Mirroria: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Foreboding Statue is indestructible.
The next time a source would deal damage to you, prevent that damage and transform Foreboding Statue.
Guardian of the Heart
 
 R 
Colour indicator WR Creature – Spirit Dragon
When this creature transforms into Guardian of the Heart, choose a player. At the beginning of that player's next upkeep, transform Guardian of the Heart.
{r}: Guardian of the Heart gets +1/+0 and gains flying until end of turn.
{w}: Guardian of the Heart gets +0/+1 and gains lifelink until end of turn.
4/4
 U 
Creature – Licid
{1}{w}, {t}: Transform Pacifying Licid and attach it to target creature.
2/2
Essence of Pacifism
 
 U 
Colour indicator W Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
{w}: Unattach Essence of Pacifism and transform it.
 U 
Creature – Human Shaman
{r}, {t}: Bloodletter Trainee deals 1 damage to target creature or player that was dealt damage this turn. When a creature dealt damage this way this turn dies, transform Bloodletter Trainee.
The art of bloodletting takes years to perfect. The first kill, however, determines which trainees will be successful.
1/1
Gokru, Flayer of Flesh
 
 U 
Colour indicator R Legendary Creature – Human Shaman
{r}, {t}: Gokru, Flayer of Flesh deals 3 damage to target creature or player that was dealt damage this turn.
Whenever a creature dealt combat damage by Gokru this turn dies, untap Gokru.
The finest bloodletter in Nakra, Gokru can extend the torture for days, even after the victim should be drained of blood.
3/3
 U 
Artifact – Equipment
Equipped creature has "{t}, Unattach Improvised Hand Grenade and transform it: Target player gains control of Improvised Hand Grenade."
Equip {1}
"Ha! Look at them, so desperate that they're reduced to throwing rocks at us." – Alhert soldier
Live Explosive
 
 U 
Artifact
{1}: Target player gains control of Live Explosive.
At the beginning of the end step, sacrifice Live Explosive. If you do, Live Explosive deals 5 damage to you.
"Wait. That's no rock. That's a...!" – Alhert soldier, last words
 C 
Instant
Counter target spell.
Pay 3 life: Transform Interception. Any player may activate this ability, but only while Interception is on the stack.
Send to Eternity
 
 C 
Colour indicator U Instant
(Whenever a spell transforms, its controller may choose new targets for it.)
Send to Eternity can't be countered.
Exile target spell.
 C 
Creature – Lizard
{1}{g}: Basking Lizard gets +2/+2 until end of turn. Transform Basking Lizard at the beginning of the next end step. Activate only once each turn.
1/1
Basilisk Lizard
 
 C 
Creature – Lizard
Deathtouch
{1}{u}: Choose one –
- Basilisk Lizard gains hexproof until end of turn.
- Basilisk Lizard can't be blocked this turn.
3/3
 C 
Enchantment
Creatures you control get +0/+1.
{r}: Transform Diffuse Essence and attach it to target creature.
Concentrated Rage
 
 C 
Colour indicator R Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0.
{w}: Unattach Concentrated Rage and transform it.
 C 
Creature – Spirit
Flying
When Grasping Phantasm deals combat damage to a player, you may transform it and attach it to target creature that player controls.
"Avoid the shadows, lest you join those sleeping within." – tomb warning
1/1
Ghostly Touch
 
 C 
Colour indicator U Enchantment – Aura
Enchant creature
Enchanted creature has "When this creature becomes the target of a spell or ability, sacrifice it."
 C 
Creature – Insect
Trample
When Shelled Caterpillar becomes the target of a spell or ability, transform it.
Its shell repels physical attacks, and its appetite for magic makes impervious to mystical ones.
3/3
Immaterial Butterfly
 
 C 
Colour indicator U Creature – Insect
Flying
Protection from instant spells and from sorcery spells
Its gossamer wings, made of concentrated æther, allow it to fly through any conditions unperturbed.
2/2
 C 
Creature – Horror
Intimidate
At the beginning of your upkeep, if there are seven or more cards in a single graveyard, transform Syndicate Nightcrawler.
The Syndicate has eyes and ears everywhere.
1/1
Terror in the Dark
 
 C 
Colour indicator B Creature – Horror
Intimidate
Whenever Terror in the Dark deals combat damage to a player, that player discards a card.
When there's nothing left to take, the Syndicate steals your sanity.
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able.
When enchanted creature dies, exile it and transform Phantom Offense.
Phantom of Aggression
 
 C 
Colour indicator R Creature – Spirit
Whenever a player cast a spell with the same name as the exiled card, Phantom of Aggression deals 1 damage to that player.
2/2
 C 
Instant
Destroy target nonblack creature.
If Strike from Shadows would be countered or if its target is illegal, transform it instead.
The only way to save yourself from the assassin's blade is to be already dead.
Shadow Assassin
 
 C 
Colour indicator B Creature – Human Assassin
First strike
Not even the shadows will mourn your death.
2/1
 C 
Instant
Choose one -
- Destroy target enchantment.
- Exile target player's graveyard.
If Cleanse the Aether would be countered or if its target is illegal, transform it instead.
Alhert battlemages believe that a pure soul can fight most truly.
Aether Spirit
 
 C 
Colour indicator W Creature – Spirit
Flying
The spirits of soldiers fallen in battle guide their fellows to new victories.
1/1
 C 
Instant
Choose one -
- Destroy target artifact.
- Destroy target creature with flying.
If Natural Regrowth would be countered or if its target is illegal, transform it instead.
The forests will retain their purity from the artificial invaders.
Growing Thrushling
 
 C 
Colour indicator G Creature – Treefolk
Reach
Each generation in the forest grows out of the success of its predecessors.
2/2
Forest
 
 B 
Basic Land – Forest

Foreboding Statue (rare)
Pacifying Licid (uncommon)
Bloodletter Trainee (uncommon)
Improvised Hand Grenade (uncommon)
Interception (common)
Basking Lizard (common)
Diffuse Essence (common)
Grasping Phantasm (common)
Shelled Caterpillar (common)
Syndicate Nightcrawler (common)
Phantom Offense (common)
Strike from Shadows (common)
Cleanse the Aether (common)
Natural Regrowth (common)
Forest (basic)