Mirroria: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one -
- Destroy target artifact. - Destroy target creature with flying. If Natural Regrowth would be countered or if its target is illegal, transform it instead. The forests will retain their purity from the artificial invaders.
Reach
Each generation in the forest grows out of the success of its predecessors.
2/2
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Whenever a player transforms a card, you may pay
. If you do, Sudden Storm deals 2 damage to any target.
If a spell or ability an opponent controls would cause Sudden Storm to leave the battlefield, transform it instead. Sometimes entire weather systems can be transported across Mirroria.
Whenever a player transforms a card, you may pay
![]() . If you do, Angered Stormcloud deals 3 damage to each of up to three targets.What's worse is when the weather system doesn't want to be transported.
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, Put a warp counter on Dragon Hatchling: Dragon Hatchling gets +1/+0 and gains flying until end of turn. Activate only once each turn.
When Dragon Hatchling has four or more warp counters on it, transform it. 2/3
Flying, trample
: Majestic Dragon gets +1/+0 until end of turn.Even while raining fire and brimstone from above, the dragon commands the respect of those who observe it.
6/6
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Whenever a spell or permanent transforms, put a warp counter on Rock of Ages and you gain 1 life.
When Rock of Ages has ten or more warp counters on it, transform it. The rock just sits there, eternal and unchanging, as the world transforms around it.
Whenever another spell or permanent transforms other than as a result of this ability, remove a warp counter from Dimensional Portal. If you do, choose a double-faced spell or permanent at random. Transform that card.
Through it, one can see what was and what may yet to be.
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: The next time Resilient Troll would be destroyed this turn, instead heal all damage on it and transform it.4/3
: Regenerated Troll gains menace until end of turn.
: Regenerated Troll gains indestructible until end of turn. Tap it.5/4
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, : Each opponent loses 1 life. Transform Starved Corpse.Upon awakening, it is ready to feed on anything.
1/1
Defender
Upon feeding, it remains immobilized for days.
3/3
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Return target creature to its owner's hand.
If Fade to Nothing would be countered or if its target is illegal, transform it instead. "Begone! Return to the nothingness from which you came!"
Hexproof
Though only an illusion of the mind, it wants a corporeal form. Your corporeal form.
1/2
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Short Circuit deals 2 damage to any target.
If Short Circuit would be countered or if its target is illegal, transform it instead. A loose wire will ruin your whole day.
Haste
"Ooh! What does this button do?"
1/1
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Creatures you control get +0/+1.
: Transform Diffuse Essence and attach it to target creature.Enchant creature
Enchanted creature gets +2/+0. : Unattach Concentrated Rage and transform it. |
: Add .
Whenever another land transforms, you may transform Evergrowing Wilds. As life expands its range, the lands must grow to follow.
: Add .
, Sacrifice Solidifying Mirage: Search your library for a basic land card and put it onto the battlefield. Then shuffle.Only on Mirroria do the mirages take on a physical existence.
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Reach
When Entangling Vines deals combat damage to a player, you may transform it and attach it to target creature that player controls. 2/4
Enchant creature
Enchanted creature get -2/-0 and loses flying. |
Whenever an Island enters the battlefield, transform Hermit by the Sea.
At low tide, the old hermit meditates for the sailors at sea.
1/2
Hexproof
Whenever an Island enters the battlefield, transform Hermit Crab. At high tide, he eats them.
2/4
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When you cast Overkill, if a creature died this turn, you may transform it.
Overkill deals 3 damage to any target. There's no such thing as too much destruction.
(Whenever a spell transforms, its controller may choose new targets for it.)
Morbid Fascination deals 3 damage to any target and you gain 3 life. In the dark areas of the Isocracy, there are no rules of engagement. Every win requires someone else to lose it all.
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Destroy target nonblack creature.
If Strike from Shadows would be countered or if its target is illegal, transform it instead. The only way to save yourself from the assassin's blade is to be already dead.
First strike
Not even the shadows will mourn your death.
2/1
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Natural Regrowth
(common, foil)
Sudden Storm
(rare)
Dragon Hatchling
(uncommon)
Rock of Ages
(uncommon)
Resilient Troll
(uncommon)
Starved Corpse
(common)
Fade to Nothing
(common)
Short Circuit
(common)
Diffuse Essence
(common)
Evergrowing Wilds
(common)
Entangling Vines
(common)
Hermit by the Sea
(common)
Overkill
(common)
Strike from Shadows
(common)
Forest
(basic)

Creature – Treefolk

Creature – Dragon
Creature – Troll Zombie
: Regenerated Troll gains menace until end of turn.
: Each opponent loses 1 life. Transform Starved Corpse.
Creature – Zombie

Creature – Illusion
.