Mirroria: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Bear
When Rampant Bear dies, if it's in your graveyard, transform it.
2/2
 
Runegrowth Ritual
 
 C 
Colour indicator G Sorcery
You may cast Runegrowth Ritual from your graveyard by paying {1}{g}. Then exile it.
Search your library for a land card, reveal it, and put it into your hand. Then shuffle.
 R 
Enchantment
Whenever a player transforms a card, you may pay {r}. If you do, Sudden Storm deals 2 damage to any target.
If a spell or ability an opponent controls would cause Sudden Storm to leave the battlefield, transform it instead.
Sometimes entire weather systems can be transported across Mirroria.
Angered Stormcloud
 
 R 
Enchantment
Whenever a player transforms a card, you may pay {r}{r}. If you do, Angered Stormcloud deals 3 damage to each of up to three targets.
What's worse is when the weather system doesn't want to be transported.
 U 
Creature – Human Wizard
{t}: Draw a card, then discard a card. If a land card is discarded this way, transform Natural Philosopher.
"It was my goal to learn everything about the universe."
1/1
Scholar of the Woods
 
 U 
Colour indicator G Creature – Human Druid
You may play land cards from your graveyard.
"Through enlightenment, I have learned the secret to peace."
0/2
 U 
Artifact – Equipment
Equipped creature has first strike and "{1}, {t}, Unattach Blessed Pike and transform it: Blessed Pike deals 3 damage to target creature."
Equip {3}
Long-range weapons allow fighters to defend themselves from prings without getting in range of their claws.
Attacking Spirit
 
 U 
Colour indicator WR Creature – Spirit
Flying, lifelink
When Attacking Spirit deals combat damage to a player, transform it.
The blessing in the pike invokes the wrath of spirits who were killed without honor.
3/1
 U 
Artifact – Equipment
Equipped creature gets +1/+1.
When equipped creature deals combat damage to a player, transform Virgin Sword.
Equip {2}
A brand-new sword needs to be whetted with blood before it reaches its full potential.
Bloodied Blade
 
 U 
Artifact – Equipment
Equipped creature gets +4/+4.
When Bloodied Blade becomes unequipped, transform it.
When a sword makes its first kill, it and its wielder become one.
 C 
Creature – Human Mystic
Whenever an Island enters the battlefield, transform Hermit by the Sea.
At low tide, the old hermit meditates for the sailors at sea.
1/2
Hermit Crab
 
 C 
Colour indicator U Creature – Crab
Hexproof
Whenever an Island enters the battlefield, transform Hermit Crab.
At high tide, he eats them.
2/4
 C 
Instant
Counter target spell.
Pay 3 life: Transform Interception. Any player may activate this ability, but only while Interception is on the stack.
Send to Eternity
 
 C 
Colour indicator U Instant
(Whenever a spell transforms, its controller may choose new targets for it.)
Send to Eternity can't be countered.
Exile target spell.
 C 
Creature – Insect
Trample
When Shelled Caterpillar becomes the target of a spell or ability, transform it.
Its shell repels physical attacks, and its appetite for magic makes impervious to mystical ones.
3/3
Immaterial Butterfly
 
 C 
Colour indicator U Creature – Insect
Flying
Protection from instant spells and from sorcery spells
Its gossamer wings, made of concentrated æther, allow it to fly through any conditions unperturbed.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able.
When enchanted creature dies, exile it and transform Phantom Offense.
Phantom of Aggression
 
 C 
Colour indicator R Creature – Spirit
Whenever a player cast a spell with the same name as the exiled card, Phantom of Aggression deals 1 damage to that player.
2/2
 C 
Creature – Lizard
{1}{g}: Basking Lizard gets +2/+2 until end of turn. Transform Basking Lizard at the beginning of the next end step. Activate only once each turn.
1/1
Basilisk Lizard
 
 C 
Creature – Lizard
Deathtouch
{1}{u}: Choose one –
- Basilisk Lizard gains hexproof until end of turn.
- Basilisk Lizard can't be blocked this turn.
3/3
 C 
Creature – Horror
Intimidate
At the beginning of your upkeep, if there are seven or more cards in a single graveyard, transform Syndicate Nightcrawler.
The Syndicate has eyes and ears everywhere.
1/1
Terror in the Dark
 
 C 
Colour indicator B Creature – Horror
Intimidate
Whenever Terror in the Dark deals combat damage to a player, that player discards a card.
When there's nothing left to take, the Syndicate steals your sanity.
3/3
 C 
Creature – Griffin
At the beginning of your upkeep, put a warp counter on Griffin Hatchling.
When Griffin Hatchling has four or more warp counters on it, transform it.
0/1
Overgrown Griffin
 
 C 
Colour indicator W Creature – Griffin
Flying, vigilance
A griffin in flight is awesome to behold. It blots out the sky with its majesty.
3/3
 C 
Instant
Choose one -
- Destroy target enchantment.
- Exile target player's graveyard.
If Cleanse the Aether would be countered or if its target is illegal, transform it instead.
Alhert battlemages believe that a pure soul can fight most truly.
Aether Spirit
 
 C 
Colour indicator W Creature – Spirit
Flying
The spirits of soldiers fallen in battle guide their fellows to new victories.
1/1
 C 
Instant
Choose one -
- Destroy target artifact.
- Destroy target creature with flying.
If Natural Regrowth would be countered or if its target is illegal, transform it instead.
The forests will retain their purity from the artificial invaders.
Growing Thrushling
 
 C 
Colour indicator G Creature – Treefolk
Reach
Each generation in the forest grows out of the success of its predecessors.
2/2
Swamp
 
 B 
Basic Land – Swamp

Rampant Bear (common, foil)
Sudden Storm (rare)
Natural Philosopher (uncommon)
Blessed Pike (uncommon)
Virgin Sword (uncommon)
Hermit by the Sea (common)
Interception (common)
Shelled Caterpillar (common)
Phantom Offense (common)
Basking Lizard (common)
Syndicate Nightcrawler (common)
Griffin Hatchling (common)
Cleanse the Aether (common)
Natural Regrowth (common)
Swamp (basic)