Mirroria: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, if you attacked with three or more creatures this turn, transform Kinshala the Dogmatic.
+1: Put a +1/+1 counter on up to one target creature and untap it. -2: Target creature can't transform until your next turn. 3
+2: Tap up to one target creature and transform it.
-1: Choose target creature that transformed this turn. Prevent all damage that would be dealt to it this turn. -6: You get an emblem with "Whenever a creature you control transforms, draw a card and put a +1/+1 counter on it. This ability triggers only once each turn." 3
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Counter target spell.
When Incomplete Casting is on the stack, if an opponent casts a spell, transform Incomplete Casting. As unstable as Mirroria is, it's no wonder that its magic is as well.
: Counter any number of target spells.Off the fracture, spells rebound endlessly, gaining in potency (or chaos) each time.
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, : Transform Firebreathing Licid and attach it to target creature.2/2
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
: Unattach Essence of Firebreathing and transform it. |
, Put a warp counter on Dragon Hatchling: Dragon Hatchling gets +1/+0 and gains flying until end of turn. Activate only once each turn.
When Dragon Hatchling has four or more warp counters on it, transform it. 2/3
Flying, trample
: Majestic Dragon gets +1/+0 until end of turn.Even while raining fire and brimstone from above, the dragon commands the respect of those who observe it.
6/6
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Return target creature to its owner's hand.
If Fade to Nothing would be countered or if its target is illegal, transform it instead. "Begone! Return to the nothingness from which you came!"
Hexproof
Though only an illusion of the mind, it wants a corporeal form. Your corporeal form.
1/2
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Enchant creature
When enchanted creature transforms, transform Aether Trap. Shirkal researches have found a unique way of studying the unstable creatures of Mirroria.
Enchant permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, it can't attack or block. As soon as the creature tries to transform, the trap latches onto the ripples in the universe it creates and holds them fast.
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: Add .
Whenever another land transforms, you may transform Evergrowing Wilds. As life expands its range, the lands must grow to follow.
: Add .
, Sacrifice Solidifying Mirage: Search your library for a basic land card and put it onto the battlefield. Then shuffle.Only on Mirroria do the mirages take on a physical existence.
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At the beginning of your upkeep, put a warp counter on Griffin Hatchling.
When Griffin Hatchling has four or more warp counters on it, transform it. 0/1
Flying, vigilance
A griffin in flight is awesome to behold. It blots out the sky with its majesty.
3/3
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When you cast Overkill, if a creature died this turn, you may transform it.
Overkill deals 3 damage to any target. There's no such thing as too much destruction.
(Whenever a spell transforms, its controller may choose new targets for it.)
Morbid Fascination deals 3 damage to any target and you gain 3 life. In the dark areas of the Isocracy, there are no rules of engagement. Every win requires someone else to lose it all.
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Destroy target nonblack creature.
If Strike from Shadows would be countered or if its target is illegal, transform it instead. The only way to save yourself from the assassin's blade is to be already dead.
First strike
Not even the shadows will mourn your death.
2/1
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Counter target spell.
Pay 3 life: Transform Interception. Any player may activate this ability, but only while Interception is on the stack. (Whenever a spell transforms, its controller may choose new targets for it.)
Send to Eternity can't be countered. Exile target spell. |
Choose one -
- Destroy target artifact. - Destroy target creature with flying. If Natural Regrowth would be countered or if its target is illegal, transform it instead. The forests will retain their purity from the artificial invaders.
Reach
Each generation in the forest grows out of the success of its predecessors.
2/2
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Whenever Needleshooter Pring attacks, you may have target untapped creature defending player controls transform and block it this combat if able. If you do, transform Needleshooter Pring.
It irritates travelers through the mountains from afar.
1/2
Whenever Frightened Pest becomes blocked, it gets +1/-1 and gains trample until end of turn.
When attacked, prings will lash out chaotically.
1/2
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Reach
When Entangling Vines deals combat damage to a player, you may transform it and attach it to target creature that player controls. 2/4
Enchant creature
Enchanted creature get -2/-0 and loses flying. |
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Kinshala the Dogmatic
(mythic)
Incomplete Casting
(uncommon)
Firebreathing Licid
(uncommon)
Dragon Hatchling
(uncommon)
Fade to Nothing
(common)
Aether Trap
(common)
Evergrowing Wilds
(common)
Griffin Hatchling
(common)
Overkill
(common)
Strike from Shadows
(common)
Interception
(common)
Natural Regrowth
(common)
Needleshooter Pring
(common)
Entangling Vines
(common)
Plains
(basic)


Legendary Planeswalker – Kinshala


Instant
: Transform Firebreathing Licid and attach it to target creature.
Enchantment – Aura
.
Instant

Creature – Treefolk