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Recent updates to Soradyne Laboratories: (Generated at 2025-07-07 09:53:48)
Turn 1: Ridgerunner Lookout Turn 2: Goblin Glaivemaster Turn 3: Rally Instigator, swing with goblins, feint Pendarvian Bloodhounds
Wait, what? I can appreciate subtle! And I was only suggesting--I do think mythics ought to be seriously interesting cards. This is the kind of thing where I'd look at it as: will this test too well? Or are we having enough fun--because SDT effects tend to grind games in an unpleasant way.
Also: there are 2 types of players when it comes to JTMS-those who can afford him and those who think he's insanely stupid in a color WotC has acknowledged has been overpowered for over a decade.
I don't care if JTMS isn't broken by OP standards; the card is too good in a game that doesn't have enough ways to interact with it and was a mistake. When a Disenchant-simple and rarity card that affects planeswakers printed, then the power level is acceptable. Until then, you've got a homogeneous format where things are Planeswalker/x and that is bad.
It just so happens that JTMS is U, which didn't do anybody favors.
Now in this particular case, you're combining search in a color that does search very well, with a color that provides a ton of mana very well, and a Top effect. What do you think will happen?
That's not me saying it's bad, just that it raises flags for me when it comes to being able to potentially draw half your deck in a turn as an instant.
Adjusted ability to remove "graveyard order" clause.
I look at it like this: JTMS is ridiculous, but still not broken by Organized Play standards. This guy is comparable in the advantage he can give, but with a few differences:
Says the guy who wants his bombs to be out-and-out F-Yer-Face bombs. I'm actually thinking his initial p/t was all wrong, so he's about to get changed to be just a little more vulnerable.
Indeed, that is really, really good. Maybe the first ability should be sorcery-speed only, just to keep it from being truly insane?