Tesla Project: Recent Activity
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Recent updates to Tesla Project: (Generated at 2025-05-16 22:22:13)
I don't think that GW has a large variety of good repeatable effects that I would want to be able to tap for but then I started thinking how much fun it would be to have little mana dorks that also got +1/+1 counters and gained me a life every time I used them. Maybe those three effects are enough to carry the bulk of the archetype. It does mean we will have a lot less vigilance in this set.
I agree that Revolution should be RW and Raid RG.
I'm pretty confident in "becoming tapped matters" as an option for GW. Designs similar to Llorwyn's Merfolk would synergize quite well with the archetypes overlapping with GW.
I personally think
just doesn't work as well either flavor or mechanically well as
for revolt. White likes lots of smaller creatures and fit into the sense of justice etc.

works really nicely for Raid, allowing us to showcase the mechanic is a new color.

could work with +1/+1 counters even though its not exactly an original archetype, we at least know it works. This could cross over with green raid creatures that gain or grant counters upon triggering raid.
Possible GW "Tapping" archetype.
How about "becoming tapped matters" for GW? Plays well with GU canisters and RW revolution, not to mention Raid, and just attacking and stuff.
I think Rogues, as a tribe, could be a nice subtheme but don't need to be a major theme. For
, we can keep 'Weaklings' and just have most (or all) Rogues be Weaklings. There could be a build-around Rogue lord at uncommon or rare. I am of the opinion that tribal is good for casual, but is one of those pendulum factors - it's not needed in vast numbers in every set.
We could also do tribal Thopters in
, like what was done in Origins, rather than making them broadly 'artifacts'.
I like the suggestion of
Equipment matters. I think 
Revolution makes more flavorful sense than 
Revolution, but if we can't find anything else for 
, then that works.
It just feels very, very wrong not to have red rebels. Rebellion is like, the number one red thing!
I especially like RW equipment just so UR artifacts would have some overlap on the red side with another archetype
Weaklings for draft with a legendary rogue lord sounds fun. I'd be up for GW revolution RW equipment.