Mashup: the Gathering Workbench: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
{t}: Add {u} to your mana pool. Ixygon, Awakened Zephyr becomes a 2/1 blue Elemental creature with flying until end of turn.
{3}{u}: Untap Ixygon.
 U 
Land
Capitulated Keldon Lands enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t}: Keldon Megaliths deals 1 damage to target player. Activate this ability only if an opponent has no cards in hand.
 U 
Sorcery
Return a creature from your graveyard to the battlefield, then tap it unless you control a Mountain. That creature gains haste until end of turn, and is a black Zombie in addition to its other types.
 U 
Instant
Choose one or more — Target creature gains haste until end of turn; or target creature's power becomes 4 until end of turn; and/or target creature's toughness becomes 1 until end of turn
 C 
Creature – Zombie Cleric
Tap an untapped creature you control, or lose 1 life: Put a devotion counter on Necrospawn Liege.
Remove five devotion counters from Necrospawn Liege: Draw a card.
3/3
 C 
Creature – Ogre
Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
 C 
Enchantment
As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.
 C 
Creature – Bird Soldier Scout
Flying
Whenever an opponent casts a creature spell, put a +1/+1 counter on Coast Guarder.
2/1
 C 
Sorcery
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player.
 C 
Creature – Lhurgoyf
First strike
Monsivore Rex gets +1/+0 for each Mountain you control and for each Mountain in your graveyard.
"Oh, Saffi! Must you overreact to -"
- Hans Eriksson, last words.
0/1
 C 
Creature – Elemental Shaman
Protection from enchantments
{w}, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.
2/2
 C 
Creature – Bird Soldier
Flying
As long as Evangelizing Aven is tapped, it gets +2/-2.
"They keep screaching 'Repent! Repent! Repent!'. What will it take to stop their infernal squaking?"
- Halina, Dwarven Trader
2/4
 C 
Enchantment – Aura
Enchant Creature
When enchanted creature deals damage to a player, look at the top three cards of your library, put one in your hand, put the rest back in any order, then sacrifice Curio Curse.
Enchanted creature must attack if able.
 C 
Creature – Spirit
Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
Island
 
 B 
Basic Land – Island

Ixygon, Awakened Zephyr (rare)
Capitulated Keldon Lands (uncommon)
Graveburst (uncommon)
Suddenly Solifuge (uncommon)
Necrospawn Liege (common)
Rat Nest Ogre (common)
Harmonic Vale (common)
Coast Guarder (common)
Explosive Shoots (common)
Monsivore Rex (common)
Anti-Aura Acolyte (common)
Evangelizing Aven (common)
Curio Curse (common)
Walking Nightmuse (common)
Island (basic)