Mirroria: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Whenever enchanted creature's controller casts a creature spell, put a warp counter on Familial Blight. Enchanted creature gets -1/-1 for each warp counter on Familial Blight. When enchanted creature dies, transform Familial Blight and attach it to that creature's controller. Enchant player
Creatures enchanted player controls get -1/-1. |
Equipped creature has first strike and "
, , Unattach Blessed Pike and transform it: Blessed Pike deals 3 damage to target creature."
Equip ![]() Long-range weapons allow fighters to defend themselves from prings without getting in range of their claws.
Flying, lifelink
When Attacking Spirit deals combat damage to a player, transform it. The blessing in the pike invokes the wrath of spirits who were killed without honor.
3/1
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Target player may sacrifice all creatures they control. If they don't, transform Racketeering Gang and attach it to that player.
"You run a nice little business here. It would be a shame if something bad happened to it."
Enchant player
At the beginning of enchanted player's upkeep, they lose 1 life for each creature they control. In a confidence game, the Syndicate always wins.
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, : Transform Alluring Licid and attach it to target creature.2/2
Enchant creature
All creatures able to block enchanted creature do so. : Unattach Essence of Luring and transform it. |
Trample
When Shelled Caterpillar becomes the target of a spell or ability, transform it. Its shell repels physical attacks, and its appetite for magic makes impervious to mystical ones.
3/3
Flying
Protection from instant spells and from sorcery spells Its gossamer wings, made of concentrated æther, allow it to fly through any conditions unperturbed.
2/2
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Choose one -
- Destroy target artifact. - Destroy target creature with flying. If Natural Regrowth would be countered or if its target is illegal, transform it instead. The forests will retain their purity from the artificial invaders.
Reach
Each generation in the forest grows out of the success of its predecessors.
2/2
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, : Each opponent loses 1 life. Transform Starved Corpse.Upon awakening, it is ready to feed on anything.
1/1
Defender
Upon feeding, it remains immobilized for days.
3/3
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Flying
When Grasping Phantasm deals combat damage to a player, you may transform it and attach it to target creature that player controls. "Avoid the shadows, lest you join those sleeping within." – tomb warning
1/1
Enchant creature
Enchanted creature has "When this creature becomes the target of a spell or ability, sacrifice it." |
At the beginning of each upkeep, if you control three or more artifacts, transform Experimental Weapons Tester and attach all Equipment you control to it.
Cutting-edge technology is used in Alhert to make better cutting edges.
1/2
At the beginning of each upkeep, if you control two or fewer other artifacts, transform Enhanced Soldier and unattach all Equipment from it.
Enhanced Soldier gets +1/+1 for each Equipment attached to it. 1/2
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Intimidate
At the beginning of your upkeep, if there are seven or more cards in a single graveyard, transform Syndicate Nightcrawler. The Syndicate has eyes and ears everywhere.
1/1
Intimidate
Whenever Terror in the Dark deals combat damage to a player, that player discards a card. When there's nothing left to take, the Syndicate steals your sanity.
3/3
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Counter target spell.
Pay 3 life: Transform Interception. Any player may activate this ability, but only while Interception is on the stack. (Whenever a spell transforms, its controller may choose new targets for it.)
Send to Eternity can't be countered. Exile target spell. |
![]() : Basking Lizard gets +2/+2 until end of turn. Transform Basking Lizard at the beginning of the next end step. Activate only once each turn.1/1
Deathtouch
![]() : Choose one –
- Basilisk Lizard gains hexproof until end of turn. - Basilisk Lizard can't be blocked this turn. 3/3
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Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able. When enchanted creature dies, exile it and transform Phantom Offense. Whenever a player cast a spell with the same name as the exiled card, Phantom of Aggression deals 1 damage to that player.
2/2
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Choose one -
- Destroy target enchantment. - Exile target player's graveyard. If Cleanse the Aether would be countered or if its target is illegal, transform it instead. Alhert battlemages believe that a pure soul can fight most truly.
Flying
The spirits of soldiers fallen in battle guide their fellows to new victories.
1/1
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Familial Blight
(rare)
Blessed Pike
(uncommon)
Racketeering Gang
(uncommon)
Alluring Licid
(uncommon)
Shelled Caterpillar
(common)
Natural Regrowth
(common)
Starved Corpse
(common)
Grasping Phantasm
(common)
Experimental Weapons Tester
(common)
Syndicate Nightcrawler
(common)
Interception
(common)
Basking Lizard
(common)
Phantom Offense
(common)
Cleanse the Aether
(common)
Island
(basic)


Enchantment – Aura Curse
,
, Unattach Blessed Pike and transform it: Blessed Pike deals 3 damage to target creature."
Creature – Spirit

Enchantment – Aura
Creature – Insect
Artifact Creature – Human Soldier
Creature – Spirit