
Colour indicator G Creature – Badger
{r}, {t}: Furry Death fights target creature. If that creature is destroyed this way, put a +1/+1 counter on Furry Death.
Nothing can survive a wrathful honey badger.
2/2
4 comments
last 2012-01-11 14:39:51 by dude1818
 C 
Instant
Destroy target artifact.
If Natural Regrowth would be countered, transform it instead.
The forests will retain their purity from the artificial invaders.
Growing Thrushling
 
 C 
Colour indicator G Creature – Treefolk
Reach
Each generation in the forest grows out of the success of its predecessors.
2/2
 C 
Creature – Bear
When Rampant Bear dies, if it's in your graveyard, transform it.
2/2
Runegrowth Ritual
 
 C 
Colour indicator G Sorcery
You may cast Runegrowth Ritual from your graveyard by paying {1}{g}. Then exile it.
Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
1 comment
2012-02-25 07:26:37 by dude1818
 U 
Creature – Troll
{g}: Regenerate Resilient Troll.
When Resilient Troll is regenerated, transform it.
4/3
Regenerated Troll
 
 U 
Colour indicator BG Creature – Troll Zombie
{b}: Regenerated Troll gains intimidate until end of turn.
{g}: Regenerate Regenerated Troll.
5/4
 C 
Creature – Insect
Trample
When Shelled Caterpillar becomes the target of a spell or ability, transform it.
Its shell repels physical attacks, and its appetite for magic makes impervious to mystical ones.
3/3
Immaterial Butterfly
 
 C 
Colour indicator U Creature – Insect
Flying
Protection from instant spells and from sorcery spells
Its gossamer wings, made of concentrated æther, allow it to fly through any conditions unperturbed.
2/2
3 comments
last 2012-01-16 12:12:11 by Alex
 U 
Creature – Beast
If Shimmering Varmint would be countered, it enters the battlefield transformed instead.
Protection from blue
The best camouflage is to not exist at all.
3/4
Out-of-Sync Hunter
 
 U 
Colour indicator G Creature – Beast
Protection from blue
Hiding in the space between seconds, it only materializes for the kill.
2/3
 U 
Creature – Plant
Defender
{t}: Add one mana of any color to your mana pool.
{w}{u}{b}{r}{g}: Transform Sunflower and untap it.
Where sunflowers congregate, no violence can be committed.
1/2
Fields of Light
 
 U 
Land
{t}: Choose a player. That player adds two mana of the color of his or her choice to his or her mana pool.
The Fields of Light, in addition to providing an abundant source of mana, create a sense of tranquility and peace in all who partake in their mana.
5 comments
last 2012-01-23 02:45:05 by dude1818
 M 
Legendary Creature – Treefolk Druid
When Viridis, Guardian of Nature enters the battlefield, if you didn't cast it, transform it.
Whenever a nontoken Treefolk or Forest you control is destroyed, return that card from your graveyard to the battlefield.
2/5
Viridis, King of the Forest
 
 M 
Colour indicator G Legendary Creature – Treefolk Druid
Other Treefolk and Forests you control are 3/3 green Treefolk creatures and Forest lands in addition to their other types.
{1}{g}: Regenerate target creature or land.
3/6
3 comments
last 2012-01-09 15:31:21 by Alex
 R 
Artifact
Creatures you control get +1/-1.
At the beginning of your upkeep, transform Bells of War.
"Mount the attack force! This battle shall be ours!"
Bells of Alarm
 
 R 
Artifact
Creature you control get -1/+1.
At the beginning of your upkeep, transform Bells of Alarm.
"Man the gates! Prepare our defenses!"
1 comment
2011-12-30 15:11:26 by Alex
 R 
Artifact – Equipment
Equipped creature gets +3/+0.
When equipped creature deals combat damage to a player, transform Blade of Vengeance and attach it to the player.
Equip {3} or {b}
Legacy of Pain
 
 R 
Colour indicator B Enchantment – Aura
Enchant player
At the beginning of enchanted player's upkeep, that player loses 2 life and discards a card.
When enchanted player leaves the game, transform Legacy of Pain.
"May the torment of those who hurt you know no end." – Blade inscription
1 comment
2012-02-25 07:01:18 by dude1818
 U 
Artifact – Equipment
Equipped creature has first strike and "{1}, {t}, Unattach Blessed Pike and transform it: Blessed Pike deals 3 damage to target creature."
Equip {3}
Long-range weapons allow fighters to defend themselves from prings without getting in range of their claws.
Attacking Spirit
 
 U 
Colour indicator WR Creature – Spirit
Flying, lifelink
When Attacking Spirit deals combat damage to a player, transform it.
The blessing in the pike invokes the wrath of spirits who were killed without honor.
3/1
4 comments
last 2012-01-06 11:41:52 by Alex
 R 
Artifact
Foreboding Statue is indestructible.
The next time a source would deal damage to you, prevent that damage and transform Foreboding Statue.
Guardian of the Heart
 
 R 
Colour indicator WR Creature – Spirit Dragon
When this creature transforms into Guardian of the Heart, choose a player. At the beginning of that player's next upkeep, transform Guardian of the Heart.
{r}: Guardian of the Heart gets +1/+0 and gains flying until end of turn.
{w}: Guardian of the Heart gets +0/+1 and gains lifelink until end of turn.
4/4
4 comments
last 2012-01-10 15:15:36 by Alex
 U 
Artifact – Equipment
Equipped creature has "{t}, Unattach Improvised Hand Grenade and transform it: Target player gains control of Improvised Hand Grenade."
Equip {1}
"Ha! Look at them, so desperate that they're reduced to throwing rocks at us." – Alhert soldier
Live Explosive
 
