Time Reversal: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Healing Grounds White Rare 2{w}{w} Enchantment Threshold 2 – As long as two or more cards are in your graveyard, Healing Grounds has "Whenever an opponent casts a spell, you may gain 1 life." 3 1326374896 on 12 Jan 2012 by Shiny_Umbreon
2 Reflected Salve White Uncommon 1{w} Instant Choose one — Target opponent gains 5 life; or prevent the next 5 damage that would be dealt to target creature an opponent controls this turn. 2 1331750422 on 14 Mar 2012 by Mandroid
3 Saviour White Mythic 6{4}{w}{w} Creature – Incarnation 6 6 As long as Saviour is in your graveyard and you control at least three Plains, creatures you control have double strike and lifelink. 10 1298625886 on 25 Feb 2011 by Alex
4 Biolegendary Blue Mythic 4{3}{u} Legendary Human – Wizard 0 4 At the beginning of the end step, if you control two or more creatures named Biolegendary, you win the game. 10 1357608202 on 08 Jan 2013 by Mr. Man
5 Broken Blue Card Number 1 Blue Uncommon 2{u}{u} Instant Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) 6 1298295461 on 21 Feb 2011 by qqzm
6 Candour Blue Mythic 8{6}{u}{u} Creature – Incarnation 6 10 Islandwalk

As long as Candour is in your graveyard and you control at least three Islands, creatures you control have Islandwalk.
1 1326375103 on 12 Jan 2012 by Shiny_Umbreon
7 Dreaming Sprite Blue Common 2{1}{u} Creature – Faerie 1 1 Flash
Flying
When Dreaming Sprite enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
3 1298650785 on 25 Feb 2011 by Alex
8 Reflected Recall Blue Uncommon 1{u} Instant Target opponent draws 5 cards. 0
9 Teferi, Planeswalker Blue Mythic 5{2}{u}{u}{u} Planeswalker – Teferi 4 You may activate Loyalty abilities of Planeswalkers you control any time you could cast an Instant, but only if you haven't activated a Loyalty ability of that Planeswalker since the start of your most recent turn.
+1 Until end of turn, target player can play spells only any time he or she could play a sorcery.
-2 Counter target spell.
-8 Target player takes two extra turns after this one.
4 1299451118 on 06 Mar 2011 by Alex
10 Thinking Grounds Blue Rare 2{u}{u} Enchantment Threshold 4 – As long as four or more cards are in your graveyard, Thinking Grounds has "Whenever an opponent casts a spell, you may draw a card then discard a card." 0
11 Killing Grounds Black Rare 2{b}{b} Enchantment Threshold 8 – As long as eight or more cards are in your graveyard, Killing Grounds has "Whenever an opponent casts a spell, that player sacrifices a creature." 0
12 Lord Windgrace of Urborg Black Mythic 3{x}{b}{b}{b} Planeswalker – Windgrace X Lord Windgrace of Urborg enters the battlefield with X loyalty counters. 2 1326375433 on 12 Jan 2012 by Shiny_Umbreon
13 Odour Black Mythic 5{3}{b}{b} Creature – Incarnation 3 3 As long as Odour is in your graveyard and you control at least three Swamps, creatures your opponents control get -1/-1. 1 1326375984 on 12 Jan 2012 by Shiny_Umbreon
14 Reflected Ritual Black Uncommon 1{b} Instant Target opponent adds {b}{b}{b}{b}{b} to his or her mana pool. 2 1298367177 on 22 Feb 2011 by Alex
15 Void Beetle Black Uncommon 4{2}{b}{b} Creature – Insect 4 2 Evoke {1}{b} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Dredge 3 (If you would draw a card, instead you may put exactly 3 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
6 1298453798 on 23 Feb 2011 by Chris
16 Burning Grounds Red Rare 2{r}{r} Enchantment Threshold 3 – As long as three or more cards are in your graveyard, Burning Grounds has "Whenever an opponent casts a spell, you may have Burning Grounds deal 1 damage to target creature or player." 7 1298656178 on 25 Feb 2011 by Alex
17 Clamour Red Mythic 4{3}{r} Creature – Incarnation 2 2 As long as Clamour is in your graveyard and you control at least three Mountains, creatures you control get +2/+0. 2 1326375542 on 12 Jan 2012 by Shiny_Umbreon
18 Jaya Ballard Red Mythic 3{1}{r}{r} Planeswalker – Jaya 6 1299067187 on 02 Mar 2011 by Alex
19 Living Thunder Red Uncommon 5{3}{r}{r} Creature – Elemental 7 1 Evoke {1}{r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Unearth {1}{r} (Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
1 1326375621 on 12 Jan 2012 by Shiny_Umbreon
20 Reflected Bolt Red Uncommon 1{r} Instant Reflected Bolt deals 5 damage to target creature you control. 1 1326375651 on 12 Jan 2012 by Shiny_Umbreon
21 Braidhorn Treefolk Green Uncommon 5{3}{g}{g} Creature – Treefolk Warrior 3 4 Evoke {2}{g} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
2 1298369717 on 22 Feb 2011 by Alex
22 Calling Grounds Green Rare 2{g}{g} Enchantment Threshold 5 – As long as five or more cards are in your graveyard, Calling Grounds has "Whenever an opponent casts a spell, you may search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.." 2 1298889521 on 28 Feb 2011 by Alex
23 Nimble Mongoose Green Common 1{g} Creature – Mongoose 1 1 Shroud (This permanent can't be the target of spells or abilities.)
Threshold 7 — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
8 1298721344 on 26 Feb 2011 by qqzm
24 Reflected Growth Green Uncommon 1{g} Instant Target creature an opponent controls gets +5/+5 until end of turn. 5 1298366072 on 22 Feb 2011 by Chris
25 Splendour Green Mythic 5{3}{g}{g} Creature – Incarnation 4 4 If you tap a permanent for mana, it produces twice as much of that mana instead as long as Splendour is in your graveyard and you control at least three Forests. 3 1298625805 on 25 Feb 2011 by Alex
26 Forged Giant Artifact Common 6{6} Artifact Creature – Giant 5 5 Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Metalcraft – Forged Giant gets -2/-2 as long as you control three or more artifacts.
1 1326376003 on 12 Jan 2012 by Shiny_Umbreon
27 Mox Garnet Artifact Rare 0{0} Artifact As an additional cost to cast Mox Garnet, exile a card from your hand.

