Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature you control
Flash : Enchanted creature gets +1/+0 until end of turn.
Return Claws of the Viashino to its owner's hand: Sacrifice the enchanted creature and add ![]() to your mana pool. |
When Diabolic Anvil enters the battlefield, you may exile a nonland card from your hand.
When you cast spells, you may pay an additional if the spell shares a type with the exiled card. If you do, search through your library for a card that shares a type with the exiled card, reveal it, put it into your hand and shuffle your library. |
![]() Discard Time-Faced Fink: remove all counters on target permanent or exiled card, or double them.
When Time-Faced Fink enters the battlefield, remove all counters on target permanent or exiled card, or double them. 3/2
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![]() , , Sacrifice a land: Search your library for a Soldier card and a Plains card, reveal them, and put them into your hand. Then shuffle your library.3/3
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When you cast Volrath's Whim, any player may pay 5 life. If a player does, counter Volrath's Whim.
Target player puts a card from their hand on top of their library. Then, look at the top four cards of that player's library and exile three of them. |
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When you cast Book Slide, X cannot be more than the number of attacking and blocking creatures on the battlefield.
Draw X cards. Each day, the Librarians of Lat-Nam fight against the growing tide of books. The books are winning.
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Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
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Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
When Talruun Firebrand enters the battlefield, it deals 3 damage to all players.
Quiet! I cannot promise victory for our tribe, but I will promise an end to the fighting!
3/3
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As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life. |
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Enchant Land
Enchanted Land gains protection from other enchantments. Sacrfice Savaen Blessing: Destroy target enchantment. "When the land is pure, the magic will follow."
-Sidaen of Savaen |
Flying
Sacrifice a land: Return Shade of Prey to its owner's hand. : Shade of Prey gets +1/+1 until end of turn.2/1
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Enchant creature
Enchanted creature gains protection from its colors. This effect does not remove Friend Ward. "When you wield authority, there is no greater threat to yourself, than yourself." -The Lord of Atlantis
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Enchant green creature.
Enchanted creature gains " : Deal damage to target player equal to this creature's power.I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All |
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Claws of the Viashino
(common, foil)
Diabolic Anvil
(rare)
Time-Faced Fink
(uncommon)
Corps Recruiter
(uncommon)
Volrath's Whim
(uncommon)
Book Slide
(common)
Walking Nightmuse
(common)
Steaming Sink Pits
(common)
Talruun Firebrand
(common)
Harmonic Vale
(common)
Savaen Blessing
(common)
Shade of Prey
(common)
Friend Ward
(common)
Corona of Power
(common)
Island
(basic)

if the spell shares a type with the exiled card. If you do, search through your library for a card that shares a type with the exiled card, reveal it, put it into your hand and shuffle your library.


, Sacrifice a land: Search your library for a Soldier card and a Plains card, reveal them, and put them into your hand. Then shuffle your library.

