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CardName: Mora, Mare Cost: {1}{B} Type: Creature - Nightmare Pow/Tgh: 2/1 Rules Text: When Mora, Mare dies, transform it. Flavour Text: Raw terror, given feeble form in the waking world. Back side: CardName: Card13760 Cost: Type: Instant Pow/Tgh: / Rules Text: Flashback {2}{B} Destroy target non-black, non-artifact creature. Flavour Text: Unleashed, the nightmare can kill even the strongest. Set/Rarity: Multiverse Design Challenge Common

Mora, Mare
{1}{b}
 
 C 
Creature – Nightmare
When Mora, Mare dies, transform it.
Raw terror, given feeble form in the waking world.
2/1
 
 C 
Colour indicator B Instant
Flashback {2}{b}

Destroy target non-black, non-artifact creature.
Unleashed, the nightmare can kill even the strongest.
Updated on 23 Feb 2012 by Vitenka

History: [-]

2012-02-23 16:20:08: Vitenka created the card Mora, Mare
2012-02-23 16:23:39: Vitenka edited Mora, Mare

For Challenge # 030

Amusingly; non-black is enough to convince the auto-frame and colour indicator that this should be black :)

So yeah - here we have something more in the flavour text than otherwise; but it's an aggressive little creature that lurks around to be a terror when you need it.

Probably undercosted, actually.

Ha! I suspect that it's not "nonblack" in the card text, but rather automatically inheriting colour from the front side. As you can see if you try replacing that textbox with "red" or "{R}".

Also, you're right, this is way too cheap sadly. Reminds me a bit of Carrionette. Very interesting idea to have a card that sits back-side-up in your graveyard. (Technically the rules don't handle it yet, but they easily could.)

No, it flipped as soon as I typed 'black' in non-black.

When I try it, the color of the back side changes to match the mana cost of the front side when you start typing (whatever you type). I haven't tried all combinations, but I assume Alex would remember if he put in some code that guessed the colour based on the effect :)

That said, it would be cool to have a program that DID guess the colour based on the effect, like random card generator in reverse. I wonder how accurate it would be :)

V: Go and edit the text box now. Or create a new card. It updates the moment you type anything in the text field (or the cost or type fields). It doesn't pay attention to colour words.

Jack: So I do actually try to guess the colour to use for nonbasic lands. I watch the text box for coloured mana symbols and for basic land types (so that things like Arid Mesa get coloured correctly). It would be great fun to try to make it guess the colour of spells though, I agree :)

(If acknowledgely impossible, as shown by Naturalize/Disenchant, Death Stroke/Vengeance, Repentance/Kiku's Shadow/Wrack with Madness, and Essence Drain/Lightning Helix :) )

Oh yes, I think I did notice that for lands. It makes sense, that must be the official determinant as well, although I don't know exactly what rules apply to what land gets what colour.

Good question. I wonder what card has appeared in the most colour combinations? 2/2 Vanlla does R, G, B, W, RG and colourless. (Is my search wrong? Has blue never had a vanilla 2/2?) But I wonder if there's anything better :)

I like this idea... It's going to confuse the crud out of new players who just assume they can play the flashback from the graveyard by discarding the card... but a little reminder text might get past that problem. Good jorb.

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