Mirroria: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control get +1/-1.
At the beginning of your upkeep, transform Bells of War. "Mount the attack force! This battle shall be ours!"
Creature you control get -1/+1.
At the beginning of your upkeep, transform Bells of Alarm. "Man the gates! Prepare our defenses!"
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Equipped creature has first strike and "
, , Unattach Blessed Pike and transform it: Blessed Pike deals 3 damage to target creature."
Equip ![]() Long-range weapons allow fighters to defend themselves from prings without getting in range of their claws.
Flying, lifelink
When Attacking Spirit deals combat damage to a player, transform it. The blessing in the pike invokes the wrath of spirits who were killed without honor.
3/1
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Equipped creature has "
, Unattach Improvised Hand Grenade and transform it: Target player gains control of Improvised Hand Grenade."
Equip ![]() "Ha! Look at them, so desperate that they're reduced to throwing rocks at us." – Alhert soldier
: Target player gains control of Live Explosive.
At the beginning of the end step, sacrifice Live Explosive. If you do, Live Explosive deals 5 damage to you. "Wait. That's no rock. That's a...!" – Alhert soldier, last words
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, : Each opponent gains 1 life. You lose life equal to the life gained this way. Then if you have less life than each opponent, transform Repentant Sinner."Forgive me, Father, for I have sinned."
1/3
, : Each opponent loses 1 life. You gain life equal to the life lost this way. Then if you have more life than each opponent, transform Maniacal Killer."...and may the streets run with blood. Amen."
3/1
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![]() : Basking Lizard gets +2/+2 until end of turn. Transform Basking Lizard at the beginning of the next end step. Activate only once each turn.1/1
Deathtouch
![]() : Choose one –
- Basilisk Lizard gains hexproof until end of turn. - Basilisk Lizard can't be blocked this turn. 3/3
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Trample
When Shelled Caterpillar becomes the target of a spell or ability, transform it. Its shell repels physical attacks, and its appetite for magic makes impervious to mystical ones.
3/3
Flying
Protection from instant spells and from sorcery spells Its gossamer wings, made of concentrated æther, allow it to fly through any conditions unperturbed.
2/2
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Choose one -
- Destroy target enchantment. - Exile target player's graveyard. If Cleanse the Aether would be countered or if its target is illegal, transform it instead. Alhert battlemages believe that a pure soul can fight most truly.
Flying
The spirits of soldiers fallen in battle guide their fellows to new victories.
1/1
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Reach
When Entangling Vines deals combat damage to a player, you may transform it and attach it to target creature that player controls. 2/4
Enchant creature
Enchanted creature get -2/-0 and loses flying. |
Intimidate
At the beginning of your upkeep, if there are seven or more cards in a single graveyard, transform Syndicate Nightcrawler. The Syndicate has eyes and ears everywhere.
1/1
Intimidate
Whenever Terror in the Dark deals combat damage to a player, that player discards a card. When there's nothing left to take, the Syndicate steals your sanity.
3/3
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Whenever the third spell of a turn is cast, transform Monastery Librarian.
"Quiet! No casting spells in the library!" – the Librarian, last words
1/1
Hexproof
Though he was initially annoyed at the unwanted change, the Librarian realized he could now reach the uppermost bookshelves with ease.
3/2
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When you cast Overkill, if a creature died this turn, you may transform it.
Overkill deals 3 damage to any target. There's no such thing as too much destruction.
(Whenever a spell transforms, its controller may choose new targets for it.)
Morbid Fascination deals 3 damage to any target and you gain 3 life. In the dark areas of the Isocracy, there are no rules of engagement. Every win requires someone else to lose it all.
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Return target creature to its owner's hand.
If Fade to Nothing would be countered or if its target is illegal, transform it instead. "Begone! Return to the nothingness from which you came!"
Hexproof
Though only an illusion of the mind, it wants a corporeal form. Your corporeal form.
1/2
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Creatures you control get +0/+1.
: Transform Diffuse Essence and attach it to target creature.Enchant creature
Enchanted creature gets +2/+0. : Unattach Concentrated Rage and transform it. |
Flying
When Grasping Phantasm deals combat damage to a player, you may transform it and attach it to target creature that player controls. "Avoid the shadows, lest you join those sleeping within." – tomb warning
1/1
Enchant creature
Enchanted creature has "When this creature becomes the target of a spell or ability, sacrifice it." |
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Bells of War
(rare)
Blessed Pike
(uncommon)
Improvised Hand Grenade
(uncommon)
Repentant Sinner
(uncommon)
Basking Lizard
(common)
Shelled Caterpillar
(common)
Cleanse the Aether
(common)
Entangling Vines
(common)
Syndicate Nightcrawler
(common)
Monastery Librarian
(common)
Overkill
(common)
Fade to Nothing
(common)
Diffuse Essence
(common)
Grasping Phantasm
(common)
Swamp
(basic)
,
, Unattach Blessed Pike and transform it: Blessed Pike deals 3 damage to target creature."
Creature – Spirit
Creature – Human Rogue
,
: Choose one –
Creature – Insect
Creature – Spirit
Enchantment – Aura
Enchantment – Aura