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CardName: Chronoxolotl Cost: 1u/ru/r Type: Creature - Salamander Elemental Pow/Tgh: 2/2 Rules Text: Mutate {2}{u}{r} Flash Whenever this creature mutates, end the current phase. After your next phase of that type, take an additional one of those phases. (The phases are beginning, precombat main, combat, postcombat main, and ending.) Flavour Text: Set/Rarity: Infinite Potential Well Rare

Chronoxolotl
{1}{u/r}{u/r}
 
 R 
Creature – Salamander Elemental
Mutate {2}{u}{r}
Flash
Whenever this creature mutates, end the current phase. After your next phase of that type, take an additional one of those phases. (The phases are beginning, precombat main, combat, postcombat main, and ending.)
Illus. Phantasmeow
2/2
Updated on 22 Apr 2020 by dude1818

History: [-]

2020-04-04 06:31:18: dude1818 created and commented on the card Chronoxolotl

Card contest: time-related but not extra turns.

The art I'm envisioning is some sort of giant axolotl that looks like it's seen through those red and blue 3d glasses, so it leaves red and blue afterimages that are out of sync as it moves

The art you envision would make for a neat "time-related but not extra turns" token creator.

"Extra phases" seems like a bit of cheating.

So the most interesting thing you can do with this is stealing card draw and a bonus upkeep from an opponent which is already pretty alarming due to the potential of a soft-lock.

You could stack these to keep stealing beginning phases, but each one can only steal one phase. I think this is only the second creature with mutate and flash, and anything else will just duplicate your main phases

2020-04-22 19:10:39: dude1818 edited Chronoxolotl

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