CardName: They Were Right, you Know Cost: Type: Pow/Tgh: / Rules Text: Each player returns all non-land permanents they own from play to their hand. Then each player except you discards three cards at random, and you choose and discard two cards. Then all players can put as many non-land permanents as they like into play, without paying their costs. Flavour Text: Set/Rarity: Multiverse Design Challenge None |
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See Challenge # 100. An Archenemy Scheme! Vunderbarr!
The balance on these is, more or less, "Do some ridonkulous sorcery, with about 4-5 mana behind it; or let the player use their own mana for an X spell"
But.. what should this evil scheme beeeeeee? I can't get the song "They said I was mad" out of my head now. So we'll use the tagline for that; because it's great.
Something nice and chaos causing. Perhaps an unbalanced Burning Inquiry?
Well,it's saner than randomly putting stuff in and out of play.... But why would we want to be saner anyway? Warp into Chaos!
Eep! Upheaval + Eureka! Mind you, I really like this combination, but hoo-bangy that's one heck of round one. What's really strange is that this might be fair in the context of Archenemy? I mean, assuming no one builds a deck planning to abuse it, that is...
It's really hard to tell. But there are schemes to just drop four lands into play; which is also stupidly powerful, so I thought I'd try it.