Mirroria: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one -
- Destroy target enchantment. - Exile target player's graveyard. If Cleanse the Aether would be countered or if its target is illegal, transform it instead. Alhert battlemages believe that a pure soul can fight most truly.
Flying
The spirits of soldiers fallen in battle guide their fellows to new victories.
1/1
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Whenever a player transforms a card, you may pay
. If you do, Sudden Storm deals 2 damage to any target.
If a spell or ability an opponent controls would cause Sudden Storm to leave the battlefield, transform it instead. Sometimes entire weather systems can be transported across Mirroria.
Whenever a player transforms a card, you may pay
![]() . If you do, Angered Stormcloud deals 3 damage to each of up to three targets.What's worse is when the weather system doesn't want to be transported.
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All Rat creatures get +1/+0.
Whenever a Rat creature enters the battlefield, transform Crush of Rats. 0/1
All Rat creatures get +0/+1.
Whenever a Rat creature enters the battlefield, transform Mischief of Rats. 1/0
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: The next time Resilient Troll would be destroyed this turn, instead remove all damage from it and transform it.4/3
: Regenerated Troll gains menace until end of turn.
: Regenerated Troll gains indestructible until end of turn. Tap it.5/4
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Whenever a player casts a spell or a creature attacks, transform Hidden Haunting.
Despite its malevolence, it can't summon the courage to attack.
2/2
Hexproof
At the beginning of each end step, transform Apparent Nothingness. "Hello? Is someone there?"
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Reach
When Entangling Vines deals combat damage to a player, you may transform it and attach it to target creature that player controls. 2/4
Enchant creature
Enchanted creature get -2/-0 and loses flying. |
Whenever an Island enters the battlefield, transform Hermit by the Sea.
At low tide, the old hermit meditates for the sailors at sea.
1/2
Hexproof
Whenever an Island enters the battlefield, transform Hermit Crab. At high tide, he eats them.
2/4
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Intimidate
At the beginning of your upkeep, if there are seven or more cards in a single graveyard, transform Syndicate Nightcrawler. The Syndicate has eyes and ears everywhere.
1/1
Intimidate
Whenever Terror in the Dark deals combat damage to a player, that player discards a card. When there's nothing left to take, the Syndicate steals your sanity.
3/3
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Whenever Needleshooter Pring attacks, you may have target untapped creature defending player controls transform and block it this combat if able. If you do, transform Needleshooter Pring.
It irritates travelers through the mountains from afar.
1/2
Whenever Frightened Pest becomes blocked, it gets +1/-1 and gains trample until end of turn.
When attacked, prings will lash out chaotically.
1/2
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Creatures you control get +0/+1.
: Transform Diffuse Essence and attach it to target creature.Enchant creature
Enchanted creature gets +2/+0. : Unattach Concentrated Rage and transform it. |
: Add .
Whenever another land transforms, you may transform Evergrowing Wilds. As life expands its range, the lands must grow to follow.
: Add .
, Sacrifice Solidifying Mirage: Search your library for a basic land card and put it onto the battlefield. Then shuffle.Only on Mirroria do the mirages take on a physical existence.
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![]() : Basking Lizard gets +2/+2 until end of turn. Transform Basking Lizard at the beginning of the next end step. Activate only once each turn.1/1
Deathtouch
![]() : Choose one –
- Basilisk Lizard gains hexproof until end of turn. - Basilisk Lizard can't be blocked this turn. 3/3
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Enchant creature
When enchanted creature transforms, transform Aether Trap. Shirkal researches have found a unique way of studying the unstable creatures of Mirroria.
Enchant permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, it can't attack or block. As soon as the creature tries to transform, the trap latches onto the ripples in the universe it creates and holds them fast.
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, : Each opponent loses 1 life. Transform Starved Corpse.Upon awakening, it is ready to feed on anything.
1/1
Defender
Upon feeding, it remains immobilized for days.
3/3
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Cleanse the Aether
(common, foil)
Sudden Storm
(rare)
Crush of Rats
(uncommon)
Resilient Troll
(uncommon)
Hidden Haunting
(uncommon)
Entangling Vines
(common)
Hermit by the Sea
(common)
Syndicate Nightcrawler
(common)
Needleshooter Pring
(common)
Diffuse Essence
(common)
Evergrowing Wilds
(common)
Basking Lizard
(common)
Aether Trap
(common)
Starved Corpse
(common)
Swamp
(basic)

Creature – Spirit
Creature – Rat


Creature – Troll Zombie

Enchantment – Aura

Creature – Crab
Creature – Goblin Rogue
: Add
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