Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Istvan, the Mad is indestructible.
![]() , : Target opponent loses 1 life for each card in their hand, then that player discards a card. Use this ability only during that player's second main step.3/5
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Enchant Creature
![]() , Tap untapped enchanted creature: Put a +1/+1 counter on enchanted creature.
![]() , Untap tapped enchanted creature: Enchanted creature gains flying. |
, Sacrifice Dawnfield Puredeer: If a source would deal damage to you or a creature you control this turn, prevent 1 of that damage.
![]() , Sacrifice Dawnfield Puredeer: If a source would deal damage to you or a creature you control this turn, prevent 2 of that damage.2/2
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Vanishing 5
When Queen Riftwurm enters the battlefield, remove a time counter from it for every used to pay its cost.6/5
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Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control. "You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
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: Attach Cursed Blade to target creature.
Equipped creature gets +1/+1. , Sacrifice Cursed Blade: Destroy the last creature Cursed Blade was equipped to. |
When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental. |
When you cast Creative Eyry,
cannot be greater than the number of flying creatures you control.
Draw X cards. |
Enchant green creature.
Enchanted creature gains " : Deal damage to target player equal to this creature's power.I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All |
Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn. 0/1
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Tap an untapped creature you control, or lose 1 life: Put a devotion counter on Necrospawn Liege.
Remove five devotion counters from Necrospawn Liege: Draw a card. 3/3
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Enchant Land
Enchanted Land gains protection from other enchantments. Sacrfice Savaen Blessing: Destroy target enchantment. "When the land is pure, the magic will follow."
-Sidaen of Savaen |
If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
Target creature becomes a 2/3 green Plant Wall with defender and "
: Regenerate this creature." until end of turn.Wrap arms and roots together, be convulsed with grief, and bring back chaos out of shape.
- Conrad Aiken, The Room |
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Istvan, the Mad
(rare)
Chrysalis Carapace
(uncommon)
Dawnfield Puredeer
(uncommon)
Queen Riftwurm
(uncommon)
Unholy Pact
(common)
Cursed Blade
(common)
Pull of Pyromancy
(common)
Creative Eyry
(common)
Corona of Power
(common)
Krimson Kount
(common)
Necrospawn Liege
(common)
Savaen Blessing
(common)
Cho-Arrim Augury
(common)
Turn to Brambles
(common)
Swamp
(basic)



: Target opponent loses 1 life for each card in their hand, then that player discards a card. Use this ability only during that player's second main step.




