Mirroria: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Bloodletter Trainee deals 1 damage to target creature or player that was dealt damage this turn. When a creature dealt damage this way this turn dies, transform Bloodletter Trainee.The art of bloodletting takes years to perfect. The first kill, however, determines which trainees will be successful.
1/1
, : Gokru, Flayer of Flesh deals 3 damage to target creature or player that was dealt damage this turn.
Whenever a creature dealt combat damage by Gokru this turn dies, untap Gokru. The finest bloodletter in Nakra, Gokru can extend the torture for days, even after the victim should be drained of blood.
3/3
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At the beginning of your end step, if you attacked with three or more creatures this turn, transform Kinshala the Dogmatic.
+1: Put a +1/+1 counter on up to one target creature and untap it. -2: Target creature can't transform until your next turn. 3
+2: Tap up to one target creature and transform it.
-1: Choose target creature that transformed this turn. Prevent all damage that would be dealt to it this turn. -6: You get an emblem with "Whenever a creature you control transforms, draw a card and put a +1/+1 counter on it. This ability triggers only once each turn." 3
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![]() , Transform Pyretic Lifeform: Add ![]() ![]() .Often confused for a lightning bug, pyretic lifeforms are living sparks, too small to be dangerous.
0/1
At the beginning of the end step, sacrifice Angered Firestorm.
When angered, however, swarms of pyretic lifeforms can burn hot enough to level a forest in minutes.
5/1
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, : Bloodletter Trainee deals 1 damage to target creature or player that was dealt damage this turn. When a creature dealt damage this way this turn dies, transform Bloodletter Trainee.The art of bloodletting takes years to perfect. The first kill, however, determines which trainees will be successful.
1/1
, : Gokru, Flayer of Flesh deals 3 damage to target creature or player that was dealt damage this turn.
Whenever a creature dealt combat damage by Gokru this turn dies, untap Gokru. The finest bloodletter in Nakra, Gokru can extend the torture for days, even after the victim should be drained of blood.
3/3
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Target player may sacrifice all creatures they control. If they don't, transform Racketeering Gang and attach it to that player.
"You run a nice little business here. It would be a shame if something bad happened to it."
Enchant player
At the beginning of enchanted player's upkeep, they lose 1 life for each creature they control. In a confidence game, the Syndicate always wins.
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Whenever Needleshooter Pring attacks, you may have target untapped creature defending player controls transform and block it this combat if able. If you do, transform Needleshooter Pring.
It irritates travelers through the mountains from afar.
1/2
Whenever Frightened Pest becomes blocked, it gets +1/-1 and gains trample until end of turn.
When attacked, prings will lash out chaotically.
1/2
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Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able. When enchanted creature dies, exile it and transform Phantom Offense. Whenever a player cast a spell with the same name as the exiled card, Phantom of Aggression deals 1 damage to that player.
2/2
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Destroy target nonblack creature.
If Strike from Shadows would be countered or if its target is illegal, transform it instead. The only way to save yourself from the assassin's blade is to be already dead.
First strike
Not even the shadows will mourn your death.
2/1
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Return target creature to its owner's hand.
If Fade to Nothing would be countered or if its target is illegal, transform it instead. "Begone! Return to the nothingness from which you came!"
Hexproof
Though only an illusion of the mind, it wants a corporeal form. Your corporeal form.
1/2
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Enchant creature
When enchanted creature transforms, transform Aether Trap. Shirkal researches have found a unique way of studying the unstable creatures of Mirroria.
Enchant permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, it can't attack or block. As soon as the creature tries to transform, the trap latches onto the ripples in the universe it creates and holds them fast.
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Creatures you control get +0/+1.
: Transform Diffuse Essence and attach it to target creature.Enchant creature
Enchanted creature gets +2/+0. : Unattach Concentrated Rage and transform it. |
Whenever an Island enters the battlefield, transform Hermit by the Sea.
At low tide, the old hermit meditates for the sailors at sea.
1/2
Hexproof
Whenever an Island enters the battlefield, transform Hermit Crab. At high tide, he eats them.
2/4
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Reach
When Entangling Vines deals combat damage to a player, you may transform it and attach it to target creature that player controls. 2/4
Enchant creature
Enchanted creature get -2/-0 and loses flying. |
: Add .
Whenever another land transforms, you may transform Evergrowing Wilds. As life expands its range, the lands must grow to follow.
: Add .
, Sacrifice Solidifying Mirage: Search your library for a basic land card and put it onto the battlefield. Then shuffle.Only on Mirroria do the mirages take on a physical existence.
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Bloodletter Trainee
(uncommon, foil)
Kinshala the Dogmatic
(mythic)
Pyretic Lifeform
(uncommon)
Bloodletter Trainee
(uncommon)
Racketeering Gang
(uncommon)
Needleshooter Pring
(common)
Phantom Offense
(common)
Strike from Shadows
(common)
Fade to Nothing
(common)
Aether Trap
(common)
Diffuse Essence
(common)
Hermit by the Sea
(common)
Entangling Vines
(common)
Evergrowing Wilds
(common)
Mountain
(basic)

: Bloodletter Trainee deals 1 damage to target creature or player that was dealt damage this turn. When a creature dealt damage this way this turn dies, transform Bloodletter Trainee.
Legendary Creature – Human Shaman


Legendary Planeswalker – Kinshala


Enchantment – Aura Curse

Creature – Illusion
Enchantment – Aura
.