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CardName: The Butcher Unleashed Cost: 10 Type: Planeswalker - Kozilek Pow/Tgh: /4 Rules Text: [+4] Draw four cards. [-4] Target player sacrifices four permanents [-12] The Butcher Unleashed deals 12 damage to target creature or player. Flavour Text: Set/Rarity: Multiverse Design Challenge None

The Butcher Unleashed
{10}
 
Planeswalker – Kozilek
+4 Draw four cards.
-4 Target player sacrifices four permanents
-12 The Butcher Unleashed deals 12 damage to target creature or player.
4
Created on 25 Apr 2013 by Jack V

History: [-]

2013-04-25 21:32:20: Jack V created the card The Butcher Unleashed

For Challenge # 075, based on Kozilek, Butcher of Truth

Can Eldrazi be planeswalkers? I hear they travel between planes anyway. But well, the challenge just said "that hasn't already been a planeswalker", it didn't say that had to be non-stupid, or even logically possible :)

This made a surprisingly simple planeswalker. In fact, my biggest worry is that despite the stonking abilities, it's not good enough for 10 mana, but I liked the 4/10/12 numbers matching the original.

"Sacrifice a permanent" offensively has been on surprisingly few cards. Presumably because if it's not incremental like annhilator, it's either underwhelming or crippling.

Wheee! Awesome!

This has one heck of a wow factor. "Draw 4 extra cards a turn" will do that. (It's only one more than Arcanis the Omnipotent, but it somehow feels more awesome. Perhaps because you get to use it the turn you drop this without mucking around with Thousand-Year Elixir.) The -4 is pretty cool as well, though it does make me wish the starting loyalty was higher than 4.

The -12 probably ought to be "Sacrifices a plane" but. I've no clue how to balance huge cost stuff like this. It's obviously scary good; but it's not instant-win scary-good, so it's ok?

Certainly hits the "wow" the way annihilator did. And a HUGE plus, on the HUGE +loyalty? Frankly, I'd change "deals 12 damage" to "destroy"; why the heck not? This is hard enough to pull off, that living through it shouldn't be allowed.

Huge + on the huge + is reminiscent of Karn Liberated, or even more so, Nicol Bolas, Planeswalker. Expensive planeswalkers do get to replenish loyalty very fast, it seems.

­Door to Nothingness was originally designed as "destroy target creature or player", but the rules manager foiled that nefarious plan.

"Destroy target rules manager, then destroy target rule. Then destroy target player." That should 'work'.

­:)

I don't know about "Hard enough to pull off". Mostly, it requires 10 mana, or the ability to put a permanent on the battlefield. On round 1, it should have 8 loyalty... which means that you're probably better off attacking the player than the planeswalker, since by the time you kill the planeswalker, you would have killed the player.

Or, to put it another way, Door to Nothingness's One turn wait plus WUBRGWUBRG seems harder than 10 plus wait three turns. That of course, isn't counting the other fiddly parts.

Anyhow, auto-winning is anti-climatic after drawing 12 cards.

I chose 12 damage because the original card only had three abilities and one was "attack for 12" :) I agree something like "devour target plane and everything on it" would be more eldazi-like, but only if I can think of something equally simple, I like the way this is splashy with less than 20 words total across three abilities.

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