Link's Unplaced Cards: Recent Activity
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Recent updates to Link's Unplaced Cards: (Generated at 2026-06-15 04:26:18)
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-06-15 04:26:18)
Why am I so stuck on making cards with so many words lately? Anyway, do these abilities lack too much synergy? More importantly, do they even make sense in these colors?
I changed it to prevent easy infinite mana with cards like Skyshroud Elf. An alternate version might be better as "Whenever an ability of enchanted permanent is activated, add one mana of any color to your mana pool. Spend this mana only on spells."
Potential creation for a contest here. My concerns:
1. This is too easily broken.
2. Does this need to say "Whenever enchanted permanent's controller activates an ability of that permanent" or "whenever an ability of enchanted permanent is activated" instead of what it says? Cards like Artifact Possession would seem to indicate the first option.
3. Is this okay at uncommon?
I guess I don't understand why this needs to be friends with flash and instants. If I cast a creature spell, and this is out, my opponent's creatures all cost
more until my next turn... right? The same should be true of artifacts, sorceries, etc. I agree, it has the potential to hurt you some, but only if you want to cast four artifacts on your turn. It seems like it will hurt your opponents more. Am I not thinking about this correctly? Or did I get the wording wrong?
I like this idea, but it seems to hurt you more than help you... unless your deck is chock full of instants, then it feels fine. That being the case, shouldn't it just target instants? I mean, unless this card is put in a set with a very large proportion of Flash permanents? Either that, or remove the word "you cast a spell" and replace it with "a spell is cast" taxing everyone for everything...
And when I say "this," I just mean an ability similar to this. Maybe even on a snake.
I feel like this would have a great flavor as a green card named something like "Constricting Coils," with the flavor of a snake squeezing harder every time someone tries to breath... but unfortunately, the ability isn't green.
Yeah, level up is still an extant feature request. The way people have done it before is like Uthden Gargoyle.
That's what I thought. Thanks.
Not without an effect like Dream Halls that lets you ignore the mana cost (and then you still have to pay
). Blank plus 2 is still blank.
This is supposed to be a level up card, but... can I do that on Multiverse? Also, can this be cast from the command zone after it has died once?
Now it's a fixed-but-wordier (?) version of Mental Partition. In retrospect, I'm not sure why it's green. Or white. It could just be blue or black.
I kind of miss the old version, which just did lands (as indicated by Alex's comment). I might change it back to that.
Changed the color, effect, and rarity.
You know, I knew that there was a card that did something like this, but I just could not think of the name, and my gatherer search didn't turn it up. I'll bump up the power on this.
Reminds me of Abundance, and Endless Horizons. Power level seems a bit low. By comparison with Endless Horizons, how about getting one of them each turn as well as a normal draw?
Although, as we now know from Archangel's Light, even mythics sometimes get tossed in at the last minute.
I made this mythic basically because Iona is mythic, and because I don't think this ability should show up very often at all.
Heh. Now interestingly, cards that are only fun for a small subset of Magic players, and only need to exist very sparingly, actually don't tend to go at mythic. They're much more normally rare. I assume this is because the mythics in a set are higher profile, often the selling points of the set.
Oh, I hate it, and my friends don't like playing against some of my decks. They won't even let me play my Gilder Bairn, Cytoplast Manipulator, and Leech Bonder deck, and it isn't even that good. My point is, I get that cards like this will only ever be fun for one person, but I still think they should exist... just very sparingly.