Mirroria: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an Island enters the battlefield, transform Hermit by the Sea.
At low tide, the old hermit meditates for the sailors at sea.
1/2
Hexproof
Whenever an Island enters the battlefield, transform Hermit Crab. At high tide, he eats them.
2/4
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: Add .
When Decaying Scrubland becomes tapped, transform it. : Add .
When Dried-Up Marsh becomes tapped, transform it. |
Counter target spell.
When Incomplete Casting is on the stack, if an opponent casts a spell, transform Incomplete Casting. As unstable as Mirroria is, it's no wonder that its magic is as well.
: Counter any number of target spells.Off the fracture, spells rebound endlessly, gaining in potency (or chaos) each time.
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, Put a warp counter on Dragon Hatchling: Dragon Hatchling gets +1/+0 and gains flying until end of turn. Activate only once each turn.
When Dragon Hatchling has four or more warp counters on it, transform it. 2/3
Flying, trample
: Majestic Dragon gets +1/+0 until end of turn.Even while raining fire and brimstone from above, the dragon commands the respect of those who observe it.
6/6
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Equipped creature has first strike and "
, , Unattach Blessed Pike and transform it: Blessed Pike deals 3 damage to target creature."
Equip ![]() Long-range weapons allow fighters to defend themselves from prings without getting in range of their claws.
Flying, lifelink
When Attacking Spirit deals combat damage to a player, transform it. The blessing in the pike invokes the wrath of spirits who were killed without honor.
3/1
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At the beginning of your upkeep, put a warp counter on Griffin Hatchling.
When Griffin Hatchling has four or more warp counters on it, transform it. 0/1
Flying, vigilance
A griffin in flight is awesome to behold. It blots out the sky with its majesty.
3/3
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Short Circuit deals 2 damage to any target.
If Short Circuit would be countered or if its target is illegal, transform it instead. A loose wire will ruin your whole day.
Haste
"Ooh! What does this button do?"
1/1
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Counter target spell.
Pay 3 life: Transform Interception. Any player may activate this ability, but only while Interception is on the stack. (Whenever a spell transforms, its controller may choose new targets for it.)
Send to Eternity can't be countered. Exile target spell. |
Intimidate
At the beginning of your upkeep, if there are seven or more cards in a single graveyard, transform Syndicate Nightcrawler. The Syndicate has eyes and ears everywhere.
1/1
Intimidate
Whenever Terror in the Dark deals combat damage to a player, that player discards a card. When there's nothing left to take, the Syndicate steals your sanity.
3/3
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Enchant creature
When enchanted creature transforms, transform Aether Trap. Shirkal researches have found a unique way of studying the unstable creatures of Mirroria.
Enchant permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, it can't attack or block. As soon as the creature tries to transform, the trap latches onto the ripples in the universe it creates and holds them fast.
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![]() : Basking Lizard gets +2/+2 until end of turn. Transform Basking Lizard at the beginning of the next end step. Activate only once each turn.1/1
Deathtouch
![]() : Choose one –
- Basilisk Lizard gains hexproof until end of turn. - Basilisk Lizard can't be blocked this turn. 3/3
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Whenever Needleshooter Pring attacks, you may have target untapped creature defending player controls transform and block it this combat if able. If you do, transform Needleshooter Pring.
It irritates travelers through the mountains from afar.
1/2
Whenever Frightened Pest becomes blocked, it gets +1/-1 and gains trample until end of turn.
When attacked, prings will lash out chaotically.
1/2
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When Rampant Bear dies, if it's in your graveyard, transform it.
2/2
You may cast Runegrowth Ritual from your graveyard by paying
![]() . Then exile it.
Search your library for a land card, reveal it, and put it into your hand. Then shuffle. |
Return target creature to its owner's hand.
If Fade to Nothing would be countered or if its target is illegal, transform it instead. "Begone! Return to the nothingness from which you came!"
Hexproof
Though only an illusion of the mind, it wants a corporeal form. Your corporeal form.
1/2
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Hermit by the Sea
(common, foil)
Decaying Scrubland
(rare)
Incomplete Casting
(uncommon)
Dragon Hatchling
(uncommon)
Blessed Pike
(uncommon)
Griffin Hatchling
(common)
Short Circuit
(common)
Interception
(common)
Syndicate Nightcrawler
(common)
Aether Trap
(common)
Basking Lizard
(common)
Needleshooter Pring
(common)
Rampant Bear
(common)
Fade to Nothing
(common)
Forest
(basic)


Creature – Crab
: Add
.
.


Creature – Dragon
Creature – Spirit
Creature – Griffin
Creature – Horror
Sorcery