Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all creatures. For each creature destroyed in this way, put the top card of your library into your graveyard.
The young town had yet to make a graveyard. So Lim-Dûl made one for them.
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Flying
When Verduran Schemers enters the battlefield, draw a card for each enchantment you control. 3/2
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When Dragonskull Aethermage enters the battlefield, choose one – Return target land to its owner's hand if you control a Mountain; or, return target creature to it's owner's hand if you control a Swamp.
2/2
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Untapped creatures you control are walls and gain +0/+2.
Tapped creatures you control are all creature types except walls and gain +2/+0. |
Haste
If an opponent controls more lands than you, you may play Kyren Tax Collector without paying its mana cost. In Mercandia, there's a tax for future land you will buy.
1/1
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As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life. |
Enchant creature
Enchanted creature gains protection from its colors. This effect does not remove Friend Ward. "When you wield authority, there is no greater threat to yourself, than yourself." -The Lord of Atlantis
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Enchant Land
Enchanted Land gains protection from other enchantments. Sacrfice Savaen Blessing: Destroy target enchantment. "When the land is pure, the magic will follow."
-Sidaen of Savaen |
Enchant green creature.
Enchanted creature gains " : Deal damage to target player equal to this creature's power.I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All |
Flying
Sacrifice a land: Return Shade of Prey to its owner's hand. : Shade of Prey gets +1/+1 until end of turn.2/1
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Flying
It's hard to call it flying, the way they seem to fall out of the sky, collapsing on their prey.
1/1
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Flying
As long as Evangelizing Aven is tapped, it gets +2/-2. "They keep screaching 'Repent! Repent! Repent!'. What will it take to stop their infernal squaking?"
- Halina, Dwarven Trader 2/4
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Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
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: Attach Cursed Blade to target creature.
Equipped creature gets +1/+1. , Sacrifice Cursed Blade: Destroy the last creature Cursed Blade was equipped to. |
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Township Burial
(rare)
Verduran Schemers
(uncommon)
Dragonskull Aethermage
(uncommon)
Gates of Velis Vel
(uncommon)
Kyren Tax Collector
(common)
Harmonic Vale
(common)
Friend Ward
(common)
Savaen Blessing
(common)
Corona of Power
(common)
Shade of Prey
(common)
Unloved Devil
(common)
Evangelizing Aven
(common)
Walking Nightmuse
(common)
Cursed Blade
(common)
Island
(basic)






. If you do, you gain 2 life.
: Deal damage to target player equal to this creature's power.