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CardName: Time Lord Alpha Cost: 1BG Type: Legendary Creature - Time-Lord Pow/Tgh: 1/1 Rules Text: Whenever Time Lord Alpha regenerates, put a +1/+1 counter on it. Pay X life: Regenerate Time Lord Alpha. X is equal to Time Lord Alpha's toughness. Flavour Text: Set/Rarity: Infinite Potential Well None |
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"Alpha" is not an actual Time Lord. I'm brainstorming different ideas on how to represent the Doctor in my set. If I can create a flavorful, splashy card, I'll slot it in as a mythic. See also: Beta, Gamma, Delta, and Epsilon.
This version shows the way that Time Lords grow and gain experience as live longer. This comes at a cost, however: they may become disillusioned with the world and stop regenerating.
Reminiscent of Skeleton Scavengers. Also a really glaring example of how confusing it is having the verb "regenerate" refer to two different game actions.