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CardName: Lunar hound Cost: {2}{G} Type: Creature - Hound Pow/Tgh: 3/3 Rules Text: (Landfall) Whenever a land enters the battlefield, if there are non basic lands in play, you may untap Lunar hound. Flavour Text: Stories say that it is baying for the blood of the sky above, as it runs the ruined lands below. But this tale is no more likely than any other. Set/Rarity: Multiverse Design Challenge Uncommon

Lunar hound
{2}{g}
 
 U 
Creature – Hound
(Landfall) Whenever a land enters the battlefield, if there are non basic lands in play, you may untap Lunar hound.
Stories say that it is baying for the blood of the sky above, as it runs the ruined lands below. But this tale is no more likely than any other.
3/3
Updated on 07 Mar 2014 by Vitenka

History: [-]

2014-03-07 12:14:14: Vitenka created and commented on the card Lunar hound

See Challenge # 100. Time reversal - bringing back old things, with modern mechanics mixed in.

Humm.

Thinking about fallen empires, antiquities... the dark. There were, what, two whole cards from that entire expansion?

Let's remake Blood Moon.

That card went a little bit far into "Dual lands are too good, punish them" territory; while actually being too hard to use competitively to actually hose the goits down.

But people DO run too many funny lands, and stopping that is interesting.

A modern take on it should try not to slow down the game too much (so my first thought, search library for them and burn them) is out. And probably shouldn't be an enchantment (too hard for some colours to deal with)

So... how about a dude that imposes a small penalty for having them.

"Non-basic-land walk" is a natural way to go; but feels more like something they'd print in legends than now. (Fun story - back in the days of unlimited, Phantasmal Terrain talked about basic land types; but nothing we'd ever seen defined them... "It's a Desert!")

Could just ping anyone who uses a non-basic land. Or we could go even simpler than that and have something that becomes a bit stompier if there are non basic lands around.

Modern take is.. landfall? I guess I can use that.

I've come up with, kinda, 3/3 vigilance. Gatherer reckons you can get that and regenerate at four, on Charging Troll. But it's using the white for the vigilance; so I guess it's a fair workaround to push it into red.. or maybe green? Green gets 'unnatural-hate' so maybe there?

I'll stop. Rarity - it's a french vanilla plus lots of words to justify it - I can't allow that to be common. I'll say it's a limited guidance card and make it uncommon; but it will probably annoy there and should be pushed to junk rare.

On Blood Moon — isn't there a modern deck called Blue Moon that uses it with Spreading Seas to screeW your opponents out of mana?
On this — It seems like an awful lot of effort for pseudo-vigilance.

I agree. Not sure what other ability it should grant though. Maybe if it had its own tap ability?

"A dude that imposes a small penalty for having nonbasics" sounds like Dryad Sophisticate. (Well, dudette.) I agree this is a pretty minimal bonus over Centaur Courser if the opponent has nonbasics.

Its own tap ability might be good. I also wonder if it should only notice opponents' nonbasics, because otherwise it's trivial to turn this on yourself by playing a smattering of Guildgates etc!

My gut says yes, it should - it's meant as a punishment card.

My head says "Development would never let that stand; in the NWO Slivers only help YOU, and so similarly this card is more appealing to a wider range of people, if you can (ab)use it yourself."

2014-03-07 13:35:46: Vitenka edited Lunar hound:

punnish rider on flavourtext

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