Mashup: the Gathering Workbench: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Oupe Giant
As Scullery Fink enters the battlefield, you gain 20 life.
As Scullery Fink leaves the battlefield, you lose 20 life.
As Scullery Fink leaves the battlefield, if it is not a token, exile it, and put a token creature that's a copy of it into play.
5/4
 U 
Creature – Cephalid Wizard
When Wreckage Skimmer enters the battlefield, return an instant or sorcery from your graveyard to your hand.

{b}, Shuffle Wreckage Skimmer into your library: Prevent all combat damage damage that would be dealt this turn.
2/3
 U 
Artifact
When Niven's Battlestone enters the battlefield, target red creature can and must be blocked by exactly two creatures this turn.
{t}: Add {g} to your mana pool.
{3}{w}{w}, {t}, Sacrifice Niven's Battlestone: Destroy all non-land permanents with a converted mana cost of three or less.
 U 
Creature – Thalakos Knight
Knight of the Periphery can't be blocked except by unblockable creatures or by creatures named Knight of the Periphery.
'Never', Mirri, is the same as 'Not yet'.
-Ertai, Wizard Adept
4/3
 C 
Creature – Spirit
Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
 C 
Creature – Elf Druid
{t}, Pay 1 life: Add {g} to your mana pool.
"The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
 C 
Creature – Kobold Noble
Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn.
0/1
 C 
Sorcery
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player.
 C 
Instant
As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card.
 C 
Enchantment – Aura
Enchant creature you control
Flash
{r}: Enchanted creature gets +1/+0 until end of turn.
Return Claws of the Viashino to its owner's hand: Sacrifice the enchanted creature and add {r}{r} to your mana pool.
 C 
Creature – Devil Mercenary
Flying
It's hard to call it flying, the way they seem to fall out of the sky, collapsing on their prey.
1/1
 C 
Instant
Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "{t}: Deal 1 damage to target attacking creature".
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains protection from its colors. This effect does not remove Friend Ward.
"When you wield authority, there is no greater threat to yourself, than yourself." -The Lord of Atlantis
 C 
Creature – Bird Soldier
Flying
As long as Evangelizing Aven is tapped, it gets +2/-2.
"They keep screaching 'Repent! Repent! Repent!'. What will it take to stop their infernal squaking?"
- Halina, Dwarven Trader
2/4
Forest
 
 B 
Basic Land – Forest

Scullery Fink (rare)
Wreckage Skimmer (uncommon)
Niven's Battlestone (uncommon)
Knight of the Periphery (uncommon)
Walking Nightmuse (common)
Blightsoil Druid (common)
Krimson Kount (common)
Explosive Shoots (common)
Prismatic Surge (common)
Claws of the Viashino (common)
Unloved Devil (common)
Snowball Fight (common)
Friend Ward (common)
Evangelizing Aven (common)
Forest (basic)