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CardName: False Awakening Cost: WU Type: Enchantment Pow/Tgh: / Rules Text: If a nontoken creature would enter and it wasn't cast, exile it instead. Each player creates a token that's a copy of that card, except it's an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." Flavour Text: In this sleep of death, what dreams might come. Set/Rarity: Infinite Potential Well Rare If a nontoken creature would enter and it wasn't cast, exile it instead. Each player creates a token that's a copy of that card, except it's an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
In this sleep of death, what dreams might come.
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Art: body on the ground, with a fading spirit sitting up out of the body and starting to break apart, like the person tried to get up and the body didn't come with
Seems very narrow for a hoser, and very weak for its effect.
Also this runs into the issue of "what does return mean?" Blinking and reanimating seems straightforward, but is Raise Dead -> Casting it returning? What about Unsummon -> Casting it? They're all technically "returning" to the battlefield, except the game has no real way to differentiate this. Seems better to use a Containment Priest clause, but even then, the effect seems relatively weak and has no real upside for you unless you've got some shenanigans with Eternal Scourge or something.
For the second point, it's returning to the battlefield if the card says "return" on it. So Animate Dead or Cloudshift variants. I was thinking less of a hoser card and more of something to mess around with by returning your own creatures.
It's a little weird that False Awakening interacts with Zombify but not Endless Obedience.
What about Banishing Light and Ixalan's Binding? The rules text does not mention 'return', but on exactly one card the term appears in reminder text.
Interesting riff on Containment Priest.