Mirroria: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Transform all permanents.
Transform Planequake. Without any warning, all of Mirroria can change. There is no way to anticipate a planequake, nor any means of predicting its results.
If another permanent would enter the battlefield, it enters the battlefield transformed instead.
The Shirkalite monks believe that the chaos caused by a planequake is a message from the Worldbeing, the purest essence of Mirroria.
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If Shimmering Varmint would be countered, transform it instead.
Protection from blue The best camouflage is to not exist at all.
3/4
Out-of-Sync Hunter can't be countered.
Protection from blue Hiding in the space between seconds, it only materializes for the kill.
2/3
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![]() , Transform Pyretic Lifeform: Add ![]() ![]() .Often confused for a lightning bug, pyretic lifeforms are living sparks, too small to be dangerous.
0/1
At the beginning of the end step, sacrifice Angered Firestorm.
When angered, however, swarms of pyretic lifeforms can burn hot enough to level a forest in minutes.
5/1
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When a creature dealt damage by Alhert Recruit this turn is put into a graveyard, transform Alhert Recruit.
The Alhert Militia is one of the easiest ways to increase one's rank in society.
1/1
Vigilance
Whenever Cyrus, Alhert General attacks or blocks, it gets +2/+2 until end of turn. Soldier creatures you control get +1/+1 and have vigilance. Other than the President himself, General Cyrus is the highest individual in Alhert. With countless victories and even more kills, he is the greatest warrior in Mirroria.
3/3
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Trample
When Shelled Caterpillar becomes the target of a spell or ability, transform it. Its shell repels physical attacks, and its appetite for magic makes impervious to mystical ones.
3/3
Flying
Protection from instant spells and from sorcery spells Its gossamer wings, made of concentrated æther, allow it to fly through any conditions unperturbed.
2/2
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At the beginning of each upkeep, if you control three or more artifacts, transform Experimental Weapons Tester and attach all Equipment you control to it.
Cutting-edge technology is used in Alhert to make better cutting edges.
1/2
At the beginning of each upkeep, if you control two or fewer other artifacts, transform Enhanced Soldier and unattach all Equipment from it.
Enhanced Soldier gets +1/+1 for each Equipment attached to it. 1/2
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, : Each opponent loses 1 life. Transform Starved Corpse.Upon awakening, it is ready to feed on anything.
1/1
Defender
Upon feeding, it remains immobilized for days.
3/3
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Whenever an Island enters the battlefield, transform Hermit by the Sea.
At low tide, the old hermit meditates for the sailors at sea.
1/2
Hexproof
Whenever an Island enters the battlefield, transform Hermit Crab. At high tide, he eats them.
2/4
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Flying
When Grasping Phantasm deals combat damage to a player, you may transform it and attach it to target creature that player controls. "Avoid the shadows, lest you join those sleeping within." – tomb warning
1/1
Enchant creature
Enchanted creature has "When this creature becomes the target of a spell or ability, sacrifice it." |
Whenever Needleshooter Pring attacks, you may have target untapped creature defending player controls transform and block it this combat if able. If you do, transform Needleshooter Pring.
It irritates travelers through the mountains from afar.
1/2
Whenever Frightened Pest becomes blocked, it gets +1/-1 and gains trample until end of turn.
When attacked, prings will lash out chaotically.
1/2
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Reach
When Entangling Vines deals combat damage to a player, you may transform it and attach it to target creature that player controls. 2/4
Enchant creature
Enchanted creature get -2/-0 and loses flying. |
Enchant creature
When enchanted creature transforms, transform Aether Trap. Shirkal researches have found a unique way of studying the unstable creatures of Mirroria.
Enchant permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, it can't attack or block. As soon as the creature tries to transform, the trap latches onto the ripples in the universe it creates and holds them fast.
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Choose one -
- Destroy target enchantment. - Exile target player's graveyard. If Cleanse the Aether would be countered or if its target is illegal, transform it instead. Alhert battlemages believe that a pure soul can fight most truly.
Flying
The spirits of soldiers fallen in battle guide their fellows to new victories.
1/1
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Short Circuit deals 2 damage to any target.
If Short Circuit would be countered or if its target is illegal, transform it instead. A loose wire will ruin your whole day.
Haste
"Ooh! What does this button do?"
1/1
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Planequake
(mythic)
Shimmering Varmint
(uncommon)
Pyretic Lifeform
(uncommon)
Alhert Recruit
(uncommon)
Shelled Caterpillar
(common)
Experimental Weapons Tester
(common)
Starved Corpse
(common)
Hermit by the Sea
(common)
Grasping Phantasm
(common)
Needleshooter Pring
(common)
Entangling Vines
(common)
Aether Trap
(common)
Cleanse the Aether
(common)
Short Circuit
(common)
Swamp
(basic)


Enchantment

Creature – Beast

Creature – Elemental
Legendary Creature – Human Warrior

: Each opponent loses 1 life. Transform Starved Corpse.
Creature – Zombie