Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all creatures. For each creature destroyed in this way, put the top card of your library into your graveyard.
The young town had yet to make a graveyard. So Lim-Dûl made one for them.
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Enchant Creature
![]() , Tap untapped enchanted creature: Put a +1/+1 counter on enchanted creature.
![]() , Untap tapped enchanted creature: Enchanted creature gains flying. |
Flying
When Revengeant Aven enters the battlefield, if you have seven or more cards in your graveyard, put three 1/1 black and white spirit tokens with flying into play. 3/3
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, : Add ![]() to your mana pool.
Level Up ![]()
If Sapling Grove has 3 level counters, it becomes a 3/3 green Treefolk with trample and "Remove a level counter from Sapling Grove: Sapling Grove gets +2/+2 until end of turn." (It's still a land.) |
Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn. 0/1
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If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell. |
Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card. No bird soars too far, if he soars to find his desire.
2/2
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Protection from enchantments
, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.2/2
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Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
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Enchant Land
Enchanted Land gains protection from other enchantments. Sacrfice Savaen Blessing: Destroy target enchantment. "When the land is pure, the magic will follow."
-Sidaen of Savaen |
Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control. "You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
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Tap an untapped creature you control, or lose 1 life: Put a devotion counter on Necrospawn Liege.
Remove five devotion counters from Necrospawn Liege: Draw a card. 3/3
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When Talruun Firebrand enters the battlefield, it deals 3 damage to all players.
Quiet! I cannot promise victory for our tribe, but I will promise an end to the fighting!
3/3
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Township Burial
(rare)
Chrysalis Carapace
(uncommon)
Revengeant Aven
(uncommon)
Sapling Grove
(uncommon)
Krimson Kount
(common)
Cho-Arrim Augury
(common)
Learned Response
(common)
Curious Drake
(common)
Anti-Aura Acolyte
(common)
Steaming Sink Pits
(common)
Savaen Blessing
(common)
Unholy Pact
(common)
Necrospawn Liege
(common)
Talruun Firebrand
(common)
Forest
(basic)





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