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CardName: Reckless Adventurer Cost: 3r Type: Creature - Human Warrior Pow/Tgh: 3/3 Rules Text: Whenever Reckless Adventurer blocks or becomes blocked, roll a 20-sided die. Until end of turn, Reckless Adventurer's power becomes equal to the result. When you roll a 20 this way, it gains trample until end of turn. Flavour Text: Set/Rarity: Infinite Potential Well Uncommon |
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Faaascinating. It's like "unpredictable deathtouch". Most d20 rolls will be easily big enough to kill almost all opposing creature... but not quite reliably.
At first I thought "wait, no, you can't have d20 power on a common!" Then I saw "Oh, it's only when it gets blocked or blocks, nice". Then I saw the "nat 20" line and smiled :)
I do fear this might add constraints on the ability of cards to grant trample in this and surrounding sets. I don't think you can put a Crash Through or Brute Strength in this set. But that's OK.
I still believe the "nat 20" is too significant a swing to allow on acommon. This is feel-bad randomness.
Yeah, that's probably better saved for the uncommons or rares.
rarity bump