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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
CardName: Infinite Spawn Cost: G Type: Creature - Spawn Pow/Tgh: 1/1 Rules Text: Whenever Infinite Spawn deals combat damage to an opponent, put a copy of it onto the battlefield. Flavour Text: "What the -? Where are they all coming from?!" Set/Rarity: Infinite Potential Well Rare |
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I don't like the comparison between this and Spawnwrithe. I feel like Spawnwrithe has a much safer pairing of abilities and cost.
The haste is really awkward, since it's only really relevant to the base creature, but useless on all the tokens. I get why it's there, though... but even then, if you play this turn 1 on the play, you will, at a minimum, have two 1/1s for
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