Mirroria: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gets +3/+0.
When equipped creature deals combat damage to a player, transform Blade of Vengeance and attach it to the player.
Equip {3} or {b}
Legacy of Pain
 
 R 
Colour indicator B Enchantment – Aura
Enchant player
At the beginning of enchanted player's upkeep, that player loses 2 life and discards a card.
When enchanted player leaves the game, transform Legacy of Pain.
"May the torment of those who hurt you know no end." – Blade inscription
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able.
When enchanted creature dies, exile it and transform Phantom Parasitism.
Phantom of Conversion
 
 U 
Creature – Spirit
Whenever this creature transforms into Phantom of Conversion, target player loses X life, where X is the mana value of the card exiled with Phantom of Conversion.
1/1
 U 
Creature – Human Soldier
When a creature dealt damage by Alhert Recruit this turn is put into a graveyard, transform Alhert Recruit.
The Alhert Militia is one of the easiest ways to increase one's rank in society.
1/1
Cyrus, Alhert General
 
 U 
Colour indicator W Legendary Creature – Human Warrior
Vigilance
Whenever Cyrus, Alhert General attacks or blocks, it gets +2/+2 until end of turn.
Soldier creatures you control get +1/+1 and have vigilance.
Other than the President himself, General Cyrus is the highest individual in Alhert. With countless victories and even more kills, he is the greatest warrior in Mirroria.
3/3
 U 
Creature – Illusion Knight
First strike
When Phantasmal Messenger becomes the target of a spell or ability, transform it.
Though the messenger is fake, the message it carries is real.
3/3
Message of Progress
 
 U 
Artifact
{3}{u}: Each player draws a card.
 C 
Creature – Griffin
At the beginning of your upkeep, put a warp counter on Griffin Hatchling.
When Griffin Hatchling has four or more warp counters on it, transform it.
0/1
Overgrown Griffin
 
 C 
Colour indicator W Creature – Griffin
Flying, vigilance
A griffin in flight is awesome to behold. It blots out the sky with its majesty.
3/3
 C 
Creature – Human Mystic
Whenever an Island enters the battlefield, transform Hermit by the Sea.
At low tide, the old hermit meditates for the sailors at sea.
1/2
Hermit Crab
 
 C 
Colour indicator U Creature – Crab
Hexproof
Whenever an Island enters the battlefield, transform Hermit Crab.
At high tide, he eats them.
2/4
 C 
Creature – Human Advisor
Whenever the third spell of a turn is cast, transform Monastery Librarian.
"Quiet! No casting spells in the library!" – the Librarian, last words
1/1
Library's Orangutan
 
 C 
Creature – Ape Advisor
Hexproof
Though he was initially annoyed at the unwanted change, the Librarian realized he could now reach the uppermost bookshelves with ease.
3/2
 C 
Instant
Destroy target nonblack creature.
If Strike from Shadows would be countered or if its target is illegal, transform it instead.
The only way to save yourself from the assassin's blade is to be already dead.
Shadow Assassin
 
 C 
Colour indicator B Creature – Human Assassin
First strike
Not even the shadows will mourn your death.
2/1
 C 
Creature – Plant
Reach
When Entangling Vines deals combat damage to a player, you may transform it and attach it to target creature that player controls.
2/4
Web of Creepers
 
 C 
Colour indicator G Enchantment – Aura
Enchant creature
Enchanted creature get -2/-0 and loses flying.
 C 
Instant
Return target creature to its owner's hand.
If Fade to Nothing would be countered or if its target is illegal, transform it instead.
"Begone! Return to the nothingness from which you came!"
Unfading Phantasm
 
 C 
Colour indicator U Creature – Illusion
Hexproof
Though only an illusion of the mind, it wants a corporeal form. Your corporeal form.
1/2
 C 
Creature – Bear
When Rampant Bear dies, if it's in your graveyard, transform it.
2/2
Runegrowth Ritual
 
 C 
Colour indicator G Sorcery
You may cast Runegrowth Ritual from your graveyard by paying {1}{g}. Then exile it.
Search your library for a land card, reveal it, and put it into your hand. Then shuffle.
 C 
Creature – Insect
Trample
When Shelled Caterpillar becomes the target of a spell or ability, transform it.
Its shell repels physical attacks, and its appetite for magic makes impervious to mystical ones.
3/3
Immaterial Butterfly
 
 C 
Colour indicator U Creature – Insect
Flying
Protection from instant spells and from sorcery spells
Its gossamer wings, made of concentrated æther, allow it to fly through any conditions unperturbed.
2/2
 C 
Creature – Goblin Rogue
Whenever Needleshooter Pring attacks, you may have target untapped creature defending player controls transform and block it this combat if able. If you do, transform Needleshooter Pring.
It irritates travelers through the mountains from afar.
1/2
Frightened Pest
 
 C 
Colour indicator R Creature – Goblin Rogue
Whenever Frightened Pest becomes blocked, it gets +1/-1 and gains trample until end of turn.
When attacked, prings will lash out chaotically.
1/2
 C 
Enchantment – Aura
Enchant creature
When enchanted creature transforms, transform Aether Trap.
Shirkal researches have found a unique way of studying the unstable creatures of Mirroria.
Ties to Reality
 
 C 
Colour indicator W Enchantment – Aura
Enchant permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, it can't attack or block.
As soon as the creature tries to transform, the trap latches onto the ripples in the universe it creates and holds them fast.
Forest
 
 B 
Basic Land – Forest

Blade of Vengeance (rare)
Phantom Parasitism (uncommon)
Alhert Recruit (uncommon)
Phantasmal Messenger (uncommon)
Griffin Hatchling (common)
Hermit by the Sea (common)
Monastery Librarian (common)
Strike from Shadows (common)
Entangling Vines (common)
Fade to Nothing (common)
Rampant Bear (common)
Shelled Caterpillar (common)
Needleshooter Pring (common)
Aether Trap (common)
Forest (basic)