The Eyes Had it
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Showing 10 of 10 Artifact cards
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Equip
When Hammer of the sneak is equipped to a creature put a menace counter on equipped creature.
Whenever equipped creature attacks scry 3, then reveal the top card of your library.
If equipped creature deals combat damage to a opponent, that opponent picks 1 for the creatures controller to perform.
- Surveil 3, then draw a card and reveal a card from your hand and put it on top of your library.
- Put the top card of your library in your hand
- Exile the top card of your library then discover
, where
is the exiled cards converted mana cost.

When Hammer of the sneak is equipped to a creature put a menace counter on equipped creature.
Whenever equipped creature attacks scry 3, then reveal the top card of your library.
If equipped creature deals combat damage to a opponent, that opponent picks 1 for the creatures controller to perform.
- Surveil 3, then draw a card and reveal a card from your hand and put it on top of your library.
- Put the top card of your library in your hand
- Exile the top card of your library then discover


When Mimic Module enters play exile a creature card from your hand.
,
:Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step
return Mimic module to your hand.
Whenever Mimic module leaves play return all creatures exiled with Mimic Module to their owners hand.



Whenever Mimic module leaves play return all creatures exiled with Mimic Module to their owners hand.
Equip
Whenever equipped creature deals combat damage to a player you may attach Shuriken to another creature you control.
When Shuriken is unattached, that creature deals two damage to target creature.
Permeate (When a attacking creature is not blocked, you may pay this cards converted mana cost and equip cost and equip it to the target attacking creature.)

Whenever equipped creature deals combat damage to a player you may attach Shuriken to another creature you control.
When Shuriken is unattached, that creature deals two damage to target creature.
Permeate (When a attacking creature is not blocked, you may pay this cards converted mana cost and equip cost and equip it to the target attacking creature.)
Equip
Whenever equipped creature deals combat damage, put a charge counter on a Ninja Tool.
Remove a charge counter from Jitte
- Put a +1/+1 counter on equipped creature.
- Equip a equipment to target creature
- Target creature cannot be blocked
Permeate (When a attacking creature is not blocked, you may pay this cards converted mana cost and equip cost and equip it to the target attacking creature.)

Whenever equipped creature deals combat damage, put a charge counter on a Ninja Tool.
Remove a charge counter from Jitte
- Put a +1/+1 counter on equipped creature.
- Equip a equipment to target creature
- Target creature cannot be blocked
Permeate (When a attacking creature is not blocked, you may pay this cards converted mana cost and equip cost and equip it to the target attacking creature.)
When Orb of perspective enters play, put a Flame counter on it for each
spent to play it and a Water counter for each
spent to play it.
, remove a counter from Orb of perspective, if a water counter was removed draw a card then discard a card, if a flame counter was removed exile the top card of your library and you may play that card until the end of your turn. Activate only as a sorcery.





Syphon 4 (you may tap 4 creatures to transform this card.)
When Spirit Bomb enters play put a +1/+1 counter on it for each spirit you control
if Spirt Bomb is put in your graveyard from play, put a 3/3 Artifact Spirit creature with "Spirt creatures get +1/+1" and a 3/3 Artifact Spirit creature with "Non Spirit Creatures get -1/-1".
if Spirt Bomb is put in your graveyard from play, put a 3/3 Artifact Spirit creature with "Spirt creatures get +1/+1" and a 3/3 Artifact Spirit creature with "Non Spirit Creatures get -1/-1".
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Equip
Equipped creature gets +1/+1 and has ward
.
At the end of each turn if the equipped creature is tapped put a stun counter on it.
Permeate (When a attacking creature is not blocked, you may pay this cards converted mana cost and equip cost and equip it to the target attacking creature.)

Equipped creature gets +1/+1 and has ward

At the end of each turn if the equipped creature is tapped put a stun counter on it.
Permeate (When a attacking creature is not blocked, you may pay this cards converted mana cost and equip cost and equip it to the target attacking creature.)
Equipped creature gets +2/+2 and has Menace.
Whenever equipped creature deals combat damage to a player, that player discards a card or sacrifices a creature and you either draw a card or return a creature from your graveyard to your hand.
Equip
Permeate (When a attacking creature is not blocked, you may pay this cards converted mana cost and equip cost and equip it to the target attacking creature.)
Whenever equipped creature deals combat damage to a player, that player discards a card or sacrifices a creature and you either draw a card or return a creature from your graveyard to your hand.
Equip

Permeate (When a attacking creature is not blocked, you may pay this cards converted mana cost and equip cost and equip it to the target attacking creature.)
Flying, ward
Call forth a swarm
When swarm thopter enters play you may pay
, if you do search your library for another card named swarm thopter and put it in play then shuffle your library.

Call forth a swarm
When swarm thopter enters play you may pay

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Go to section: Colourless (1) White (14) Blue (18) Black (16) Red (3) Green (10) Multicolour (6) Artifact (10) Land (8)
Show rarities: U R M
The Eyes Had it: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |