Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant Creature
Enchanted creature gets +2/+1. At end of turn, return Holy Favor to its owner's hand. |
Flying
This creature deals damage to players in the form of that player putting that many cards from the top of their library into their graveyard. ![]() : Psychic Hellkite deals 1 damage to target player.5/5
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Vanishing 5
When Queen Riftwurm enters the battlefield, remove a time counter from it for every used to pay its cost.6/5
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Blade of Shiv enters the battlefield tapped.
Sacrifice Blade of Shiv, , : Counter target artifact spell.
Sacrifice Blade of Shiv, , : Destroy target artifact."Sturdy boots, a strong cloak and a stronger sword. If you want to thrive, though, you'll need something extra."
-Shivan Guide |
Choose one or both – Return target sorcery card from your graveyard to your hand; and/or return a card at random from your graveyard to your hand.
"No one can predict when or where lightning will strike. I'm good at guessing, though."
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Deal 1 damage to all creatures your opponents control. Creatures you control get +0/+3 until end of turn.
Ha! Conviction? Your 'noble spirit' might win wars, but first you'll need to keep your flesh intact.
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Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
Enchant green creature.
Enchanted creature gains " : Deal damage to target player equal to this creature's power.I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All |
As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life. |
Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
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Enchant creature
Enchanted creature gains protection from its colors. This effect does not remove Friend Ward. "When you wield authority, there is no greater threat to yourself, than yourself." -The Lord of Atlantis
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Flying
As long as Evangelizing Aven is tapped, it gets +2/-2. "They keep screaching 'Repent! Repent! Repent!'. What will it take to stop their infernal squaking?"
- Halina, Dwarven Trader 2/4
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Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control. "You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
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Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "
: Deal 1 damage to target attacking creature". |
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Holy Favor
(common, foil)
Psychic Hellkite
(rare)
Queen Riftwurm
(uncommon)
Blade of Shiv
(uncommon)
Abductive Discovery
(uncommon)
Steadfast Assault
(common)
Steaming Sink Pits
(common)
Corona of Power
(common)
Harmonic Vale
(common)
Rat Nest Ogre
(common)
Friend Ward
(common)
Evangelizing Aven
(common)
Unholy Pact
(common)
Snowball Fight
(common)
Island
(basic)




used to pay its cost.
,
: Counter target artifact spell.


