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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
CardName: Time Stroll Cost: 1UU Type: Sorcery Pow/Tgh: / Rules Text: Take an extra turn after this one. You can't cast spells or play lands during that turn. Flavour Text: With all the time in the world, why rush? Set/Rarity: Infinite Potential Well Mythic |
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Reminds me of Savor the Moment. I think this effect will normally be at least as good as that one, so this should probably cost at least as much as that... Unless this is a deliberate effort to upgrade that to a more playable card, of course.
I was actually trying to come up with a cheap "extra turn" spell and make a pun of Time Walk.