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CardName: Rushing Flamekin Cost: R Type: Creature - Elemental Warrior Pow/Tgh: 0/1 Rules Text: Haste Whenever Rushing Flamekin attacks, you gain 1 charge. (You can hold up to 10 charge. You lose half your charge, rounded up, during your untap step.) Rushing Flamekin gets +X/+0, where X is your charge. Flavour Text: Set/Rarity: Cards With No Home Uncommon

Rushing Flamekin
{r}
 
 U 
Creature – Elemental Warrior
Haste
Whenever Rushing Flamekin attacks, you gain 1 charge. (You can hold up to 10 charge. You lose half your charge, rounded up, during your untap step.)
Rushing Flamekin gets +X/+0, where X is your charge.
0/1
Updated on 03 Jul 2019 by Link

History: [-]

2019-06-22 20:53:59: Link created the card Rushing Flamekin

i like this

It would probably be easier to balance at "You lose half your charge" rather than just one.

I feel this card and commons in general might actually be better designs/more interesting by themselves if they e. g. gave you one-shot two or three charge on ETB rather than adding one repeatedly. That way charge would be a meaningful concept even if you play only this one common with it.

So have something like this at uncommon, and Purifying Bolt and Energizing Bolt at common?

2019-06-24 14:11:24: Link edited Rushing Flamekin
2019-06-27 20:54:56: Link edited Rushing Flamekin
2019-06-27 20:55:55: Link edited Rushing Flamekin:

Now half of charge is lost instead of just a flat 1 charge.

I wouldn't mind something like this at common either as long as it adds 2 charge and is cost appropriately.

Hmmm, on its own it's a 2/1 haste for 1. That's strong, but red gets that. If does it via the set mechanic; rather than flat - but that's not a reason to move it out of common.

That you can instead drop a couple of them and do nasty things slightly later in the game might be though. The possibility of this being 11/1 with haste seems like it would be a problem.

Hence "cost appropriately", I think my proposed version would not serve as a 1-drop.

But now that you mention it, at common you may want to use flat boosts e. g. "~ gets +1/+0 as long as your have a charge."

That would work perfectly.

2019-07-03 13:14:00: Link edited Rushing Flamekin

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