Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you cast Creative Eyry,
cannot be greater than the number of flying creatures you control.
Draw X cards. |
Sacrifice an enchantment: Charmatogoyf gets +1/+1 until end of turn.
Charmatogoyf gets +1/+1 for each enchantment in your graveyard. 1/2
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Affinity for auras (This spell costs
less to cast for each aura you control.)
Flying : Return Shimmering Qumulox to its owner's hand.5/5
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: Add to your mana pool.
, Sacrifice Stronghold Ruins: Add ![]() to your mana pool. |
Equip
Equipped creature gets +1/+1 for each land type among all lands you control. Ideas, like weapons, can only realize their true potential when they are shared.
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Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player. |
Enchant green creature.
Enchanted creature gains " : Deal damage to target player equal to this creature's power.I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All |
As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.
Target creature gains +2/+2 until end of turn. |
As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card. |
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You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell. |
When Plume Serpent enters the battlefield, you may search your library for an Island card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
Plume Serpent can't attack unless defending player controls an Island. 6/5
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Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control. "You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
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Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "
: Deal 1 damage to target attacking creature". |
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Creative Eyry
(common, foil)
Charmatogoyf
(rare)
Shimmering Qumulox
(uncommon)
Stronghold Ruins
(uncommon)
Mace of Ideas
(uncommon)
Steaming Sink Pits
(common)
Explosive Shoots
(common)
Corona of Power
(common)
Blessing Unbent
(common)
Prismatic Surge
(common)
Learned Response
(common)
Plume Serpent
(common)
Unholy Pact
(common)
Snowball Fight
(common)
Mountain
(basic)



less to cast for each aura you control.)
: Add 
to your mana pool.

