CardName: Elysian Copses Cost: 2G Type: Enchantment Pow/Tgh: / Rules Text: All lands you own in all zones gain hexproof, and are enchantments in addition to their other types with a casting cost of {3}. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare |
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For Challenge # 104. A number of chaotic red cards (and clash, in general) care about the casting cost of the top card of your deck. So I made a card that gives those lands a beefy casting cost, under the pretense that this card was supposed to accelerate your mana base. I also got another sneaky trick in there to hide the actual intent of the card: By lumping Hexproof into the abilities, I get around people questioning why the card needs to have these abilities in all zones. It does something in your hand, and it does something on the battlefield. It just happens to do something sneaky with your library, too.
Hmm? But hexproof doesn't work in other zones. You can return a Sacred Wolf with Disentomb and then have it countered by Cancel. What were you wanting it to do in the library? You can't find them with Mwonvuli Beast Tracker...
Well, things in graveyards can sometimes get targeted. So there's that.
And making all lands also be enchantments is kinda interesting sometimes.