Mashup: the Gathering Workbench: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a creature you control is targeted by a black spell, gain 3 life.
At the beginning of your upkeep, put a gold counter on Landed Coffers.
Remove three gold counters from Landed Coffers: Put a 2/1 white Knight creature token with haste into play.
 
 R 
Legendary Artifact
{5}, {t}, Return a creature you control to your hand: Draw a card for each creature you control.
Those who cannot wait can etch their names into the slate, and an honorable death will be delivered to them.
 U 
Creature – Human Beast Druid
When Whiptail Hermit enters the battlefield, reveal cards from the top of your deck until you reveal a land. Put that land into play tapped, put the rest of the revealed cards into your graveyard, and Whiptail Hermit deals damage to a creature you control equal to the number of cards revealed this way.
6/3
 U 
Creature – Wurm
At the beginning of your upkeep, you may return a Wurm from your graveyard to your hand.
5/4
 U 
Creature – Treefolk Spellshaper
{g}: The next time you would draw a card, instead, put the top three cards of your library into your graveyard. If you do, destroy target artifact or enchantment. If a permanent is destroyed in this manner, put a +1/+1 counter on Dogwood Elder.
3/3
 C 
Creature – Bird Shade
Flying
Sacrifice a land: Return Shade of Prey to its owner's hand.
{b}: Shade of Prey gets +1/+1 until end of turn.
2/1
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control.
"You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
 C 
Creature – Lhurgoyf
First strike
Monsivore Rex gets +1/+0 for each Mountain you control and for each Mountain in your graveyard.
"Oh, Saffi! Must you overreact to -"
- Hans Eriksson, last words.
0/1
 C 
Enchantment – Aura
Enchant Land
Enchanted Land is a Swamp and Mountain.
Whenever enchanted land becomes tapped, that land deals two damage to its controller.
 C 
Instant
If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order.
 C 
Snow Snow Snow Enchantment – Aura
Enchant green creature.
Enchanted creature gains "{t}: Deal damage to target player equal to this creature's power.
I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All
 C 
Enchantment – Aura
Enchant Creature
When enchanted creature deals damage to a player, look at the top three cards of your library, put one in your hand, put the rest back in any order, then sacrifice Curio Curse.
Enchanted creature must attack if able.
 C 
Enchantment – Aura
Enchant Land
Enchanted Land gains protection from other enchantments.
Sacrfice Savaen Blessing: Destroy target enchantment.
"When the land is pure, the magic will follow."
-Sidaen of Savaen
 C 
Instant
You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell.
Plains
 
 B 
Basic Land – Plains

Landed Coffers (rare, foil)
Slate of Arcanis (rare)
Whiptail Hermit (uncommon)
Den Wrecker (uncommon)
Dogwood Elder (uncommon)
Shade of Prey (common)
Unholy Pact (common)
Monsivore Rex (common)
Steaming Sink Pits (common)
Cho-Arrim Augury (common)
Corona of Power (common)
Curio Curse (common)
Savaen Blessing (common)
Learned Response (common)
Plains (basic)