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Recent updates to Multiverse Design Challenge: (Generated at 2025-07-07 01:23:28)
I was channeling tribal sets in general, and imagining this fairie in a world similar to Lorwyn. That would mean this card could make sense paired with 4 different tribes... but I have to admit that throwing fish at attacking players is probably funnier. I'm switching to fish.
Safe passage is a limited bomb. This card seems about on par with it. Costing it either 3 or 4 is fair... especially when you compare it to pricey limited answer cards like Tortoise Formation.
better wording
ROFL! I did consider letting you deliberately target your opponent's, but I decided I shouldn't, I just forgot to include it :)
For sanity, can this say "Target land you control"? Or is the temptation meant to be there to attempt to colour-screw both players by letting London sprawl across the whole battlefield?
London
For Challenge # 067
I wanted a "steadily grows over your other land" mechanic (it can be visually represented by keeping a separate pile of "london"), but I wanted some reason to stop growing it, so I chose this useful-but-not-vital ability.
Income Tax
Challenge # 067
Maybe a good comparison is Safe Passage. It's worse than Safe Passage in that it only fogs if you have a blocker. But better, in that it gives more options for advantageous blocks. 80% of the time I overprice combat tricks and 20% of the time I massively underprice them, so maybe 2W is fair?
Come to think of it, maybe I should just make a "Destroy target attacking creature. Prevent all damage that would be dealt to you this turn," card, which is probably more powerful but less situational.
It works out similar to a Fog that allows a profitable block or two. Similar to Druid's Deliverance in that respect (people never notice that DD still allows creatures to deal damage to each other). Since it's Valor Made Real plus half of Boros Charm or Rootborn Defenses, I think it'd be fine at 2 or 3 mana.
I made Shedd Aquarium, though really, it could be any aquarium.
For Challenge # 067.
Why does it make frog tokens, but do things for fish?
We are Sparta!
For Challenge # 067
Stretching a point with "real world" but I felt it was close enough.
I considered a version that was a bit less swingy, eg. only acting on two creatures, or granting toughness instead of indestructibility, but I felt this version fit the flavour better.
I wasn't sure how to balance it. It's not very useful unless you have lots of creatures but not as many as the opponent, but in the right circumstance it can be a complete blowout.
Slough