 U 
Artifact
{1}: Target player gains control of Live Explosive.
At the beginning of the end step, sacrifice Live Explosive. If you do, Live Explosive deals 5 damage to you.
"Wait. That's no rock. That's a...!" – Alhert soldier, last words
1 comment
2011-12-30 14:59:58 by Alex
 R 
Artifact
Mysterious Rock is indestructible.
{1}: Tap or untap Mysterious Rock.
Nothing the Shirkalite priests do seems to perturb the rock. All their work is for naught.
Fracture Channeler
 
 R 
Artifact
{1}, {t}: Transform another target permanent.
The mysterious rock, held within the fracture for eternity, acts as a conduit for its immeasurable power.
4 comments
last 2012-01-30 13:26:55 by Alex
 U 
Artifact
Whenever an artifact or creature is put into a graveyard from the battlefield, put a warp counter on Pile of Scrap. Then if there are five or more warp counters on Pile of Scrap, transform it.
Discarded machinery and dead vermin tend to collect in the corners where no one cares. Though a hazard, they remain.
Emergent Junkbot
 
 U 
Artifact Creature – Golem
Trample
Sacrifice an artifact or creature: Regenerate Emergent Junkbot.
When enough former life and energy collect, it only takes a tiny twitch of the fracture to imbue the scrap pile with life.
5/5
 U 
Artifact
Whenever a card transforms, you may gain 1 life. If you do, put a warp counter on Rock of Ages.
When Rock of Ages has ten or more warp counters on it, transform it.
The rock just sits there, eternal and unchanging, as the world transforms around it.
Dimensional Portal
 
 U 
Artifact
Whenever another card transforms other than as a result of this ability, remove a warp counter from Dimensional Portal. If you do, choose a double-faced card at random. Transform that card.
Through it, one can see what was and what may yet to be.
3 comments
last 2012-02-27 15:45:01 by Alex
 U 
Artifact – Equipment
Equipped creature has first strike.
{1}{w}: Transform Soulblade of Honor.
Equip {2}
Soul of the Warrior
 
 U 
Colour indicator W Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has first strike and lifelink.
At the beginning of the end step, transform Soul of the Warrior.
1 comment
2012-02-25 16:00:06 by dude1818
 U 
Artifact – Equipment
Equipped creature gets +1/+1.
When equipped creature deals combat damage to a player, transform Virgin Sword.
Equip {2}
A brand-new sword needs to be whetted with blood before it reaches its full potential.
Bloodied Blade
 
 U 
Artifact – Equipment
Equipped creature gets +4/+4.
When Bloodied Blade becomes unequipped, transform it.
When a sword makes its first kill, it and its wielder become one.
1 comment
2012-01-12 20:04:26 by dude1818
 R 
Land
{t}: Add {w} to your mana pool.
When Barren Wasteland becomes tapped, transform it.
Scorched Desert
 
 R 
Colour indicator R Land
{t}: Add {r} to your mana pool.
When Scorched Desert becomes tapped, transform it.
2 comments
last 2011-12-29 14:32:58 by dude1818
 R 
Land
{t}: Add {b} to your mana pool.
When Decaying Scrubland becomes tapped, transform it.
Dried-Up Marsh
 
 R 
Colour indicator W Land
{t}: Add {w} to your mana pool.
When Dried-Up Marsh becomes tapped, transform it.
 R 
Land
{t}: Add {u} to your mana pool.
When Everglades becomes tapped, transform it.
Canopied Rainforest
 
 R 
Colour indicator G Land
{t}: Add {g} to your mana pool.
When Canopied Rainforest becomes tapped, transform it.
 C 
Land
{t}: Add {1} to your mana pool.
Whenever another land transforms, you may transform Evergrowing Wilds.
As life expands its range, the lands must grow to follow.
Solidifying Mirage
 
 C 
Land
{t}: Add {1} to your mana pool.
{1}, Sacrifice Solidifying Mirage: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Only on Mirroria do the mirages take on a physical existence.
1 comment
2014-09-22 10:17:19 by Alex
 R 
Land
{t}: Add {g} to your mana pool.
When Overgrown Fen becomes tapped, transform it.
Rotting Woodland
 
 R 
Colour indicator B Land
{t}: Add {b} to your mana pool.
When Rotting Woodland becomes tapped, transform it.
 R 
Land
{t}: Add {r} to your mana pool.
When Pool of Lava becomes tapped, transform it.
Bubbling Caldera
 
 R 
Colour indicator U Land
{t}: Add {u} to your mana pool.
When Bubbling Caldera becomes tapped, transform it.
4 comments
last 2012-01-11 15:32:44 by Visitor
 M 
Land
Quiescent Volcano enters the battlefield tapped and doesn't untap during your untap step.
{t}, Put a warp counter on Quiescent Volcano: Add {2} to your mana pool.
When there are ten or more warp counters on Quiescent Volcano, transform it.
Mega-Colossal Eruption
 
 M 
Land
{1}, {t}, Sacrifice Mega-Colossal Eruption: Destroy all permanents. They can't be regenerated. Mega-Colossal Eruption deals damage to each player equal to the number of permanents he or she controlled put into a graveyard this way.
4 comments
last 2012-01-22 15:39:32 by Alex
 M 
Land
{t}: Add {1} to your mana pool. If there is a land of each basic land type on the battlefield, untap Unstable Landscape and transform it.
Mirroria is the cartographer's worst nightmare: no map can account for the constant morphing of landscapes.
Heart of Mirroria
 
 M 
Legendary Land
{t}: Add two mana in any combination of colors to your mana pool.
Hidden in the center of Mirroria and guarded by the spirit dragons, the Heart is the epicenter of the fracture and a gateway to the Multiverse.
2 comments
last 2012-01-03 10:36:10 by Alex

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