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CardName: The Hero's Journey Cost: wubrg Type: Legendary Enchantment - Saga Pow/Tgh: / Rules Text: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after XVII.) [-1] Look at the top five cards of your library. You may reveal a creature card from among them, put it into your hand, then shuffle. [-2] Until your next turn, creatures can't attack unless their controller pays {2} for each of those creatures. [-3] Put a shield counter on target creature you control. [-4] Whenever a creature you control attacks this turn, put a +1/+1 counter on it. [-5] Target creature you control phases out. It phases in with an additional +1/+1 counter on it. [-6] Reveal the top three cards of your library. An opponent chooses one. The Hero's Journey deals damage equal to its mana value to target creature you control. You put that card into your hand, then shuffle. [-7] Search your library for an Aura or Equipment card, put it onto the battlefield, then shuffle. You may attach it to a creature you control. [-8] Untap target creature you control and goad it. An opponent gains control of it until your next turn. [-9] Each player sacrifices a creature. [-10] Return target creature card from your graveyard to the battlefield. It gains haste until end of turn. [-11] Put three +1/+1 counters on target creature you control. It gains first strike, trample, and haste until end of turn. [-12] Each player loses life equal to the greatest power among creatures you control. [-13] Choose target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. [-14] Each player may put a creature or planeswalker card from their hand onto the battlefield. [-15] Each player discards a card. Then each player who didn't discard a card with the greatest mana value among cards discarded this way loses life equal to its mana value. [-16] Until end of turn, you may cast spells from your hand without paying their mana costs. [-17] You win the game. Flavour Text: Set/Rarity: Infinite Potential Well Mythic (As this Saga enters and after your draw step, add a lore counter. Sacrifice after XVII.)
-1 Look at the top five cards of your library. You may reveal a creature card from among them, put it into your hand, then shuffle. -2 Until your next turn, creatures can't attack unless their controller pays ![]() -3 Put a shield counter on target creature you control. -4 Whenever a creature you control attacks this turn, put a +1/+1 counter on it. -5 Target creature you control phases out. It phases in with an additional +1/+1 counter on it. -6 Reveal the top three cards of your library. An opponent chooses one. The Hero's Journey deals damage equal to its mana value to target creature you control. You put that card into your hand, then shuffle. -7 Search your library for an Aura or Equipment card, put it onto the battlefield, then shuffle. You may attach it to a creature you control. -8 Untap target creature you control and goad it. An opponent gains control of it until your next turn. -9 Each player sacrifices a creature. -10 Return target creature card from your graveyard to the battlefield. It gains haste until end of turn. -11 Put three +1/+1 counters on target creature you control. It gains first strike, trample, and haste until end of turn. -12 Each player loses life equal to the greatest power among creatures you control. -13 Choose target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. -14 Each player may put a creature or planeswalker card from their hand onto the battlefield. -15 Each player discards a card. Then each player who didn't discard a card with the greatest mana value among cards discarded this way loses life equal to its mana value. -16 Until end of turn, you may cast spells from your hand without paying their mana costs. -17 You win the game. |
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