Mashup: the Gathering Workbench: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit Horror
Flying
When Armored Balefire enters the battlefield, Armored Balefire deals 3 damage to target creature and you gain 3 life.
Armored Balefire gets +2/+2 for each Plains and Mountain pair that you control.
0/0
 U 
Sorcery
When you cast Roiling Fire, exile it from the game with X time counters on it.
At the beginning of your upkeep, if Roiling Fire is exiled, remove a time counter from it. If you do, deal 5 damage to target creature.
 U 
Enchantment
Whenever you cast a Shapeshifter or an Elemental spell, Awakened Mosaic becomes either a 4/4 Shapeshifter creature until end of turn, or an enchantment until end of turn.
It was intended to be a guardian for the ancient library. It wasn't intended to work.
 U 
Enchantment – Aura
Enchant Creature
{1}{g}, Tap untapped enchanted creature: Put a +1/+1 counter on enchanted creature.
{1}{u}, Untap tapped enchanted creature: Enchanted creature gains flying.
 C 
Artifact – Equipment
{2}: Attach Cursed Blade to target creature.
Equipped creature gets +1/+1.
{b}, Sacrifice Cursed Blade: Destroy the last creature Cursed Blade was equipped to.
 C 
Instant
As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card.
 C 
Enchantment
As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.
 C 
Instant
When you cast Book Slide, X cannot be more than the number of attacking and blocking creatures on the battlefield.
Draw X cards.
Each day, the Librarians of Lat-Nam fight against the growing tide of books. The books are winning.
 C 
Snow Snow Snow Enchantment – Aura
Enchant green creature.
Enchanted creature gains "{t}: Deal damage to target player equal to this creature's power.
I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All
 C 
Instant
As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.

Target creature gains +2/+2 until end of turn.
 C 
Instant
Tap two target lands, then add {r}{r} to your mana pool. Draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains protection from its colors. This effect does not remove Friend Ward.
"When you wield authority, there is no greater threat to yourself, than yourself." -The Lord of Atlantis
 C 
Creature – Serpent
When Plume Serpent enters the battlefield, you may search your library for an Island card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
Plume Serpent can't attack unless defending player controls an Island.
6/5
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control.
"You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
Forest
 
 B 
Basic Land – Forest

Armored Balefire (rare)
Roiling Fire (uncommon)
Awakened Mosaic (uncommon)
Chrysalis Carapace (uncommon)
Cursed Blade (common)
Prismatic Surge (common)
Harmonic Vale (common)
Book Slide (common)
Corona of Power (common)
Blessing Unbent (common)
Mishra's Rite (common)
Friend Ward (common)
Plume Serpent (common)
Unholy Pact (common)
Forest (basic)