Mirroria: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an Island enters the battlefield, transform Hermit by the Sea.
At low tide, the old hermit meditates for the sailors at sea.
1/2
Hexproof
Whenever an Island enters the battlefield, transform Hermit Crab. At high tide, he eats them.
2/4
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Haste
When Pring Instigator deals 2 or more damage to an opponent, transform it. 1/1
Creatures attack each turn if able and get +1/+0 for each other attacking creature.
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Equipped creature has "
, Unattach Improvised Hand Grenade and transform it: Target player gains control of Improvised Hand Grenade."
Equip ![]() "Ha! Look at them, so desperate that they're reduced to throwing rocks at us." – Alhert soldier
: Target player gains control of Live Explosive.
At the beginning of the end step, sacrifice Live Explosive. If you do, Live Explosive deals 5 damage to you. "Wait. That's no rock. That's a...!" – Alhert soldier, last words
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Defender
: Add one mana of any color.
![]() ![]() ![]() ![]() : Transform Sunflower and untap it.Where sunflowers congregate, no violence can be committed.
1/2
: Choose a player. That player adds two mana of the color of their choice.The Fields of Light, in addition to providing an abundant source of mana, create a sense of tranquility and peace in all who partake in their mana.
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: Transform Brimstone. Any player may activate this ability but only if Brimstone is on the stack.
Brimstone deals 3 damage divided as you choose among any number of target creatures and/or players. The weather on Mirroria is as volatile as everything else.
(Whenever a spell transforms, its controller may choose new targets for it.)
Tap target permanent and put a stun counter on it. Draw a card. It can go from burning to freezing in an instant.
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: Add .
Whenever another land transforms, you may transform Evergrowing Wilds. As life expands its range, the lands must grow to follow.
: Add .
, Sacrifice Solidifying Mirage: Search your library for a basic land card and put it onto the battlefield. Then shuffle.Only on Mirroria do the mirages take on a physical existence.
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Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able. When enchanted creature dies, exile it and transform Phantom Offense. Whenever a player cast a spell with the same name as the exiled card, Phantom of Aggression deals 1 damage to that player.
2/2
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Whenever Needleshooter Pring attacks, you may have target untapped creature defending player controls transform and block it this combat if able. If you do, transform Needleshooter Pring.
It irritates travelers through the mountains from afar.
1/2
Whenever Frightened Pest becomes blocked, it gets +1/-1 and gains trample until end of turn.
When attacked, prings will lash out chaotically.
1/2
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Destroy target nonblack creature.
If Strike from Shadows would be countered or if its target is illegal, transform it instead. The only way to save yourself from the assassin's blade is to be already dead.
First strike
Not even the shadows will mourn your death.
2/1
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Reach
When Entangling Vines deals combat damage to a player, you may transform it and attach it to target creature that player controls. 2/4
Enchant creature
Enchanted creature get -2/-0 and loses flying. |
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At the beginning of each upkeep, if you control three or more artifacts, transform Experimental Weapons Tester and attach all Equipment you control to it.
Cutting-edge technology is used in Alhert to make better cutting edges.
1/2
At the beginning of each upkeep, if you control two or fewer other artifacts, transform Enhanced Soldier and unattach all Equipment from it.
Enhanced Soldier gets +1/+1 for each Equipment attached to it. 1/2
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, : Each opponent loses 1 life. Transform Starved Corpse.Upon awakening, it is ready to feed on anything.
1/1
Defender
Upon feeding, it remains immobilized for days.
3/3
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Enchant creature
When enchanted creature transforms, transform Aether Trap. Shirkal researches have found a unique way of studying the unstable creatures of Mirroria.
Enchant permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, it can't attack or block. As soon as the creature tries to transform, the trap latches onto the ripples in the universe it creates and holds them fast.
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Flying
When Grasping Phantasm deals combat damage to a player, you may transform it and attach it to target creature that player controls. "Avoid the shadows, lest you join those sleeping within." – tomb warning
1/1
Enchant creature
Enchanted creature has "When this creature becomes the target of a spell or ability, sacrifice it." |
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Hermit by the Sea
(common, foil)
Pring Instigator
(rare)
Improvised Hand Grenade
(uncommon)
Sunflower
(uncommon)
Brimstone
(uncommon)
Evergrowing Wilds
(common)
Phantom Offense
(common)
Needleshooter Pring
(common)
Strike from Shadows
(common)
Entangling Vines
(common)
Experimental Weapons Tester
(common)
Starved Corpse
(common)
Aether Trap
(common)
Grasping Phantasm
(common)
Swamp
(basic)


Creature – Crab

Enchantment
, Unattach Improvised Hand Grenade and transform it: Target player gains control of Improvised Hand Grenade."


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Creature – Human Assassin
Enchantment – Aura
Artifact Creature – Human Soldier