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CardName: Guillotine Cost: 2B Type: Artifact Pow/Tgh: / Rules Text: {2}{B}, {T}: Destroy target creature that was dealt damage this turn. Flavour Text: Set/Rarity: Multiverse Design Challenge None

Guillotine
{2}{b}
 
Artifact
{2}{b}, {t}: Destroy target creature that was dealt damage this turn.
Created on 04 Apr 2013 by Jack V

History: [-]

2013-04-04 08:15:46: Jack V created the card Guillotine

I invented this, then checked gatherer and realised it was printed as Witch's Mist. I wasn't sure about cost so left it as-is.

But in fact, the artifact seems to make more sense. Witch's Mist is hinting at a possible future set, but not very specifically. Whereas guillotine seems to fit perfectly: repeatable, kills you no matter how strong you are, and when you feel that first kiss of steel on the back of your neck, you know what's coming next.

For Challenge # 073,combining Challenge # 028 and Challenge # 056. Design a top-down artifact based on an idea given in the comments, plus design a circle of five coloured cards which synergise with the adjacent cards but not the others.

In a cycle with:

­Hanging Gardens
­Lightning Hammer
­Guillotine
­Essence of Vitality
­Superhero Cape

Hmm... that works, flavor wise, but I get the impression that the flavor could be stronger. I almost want this to "destroy target creature that can't attack" or "can't untap", or in other words, destroy a creature that's been Arrested or Shacklesed... but I'm not sure how you go about doing that. I'd say 'defender', but Shackles doesn't do that, and it seems rather rude to use a guillotine on poor shmucks destined for Guard Duty. ;)

Oh, interesting thought. I was pleased to get this far and didn't look much further.

Maybe just, "creature that didn't attack", although even that is hard to phrase?

"Target untapped creature. Use this ability only during that creature's controller's second main step."?

Ah, crud. Summoning Sickness. Yeah, it's tricky.

I think guillotining people who've just woken up and can't run is entirely in the flavour of the guillotine, but I think it's still too clunky.

And I have to remember, for this challenge, it has to synergise with Lightning Hammer :)

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How much damage does this card deal? Searing Wind
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