Mashup: the Gathering Workbench: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, lose 1 life.
At the beginning of each opponent's upkeep, they may choose to skip their draw phase this turn. If they do not, you can not be attacked except by creatures with flying until end of turn.
 U 
Artifact – Equipment
Equip {4}
Equipped creature gets +1/+1 for each land type among all lands you control.
Ideas, like weapons, can only realize their true potential when they are shared.
 U 
Creature – Goat
Flash, first strike
Goat Sigil Bearer gets +1/+1 for each other creature you control.
At the beginning of your opponent's end step, if Goat Sigil Bearer entered the battlefield this turn, sacrifice it. If you do, draw a card.
3/1
 U 
Sorcery
When you cast Volrath's Whim, any player may pay 5 life. If a player does, counter Volrath's Whim.
Target player puts a card from their hand on top of their library. Then, look at the top four cards of that player's library and exile three of them.
 C 
Creature – Lhurgoyf
First strike
Monsivore Rex gets +1/+0 for each Mountain you control and for each Mountain in your graveyard.
"Oh, Saffi! Must you overreact to -"
- Hans Eriksson, last words.
0/1
 C 
Creature – Elemental Shaman
Protection from enchantments
{w}, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.
2/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+1.
At end of turn, return Holy Favor to its owner's hand.
 C 
Creature – Serpent
When Plume Serpent enters the battlefield, you may search your library for an Island card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
Plume Serpent can't attack unless defending player controls an Island.
6/5
 C 
Instant
As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card.
 C 
Creature – Drake
Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card.
No bird soars too far, if he soars to find his desire.
2/2
 C 
Creature – Devil Mercenary
Flying
It's hard to call it flying, the way they seem to fall out of the sky, collapsing on their prey.
1/1
 C 
Sorcery
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control.
"You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
 C 
Instant
When you cast Book Slide, X cannot be more than the number of attacking and blocking creatures on the battlefield.
Draw X cards.
Each day, the Librarians of Lat-Nam fight against the growing tide of books. The books are winning.
Plains
 
 B 
Basic Land – Plains

Arena Walls (rare)
Mace of Ideas (uncommon)
Goat Sigil Bearer (uncommon)
Volrath's Whim (uncommon)
Monsivore Rex (common)
Anti-Aura Acolyte (common)
Holy Favor (common)
Plume Serpent (common)
Prismatic Surge (common)
Curious Drake (common)
Unloved Devil (common)
Explosive Shoots (common)
Unholy Pact (common)
Book Slide (common)
Plains (basic)