Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Multikicker
Choose target creature, then choose another creature for each time Amplifying Sphere was kicked. Each of those creatures get +X/-X until end of turn. |
At the beginning of your upkeep, put a pressure counter on Dive Deeper.
At the beginning of your precombat main phase, exile up to X target cards in a single graveyard, where X is equal to the number of pressure counters on Dive Deeper. Then, if there are four or more pressure counters on Dive Deeper, sacrifice it. |
, Sacrifice Bargain Eiedelon: Lose X life and draw X cards.
Whenever you cast a multicolored spell, you may return Bargain Eiedelon from your graveyard to your hand. 3/3
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Equip
Equipped creature gets +1/+1 for each land type among all lands you control. Ideas, like weapons, can only realize their true potential when they are shared.
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When Plume Serpent enters the battlefield, you may search your library for an Island card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
Plume Serpent can't attack unless defending player controls an Island. 6/5
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Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
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Flying
It's hard to call it flying, the way they seem to fall out of the sky, collapsing on their prey.
1/1
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Deal 1 damage to all creatures your opponents control. Creatures you control get +0/+3 until end of turn.
Ha! Conviction? Your 'noble spirit' might win wars, but first you'll need to keep your flesh intact.
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Enchant Creature
Enchanted creature gets +2/+1. At end of turn, return Holy Favor to its owner's hand. |
Tap two target lands, then add
![]() to your mana pool. Draw a card. |
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Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card. No bird soars too far, if he soars to find his desire.
2/2
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Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control. "You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
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Protection from enchantments
, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.2/2
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When you cast Book Slide, X cannot be more than the number of attacking and blocking creatures on the battlefield.
Draw X cards. Each day, the Librarians of Lat-Nam fight against the growing tide of books. The books are winning.
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Amplifying Sphere
(rare)
Dive Deeper
(uncommon)
Bargain Eiedelon
(uncommon)
Mace of Ideas
(uncommon)
Plume Serpent
(common)
Rat Nest Ogre
(common)
Unloved Devil
(common)
Steadfast Assault
(common)
Holy Favor
(common)
Mishra's Rite
(common)
Curious Drake
(common)
Unholy Pact
(common)
Anti-Aura Acolyte
(common)
Book Slide
(common)
Swamp
(basic)




