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Mechanics | Skeleton

Showing 40 of 40 Red cards

Go to section: White (40) Blue (40) Black (40) Red (40) Green (40) Artifact (23) Land (11)

Show rarities: C U R M

 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {t} this turn.)
 R 
Creature – Dragon
Flying
{r}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.
When a dragon attacks, there are no bystanders.
6/6
 C 
Sorcery
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
When breaking someone's face once just isn't enough.
 M 
Creature – Dragon
Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
If it comes for you, die boldly or die swiftly—for die you will.
6/6
 R 
Creature – Elemental
Trample, Haste
At the beginning of the end step, sacrifice Ball Lightning.
6/1
 C 
Creature – Elemental
When Bloodfury Elemental dies, it deals 4 damage to target creature.
4/2
 U 
Creature – Goblin Warrior
Red creatures you control have first strike.
Goblins divide the world into two categories: things you can eat, and things you have to chase down and pummel before you can eat.
1/1
 C 
Instant
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Chandra never believed in using her "inside voice."
 R 
Creature – Phoenix
Flying
Haste (This creature can attack and Tap as soon as it comes under your control.)
Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.
2/2
 U 
Creature – Elemental
Flying
Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.
"I've lit most everything on fire—trees, rocks, even the water. Now it's time to burn the clouds."
1/3
 M 
Legendary Planeswalker – Chandra
+1: Chandra, the Firebrand deals 1 damage to target creature or player.
-2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
-6: Chandradeals 6 damage to each of up to six target creatures and/or players.
3
{1}{r}
 
 U 
Instant
Combust can't be countered by spells or abilities.
Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
 C 
Creature – Dragon
Flying
{r}, {t}: Crimson Hatchling deals 1 damage to target creature.
1/1
 U 
Creature – Human Shaman
{r}: Target creature you control gains haste until end of turn. (It can attack and {t} this turn.)
"We wield the fires of rage. War is our blood and destruction our birthright."
—Crimson creed
2/1
 R 
Creature – Cyclops Warrior
Whenever Cyclops Gladiator attacks, you may have it Fight target creature defending player controls. (Each deals damage equal to its power to the other.)
4/4
 U 
Sorcery
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
Fireball costs {1} more to cast for each target beyond the first.
 C 
Enchantment – Aura
Enchant creature
{r}: Enchanted creature gets +1/+0 until end of turn.
 C 
Creature – Ogre Warrior
3/2
 C 
Creature – Giant
First Strike
3/3
 C 
Creature – Goblin Rogue
Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.)
1/1
1 comment
2011-08-25 03:50:24 by Camruth
 R 
Creature – Goblin
Haste (This creature can attack and {t} as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
2/2
 U 
Sorcery
As an additional cost to cast Goblin Grenade, sacrifice a Goblin.
Goblin Grenade deals 5 damage to target creature or player.
Don't underestimate the aerodynamic qualities of the common goblin.
 C 
Creature – Goblin Scout
When Goblin Shortcutter enters the battlefield, target creature can't block this turn.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has haste. (It can attack and {t} no matter when it came under its controller's control.)
 C 
Creature – Elemental
Haste (This creature can attack and {t} as soon as it comes under your control.)
A lightning elemental once killed an entire tribe of merfolk—simply by going for a swim.
4/1
 R 
Enchantment
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
"I don't know why people say a double-edged sword is bad. It's a sword. With two edges."
—Kamahl, pit fighter
 C 
Creature – Elemental
Sacrifice Manafire Familiar: Add {r} to your mana pool.
1/1
5 comments
last 2011-02-17 07:09:20 by Camruth
 C 
Creature – Human Warrior
When Manic Vandal enters the battlefield, destroy target artifact.
It's fun. He doesn't need another reason.
2/2
 C 
Creature – Goblin Berserker
Haste
Reckless Goblin attacks each turn if able.
Fungus Fuelled Fury.
1/1
4 comments
last 2011-10-15 05:50:57 by Camruth
 C 
Instant
Add {r}{r}{r}{r}{r} to your mana pool.
If your flesh can withstand the flame, the spirit of the dragon will burn within your soul.
 C 
Instant
Shattering Strike deals 2 damage to target player, then destroy up to one target artifact that player controls.
3 comments
last 2012-04-06 23:34:03 by Camruth
{r}
 
 C 
Instant
Shock deals 2 damage to target creature or player.
1 comment
2011-08-27 04:47:26 by Camruth
{1}{r}{r}
 
 R 
Instant
Change the target of target spell with a single target.
Aranghil held her fury in her heart, hard and bright as a ruby. With its razor edge, she rewrote the laws of battle.
 U 
Sorcery
Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles his or her library.
 U 
Creature – Human Knight
Haste
Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.)
2/2
 C 
Instant
Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Lightning reflexes, thunderous might.
 R 
Sorcery
Thunderblade Charge deals 3 damage to target creature or player.
Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{r}{r}{r}. If you do, you may cast it without paying its mana cost.
2 comments
last 2011-09-08 03:12:01 by Camruth
 C 
Creature – Wall
Defender
First Strike
4/1
 M 
Creature – Goblin Berserker
Double strike
Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
"Danger! Danger! Come out of the safety of your holes!"
1/1
 U 
Enchantment
Whenever a creature enters the battlefield, Æther Flash deals 2 damage to it.
As the foul beast appeared, arcane lightning crackled around it.

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Show rarities: C U R M


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Mechanics | Skeleton