Multiverse Design Challenge

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Showing 50 of 434 Blue cards

Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)

Show rarities: N C U R M

 R 
Instant
Until end of turn, whenever an effect states a player may take an action, that player must.
Free-Loaded
{1}{u}
 
 R 
Instant
Cast Free-Loaded only during the declare blockers step.
If a creature you control attacked and wasn't blocked this turn, target attacking creature becomes unblocked.
 
Exile target spell.
At the end of the game, return it to its owners hand.
 C 
Instant
Until end of turn, creatures you control are simultaneously considered to be tapped and untapped.
Even to understand the word 'doublethink' involved the use of doublethink.
 M 
Sorcery
Take your next turn now.
When it ends, If you haven't won the game; put everything back the way it was before you cast A Taste of Time, except A Taste of Time is exiled.
Cheeseclocks! Like cheescake; but timier!
Sorcey
Gain of control of target creature with a converted mana cost of {x}. (This effect lasts indefinitely)
"You are of good stock. You're coming with us."
 M 
Planeswalker – Abednego
+2 Each player puts a 2/2 blue Illusion token into play with "Whenever this becomes the target of a spell or ability, sacrifice it".
-1 Target creature is unblockable until end of turn.
-8 Exchange control of all permanents you control with all permanents target player controls.
3
 U 
Instant
Return X target creatures to their owner's hand.
 C 
Creature – Illusion
Flying

At the end of combat, if Abednego's Dreams attacked or blocked, return it to its owner's hand.
4/2
 R 
Instant
Counter target spell unless its controller pays 1.
If {x} includes {w}, gain 3 life.
If {x} includes {u}, draw a card.
If {x} includes {b}, target creature gets -1/-1 until end of turn.
If {x} includes {r}, Adaptive Denial deals 2 damage to target creature or player.
If {x} includes {g}, target creature gets +3/+3 until end of turn.
Creature – Spirit
Flying, defender
Metamorph {2}{u} (You may cast this creature face down for {3}. Turn it face up or face down at any time for its metamorph cost.)
1/4
 R 
Creature – Merfolk Wizard
{1}, Discard a creature card: Return target creature to its owner's hand.
1/1
 R 
Legendary Creature – Djinn
Choose an opponent to take control of Aeyell, of the Marid: Choose an instant from outside the game, and cast it without paying its cost.
4/4
Creature – Bird
Flying.
Whenever Affluent Albatross is dealt damage, you may draw a card.
1/4
 U 
Colour indicator U Instant
As an additional cost to cast Alexi's Charm, sacrifice an Island.
Choose one – Return target creature to its owner's hand unless a player pays {2}; or counter target spell that targets a creature; or look at the top four cards of your library. Put three of those cards in your graveyard.
 U 
Sorcery
Look at the top 5 cards of your library. You may reveal a card with converted mana cost 7 or more from among these and put it into your hand. Put the rest on the bottom of your library in any order.
 C 
Creature – Clone
When Ameboganger enters the battlefield, choose a target creature.
Ameboganger is a copy of that creature, with half as much power and toughness (rounded up).
While Ameboganger is in play, that creature has only half power and toughness. (also rounded up)
*/*
 U 
Creature – Vedalken Wizard
Red creatures your opponents control lose first strike and can't have first strike.
"Their passions are a shackle, leaving them easily mastered by logic."
2/2
 U 
Creature – Vedalken Wizard
Black creatures you control have intimidate.
"Hmm, I don't share its fondness for decay, but the terror it inspires is undeniably useful."
2/2
 U 
Creature – Vedalken Wizard
White creatures you control have lifelink.
"Hmm, I can't share their faith, but their commitment to order is commendable."
2/2
 U 
Creature – Vedalken Wizard
Green creatures your opponents control lose trample and can't have trample.
"Their instincts cloud their mind, leaving them easily manipulated by logic."
2/2
 U 
Creature – Spirit
Devour 1
When Ancestor of Knowledge enters the battlefield, draw a card for each counter on it, then discard that many cards.
2/2
 R 
Legendary Enchantment – Limb
At the beginning of your upkeep, scry 1. Then, if you control five limbs, search through your library for a card named 'Blazing Sword of Power', put it on the battlefield, then shuffle your library.
 R 
Sorcery
Tap X target nonland permanents. Those permanents don't untap during their controllers' next untap steps.
Flashback {x}{u}{u}{u} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 C 
Creature – Angel
Islandhome.
Angel of the Pearl Trident is unblockable.
As guardian angel of the archipeligo, no evil from the seas is beyond her reach.
4/1
{4}{u}
 
