Link's Unplaced Cards: Recent Activity
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Recent updates to Link's Unplaced Cards: (Generated at 2026-08-24 22:58:14)
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-08-24 22:58:14)
"Creatures which attack you are destroyed" probably isn't an interesting enchantment at any cost. It's not fun to play (I mean... you cast it, it's a no brainer; why wouldn't you?) it's not fun to play against.
Maybe if the damage happens after the creatures hit you? The at least it's slightly interactive.
Yeah, good point. It would be fine at a higher CMC, though, don't you think?
Hmmm... I made this during my attempts to answer a challenge on MTG Salvation to design a noncreature card with CMC 10 or greater which is at least three colors. I like this design, I just can't decide which of the minus abilities to keep... and you're right with the comparison to Karn Liberated and Nicol Bolas, Planeswalker. That first ability is very similar to their removal abilities. Of course, Bolas got to go up in loyalty while zapping noncreatures at 8 CMC, so maybe at 10 this can zap anything for a bonus.
Pardon my rambling. Is it unfeasible to keep both abilities?
Wow. Nice tweak on Caltrops or Powerstone Minefield, but isn't it a bit strong? With just a couple of tokens or walls it's a one-sided Powerstone Minefield; with 4 it's a completely impenetrable defence from all but the largest creatures, and evasion is no help at all.
Both Karn Liberated and Nicol Bolas, Planeswalker could neutralise any target permanent for 7-8 mana, so I think 10 is a bit too much. (Though I don't think this should be 7 mana with its current stats, as it gains loyalty while zapping permanents.) The -20 is undeniably splashy as anything; it reminds me of Spawnsire of Ulamog, but it means you only have a choice between the two + abilities. Having the -X is still very strong, and it gives you more relevant choice in the first four turns.
Ooh, a mini-Cradle of Vitality stapled to a Honden of Cleansing Fire.
Does this seem appropriate for 10 CMC? Which minus ability should I go with? The -20 (the number may change) has a definite "wow" factor, but the -X is undeniably powerful.
As in, it digs up Omniscience or Primal Surge the turn after you cast it? Yeah, that's probably okay.
Will probably cut one of the last two abilities once I decide which I like better.
um... this is a two-turn win condition. Oh, but it costs 10 mana in three colours. Carry on then.
Also a heck of a lot better.
Out of curiosity, would this alternative work, Link?
"Whenever you would draw a card, instead reveal the top cards of your library until you reveal a non-land card. Put a land from among the revealed cards onto the battlefield, put one of the revealed cards into your hand, and the rest on the bottom of your library in any order."
Hmm... maybe that's too many words.
Hmm. I think this could stand to go up in power level a little, whether that be by going down to 4 mana or getting slightly nicer rules text. Don't know if you want to speed past all lands... At that point this is something like Countryside Crusher, but that seems fine on a 5-mana gold rare.