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CardName: Planequake Cost: 5UU Type: Sorcery Pow/Tgh: / Rules Text: Transform all permanents. Transform Planequake. Flavour Text: Without any warning, all of Mirroria can change. There is no way to anticipate a planequake, nor any means of predicting its results. Back side: CardName: Hall of Infinite Mirrors Cost: Type: Enchantment Pow/Tgh: / Rules Text: If another permanent would enter the battlefield, it enters the battlefield transformed instead. Flavour Text: The Shirkalite monks believe that the chaos caused by a planequake is a message from the Worldbeing, the purest essence of Mirroria. Set/Rarity: Mirroria Mythic Transform all permanents.
Transform Planequake. Without any warning, all of Mirroria can change. There is no way to anticipate a planequake, nor any means of predicting its results.
If another permanent would enter the battlefield, it enters the battlefield transformed instead.
The Shirkalite monks believe that the chaos caused by a planequake is a message from the Worldbeing, the purest essence of Mirroria.
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Gabba gabba hey! Almost certainly doesn't need to transform to do its thing; but what the heck, it's a style issue.
A shame that transforming cards are bad wrong and evil; because this is actually a rather cool thing.
This is ordinarily a ludicrously expensive Moonmist... but in this set, where every card is a DFC, it's hilarious and deserves the cost.
I note that this would be rather cleaner - or at least, a lot more intuitive - if it worked the way Rallying Cry worked. Having this do its thing from the graveyard is very odd, rather reminiscent of Bridge from Below; it also makes it extremely hard for most decks to deal with (if they want to). Also, is it intended to work if it's milled or discarded, or just as part of its resolution? The wording isn't quite clear.
I made it like Bridge from Below on purpose, but you're right: it would be a lot cleaner.