 R 
Creature – Incarnation
As Apathy enters the battlefield, choose an opponent.
Whenever a creature you or the chosen player controls becomes tapped, it doesn't untap during its controller's next untap step.
2/7
 R 
Instant
Choose any number —
• Counter target creature spell.
• Counter target noncreature spell.
• Draw a card.
• Untap two target permanents.
Arcane Wisdom costs {2} more to cast for each mode chosen beyond the first.
 M 
Legendary Creature – Wizard
{u}{u}: Tap target creature.
{1}{u}{u}: Draw a card.
{3}{u}{u}: Return target permanent to its owner's hand.
"Enigmatic, unpredictable, but I'm glad to have him on board."
4/5
Creature – Human Scout
Blue Supplicant (Whenever you search your library, you may reveal a legendary blue creature card from it. If you do, put a +1/+1 counter on Archipelago Explorer)
 M 
Planeswalker – Arilla
+1 Target opponent reveals his or her hand. If an artifact card is revealed this way, draw a card.
-2 Artifact spells cost {2} less to cast this turn.
-6 Put any number of nonland permanents on top of their owners' libraries.
2
 C 
Instant
Counter target noninstant spell. If that spell was a sorcery, draw a card.
"Do try to keep up. Though I recognise it'll be a bit difficult for you."
 R 
Creature – Elf Warrior
{2}{b}, {t}: Destroy target creature. Its controller puts a token onto the battlefield that's a copy of that creature, except that it's a colorless artifact with no other colors or types.
2/2
 R 
Sorcery
Choose target exiled creature card an opponent owns and put it onto the battlefield under your control. If that card would leave the battlefield, exile it instead.
 R 
Sorcery
Multikicker {2}
Choose a target creature for each time Assemble the Clone Army was kicked. For each of those creatures, put a token onto the battlefield that's a copy of that creature.
 M 
Artifact
When Assimilation Engine enters the battlefield, galvanize any number of creatures. (Put a +1/+1 counter on each of those creatures. They're artifacts in addition to their other types.)
{1}{u}{u}: Gain control of target artifact.
 R 
Creature – Leviathan
Morph--XX, spend only blue mana for X

When Atlantic Leviathan is turned face up, put X ice counters on it.
At the beginning of each player's upkeep, tap up to X target permanents that player controls.
2/1
 U 
Creature – Dwarf Artificer
Flash
When Aura Destabilizer enters the battlefield, tap target aura.
2/3
Legendary Creature – Rogue
Whenever you draw a card outside of your draw step target creature you control gains infect and hexproof until end of turn.
"Even failed experiments provide some small success."
2/2
 R 
Creature – Avatar
Hexproof
{t}: Draw a card, then target player reveals their hand. If there are ten or more creatures in that player's hand, draw two additional cards.
3/3
 R 
Enchantment
Whenever a player casts an instant you may put a 1/1 blue avatar token onto the battlefield with "whenever a player casts an instant, this creature becomes unblockable until end of turn."
 U 
Sorcery
Target player puts two cards from his or her hand on top of his or her library
The Future
{1}{u}
 
 U 
Sorcery
Scry 4.
Draw a card.
Enchantment
Tap an untapped creature you control with power 2 or less: Target creature can not be blocked this turn.
"Oh, I can get you there for a tuppence. Your horse will need to take the three tuppence route, though."
Creature – Human
Creatures blocking or blocked by Badass Normal lose all abilities and have base power and toughness 1/1.
1/2
Creature – Human Wizard
{t}: Put a token that's a copy of target aura onto the battlefield. Attach it to target creature you control. Sacrifice it at end of turn.
1/1
 R 
Sorcery
Shuffle target Human into its owner's library, then that creature's controller then reveals cards from the top of their deck until they reveal a non-Human creature. That player puts that creature onto the battlefield, then shuffles their library.
 M 
Sorcery
Reveal the top twelve cards of your library. Separate them into equal piles. You and an opponent alternate to choose a pile until all piles have been chosen, starting with your opponent. Exile all piles chosen by your opponent, and put the rest into your hand.
 U 
Creature – Human Rogue
Whenever Bazaar Infiltrator deals combat damage to a player, draw two cards, then discard three cards.
2/2
 R 
Enchantment – Aura
Enchant creature
Enchanted creature has "{t}: You may activate an ability of this creature without paying its activation cost"
 R 
Instant
Choose two —
• Draw three cards, then discard two cards.
• Put target creature on top of its owner's library.
• Target player skips his or her next untap step.
• Each player puts the top 10 cards of his or her library into his or her graveyard.
Beleren's Command costs {2} less to cast if you control a Jace planeswalker.
Planeswalker – Jace
+1 Investigate
+0 Scry 2
[-?] ????
4
Enchantment
Cumulative Upkeep {2}{u}
Skip you untap and draw step.
When Biding Time is put into your graveyard from play take an additional turn for each age counter on Biding Time.

Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)

Show rarities: N C U R M