Mirroria: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Treefolk Druid
Trample
Whenever a Treefolk or Forest enters the battlefield, put a warp counter on Forest Protector. Then if there are five or more warp counters on it, remove all of them and transform it.
3/3
Nature's Creed
 
 R 
Colour indicator G Enchantment
Whenever a player taps a permanent for mana, that player adds an additional mana of any type that permanent produced.
 U 
Creature – Turtle
Whenever a player casts a spell or activates an ability that isn't a mana ability, transform Placid Turtle.
1/4
Angry Turtle
 
 U 
Colour indicator R Creature – Turtle
Whenever a player casts a spell or activates an ability that isn't a mana ability, transform Angry Turtle.
4/1
 U 
Creature – Human Soldier
When a creature dealt damage by Alhert Recruit this turn is put into a graveyard, transform Alhert Recruit.
The Alhert Militia is one of the easiest ways to increase one's rank in society.
1/1
Cyrus, Alhert General
 
 U 
Colour indicator W Legendary Creature – Human Warrior
Vigilance
Whenever Cyrus, Alhert General attacks or blocks, it gets +2/+2 until end of turn.
Soldier creatures you control get +1/+1 and have vigilance.
Other than the President himself, General Cyrus is the highest individual in Alhert. With countless victories and even more kills, he is the greatest warrior in Mirroria.
3/3
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able.
When enchanted creature dies, exile it and transform Phantom Parasitism.
Phantom of Conversion
 
 U 
Creature – Spirit
Whenever this creature transforms into Phantom of Conversion, target player loses X life, where X is the mana value of the card exiled with Phantom of Conversion.
1/1
 C 
Instant
Counter target spell.
Pay 3 life: Transform Interception. Any player may activate this ability, but only while Interception is on the stack.
Send to Eternity
 
 C 
Colour indicator U Instant
(Whenever a spell transforms, its controller may choose new targets for it.)
Send to Eternity can't be countered.
Exile target spell.
 C 
Creature – Human Soldier
At the beginning of each upkeep, if you control three or more artifacts, transform Experimental Weapons Tester and attach all Equipment you control to it.
Cutting-edge technology is used in Alhert to make better cutting edges.
1/2
Enhanced Soldier
 
 C 
Colour indicator W Artifact Creature – Human Soldier
At the beginning of each upkeep, if you control two or fewer other artifacts, transform Enhanced Soldier and unattach all Equipment from it.
Enhanced Soldier gets +1/+1 for each Equipment attached to it.
1/2
 C 
Instant
Choose one -
- Destroy target artifact.
- Destroy target creature with flying.
If Natural Regrowth would be countered or if its target is illegal, transform it instead.
The forests will retain their purity from the artificial invaders.
Growing Thrushling
 
 C 
Colour indicator G Creature – Treefolk
Reach
Each generation in the forest grows out of the success of its predecessors.
2/2
 C 
Creature – Insect
Trample
When Shelled Caterpillar becomes the target of a spell or ability, transform it.
Its shell repels physical attacks, and its appetite for magic makes impervious to mystical ones.
3/3
Immaterial Butterfly
 
 C 
Colour indicator U Creature – Insect
Flying
Protection from instant spells and from sorcery spells
Its gossamer wings, made of concentrated æther, allow it to fly through any conditions unperturbed.
2/2
 C 
Creature – Spirit
Flying
When Grasping Phantasm deals combat damage to a player, you may transform it and attach it to target creature that player controls.
"Avoid the shadows, lest you join those sleeping within." – tomb warning
1/1
Ghostly Touch
 
 C 
Colour indicator U Enchantment – Aura
Enchant creature
Enchanted creature has "When this creature becomes the target of a spell or ability, sacrifice it."
 C 
Instant
Choose one -
- Destroy target enchantment.
- Exile target player's graveyard.
If Cleanse the Aether would be countered or if its target is illegal, transform it instead.
Alhert battlemages believe that a pure soul can fight most truly.
Aether Spirit
 
 C 
Colour indicator W Creature – Spirit
Flying
The spirits of soldiers fallen in battle guide their fellows to new victories.
1/1
 C 
Instant
When you cast Overkill, if a creature died this turn, you may transform it.
Overkill deals 3 damage to any target.
There's no such thing as too much destruction.
Morbid Fascination
 
 C 
Colour indicator B Instant
(Whenever a spell transforms, its controller may choose new targets for it.)
Morbid Fascination deals 3 damage to any target and you gain 3 life.
In the dark areas of the Isocracy, there are no rules of engagement. Every win requires someone else to lose it all.
 C 
Creature – Lizard
{1}{g}: Basking Lizard gets +2/+2 until end of turn. Transform Basking Lizard at the beginning of the next end step. Activate only once each turn.
1/1
Basilisk Lizard
 
 C 
Creature – Lizard
Deathtouch
{1}{u}: Choose one –
- Basilisk Lizard gains hexproof until end of turn.
- Basilisk Lizard can't be blocked this turn.
3/3
 C 
Creature – Horror
Intimidate
At the beginning of your upkeep, if there are seven or more cards in a single graveyard, transform Syndicate Nightcrawler.
The Syndicate has eyes and ears everywhere.
1/1
Terror in the Dark
 
 C 
Colour indicator B Creature – Horror
Intimidate
Whenever Terror in the Dark deals combat damage to a player, that player discards a card.
When there's nothing left to take, the Syndicate steals your sanity.
3/3
 C 
Creature – Human Advisor
Whenever the third spell of a turn is cast, transform Monastery Librarian.
"Quiet! No casting spells in the library!" – the Librarian, last words
1/1
Library's Orangutan
 
 C 
Creature – Ape Advisor
Hexproof
Though he was initially annoyed at the unwanted change, the Librarian realized he could now reach the uppermost bookshelves with ease.
3/2
Island
 
 B 
Basic Land – Island

Forest Protector (rare)
Placid Turtle (uncommon)
Alhert Recruit (uncommon)
Phantom Parasitism (uncommon)
Interception (common)
Experimental Weapons Tester (common)
Natural Regrowth (common)
Shelled Caterpillar (common)
Grasping Phantasm (common)
Cleanse the Aether (common)
Overkill (common)
Basking Lizard (common)
Syndicate Nightcrawler (common)
Monastery Librarian (common)
Island (basic)