Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Diabolic Anvil enters the battlefield, you may exile a nonland card from your hand.
When you cast spells, you may pay an additional if the spell shares a type with the exiled card. If you do, search through your library for a card that shares a type with the exiled card, reveal it, put it into your hand and shuffle your library. |
As an additional cost to cast Volcanic Cannonade, sacrifice any number of creatures you control.
Deal X damage to up to X target creatures and/or players, where X is equal to the number of creatures sacrificed. "Oh, goblins fly all the time. They're never happy about it, mind you."
-Ethan Sable, Icatian Lieutenant |
At the beginning of each opponent's upkeep, gain X life and exile up to X cards from that player's graveyard, where X is the number of cards in his or her hand minus 4.
Won't you come into my room? I want to show you all my wares.
3/3
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When Villainous Heart enters the battlefield, sacrifice an Ogre, or sacrifice Villainous Heart.
When Villainous Heart attacks, all Ogres and Demons get +2/+2 until end of turn. : Regenerate Villainous Heart.3/2
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Flying
As long as Evangelizing Aven is tapped, it gets +2/-2. "They keep screaching 'Repent! Repent! Repent!'. What will it take to stop their infernal squaking?"
- Halina, Dwarven Trader 2/4
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, Pay 1 life: Add to your mana pool."The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
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Flying
![]() , , Exile a card from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery.2/4
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Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn. 0/1
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Protection from enchantments
, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.2/2
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When Talruun Firebrand enters the battlefield, it deals 3 damage to all players.
Quiet! I cannot promise victory for our tribe, but I will promise an end to the fighting!
3/3
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Target creature becomes a 2/3 green Plant Wall with defender and "
: Regenerate this creature." until end of turn.Wrap arms and roots together, be convulsed with grief, and bring back chaos out of shape.
- Conrad Aiken, The Room |
Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "
: Deal 1 damage to target attacking creature". |
When you cast Creative Eyry,
cannot be greater than the number of flying creatures you control.
Draw X cards. |
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player. |
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Diabolic Anvil
(rare)
Volcanic Cannonade
(uncommon)
Creakwood Maiden
(uncommon)
Villainous Heart
(uncommon)
Evangelizing Aven
(common)
Blightsoil Druid
(common)
Thanatos Drake
(common)
Krimson Kount
(common)
Anti-Aura Acolyte
(common)
Talruun Firebrand
(common)
Turn to Brambles
(common)
Snowball Fight
(common)
Creative Eyry
(common)
Explosive Shoots
(common)
Island
(basic)
if the spell shares a type with the exiled card. If you do, search through your library for a card that shares a type with the exiled card, reveal it, put it into your hand and shuffle your library.



, Pay 1 life: Add
to your mana pool.