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Mechanics | Planets and Gravity | Merge Gates | Madness

CardName: Increasing Madness Cost: XU Type: Sorcery Pow/Tgh: / Rules Text: Timecast {U}{U} (When you cast this spell from your hand, you may pay {U}{U}. If you do, exile it as it resolves. You may cast it from exile.) Target player mills X cards. If Increasing Madness was cast from exile, that player mills twice X cards instead. Flavour Text: Set/Rarity: Infinite Potential Well Rare

Increasing Madness
{x}{u}
 
 R 
Sorcery
Timecast {u}{u} (When you cast this spell from your hand, you may pay {u}{u}. If you do, exile it as it resolves. You may cast it from exile.)
Target player mills X cards. If Increasing Madness was cast from exile, that player mills twice X cards instead.
Updated on 08 Jun 2020 by dude1818

History:

2012-07-01 04:14:23: dude1818 created the card Increasing Madness
2020-06-08 17:29:34: dude1818 edited Increasing Madness

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How much damage does this card deal? Lightning Bolt
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