Mirroria: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Whenever enchanted creature's controller casts a creature spell, put a warp counter on Familial Blight. Enchanted creature gets -1/-1 for each warp counter on Familial Blight. When enchanted creature dies, transform Familial Blight and attach it to that creature's controller. Enchant player
Creatures enchanted player controls get -1/-1. |
Whenever a spell or permanent transforms, put a warp counter on Rock of Ages and you gain 1 life.
When Rock of Ages has ten or more warp counters on it, transform it. The rock just sits there, eternal and unchanging, as the world transforms around it.
Whenever another spell or permanent transforms other than as a result of this ability, remove a warp counter from Dimensional Portal. If you do, choose a double-faced spell or permanent at random. Transform that card.
Through it, one can see what was and what may yet to be.
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Transform target spell. If that spell isn't double-faced, transform Reversal of Fate.
If target spell is targeting a double-faced card, counter it.
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Equipped creature gets +1/+1.
When equipped creature deals combat damage to a player, transform Virgin Sword. Equip ![]() A brand-new sword needs to be whetted with blood before it reaches its full potential.
Equipped creature gets +4/+4.
When Bloodied Blade becomes unequipped, transform it. When a sword makes its first kill, it and its wielder become one.
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Flying
When Grasping Phantasm deals combat damage to a player, you may transform it and attach it to target creature that player controls. "Avoid the shadows, lest you join those sleeping within." – tomb warning
1/1
Enchant creature
Enchanted creature has "When this creature becomes the target of a spell or ability, sacrifice it." |
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Reach
When Entangling Vines deals combat damage to a player, you may transform it and attach it to target creature that player controls. 2/4
Enchant creature
Enchanted creature get -2/-0 and loses flying. |
Whenever Needleshooter Pring attacks, you may have target untapped creature defending player controls transform and block it this combat if able. If you do, transform Needleshooter Pring.
It irritates travelers through the mountains from afar.
1/2
Whenever Frightened Pest becomes blocked, it gets +1/-1 and gains trample until end of turn.
When attacked, prings will lash out chaotically.
1/2
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Choose one -
- Destroy target enchantment. - Exile target player's graveyard. If Cleanse the Aether would be countered or if its target is illegal, transform it instead. Alhert battlemages believe that a pure soul can fight most truly.
Flying
The spirits of soldiers fallen in battle guide their fellows to new victories.
1/1
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: Add .
Whenever another land transforms, you may transform Evergrowing Wilds. As life expands its range, the lands must grow to follow.
: Add .
, Sacrifice Solidifying Mirage: Search your library for a basic land card and put it onto the battlefield. Then shuffle.Only on Mirroria do the mirages take on a physical existence.
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At the beginning of your upkeep, put a warp counter on Griffin Hatchling.
When Griffin Hatchling has four or more warp counters on it, transform it. 0/1
Flying, vigilance
A griffin in flight is awesome to behold. It blots out the sky with its majesty.
3/3
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Whenever the third spell of a turn is cast, transform Monastery Librarian.
"Quiet! No casting spells in the library!" – the Librarian, last words
1/1
Hexproof
Though he was initially annoyed at the unwanted change, the Librarian realized he could now reach the uppermost bookshelves with ease.
3/2
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Counter target spell.
Pay 3 life: Transform Interception. Any player may activate this ability, but only while Interception is on the stack. (Whenever a spell transforms, its controller may choose new targets for it.)
Send to Eternity can't be countered. Exile target spell. |
Enchant creature
When enchanted creature transforms, transform Aether Trap. Shirkal researches have found a unique way of studying the unstable creatures of Mirroria.
Enchant permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, it can't attack or block. As soon as the creature tries to transform, the trap latches onto the ripples in the universe it creates and holds them fast.
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Enchant creature
Enchanted creature gets -1/-1 and must block and be blocked if able. When enchanted creature dies, exile it and transform Phantom Offense. Whenever a player cast a spell with the same name as the exiled card, Phantom of Aggression deals 1 damage to that player.
2/2
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Familial Blight
(rare)
Rock of Ages
(uncommon)
Reversal of Fate
(uncommon)
Virgin Sword
(uncommon)
Grasping Phantasm
(common)
Entangling Vines
(common)
Needleshooter Pring
(common)
Cleanse the Aether
(common)
Evergrowing Wilds
(common)
Griffin Hatchling
(common)
Monastery Librarian
(common)
Interception
(common)
Aether Trap
(common)
Phantom Offense
(common)
Forest
(basic)


Enchantment – Aura Curse


Instant

Enchantment – Aura
Creature – Goblin Rogue
Creature – Spirit
: Add
.