Mirroria: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact
Whenever an artifact or creature is put into a graveyard from the battlefield, put a warp counter on Pile of Scrap. Then if there are five or more warp counters on Pile of Scrap, transform it.
Discarded machinery and dead vermin tend to collect in the corners where no one cares. Though a hazard, they remain.
 
Emergent Junkbot
 
 U 
Artifact Creature – Golem
Trample
Sacrifice an artifact or creature: Emergent Junkbot gains indestructible until end of turn. Tap it.
When enough former life and energy collect, it only takes a tiny twitch of the fracture to imbue the scrap pile with life.
5/5
 R 
Creature – Goblin Berserker
Haste
When Pring Instigator deals 2 or more damage to an opponent, transform it.
1/1
Wartime's Creed
 
 R 
Colour indicator R Enchantment
Creatures attack each turn if able and get +1/+0 for each other attacking creature.
 U 
Creature – Spirit
Whenever a player casts a spell or a creature attacks, transform Hidden Haunting.
Despite its malevolence, it can't summon the courage to attack.
2/2
Apparent Nothingness
 
 U 
Enchantment
Hexproof
At the beginning of each end step, transform Apparent Nothingness.
"Hello? Is someone there?"
 U 
Creature – Licid
{3}{u}{u}, {t}: Transform Controlling Licid and attach it to target creature.
2/2
Essence of Control
 
 U 
Colour indicator U Enchantment – Aura
Enchant creature
You control enchanted creature.
{u}: Unattach Essence of Control and transform it.
 U 
Creature – Licid
{1}{w}, {t}: Transform Pacifying Licid and attach it to target creature.
2/2
Essence of Pacifism
 
 U 
Colour indicator W Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
{w}: Unattach Essence of Pacifism and transform it.
 C 
Land
{t}: Add {c}.
Whenever another land transforms, you may transform Evergrowing Wilds.
As life expands its range, the lands must grow to follow.
Solidifying Mirage
 
 C 
Land
{t}: Add {c}.
{1}, Sacrifice Solidifying Mirage: Search your library for a basic land card and put it onto the battlefield. Then shuffle.
Only on Mirroria do the mirages take on a physical existence.
 C 
Creature – Human Soldier
At the beginning of each upkeep, if you control three or more artifacts, transform Experimental Weapons Tester and attach all Equipment you control to it.
Cutting-edge technology is used in Alhert to make better cutting edges.
1/2
Enhanced Soldier
 
 C 
Colour indicator W Artifact Creature – Human Soldier
At the beginning of each upkeep, if you control two or fewer other artifacts, transform Enhanced Soldier and unattach all Equipment from it.
Enhanced Soldier gets +1/+1 for each Equipment attached to it.
1/2
 C 
Instant
Short Circuit deals 2 damage to any target.
If Short Circuit would be countered or if its target is illegal, transform it instead.
A loose wire will ruin your whole day.
Goblin Electrician
 
 C 
Colour indicator R Creature – Goblin
Haste
"Ooh! What does this button do?"
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able.
When enchanted creature dies, exile it and transform Phantom Offense.
Phantom of Aggression
 
 C 
Colour indicator R Creature – Spirit
Whenever a player cast a spell with the same name as the exiled card, Phantom of Aggression deals 1 damage to that player.
2/2
 C 
Creature – Plant
Reach
When Entangling Vines deals combat damage to a player, you may transform it and attach it to target creature that player controls.
2/4
Web of Creepers
 
 C 
Colour indicator G Enchantment – Aura
Enchant creature
Enchanted creature get -2/-0 and loses flying.
 C 
Instant
Choose one -
- Destroy target artifact.
- Destroy target creature with flying.
If Natural Regrowth would be countered or if its target is illegal, transform it instead.
The forests will retain their purity from the artificial invaders.
Growing Thrushling
 
 C 
Colour indicator G Creature – Treefolk
Reach
Each generation in the forest grows out of the success of its predecessors.
2/2
 C 
Creature – Zombie
{b}, {t}: Each opponent loses 1 life. Transform Starved Corpse.
Upon awakening, it is ready to feed on anything.
1/1
Satiated Ghoul
 
 C 
Colour indicator B Creature – Zombie
Defender
Upon feeding, it remains immobilized for days.
3/3
 C 
Enchantment – Aura
Enchant creature
When enchanted creature transforms, transform Aether Trap.
Shirkal researches have found a unique way of studying the unstable creatures of Mirroria.
Ties to Reality
 
 C 
Colour indicator W Enchantment – Aura
Enchant permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, it can't attack or block.
As soon as the creature tries to transform, the trap latches onto the ripples in the universe it creates and holds them fast.
 C 
Creature – Human Mystic
Whenever an Island enters the battlefield, transform Hermit by the Sea.
At low tide, the old hermit meditates for the sailors at sea.
1/2
Hermit Crab
 
 C 
Colour indicator U Creature – Crab
Hexproof
Whenever an Island enters the battlefield, transform Hermit Crab.
At high tide, he eats them.
2/4
Forest
 
 B 
Basic Land – Forest

Pile of Scrap (uncommon, foil)
Pring Instigator (rare)
Hidden Haunting (uncommon)
Controlling Licid (uncommon)
Pacifying Licid (uncommon)
Evergrowing Wilds (common)
Experimental Weapons Tester (common)
Short Circuit (common)
Phantom Offense (common)
Entangling Vines (common)
Natural Regrowth (common)
Starved Corpse (common)
Aether Trap (common)
Hermit by the Sea (common)
Forest (basic)