Mashup: the Gathering Workbench: Virtual Booster

Mashup: the Gathering Workbench: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Multikicker {r}
Choose target creature, then choose another creature for each time Amplifying Sphere was kicked. Each of those creatures get +X/-X until end of turn.
 U 
Sorcery
Choose one – Search your library for X basic lands, put them onto the battlefield, tapped, then shuffle your library; or, destroy X target lands.
Entwine {g} (Choose both if you pay the entwine cost.)
 U 
Enchantment
Flash
At the beginning of each phase, add X red mana to your mana pool, where X is equal to the number of Islands all opponents control.
At the beginning of the end of turn, sacrifice Carpet of Lava.
 U 
Sorcery
Choose one or both – Return target sorcery card from your graveyard to your hand; and/or return a card at random from your graveyard to your hand.
"No one can predict when or where lightning will strike. I'm good at guessing, though."
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains protection from its colors. This effect does not remove Friend Ward.
"When you wield authority, there is no greater threat to yourself, than yourself." -The Lord of Atlantis
 C 
Creature – Elemental Shaman
Protection from enchantments
{w}, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.
2/2
 C 
Creature – Drake
Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card.
No bird soars too far, if he soars to find his desire.
2/2
 C 
Instant
Target creature becomes a 2/3 green Plant Wall with defender and "{g}: Regenerate this creature." until end of turn.
Wrap arms and roots together, be convulsed with grief, and bring back chaos out of shape.
- Conrad Aiken, The Room
 C 
Instant
If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order.
 C 
Creature – Ogre
Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
 C 
Artifact – Equipment
{2}: Attach Cursed Blade to target creature.
Equipped creature gets +1/+1.
{b}, Sacrifice Cursed Blade: Destroy the last creature Cursed Blade was equipped to.
 C 
Instant
Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "{t}: Deal 1 damage to target attacking creature".
 C 
Instant
Tap two target lands, then add {r}{r} to your mana pool. Draw a card.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control.
"You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
Island
 
 B 
Basic Land – Island

Amplifying Sphere (rare)
Seasonal Front (uncommon)
Carpet of Lava (uncommon)
Abductive Discovery (uncommon)
Friend Ward (common)
Anti-Aura Acolyte (common)
Curious Drake (common)
Turn to Brambles (common)
Cho-Arrim Augury (common)
Rat Nest Ogre (common)
Cursed Blade (common)
Snowball Fight (common)
Mishra's Rite (common)
Unholy Pact (common)
Island (basic)