Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Adrift (At the beginning of your upkeep, simultaneously exile all adrift creatures you control on the battlefield, and return all exiled adrift creatures you own to the battlefield. They gain haste.)
All other blue creatures you control gain +1/+1. When Icy Proctor enters the battlefield, put two 1/1 blue crab tokens into play. 3/3
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At the beginning of your upkeep, you may return a Wurm from your graveyard to your hand.
5/4
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Exliving Drake enters the battlefield tapped.
Flying, lifelink Whenever Exliving Drake deals damage to an opponent, you may pay . If you do, sacrifice Exliving Drake and gain 8 life.2/3
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At the beginning of each opponent's upkeep, gain X life and exile up to X cards from that player's graveyard, where X is the number of cards in his or her hand minus 4.
Won't you come into my room? I want to show you all my wares.
3/3
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Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card. No bird soars too far, if he soars to find his desire.
2/2
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Enchant creature you control
Flash : Enchanted creature gets +1/+0 until end of turn.
Return Claws of the Viashino to its owner's hand: Sacrifice the enchanted creature and add ![]() to your mana pool. |
As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life. |
Tap an untapped creature you control, or lose 1 life: Put a devotion counter on Necrospawn Liege.
Remove five devotion counters from Necrospawn Liege: Draw a card. 3/3
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Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
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When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental. |
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As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player. |
First strike
Monsivore Rex gets +1/+0 for each Mountain you control and for each Mountain in your graveyard. "Oh, Saffi! Must you overreact to -"
- Hans Eriksson, last words. 0/1
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Flying
As long as Evangelizing Aven is tapped, it gets +2/-2. "They keep screaching 'Repent! Repent! Repent!'. What will it take to stop their infernal squaking?"
- Halina, Dwarven Trader 2/4
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Enchant Land
Enchanted Land gains protection from other enchantments. Sacrfice Savaen Blessing: Destroy target enchantment. "When the land is pure, the magic will follow."
-Sidaen of Savaen |
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Icy Proctor
(rare)
Den Wrecker
(uncommon)
Exliving Drake
(uncommon)
Creakwood Maiden
(uncommon)
Curious Drake
(common)
Claws of the Viashino
(common)
Harmonic Vale
(common)
Necrospawn Liege
(common)
Walking Nightmuse
(common)
Pull of Pyromancy
(common)
Explosive Shoots
(common)
Monsivore Rex
(common)
Evangelizing Aven
(common)
Savaen Blessing
(common)
Island
(basic)



. If you do, sacrifice Exliving Drake and gain 8 life.

. If you do, you gain 2 life.