CardName: Chromium, Planeswalker Cost: {4}{B}{W}{W}{U} Type: Planeswalker - Chromium Pow/Tgh: /5 Rules Text: [+2] Until end of turn, blocked creatures have +1/+1. [-3] The next time this turn you would lose life; gain that much life instead. You may activate this ability during an opponents turn. [-9] Target opponent takes 7 damage, and sacrifices permanents until they have the fewest. Flavour Text: Set/Rarity: Multiverse Design Challenge Mythic |
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For Challenge # 075 Chromium was the EDH I owned, and very shiny he was too. So, if nicol Bolas can ascend, so can the shiny chrome dragon.
Bolas' "I heet you" ability turns "I heet you AND annhilator. His "I am a bookworm" picture turns into control and destruction.
Chromium has rampage; which became bushido. Plus he's shiny; so we'lll go with reflection, and some kind of balance effect for the ultimate.
Man; I loathe planeswalkers.
Planeswalkers tend to refer only to evergreen keywords.
I like the -3 being at instant speed. That's neat.
Yeah; I didn't want to use up lots of lines. I guess it could have just been "Blocked creatures gain +1/+1" and it's almost be the same.
In fact, lets do that
Oh; I probably broke some "Pay X life:" effect somewhere, didn't I? Still; a two card combo, one of which is 8 mana, to double your life total every couple of turns is probably in the realm of "Well spotted sir" rather than "Ooops, nerf it"
Hah; and maybe not even that - the only permanent "X life" appears to be Necro-Impotence.
Haha. If you're breaking an Un-card, I don't think you have to worry.
Why do you hate Planeswalkers so much, by the way? I think it's my favorite card type.
Partly because they're like irritating flashback sorceries. Effect now, and effect later. Another thing I need to keep track of.
Partly because they have a tonne of little caveats and fiddly bits. We're used to the annoyances of the land drop, but this is another set of fiddly.
Partly because they're almost all ridiculously overpowered.
Probably mostly because of that, to be frank. They suffer from the same problem as all mythics; they freakin ought to cost 8+; but most of them don't.