Mashup: the Gathering Workbench: Virtual Booster
| Mashup: the Gathering Workbench: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
If you would draw a card, you may instead put a card from your graveyard on top of your library.
Whenever a card goes to your graveyard from anywhere, exile it, and each player loses 1 life. "So many spirits. So few bodies."
2/2
|
As Allied Golem enters the battlefield, choose a color. Allied Golem is the chosen color.
When Allied Golem enters the battlefield, destroy all enchantments that share a color with it. 4/4
|
Whenever a Rat enters the battlefield under your control, untap all Rats you control. They gain Intimidate until end of turn.
With each new member, their frenzy increases. The rat sense of community fails, as sharp teeth replace sharp wits.
2/1
|
Choose one – Search your library for X basic lands, put them onto the battlefield, tapped, then shuffle your library; or, destroy X target lands.
Entwine (Choose both if you pay the entwine cost.) |
Enchant Creature
When enchanted creature deals damage to a player, look at the top three cards of your library, put one in your hand, put the rest back in any order, then sacrifice Curio Curse. Enchanted creature must attack if able. |
|
Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
Protection from enchantments
, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.2/2
|
![]() : Target player dealt damage by Wicked Witch Engine this turn loses 1 life.2/2
|
Tap two target lands, then add
![]() to your mana pool. Draw a card. |
As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.
Target creature gains +2/+2 until end of turn. |
|
Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "
: Deal 1 damage to target attacking creature". |
Flying
Sacrifice a land: Return Shade of Prey to its owner's hand. : Shade of Prey gets +1/+1 until end of turn.2/1
|
Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
|
You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell. |
|
Cryptic Guildmage
(rare)
Allied Golem
(uncommon)
Coffertooth Rats
(uncommon)
Seasonal Front
(uncommon)
Curio Curse
(common)
Steaming Sink Pits
(common)
Anti-Aura Acolyte
(common)
Wicked Witch Engine
(common)
Mishra's Rite
(common)
Blessing Unbent
(common)
Snowball Fight
(common)
Shade of Prey
(common)
Rat Nest Ogre
(common)
Learned Response
(common)
Island
(basic)




, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.

: Deal 1 damage to target attacking creature".
