Mirroria: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a player transforms a card, you may pay
. If you do, Sudden Storm deals 2 damage to any target.
If a spell or ability an opponent controls would cause Sudden Storm to leave the battlefield, transform it instead. Sometimes entire weather systems can be transported across Mirroria.
Whenever a player transforms a card, you may pay
![]() . If you do, Angered Stormcloud deals 3 damage to each of up to three targets.What's worse is when the weather system doesn't want to be transported.
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, Put a warp counter on Dragon Hatchling: Dragon Hatchling gets +1/+0 and gains flying until end of turn. Activate only once each turn.
When Dragon Hatchling has four or more warp counters on it, transform it. 2/3
Flying, trample
: Majestic Dragon gets +1/+0 until end of turn.Even while raining fire and brimstone from above, the dragon commands the respect of those who observe it.
6/6
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At the beginning of each player's upkeep, if that player has more life than each other player, they gain control of Black-Market Dealer.
When you gain control of Black-Market Dealer, transform it unless any player pays .It may seem like a good deal at first.
2/2
Whenever this creature transforms into Backstabber, you lose 8 life unless you sacrifice an artifact, a creature, and a land.
But always be wary of what you pick up in the back-alleys of the Isocracy of Sikri.
3/3
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![]() , : Transform Pacifying Licid and attach it to target creature.2/2
Enchant creature
Enchanted creature can't attack or block. : Unattach Essence of Pacifism and transform it. |
, : Each opponent loses 1 life. Transform Starved Corpse.Upon awakening, it is ready to feed on anything.
1/1
Defender
Upon feeding, it remains immobilized for days.
3/3
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Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able. When enchanted creature dies, exile it and transform Phantom Offense. Whenever a player cast a spell with the same name as the exiled card, Phantom of Aggression deals 1 damage to that player.
2/2
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At the beginning of your upkeep, put a warp counter on Griffin Hatchling.
When Griffin Hatchling has four or more warp counters on it, transform it. 0/1
Flying, vigilance
A griffin in flight is awesome to behold. It blots out the sky with its majesty.
3/3
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Flying
When Grasping Phantasm deals combat damage to a player, you may transform it and attach it to target creature that player controls. "Avoid the shadows, lest you join those sleeping within." – tomb warning
1/1
Enchant creature
Enchanted creature has "When this creature becomes the target of a spell or ability, sacrifice it." |
: Add .
Whenever another land transforms, you may transform Evergrowing Wilds. As life expands its range, the lands must grow to follow.
: Add .
, Sacrifice Solidifying Mirage: Search your library for a basic land card and put it onto the battlefield. Then shuffle.Only on Mirroria do the mirages take on a physical existence.
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Choose one -
- Destroy target enchantment. - Exile target player's graveyard. If Cleanse the Aether would be countered or if its target is illegal, transform it instead. Alhert battlemages believe that a pure soul can fight most truly.
Flying
The spirits of soldiers fallen in battle guide their fellows to new victories.
1/1
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Whenever an Island enters the battlefield, transform Hermit by the Sea.
At low tide, the old hermit meditates for the sailors at sea.
1/2
Hexproof
Whenever an Island enters the battlefield, transform Hermit Crab. At high tide, he eats them.
2/4
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Intimidate
At the beginning of your upkeep, if there are seven or more cards in a single graveyard, transform Syndicate Nightcrawler. The Syndicate has eyes and ears everywhere.
1/1
Intimidate
Whenever Terror in the Dark deals combat damage to a player, that player discards a card. When there's nothing left to take, the Syndicate steals your sanity.
3/3
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Short Circuit deals 2 damage to any target.
If Short Circuit would be countered or if its target is illegal, transform it instead. A loose wire will ruin your whole day.
Haste
"Ooh! What does this button do?"
1/1
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Reach
When Entangling Vines deals combat damage to a player, you may transform it and attach it to target creature that player controls. 2/4
Enchant creature
Enchanted creature get -2/-0 and loses flying. |
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Sudden Storm
(rare)
Dragon Hatchling
(uncommon)
Black-Market Dealer
(uncommon)
Pacifying Licid
(uncommon)
Starved Corpse
(common)
Phantom Offense
(common)
Griffin Hatchling
(common)
Grasping Phantasm
(common)
Evergrowing Wilds
(common)
Cleanse the Aether
(common)
Hermit by the Sea
(common)
Syndicate Nightcrawler
(common)
Short Circuit
(common)
Entangling Vines
(common)
Plains
(basic)


Creature – Dragon
Creature – Human Mercenary
: Transform Pacifying Licid and attach it to target creature.
Enchantment – Aura
Enchantment – Aura
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Enchantment – Aura