Flames of Ardor

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Mechanics | Skeleton | The Copperspine | Fall Of The Grandfather

Showing 39 of 39 Blue cards

Go to section: White (39) Blue (39) Black (39) Red (39) Green (38) Multicolour (1) Artifact (21) Land (13)

Show rarities: C U R M

 R 
Legendary Sorcery
When you cast Alien Abduction exile Alien Abduction instead.
Whenever a card becomes exiled put a Destiny counter on Alien Abduction.

When Alien Abduction has 5 or more Destiny counters on it you may remove 5 counters from Alien Abduction and target one permanent target player controls, you gain control of that permanent for the rest of the game.
{5}{u}
 
 U 
Instant
Alternate {1}{u}{u} (You may exile a card from your hand and pay this cards Alternate cost to play it from your exile zone.)
Tap all lands under target players control until end of turn.
 C 
Creature – Bird
Flying, Scry 3
1/1
1 comment
2011-07-06 10:32:46 by Alex
 M 
Legendary Artifact – Equipment
Equipped creature has shroud and gains +2/+2.
Whenever Equipped creature deals combat damage to a creature or player target opponent controls, you may return target non land permanent that player controls to that players hand.
{5}
1 comment
2011-06-24 11:04:58 by Alex
 R 
Creature – Wizard
When Blueblood Captain enters the battlefield, each player exiles any number of cards from his or her hand.
For each card you exiled put two +1/+1 counters on Blueblood Captain.
For each card an opponent exiled remove two +1/+1 counters from Blueblood Captain.
If Blueblood Captain has no +1/+1 counters on it, it becomes unblockable and gains shroud.
2/2
1 comment
2011-06-24 12:11:00 by Patrik
 U 
Creature – Wizard
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
When Blueblood Spies enters the battlefield you may look at target opponents hand and choose a card from it, that player puts that card on the bottom of his or her library.
2/2
2 comments
last 2011-06-16 10:43:55 by Alex
 C 
Instant
Alternate {u} (You may exile a card from your hand and pay this cards Alternate cost to play it from your exile zone.)
Change Two target creatures Power and Toughness with eachother until end of turn.
If you payed Clash with Reality's return cost, draw a card.
 U 
Instant
You control target creature until the start of that creatures controllers next endstep.
2 comments
last 2011-07-06 10:35:59 by Alex
 U 
Enchantment
At the start of each of your end steps you may Scry X, where X is the number of cards exiled.
 R 
Enchantment
Non creature spells you cast have Reverb {3} (When this spell resolves exile it instead of putting it in your graveyard. At the start of your next mainphase you may play this spell again unless an opponent pays the Reverb cost.)
" Your stamina won't matter in this battle wizard – Auhman to Bryce. "
 C 
Instant
Counter target noncreature spell unless it's controller pays it's mana cost again.
 M 
Legendary Creature – Giant
Iceblood (When a creature with Iceblood attacks you may tap target nonland permanent, it doesn't untap during it's controllers next upkeep.)
Gauf Of Frostwind Hold has all activated abilities of tapped permanents.
6/6
2 comments
last 2011-06-26 10:54:14 by Patrik
 C 
Enchantment – Aura
Enchanted creature gets Flying and " whenever this creature deals combat damage to a player you may draw a card."
1 comment
2011-07-06 10:37:38 by Alex
 C 
Creature – Merfolk
Flash
"They came out of nowhere, only to return back to it."
1/3
1 comment
2011-06-14 08:07:20 by Visitor
 C 
Creature – Merfolk
Flash, Shroud.
" Did you smell something? – Marble Arch guard."
2/2
 C 
Creature – Phantom
Unblockable
" I hate it when they just walk right through the ship. – Captain Ballager"
2/2
 C 
Enchantment – Aura
Enchanted creature gains Hexproof, and whenever enchanted creature becomes the target of a spell or ability draw a card.
" Reginald.. Why is the squirl suddenly a wall? Auhman to his advisor"
1 comment
2011-07-06 10:38:55 by Alex
 U 
Instant
Reverb {2} (When this spell resolves exile it instead of putting it in your graveyard. At the start of your next mainphase you may play this spell again unless an opponent pays the Reverb cost.)
Target player Draws a card then discards a card.
 U 
Sorcery
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Draw 2 cards.
" One more second.. patience.. "
 R 
Instant
Creatures you control becomes the copy of target creature until end of turn.
" It's easy to get lost in oneself. "
1 comment
2011-07-06 10:39:35 by Alex
 U 
Sorcery
If a player has drawn more then two cards this turn, Scry 3 and draw 2 cards.
3 comments
last 2011-06-09 09:55:51 by Alex
 C 
Enchantment – Aura
{u}: Tap Enchanted creature.

