Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)

CardName: Xenosocial Engineering Cost: {G} Type: Technology - 2 Pow/Tgh: / Rules Text: (Technology go into the tech zone, and don't leave play at the end of a game, unless the match is over. You cannot invent Xenosocial Engineering until at least 2 other technologies have been invented.) Whenever a unit is teleported, its commander may choose to have all other units copy it. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare

Xenosocial Engineering
{g}
 
 R 
Colour indicator G Technology – 2
(Technology go into the tech zone, and don't leave play at the end of a game, unless the match is over. You cannot invent Xenosocial Engineering until at least 2 other technologies have been invented.)
Whenever a unit is teleported, its commander may choose to have all other units copy it.
Created on 07 Nov 2012 by Vitenka

History: [-]

2012-11-07 12:21:51: Vitenka created the card Xenosocial Engineering
2012-11-07 12:22:34: Vitenka edited Xenosocial Engineering

Second attempt at Challenge # 057'; following the lead of Agricultural Evolution

Let's make the tech zone mimic a 4x. It's a tech tree - there mitght be requirements other than '2' there; and hey, I figure they should affect the whole damn tournament - but didn't want to clutter up the card thinking about that.

So now the metagame has to incorporate "Do I make my deck so it's good in game 1, or good in game 3..." And I'm thinking there's only one tech zone.

Yeah, I kind of assumed a shared tech zone with cards that felt very "Enchant-World". I didn't feel it belonged in exile, because, in theory, I could imagine cards altering how technology worked, or perhaps removing a technology from the match.

I really do like the tech tree idea, though I think requesting some subtype of technology might be more appropriate than "any two", since I assume there will be some very easy tech to achieve, and a tech like this wants you to work to get there. I figure you get that, though. It's kind of silly to talk about the power level of abilities when you've got nothing to compare it to. ;)

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
How much damage does this card deal? Lava Axe
(Signed-in users don't get captchas and can edit their comments)