Mirroria: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Mysterious Rock is indestructible.
: Tap or untap Mysterious Rock.Nothing the Shirkalite priests do seems to perturb the rock. All their work is for naught.
, : Transform another target permanent.The mysterious rock, held within the fracture for eternity, acts as a conduit for its immeasurable power.
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Whenever a player casts a spell or activates an ability that isn't a mana ability, transform Placid Turtle.
1/4
Whenever a player casts a spell or activates an ability that isn't a mana ability, transform Angry Turtle.
4/1
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Defender
Evertree Protector's toughness is equal to the number of creature you control. When Evertree Protector dies, return it to the battlefield transformed under your control. The Protectors show no allegiance to any of the treefolk tribes. Their only purpose in life is to guard the Everytree.
0/*
Equipped creature has hexproof.
If equipped creature is green, it gets +0/+X, where X is the number of creatures you control. Equip or ![]() The Evertree is the metaphysical source of life for all Treefolk on Mirroria. As such, it is the only ideal they worship.
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Equipped creature has "
, Unattach Improvised Hand Grenade and transform it: Target player gains control of Improvised Hand Grenade."
Equip ![]() "Ha! Look at them, so desperate that they're reduced to throwing rocks at us." – Alhert soldier
: Target player gains control of Live Explosive.
At the beginning of the end step, sacrifice Live Explosive. If you do, Live Explosive deals 5 damage to you. "Wait. That's no rock. That's a...!" – Alhert soldier, last words
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: Add .
Whenever another land transforms, you may transform Evergrowing Wilds. As life expands its range, the lands must grow to follow.
: Add .
, Sacrifice Solidifying Mirage: Search your library for a basic land card and put it onto the battlefield. Then shuffle.Only on Mirroria do the mirages take on a physical existence.
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When you cast Overkill, if a creature died this turn, you may transform it.
Overkill deals 3 damage to any target. There's no such thing as too much destruction.
(Whenever a spell transforms, its controller may choose new targets for it.)
Morbid Fascination deals 3 damage to any target and you gain 3 life. In the dark areas of the Isocracy, there are no rules of engagement. Every win requires someone else to lose it all.
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Short Circuit deals 2 damage to any target.
If Short Circuit would be countered or if its target is illegal, transform it instead. A loose wire will ruin your whole day.
Haste
"Ooh! What does this button do?"
1/1
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Whenever the third spell of a turn is cast, transform Monastery Librarian.
"Quiet! No casting spells in the library!" – the Librarian, last words
1/1
Hexproof
Though he was initially annoyed at the unwanted change, the Librarian realized he could now reach the uppermost bookshelves with ease.
3/2
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Return target creature to its owner's hand.
If Fade to Nothing would be countered or if its target is illegal, transform it instead. "Begone! Return to the nothingness from which you came!"
Hexproof
Though only an illusion of the mind, it wants a corporeal form. Your corporeal form.
1/2
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Choose one -
- Destroy target artifact. - Destroy target creature with flying. If Natural Regrowth would be countered or if its target is illegal, transform it instead. The forests will retain their purity from the artificial invaders.
Reach
Each generation in the forest grows out of the success of its predecessors.
2/2
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At the beginning of your upkeep, put a warp counter on Griffin Hatchling.
When Griffin Hatchling has four or more warp counters on it, transform it. 0/1
Flying, vigilance
A griffin in flight is awesome to behold. It blots out the sky with its majesty.
3/3
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Whenever Needleshooter Pring attacks, you may have target untapped creature defending player controls transform and block it this combat if able. If you do, transform Needleshooter Pring.
It irritates travelers through the mountains from afar.
1/2
Whenever Frightened Pest becomes blocked, it gets +1/-1 and gains trample until end of turn.
When attacked, prings will lash out chaotically.
1/2
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Enchant creature
When enchanted creature transforms, transform Aether Trap. Shirkal researches have found a unique way of studying the unstable creatures of Mirroria.
Enchant permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, it can't attack or block. As soon as the creature tries to transform, the trap latches onto the ripples in the universe it creates and holds them fast.
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Flying
When Grasping Phantasm deals combat damage to a player, you may transform it and attach it to target creature that player controls. "Avoid the shadows, lest you join those sleeping within." – tomb warning
1/1
Enchant creature
Enchanted creature has "When this creature becomes the target of a spell or ability, sacrifice it." |
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Mysterious Rock
(rare)
Placid Turtle
(uncommon)
Evertree Protector
(uncommon)
Improvised Hand Grenade
(uncommon)
Evergrowing Wilds
(common)
Overkill
(common)
Short Circuit
(common)
Monastery Librarian
(common)
Fade to Nothing
(common)
Natural Regrowth
(common)
Griffin Hatchling
(common)
Needleshooter Pring
(common)
Aether Trap
(common)
Grasping Phantasm
(common)
Island
(basic)
: Transform another target permanent.
Creature – Turtle
or
.
Instant
Creature – Illusion
Creature – Treefolk
Creature – Griffin