"When enchanted creature dies, draw a card"
" Why does he just stand there?
- I haven't told him to do anything else.. Reginald, Advisor of the Prince"
 U 
Enchantment – Aura
Enchanted creature has {t}: Activate target activated ability on target permanent, you choose new targets for that abilty.
 C 
Creature – Serpent
Islandwalk
" Huge Serpents live in the vast Mirrorsea, known for swallowing whole ships and feast on their crew – Mirrorsea tales"
4/5
 U 
Creature – Mutan Elemental
Flying, Shroud
" It arrives with the storms of the Mirror sea and haunts shipwrecks and castaways. "
2/3
 R 
Creature – Giant
Iceblood (When a creature with Iceblood attacks you may tap target nonland permanent, it doesn't untap during it's controllers next upkeep.)
Whenever Nip Lord attack it doesn't untap during your next upkeep.

As long as Nip Lord is tapped you may look at the top card of your library.
4/4
 M 
Creature – Drake
Alternate {4}{u}{u} (You may exile a card from your hand and pay this cards Alternate cost to play it from your exile zone.)
Flying
When Paradox Drake dies exile it instead.
" Immortal body and mind, the drake has survived eons and plan to stay here. "
5/5
1 comment
2011-07-06 10:40:56 by Alex
 C 
Instant
Counter target spell if it shares a name with a spell in any graveyard.
1 comment
2011-07-06 10:42:37 by Alex
 C 
Creature – Mutant
When Ridian Hulk Enters the battlefield you may return target creature to it's owners hand unless that creatures controller pays {3}
" You either Pay... Or you leave.., Okey i'll leave! – Ridian Tax collector "
3/4
1 comment
2011-07-06 10:44:23 by Alex
 R 
Creature – Merfolk
Whenever a card becomes exiled you may draw a card.

When Ridian Portal Driver enters the battlefield you may scry X where X is the number of cards exiled.
" Ridians transportation system is quite unique. "
2/2
 C 
Creature – Merfolk
Islandwalk
1/2
 C 
Creature – Wall
Defender
Each creature blocked by Ridian Shorewell doesn't untap during their controllers next untap step.
"It's just shallow enough not to kill you, but deep enough to terminate any chance of you getting out of there – Ridian Strandguide."
0/4
 C 
Instant
Alternate {u}{u} (You may exile a card from your hand and pay this cards Alternate cost to play it from your exile zone.)
Return Target creature to it's owners hand, then draw a card.
" I win, you win. you got it?
- No.
- Good. "
2 comments
last 2011-06-07 22:18:28 by Patrik
 U 
Creature – Merfolk
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Unblockable
When Ridian Tiderunner enters the battlefield you may return target non land permanent to it's owners hand.
2/2
 R 
Creature – Shapeshifter
Shifting Breeze enters the battlefield as a copy of target creature with converted mana cost equal to or less then Shifting Breeze.

For each creature entering the battlefield before Shifting Breeze you may put a token that's a copy of Shifting Breeze and choose new targets for it.
*/*
 C 
Sorcery
Scry 3, then draw a card and discard a card.
" I know the answer to your questions but i've found reasons not to tell you. – Ridian Mage "
1 comment
2011-07-06 10:45:43 by Alex
 C 
Sorcery
Exile two target permanents, at the begining of the controler of thoose permanents next upkeep, he may return them back into play.
" I think ill send you down the sewers for now – Auhman, Prince of Ridian. "
 C 
Creature – Bird
Flying
2/4
 R 
Enchantment – Aura
Enchant a player.
Enchanted players hand size is equal to the number of cards exiled.
Whenever a card becomes exiled that player may draw a card.

Go to section: White (39) Blue (39) Black (39) Red (39) Green (38) Multicolour (1) Artifact (21) Land (13)

Show rarities: C U R M


Flames of Ardor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | The Copperspine | Fall Of The Grandfather