Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deal 1 damage to all creatures your opponents control. Creatures you control get +0/+3 until end of turn.
Ha! Conviction? Your 'noble spirit' might win wars, but first you'll need to keep your flesh intact.
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: Add to your mana pool. Ixygon, Awakened Zephyr becomes a 2/1 blue Elemental creature with flying until end of turn.
![]() : Untap Ixygon. |
At the beginning of your upkeep, you may return a Wurm from your graveyard to your hand.
5/4
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If your opponent controls an attacking creature with power greater than the number of cards in your hand, you may pay
![]() rather than pay Protect the Master's mana cost.
Put two 3/3 white Djinn creature tokens with flying into play. |
Kicker – Deal 3 damage to target creature or player.
If you paid the kicker cost, Phyrexian Torchgunner enters the battlefield with two -1/-1 counters on it. 5/5
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When Talruun Firebrand enters the battlefield, it deals 3 damage to all players.
Quiet! I cannot promise victory for our tribe, but I will promise an end to the fighting!
3/3
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Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn. 0/1
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First strike
Monsivore Rex gets +1/+0 for each Mountain you control and for each Mountain in your graveyard. "Oh, Saffi! Must you overreact to -"
- Hans Eriksson, last words. 0/1
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Enchant creature
Enchanted creature gains protection from its colors. This effect does not remove Friend Ward. "When you wield authority, there is no greater threat to yourself, than yourself." -The Lord of Atlantis
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Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "
: Deal 1 damage to target attacking creature". |
![]() : Target player dealt damage by Wicked Witch Engine this turn loses 1 life.2/2
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, Pay 1 life: Add to your mana pool."The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
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Deal 1 damage to all creatures your opponents control. Creatures you control get +0/+3 until end of turn.
Ha! Conviction? Your 'noble spirit' might win wars, but first you'll need to keep your flesh intact.
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Flying
As long as Evangelizing Aven is tapped, it gets +2/-2. "They keep screaching 'Repent! Repent! Repent!'. What will it take to stop their infernal squaking?"
- Halina, Dwarven Trader 2/4
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Steadfast Assault
(common, foil)
Ixygon, Awakened Zephyr
(rare)
Den Wrecker
(uncommon)
Protect the Master
(uncommon)
Phyrexian Torchgunner
(uncommon)
Talruun Firebrand
(common)
Krimson Kount
(common)
Monsivore Rex
(common)
Friend Ward
(common)
Snowball Fight
(common)
Wicked Witch Engine
(common)
Blightsoil Druid
(common)
Steadfast Assault
(common)
Evangelizing Aven
(common)
Plains
(basic)


: Add
to your mana pool. Ixygon, Awakened Zephyr becomes a 2/1 blue Elemental creature with flying until end of turn.





