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Recent updates to Multiverse Design Challenge: (Generated at 2025-05-14 12:14:23)
Kind of sort of added Double-Check Inquisitor based on concerns from Link and Jack over the Inquestor.
@Jack and Link: How about something more like this? Double-Check Inquisitor.
For Challenge # 100, I guess, based on Link's and Jack's concerns over Double-Check Inquestor.
I like the idea a lot, it seems a good idea for Anydria. But I agree with the problems of this particular card. It's hard to resolve: the flavour wants the lie to rarely happen, but if so, the rules text might as well not exist. I wonder if there's a way of making it a bit like the game cheat, so the opponent usually wants to tell the truth, but occasionally is forced to lie?
I have to admit, this card is very confusing to read. Why would your opponent ever lie?
Good points.
I like the idea of a 1G 2/2 whose flip side taps for
.
Well, there's the Icatian Javelineers approach. But I guess that's not common-suitable these days because of "no counters on creatures except +1/+1 counters".
Thank you. Yeah, that's about what I thought. There were lots of good ideas with creatures which can level up or level down by transforming (for a cost, when it's dealt damage, when it activates an ability, etc).
But I thought in some ways, the art of double faced cards is leaving things out -- double faced cards can duplicate almost any other effect in the game, so you have to choose which specific aspect you're concentrating on at once. There had to be some creatures which didn't complicate combat maths, so I started with one of those :)
In fact, in a funny way, this needs DFC more -- monstrosity shows you can quite well indicate a phase shift with "put some +1/+1 or -1/-1 counters on this, if so, it has blah". The one thing you can't represent without DFC is staying the same size :)
Thank you.
Yeah, indeed. I didn't actually want to make a straight conversion of VE, I looked for something similar that could fill a slightly different niche. But I admit, I forgot whether Emissary was "basic land" or "forest, I think I only used it in a forests-deck :)
In fact, come to think of it, to make full use of DFC tech, I should probably make the land one you can't replace with "search for". Either a simple dual land (but what colours? does that make this card too good?) or a colourless land "
: Add
to your mana pool", or as you say, any colour.
The colourless land is most unique, though it may hamper green's colour-fixing? However, in order to make a colourless land relevant, the front side of the card should be better than Viridian Emissary. Is 1G 2/2 too good? Is G 1/1 better or worse -- the creature is less relevant, but it comes down a turn earlier.
Alternatively, I could make it "any colour", at either size. At 1G 2/1 it's nearly strictly better than viridian emissary, except that it doesn't count for "number of forests" things.
Reminds me of Wickerbough Elder, which managed "bigger stats after it eats something" in a way appropriate to its set's mechanic (-1/-1 counters). This is a natural DFC equivalent. Good find.
I think this would be more interesting if its size were dramatically different. You could take it either way (gets larger or gets smaller), but doing "one-use" effects with no other change in size feels like it's... not taking full advantage of DFC, somehow.
OTOH, in Mirroria you absolutely want some commons that aren't going to be changing size, so this design is probably better for the set it's created for.
Ahh. Yes, nifty. You could make this closer to Viridian Emissary by making the land side tap for mana of any colour; perhaps you'd want to up the size to
2/1 at that point, or maybe not.
Thank you. Oops! I meant Viridian Emissary. I was thinking of cards which specifically fit into an aggressive strategy, rather than just being forests-on-legs. Which is actually fairly unusual, but I think it makes sense to have more variety in mana fixers.
And ask for submissions for a new cardset:
I loved the flavour of Sienira's Facets, even if later sets may have had more balanced mechanics.
I found it surprisingly hard to make cards which seemed to fit naturally in an existing set. These are my best effort.
For Mirroria, I made Jungle Rearguard and Ruin Scavenger.
They're a bit too similar to some existing cards in the set, for which I apologise.
Do you mean Elvish Mystic?
But yes, good common DFC.
Ah, yes, the point about telling the truth should be natural is a good answer.
Mostly, I didn't want this to feel like two even choices. At least, if you're to follow the logic of my take on Anydria, telling the truth should be natural, if not regrettable, while lying is verboten. I do get how the brain naturally wants both events to be equal to each other, though. It's an annoying Vorthos v. Melvin problem.
As for the flavor of lies... blue is the home of artifice and illusion. It's also the home of knowledge. Go figure. I agree, that black is also full of lies, but I figure this world can suspend some of that. After all, deception is more tilted on Blue/Black (i.e., Dimir) than on either color independently (Black/Red, in contrast, doesn't really care about the subject.) And besides, while black will do whatever is in its best interest, such as lying, it will do whatever is in its best interest, such as telling the truth. Selfishness, by itself, isn't the same value as deceptiveness.
Hmm, that's not what the flavour text on Merchant of Secrets says to me. I think lies are happily shared between blue and black... and probably red (heat of the moment). White probably goes in more for self-deception, or lying to oneself and others at the same time ("these rules were necessary for the safety of the populace").
I agree the mechanic is really interesting. The opponent only loses if they lied and you caught them at it. What bothers me is that the opponent has very little motivation to lie. It's just 2 or 4 life. I'd prefer it if the opponent had to discard that card, or at least lose some life, but both of those are clearly black rather than white, and the flavour here doesn't work for black.
Bwahaha! You made me laugh (well, snort) out loud. "Koboldcraft" is indeed a stroke of (deranged) genius.
I consider lying to be a black thing. Black will say whatever is in its best interests, whether or not it's true. Blue, on the other hand, likes the truth, since it represents knowledge. Blue is willing to bend the truth or fudge the details, but outright lies only when absolutely necessary.
Also added Double-Check Inquestor for Link's set Anydria. Second submission: