Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Put a 1/1 red Goblin token named Rundvelt Goblin onto the battlefield.
Whenever a creature named Rundvelt Goblin attacks, all Goblins get +1/+0 until end of turn. Thundercloud, my tuchus. It's more of a vibrating bone pudding, if you ask me.
-Dadardado, Rundvelt Goblin |
When you cast Roiling Fire, exile it from the game with X time counters on it.
At the beginning of your upkeep, if Roiling Fire is exiled, remove a time counter from it. If you do, deal 5 damage to target creature. |
Equip
Equipped creature gains " : Add to your mana pool.
Sacrifice the equipped creature: Draw a card. |
: Reveal the top seven cards of your library, then put them on the bottom of your library in a random order. Add to your mana pool for each Druid revealed in this manner.We are cut from the same slab. Who among you is better than I?
2/2
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Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "
: Deal 1 damage to target attacking creature". |
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If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
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As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card. |
When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental. |
Protection from enchantments
, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.2/2
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: Attach Cursed Blade to target creature.
Equipped creature gets +1/+1. , Sacrifice Cursed Blade: Destroy the last creature Cursed Blade was equipped to. |
When you cast Creative Eyry,
cannot be greater than the number of flying creatures you control.
Draw X cards. |
As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life. |
, Pay 1 life: Add to your mana pool."The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
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Mons's Goblin Hive
(rare)
Roiling Fire
(uncommon)
Walking Deadwood
(uncommon)
Brothers from the Slab
(uncommon)
Snowball Fight
(common)
Cho-Arrim Augury
(common)
Walking Nightmuse
(common)
Prismatic Surge
(common)
Pull of Pyromancy
(common)
Anti-Aura Acolyte
(common)
Cursed Blade
(common)
Creative Eyry
(common)
Harmonic Vale
(common)
Blightsoil Druid
(common)
Island
(basic)
: Put a 1/1 red Goblin token named Rundvelt Goblin onto the battlefield.



to your mana pool.
