Mashup: the Gathering Workbench: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Zombie Wizard
Kicker {2}
If Mummified Arcanist was kicked, it enters the battlefield with a +1/+1 counter on it.
If you would gain life, draw that many cards instead.
If Mummified Arcanist would be dealt damage, sacrifice that many permanents instead.
0/0
 U 
Sorcery
Each enchantment deals 2 damage to its controller, then destroy those enchantments.
"Auras? Ensorclement and Illusion? Why? I don't want to confuse my opponent. I want to kill him."
-Stonebrow, Krosan Hero
 U 
Creature – Deer
{w}, Sacrifice Dawnfield Puredeer: If a source would deal damage to you or a creature you control this turn, prevent 1 of that damage.
{2}{w}, Sacrifice Dawnfield Puredeer: If a source would deal damage to you or a creature you control this turn, prevent 2 of that damage.
2/2
 U 
Creature – Fairy Wurm
Vanishing 5
When Queen Riftwurm enters the battlefield, remove a time counter from it for every {g} used to pay its cost.
6/5
 C 
Instant
Tap two target lands, then add {r}{r} to your mana pool. Draw a card.
 C 
Creature – Zombie Cleric
Tap an untapped creature you control, or lose 1 life: Put a devotion counter on Necrospawn Liege.
Remove five devotion counters from Necrospawn Liege: Draw a card.
3/3
 C 
Instant
You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell.
 C 
Instant
When you cast Creative Eyry, {x} cannot be greater than the number of flying creatures you control.
Draw X cards.
 C 
Instant
If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order.
 C 
Creature – Kobold Noble
Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn.
0/1
 C 
Instant
As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card.
 C 
Sorcery
Deal 1 damage to all creatures your opponents control. Creatures you control get +0/+3 until end of turn.
Ha! Conviction? Your 'noble spirit' might win wars, but first you'll need to keep your flesh intact.
 C 
Instant
Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "{t}: Deal 1 damage to target attacking creature".
 C 
Artifact Creature – Elemental Horror
{1}{pb}: Target player dealt damage by Wicked Witch Engine this turn loses 1 life.
2/2
Mountain
 
 B 
Basic Land – Mountain

Mummified Arcanist (mythic)
Barbed Path (uncommon)
Dawnfield Puredeer (uncommon)
Queen Riftwurm (uncommon)
Mishra's Rite (common)
Necrospawn Liege (common)
Learned Response (common)
Creative Eyry (common)
Cho-Arrim Augury (common)
Krimson Kount (common)
Prismatic Surge (common)
Steadfast Assault (common)
Snowball Fight (common)
Wicked Witch Engine (common)
Mountain (basic)