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CardName: The Brothers’ War Cost: wub Type: Enchantment - Saga Pow/Tgh: / Rules Text: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) [-1] Search your library for a land that could product {C}, put it onto the battlefield tapped, then shuffle. [-2], [-3] Each player creates a 3/3 colorless Construct artifact creature token with "When this creature dies, create a tapped Powerstone token." [-4] Destroy all nonland permanents, then you may put a planeswalker card from your hand onto the battlefield. Flavour Text: Set/Rarity: Infinite Potential Well Mythic (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
-1 Search your library for a land that could product ![]() -2, -3 Each player creates a 3/3 colorless Construct artifact creature token with "When this creature dies, create a tapped Powerstone token." -4 Destroy all nonland permanents, then you may put a planeswalker card from your hand onto the battlefield.
Illus. Tom Fleming
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Creating a token just to destroy it before it can attack feels wrong.
I also got feedback that chapters 2 and 3 encourage you to go wide to break the symmetry, but chapter 4 wants you to not play anything to break the symmetry. It's a flavor slam dunk that you end up destroying the board you spent resources building, but it's not a fun play pattern. At minimum I could give the tokens haste, although it breaks the connection to other Karnstructs
maybe players Can choose certain cards to save from total annihilation.
I think that last chapter did a pretty good Urza's Sylex impression
The creative treatment is really good, but referencing Tawnos's survival of the Sylex Blast is just as much an option as Urza's ascension.
Gameplay-wise I also prefer Urza's Sylex since it brings in a planeswalker without circumventing casting it - after a board wipe a free planeswalker on the board ight be an issue.
Here two (non-exclusive) options I see right now:
I designed this before Brothers' War previews. The powerstone construct is a good idea