Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Vigilance
You may pair Arch Concervator with an unpaired artifact when either enters the battlefield. They remain paired as long as both are on the battlefield. As long as Arch Concervator is paired with an artifact, neither permanent's abilities may be activated. 5/5
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Sacrifice Sanctum Whisperer: The next time damage is dealt to a you or a creature you control this turn, the controller of that source of damage reveals his or her hand. You choose a card from it, and that player discards that card.
1/4
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: Reveal the top seven cards of your library, then put them on the bottom of your library in a random order. Add to your mana pool for each Druid revealed in this manner.We are cut from the same slab. Who among you is better than I?
2/2
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Defender
When Protective She-Wolf enters the battlefield, draw a card. When Protective She-Wolf blocks a creature, it deals damage equal to its power to the attacking creature's controller. 2/2
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Enchant Land
Enchanted Land gains protection from other enchantments. Sacrfice Savaen Blessing: Destroy target enchantment. "When the land is pure, the magic will follow."
-Sidaen of Savaen |
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As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player. |
Flying
Sacrifice a land: Return Shade of Prey to its owner's hand. : Shade of Prey gets +1/+1 until end of turn.2/1
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Flying
Whenever an opponent casts a creature spell, put a +1/+1 counter on Coast Guarder. 2/1
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Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control. "You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
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Enchant creature you control
Flash : Enchanted creature gets +1/+0 until end of turn.
Return Claws of the Viashino to its owner's hand: Sacrifice the enchanted creature and add ![]() to your mana pool. |
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Flying
It's hard to call it flying, the way they seem to fall out of the sky, collapsing on their prey.
1/1
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When you cast Creative Eyry,
cannot be greater than the number of flying creatures you control.
Draw X cards. |
Haste
If an opponent controls more lands than you, you may play Kyren Tax Collector without paying its mana cost. In Mercandia, there's a tax for future land you will buy.
1/1
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If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
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Arch Concervator
(rare)
Sanctum Whisperer
(uncommon)
Brothers from the Slab
(uncommon)
Protective She-Wolf
(uncommon)
Savaen Blessing
(common)
Explosive Shoots
(common)
Shade of Prey
(common)
Coast Guarder
(common)
Unholy Pact
(common)
Claws of the Viashino
(common)
Unloved Devil
(common)
Creative Eyry
(common)
Kyren Tax Collector
(common)
Cho-Arrim Augury
(common)
Plains
(basic)





: Reveal the top seven cards of your library, then put them on the bottom of your library in a random order. Add 


