Mirroria: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
White creatures you control get +1/+1 until end of turn.
Transform Rallying Cry.
"All to arms! Our war begins anew!" – rallying cry of the Alhert Militia
Anthem of Alhert
 
 R 
Colour indicator W Enchantment
White creatures you control get +1/+1.
The anthem of the Alhert Militia stirs within every soldier the Alhert desire for peace and order, at any cost.
 U 
Creature – Treefolk Druid Warrior
Defender
Evertree Protector's toughness is equal to the number of creature you control.
When Evertree Protector dies, return it to the battlefield transformed under your control.
The Protectors show no allegiance to any of the treefolk tribes. Their only purpose in life is to guard the Everytree.
0/*
Bark of the Evertree
 
 U 
Artifact – Equipment
Equipped creature has hexproof.
If equipped creature is green, it gets +0/+X, where X is the number of creatures you control.
Equip {3} or {g}
The Evertree is the metaphysical source of life for all Treefolk on Mirroria. As such, it is the only ideal they worship.
 U 
Creature – Human Mercenary
Pay 4 life, Discard a card: Transform Nacra Marauder. Any player may activate this ability but only as a sorcery.
3/3
Paid-Off Bandit
 
 U 
Colour indicator R Creature – Human Mercenary
Defender
0/3
 U 
Creature – Troll
{g}: The next time Resilient Troll would be destroyed this turn, instead heal all damage on it and transform it.
4/3
Regenerated Troll
 
 U 
Colour indicator BG Creature – Troll Zombie
{b}: Regenerated Troll gains menace until end of turn.
{g}: Regenerated Troll gains indestructible until end of turn. Tap it.
5/4
 C 
Creature – Griffin
At the beginning of your upkeep, put a warp counter on Griffin Hatchling.
When Griffin Hatchling has four or more warp counters on it, transform it.
0/1
Overgrown Griffin
 
 C 
Colour indicator W Creature – Griffin
Flying, vigilance
A griffin in flight is awesome to behold. It blots out the sky with its majesty.
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able.
When enchanted creature dies, exile it and transform Phantom Offense.
Phantom of Aggression
 
 C 
Colour indicator R Creature – Spirit
Whenever a player cast a spell with the same name as the exiled card, Phantom of Aggression deals 1 damage to that player.
2/2
 C 
Creature – Bear
When Rampant Bear dies, if it's in your graveyard, transform it.
2/2
Runegrowth Ritual
 
 C 
Colour indicator G Sorcery
You may cast Runegrowth Ritual from your graveyard by paying {1}{g}. Then exile it.
Search your library for a land card, reveal it, and put it into your hand. Then shuffle.
 C 
Creature – Human Advisor
Whenever the third spell of a turn is cast, transform Monastery Librarian.
"Quiet! No casting spells in the library!" – the Librarian, last words
1/1
Library's Orangutan
 
 C 
Creature – Ape Advisor
Hexproof
Though he was initially annoyed at the unwanted change, the Librarian realized he could now reach the uppermost bookshelves with ease.
3/2
 C 
Instant
Return target creature to its owner's hand.
If Fade to Nothing would be countered or if its target is illegal, transform it instead.
"Begone! Return to the nothingness from which you came!"
Unfading Phantasm
 
 C 
Colour indicator U Creature – Illusion
Hexproof
Though only an illusion of the mind, it wants a corporeal form. Your corporeal form.
1/2
 C 
Instant
Short Circuit deals 2 damage to any target.
If Short Circuit would be countered or if its target is illegal, transform it instead.
A loose wire will ruin your whole day.
Goblin Electrician
 
 C 
Colour indicator R Creature – Goblin
Haste
"Ooh! What does this button do?"
1/1
 C 
Creature – Human Mystic
Whenever an Island enters the battlefield, transform Hermit by the Sea.
At low tide, the old hermit meditates for the sailors at sea.
1/2
Hermit Crab
 
 C 
Colour indicator U Creature – Crab
Hexproof
Whenever an Island enters the battlefield, transform Hermit Crab.
At high tide, he eats them.
2/4
 C 
Creature – Insect
Trample
When Shelled Caterpillar becomes the target of a spell or ability, transform it.
Its shell repels physical attacks, and its appetite for magic makes impervious to mystical ones.
3/3
Immaterial Butterfly
 
 C 
Colour indicator U Creature – Insect
Flying
Protection from instant spells and from sorcery spells
Its gossamer wings, made of concentrated æther, allow it to fly through any conditions unperturbed.
2/2
 C 
Creature – Goblin Rogue
Whenever Needleshooter Pring attacks, you may have target untapped creature defending player controls transform and block it this combat if able. If you do, transform Needleshooter Pring.
It irritates travelers through the mountains from afar.
1/2
Frightened Pest
 
 C 
Colour indicator R Creature – Goblin Rogue
Whenever Frightened Pest becomes blocked, it gets +1/-1 and gains trample until end of turn.
When attacked, prings will lash out chaotically.
1/2
 C 
Instant
Choose one -
- Destroy target enchantment.
- Exile target player's graveyard.
If Cleanse the Aether would be countered or if its target is illegal, transform it instead.
Alhert battlemages believe that a pure soul can fight most truly.
Aether Spirit
 
 C 
Colour indicator W Creature – Spirit
Flying
The spirits of soldiers fallen in battle guide their fellows to new victories.
1/1
Swamp
 
 B 
Basic Land – Swamp

Rallying Cry (rare)
Evertree Protector (uncommon)
Nacra Marauder (uncommon)
Resilient Troll (uncommon)
Griffin Hatchling (common)
Phantom Offense (common)
Rampant Bear (common)
Monastery Librarian (common)
Fade to Nothing (common)
Short Circuit (common)
Hermit by the Sea (common)
Shelled Caterpillar (common)
Needleshooter Pring (common)
Cleanse the Aether (common)
Swamp (basic)