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CardName: Crystal Charm Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Choose one: Change the text of target spell or permanent by replacing all instances of one colour word with another; or return target artifact card from your graveyard to your hand; or counter target spell that targets a creature unless its controller pays {2}. Flavour Text: Set/Rarity: Multiverse Design Challenge None

Crystal Charm
{1}{u}
 
Instant
Choose one: Change the text of target spell or permanent by replacing all instances of one colour word with another; or return target artifact card from your graveyard to your hand; or counter target spell that targets a creature unless its controller pays {2}.
Created on 15 Jul 2013 by Alex

History: [-]

2013-07-15 12:31:25: Alex created the card Crystal Charm

A flavour-driven entry to Challenge # 081, inspired by Jack's Pit Miner's Charm. Somewhat astonishingly, Magic hasn't yet had a charm with mana cost {1}{u}.

I tried to think of a Magic-y word with flavour specific enough to inspire mechanics but not so specific it only associates with one mechanic. This is associating "crystal" with prismatic effects and Crystal Spray; artifacts such as Crystal Rod; and making creatures hard to target a la Crystalline Sliver. Some scry a la Crystal Ball would have also been good, but it's already pretty wordy.

Ah! I'd forgotten the future sight charms varied in mana cost, I think all the others are in tight cycles, so I didn't realise some 1C costs were still available :)

Very nice!

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