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Mechanics |
CardName: Ruinous Wake Cost: 2C Type: Enchantment Pow/Tgh: / Rules Text: Colorless creatures you control get +1/+1. Whenever one or more colorless creatures you control attacks, create a Desert token. (It's a colorless land with "{t}: Produce {c}.") Flavour Text: Set/Rarity: Link's Unplaced Cards None |
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Well, it ramps. Not all that ruinous.
"Ruinous" Wake suggests the attack trigger should be sacrifice a non-Desert and create two Deserts
True enough, though I didn't really mean the name to be super literal.
I think the flavour works pretty well. If you're creating a Desert, this would generally imply that whatever land was there before used to be more fertile and now it's just a desert.