The Eyes Had it
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Mechanics | Skeleton |
Showing 8 of 8 Land cards
Go to section: Colourless (1) White (14) Blue (18) Black (16) Red (3) Green (10) Multicolour (6) Artifact (10) Land (8)
Show rarities: C R M
, add
, pay three life, unless you discard a card add and
, exile Mordor eruption and return it to play transformed.
, pay three life, unless you discard a card add and
, exile Mordor eruption and return it to play transformed.
When Influence of Mordor enters play exile all islands from players graveyards.
For each Island exiled put and influence counter on a target non basic land.
Lands with influence counters on them are swamps.
For each Island exiled put and influence counter on a target non basic land.
Lands with influence counters on them are swamps.
Add to your mana pool.
Whenever an eye creature enters play you may untap an eye creature you control.
, put a colorless 1/1 eye creature with "Non-eye creature you control can't attack" in play under your control.
Whenever an eye creature enters play you may untap an eye creature you control.
, put a colorless 1/1 eye creature with "Non-eye creature you control can't attack" in play under your control.
When unknown cave enters play target opponent looks at the top 7 cards of your library, reveals and exiles a creature card then puts the remaining cards in your graveyard.
Add to your mana pool.
pay 2 life, or discard a card add of any mana color to your mana pool.
Syphon (you may tap creatures to transform this card.)
Add to your mana pool.
pay 2 life, or discard a card add of any mana color to your mana pool.
Syphon (you may tap creatures to transform this card.)
When Unknown Cave transforms into Blood for Blood.
Put a card exiled by Unknown Cave into play, you loose life equal to it's converted mana cost.
When ever a creature dies you gain 2 life.
Put a card exiled by Unknown Cave into play, you loose life equal to it's converted mana cost.
When ever a creature dies you gain 2 life.
When unknown cave enters play target opponent looks at the top 7 cards of your library, reveals and exiles a creature card then puts the remaining cards in your graveyard.
Add to your mana pool.
pay 2 life, or discard a card add of any mana color to your mana pool.
Syphon (you may tap creatures to transform this card.)
Add to your mana pool.
pay 2 life, or discard a card add of any mana color to your mana pool.
Syphon (you may tap creatures to transform this card.)
When Unknown Cave transforms into Fount of Light.
Put a card exiled by Unknown Cave into your graveyard, you gain life equal to it's converted mana cost and exile a permanent target opponent controls with converted mana cost equal to or less than that card, until Fount of light leaves play.
Tapped creatures you control have ward
Put a card exiled by Unknown Cave into your graveyard, you gain life equal to it's converted mana cost and exile a permanent target opponent controls with converted mana cost equal to or less than that card, until Fount of light leaves play.
Tapped creatures you control have ward
, add
Syphon (you may tap creatures to transform this card.)
Syphon (you may tap creatures to transform this card.)
Flying
Lands you control enter play untapped
Lands you control enter play untapped
1/1
add
Syphon (you may tap creatures to transform this card.)
Syphon (you may tap creatures to transform this card.)
Flying
At the end of your turn you may untap one land you control.
At the end of your turn you may untap one land you control.
1/1
add
Syphon (you may tap creatures to transform this card.)
Syphon (you may tap creatures to transform this card.)
Flying
target land taps for an extra
target land taps for an extra
1/1
Go to section: Colourless (1) White (14) Blue (18) Black (16) Red (3) Green (10) Multicolour (6) Artifact (10) Land (8)
Show rarities: C R M
The Eyes Had it: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
add mana of any color a land you control can produce.
Syphon 5 (you may tap 5 creatures to transform this card.)
At the end of your turn, if cave of spirits is untapped you may put a 1/1 White spirit token with flying into play.