Mashup: the Gathering Workbench: Recent Activity
Mashup: the Gathering Workbench: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Mashup: the Gathering Workbench: (Generated at 2025-07-07 00:26:20)
Ha! It would happen, but it is an odd combination. So odd, that I'm trying to make a perfect storm, where the abilities neutralize themselves in my head, but I'm failing. The truth is, if a Flying creature popped up, and a creature that refused to fly pop up, I probably wouldn't neutralize both abilities and leave a vanilla creature, unless that creature was somehow exciting; I'd spin off the both of them and probably make some creature that refused to fly except in certain conditions, thus making it more confusing. Oh well.
While I don't have a problem with this particular card at common, I do have a problem with its power-level. Are there times when you'd rather have Visionary or Lone Wolf in your deck? Definately. But most days, I think I'd rather have this. I'd jump its CC and change its stats, but, honestly, I don't want it to become smaller or larger than a 2/2. May need to down the line, though.
Yeah, a little much for a common, possibly. But it seems like the number of creatures which get SIMPLER when you combine two of them is approximately zero, so jmg is sort of up against it...
Are there ANY cards which get simpler in mash-up? I guess maybe a negative-toughness creature and giant growth... :)
Awesome if you can get a double strike creature and put Autochthon Wurm or Progenitus on it and swing for 30+ or 20+ unblockable. But that's probably not actually that likely.
Ha! Good point. I could only imagine if they printed this card, and someone was in a game, and this dawned on him; each time, expecting something terrible to happen... Editing now.
Activate it 30 times in a row...what could possibly go wrong?
On second thought, I better up this to
. I remember playtesting a card from a much older set I designed. It cost
, Had 
: To Disrupting Scepter a person, and if it was untapped at end of turn, you drew a card. It was too good, and crept into even the creature rush decks... had to jump it to
. This card obv. doesn't have that one's functionality, but it sure does push the envelope.
Yeah, I knew there was a card out there that did something similar in Prophecy, but I didn't want to check the card out in case it would influence design. I agree, this does seem good. I'd compare it to Bottled Cloister as well, except Hellbent doesn't turn on, and you get to choose not to do it. Oh, and shattering it doesn't destroy your hand.
It may be too good, but only the Honden saw regular play in tournaments, so I'll let it pass. Plus, it would be hard to imagine the card being anything else with that mashup, without getting too crazy.
Hmpf. I thought that was covered, but I guess it wasn't. Strong with a lot of high CC creatures, but so isn't Surge of Strength. Of course, back in the day, there wasn't any relevant high CC creatures to cast. Scaled Wurm perhaps?
Whoops. This turn. Thank you.
I agree. Kind of cool like that. The occasional goblin that gets thrown under the bus seems fine, but this card really wants to jump in a RW or RG deck...
I know. Funny, huh? I had to be careful not to just remake Crown of Convergence in the process...
Reminiscent of Crown of Convergence. Which suggests the costs are probably fine.
That is one wacky card. I think the come-back-once effect is a good out-of-Shadowmoor take on Persist.
Wow. That's an awesome Falter. I love that it's not good with random 3/1 and 4/2 creatures like Falter is.