Mirroria: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Each opponent loses 1 life. Transform Starved Corpse.Upon awakening, it is ready to feed on anything.
1/1
Defender
Upon feeding, it remains immobilized for days.
3/3
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Foreboding Statue is indestructible.
The next time a source would deal damage to you, prevent that damage and transform Foreboding Statue. When this creature transforms into Guardian of the Heart, choose a player. At the beginning of that player's next upkeep, transform Guardian of the Heart.
: Guardian of the Heart gets +1/+0 and gains flying until end of turn.
: Guardian of the Heart gets +0/+1 and gains lifelink until end of turn.4/4
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: The next time Resilient Troll would be destroyed this turn, instead remove all damage from it and transform it.4/3
: Regenerated Troll gains menace until end of turn.
: Regenerated Troll gains indestructible until end of turn. Tap it.5/4
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Whenever a player casts a spell or activates an ability that isn't a mana ability, transform Placid Turtle.
1/4
Whenever a player casts a spell or activates an ability that isn't a mana ability, transform Angry Turtle.
4/1
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If Shimmering Varmint would be countered, transform it instead.
Protection from blue The best camouflage is to not exist at all.
3/4
Out-of-Sync Hunter can't be countered.
Protection from blue Hiding in the space between seconds, it only materializes for the kill.
2/3
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Destroy target nonblack creature.
If Strike from Shadows would be countered or if its target is illegal, transform it instead. The only way to save yourself from the assassin's blade is to be already dead.
First strike
Not even the shadows will mourn your death.
2/1
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Short Circuit deals 2 damage to any target.
If Short Circuit would be countered or if its target is illegal, transform it instead. A loose wire will ruin your whole day.
Haste
"Ooh! What does this button do?"
1/1
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Choose one -
- Destroy target artifact. - Destroy target creature with flying. If Natural Regrowth would be countered or if its target is illegal, transform it instead. The forests will retain their purity from the artificial invaders.
Reach
Each generation in the forest grows out of the success of its predecessors.
2/2
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Creatures you control get +0/+1.
: Transform Diffuse Essence and attach it to target creature.Enchant creature
Enchanted creature gets +2/+0. : Unattach Concentrated Rage and transform it. |
When you cast Overkill, if a creature died this turn, you may transform it.
Overkill deals 3 damage to any target. There's no such thing as too much destruction.
(Whenever a spell transforms, its controller may choose new targets for it.)
Morbid Fascination deals 3 damage to any target and you gain 3 life. In the dark areas of the Isocracy, there are no rules of engagement. Every win requires someone else to lose it all.
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Intimidate
At the beginning of your upkeep, if there are seven or more cards in a single graveyard, transform Syndicate Nightcrawler. The Syndicate has eyes and ears everywhere.
1/1
Intimidate
Whenever Terror in the Dark deals combat damage to a player, that player discards a card. When there's nothing left to take, the Syndicate steals your sanity.
3/3
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Return target creature to its owner's hand.
If Fade to Nothing would be countered or if its target is illegal, transform it instead. "Begone! Return to the nothingness from which you came!"
Hexproof
Though only an illusion of the mind, it wants a corporeal form. Your corporeal form.
1/2
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Trample
When Shelled Caterpillar becomes the target of a spell or ability, transform it. Its shell repels physical attacks, and its appetite for magic makes impervious to mystical ones.
3/3
Flying
Protection from instant spells and from sorcery spells Its gossamer wings, made of concentrated æther, allow it to fly through any conditions unperturbed.
2/2
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Counter target spell.
Pay 3 life: Transform Interception. Any player may activate this ability, but only while Interception is on the stack. (Whenever a spell transforms, its controller may choose new targets for it.)
Send to Eternity can't be countered. Exile target spell. |
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Starved Corpse
(common, foil)
Foreboding Statue
(rare)
Resilient Troll
(uncommon)
Placid Turtle
(uncommon)
Shimmering Varmint
(uncommon)
Strike from Shadows
(common)
Short Circuit
(common)
Natural Regrowth
(common)
Diffuse Essence
(common)
Overkill
(common)
Syndicate Nightcrawler
(common)
Fade to Nothing
(common)
Shelled Caterpillar
(common)
Interception
(common)
Mountain
(basic)
: Each opponent loses 1 life. Transform Starved Corpse.
Creature – Zombie
Creature – Spirit Dragon
: Guardian of the Heart gets +1/+0 and gains flying until end of turn.
: Guardian of the Heart gets +0/+1 and gains lifelink until end of turn.

Creature – Troll Zombie

Creature – Turtle

Creature – Beast

Creature – Illusion