Link's Unplaced Cards: Recent Activity
Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2024-05-05 17:38:03)
Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2024-05-05 17:38:03)
No, this isn't intended to be a modal DFC, though I think that's forever going to be confusing for DFCs going forward, and perhaps confusing in another way because I've been making cards like Immersive Study and Vent which ARE intended to be modal but have no indication.
Thank you for the kind words, in any case. :)
Hmm. Alex - any chance of the "You can freely play the flip side" in the colour indicator?
Apart from that tech clarification - I assume this is NOT supposed to be playable from hand flipped. This is a really quite nice implementation of a 'nix.
See Obfuscating Fogling.
I think the flavour works pretty well. If you're creating a Desert, this would generally imply that whatever land was there before used to be more fertile and now it's just a desert.
True enough, though I didn't really mean the name to be super literal.
"Ruinous" Wake suggests the attack trigger should be sacrifice a non-Desert and create two Deserts
Well, it ramps. Not all that ruinous.
Thank you!
This is one of those designs that came to me holistically all at once. I thought of the flavor and the mechanics simultaneously.
Token is now 2/1 — it's not really meant to survive combat
Nice! I particularly like the vigilance, as that allows this to attack without completely forgetting its ability.
Increased cost by . Token is now a 2/2 Spirit instead of a 1/1 Construct.
Thank you!
I saw this a couple days ago, thought I'd tell you that I like this.
Cool name, too.