Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep you may search through your library for a Sorcery that targets a land, cast it without paying its mana cost targeting a land, then shuffle your library.
"Gorgril sad. No one ever want to play 'catch'."
4/4
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Phyrexian Smelthoarder doesn't untap during your untap step.
When Phyrexian Smelthoarder deals combat damage to an opponent, draw two cards. ![]() , Lose 2 life: Untap Phyrexian Smelthoarder.3/4
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Choose one or both – Return target sorcery card from your graveyard to your hand; and/or return a card at random from your graveyard to your hand.
"No one can predict when or where lightning will strike. I'm good at guessing, though."
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: The next time you would draw a card, instead, put the top three cards of your library into your graveyard. If you do, destroy target artifact or enchantment. If a permanent is destroyed in this manner, put a +1/+1 counter on Dogwood Elder.3/3
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Haste
If an opponent controls more lands than you, you may play Kyren Tax Collector without paying its mana cost. In Mercandia, there's a tax for future land you will buy.
1/1
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As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player. |
Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
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Flying
Whenever an opponent casts a creature spell, put a +1/+1 counter on Coast Guarder. 2/1
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You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell. |
Protection from enchantments
, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.2/2
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Enchant creature
Enchanted creature gains protection from its colors. This effect does not remove Friend Ward. "When you wield authority, there is no greater threat to yourself, than yourself." -The Lord of Atlantis
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When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental. |
As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.
Target creature gains +2/+2 until end of turn. |
, Pay 1 life: Add to your mana pool."The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
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Stone Thrower
(rare)
Phyrexian Smelthoarder
(uncommon)
Abductive Discovery
(uncommon)
Dogwood Elder
(uncommon)
Kyren Tax Collector
(common)
Explosive Shoots
(common)
Walking Nightmuse
(common)
Coast Guarder
(common)
Learned Response
(common)
Anti-Aura Acolyte
(common)
Friend Ward
(common)
Pull of Pyromancy
(common)
Blessing Unbent
(common)
Blightsoil Druid
(common)
Plains
(basic)





, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.
, Pay 1 life: Add