Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Sacrifice a land: Return Shade of Prey to its owner's hand. : Shade of Prey gets +1/+1 until end of turn.2/1
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, : Put a 1/1 red Goblin token named Rundvelt Goblin onto the battlefield.
Whenever a creature named Rundvelt Goblin attacks, all Goblins get +1/+0 until end of turn. Thundercloud, my tuchus. It's more of a vibrating bone pudding, if you ask me.
-Dadardado, Rundvelt Goblin |
At the beginning of your upkeep, you may return a Wurm from your graveyard to your hand.
5/4
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, : Deal 1 Damage to target creature or player.
Level Up ![]()
When there are 3 level counters on Unyaro Beekeeper, flip it. 2/3
, : Deal 2 damage to target creature or player.3/4
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Target player reveals their hand. For each green creature in it, search through your library for a creature with power no greater than 2, reveal it, put it in your hand, then shuffle your library.
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As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.
Target creature gains +2/+2 until end of turn. |
Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
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Enchant creature
Enchanted creature gains protection from its colors. This effect does not remove Friend Ward. "When you wield authority, there is no greater threat to yourself, than yourself." -The Lord of Atlantis
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Tap an untapped creature you control, or lose 1 life: Put a devotion counter on Necrospawn Liege.
Remove five devotion counters from Necrospawn Liege: Draw a card. 3/3
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Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
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Enchant green creature.
Enchanted creature gains " : Deal damage to target player equal to this creature's power.I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All |
Deal 1 damage to all creatures your opponents control. Creatures you control get +0/+3 until end of turn.
Ha! Conviction? Your 'noble spirit' might win wars, but first you'll need to keep your flesh intact.
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Enchant Land
Enchanted Land gains protection from other enchantments. Sacrfice Savaen Blessing: Destroy target enchantment. "When the land is pure, the magic will follow."
-Sidaen of Savaen |
You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell. |
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Shade of Prey
(common, foil)
Mons's Goblin Hive
(rare)
Den Wrecker
(uncommon)
Unyaro Beekeeper
(uncommon)
Masterful Gaze
(uncommon)
Blessing Unbent
(common)
Rat Nest Ogre
(common)
Friend Ward
(common)
Necrospawn Liege
(common)
Walking Nightmuse
(common)
Corona of Power
(common)
Steadfast Assault
(common)
Savaen Blessing
(common)
Learned Response
(common)
Forest
(basic)

: Put a 1/1 red Goblin token named Rundvelt Goblin onto the battlefield.



