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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
CardName: Teleporter Mishap Cost: 1rr Type: Tactic Pow/Tgh: / Rules Text: Whenever a unit enters this turn, if it was teleported, its commander chooses one of their opponents. The second player gains command of that unit, then reveals cards from their archive until they reveal a unit card, puts it onto the battlefield under the first player's command, then puts the revealed cards on the bottom of their archive in a random order. Flavour Text: Set/Rarity: Infinite Potential Well Rare Whenever a unit enters this turn, if it was teleported, its commander chooses one of their opponents. The second player gains command of that unit, then reveals cards from their archive until they reveal a unit card, puts it onto the battlefield under the first player's command, then puts the revealed cards on the bottom of their archive in a random order.
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See Construct Additional Pylons. Swaps the opponent's creature spell for a random creature in your deck
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