{t}: Add {r} to your mana pool.
0
28 Mox Jade Artifact Rare 0{0} Artifact As an additional cost to cast Mox Jade, exile a card from your hand.

{t}: Add {g} to your mana pool.
0
29 Mox Moonstone Artifact Rare 0{0} Artifact As an additional cost to cast Mox Moonstone, exile a card from your hand.

{t}: Add {w} to your mana pool.
0
30 Mox Onyx Artifact Rare 0{0} Artifact As an additional cost to cast Mox Onyx, exile a card from your hand.

{t}: Add {b} to your mana pool.
0
31 Mox Topaz Artifact Rare 0{0} Artifact As an additional cost to cast Mox Topaz, exile a card from your hand.

{t}: Add {u} to your mana pool.
3 1313524929 on 16 Aug 2011 by Link
32 Forest Guide Land Uncommon 0 Land Forest Guide enters the battlefield tapped.
{t}: Add {g} to you mana pool
Exile Forest Guide from your hand: Add {g} to you mana pool
1 1357314934 on 04 Jan 2013 by Alex
33 Karakas, Sanctum of Serra Land Rare 0 Legendary Land Each land is a Plains in addition to its other land types. 6 1300422728 on 18 Mar 2011 by Camruth
34 Mountain Guide Land Uncommon 0 Land Mountain Guide enters the battlefield tapped.
{t}: Add {r} to you mana pool
Exile Mountain Guide from your hand: Add {r} to you mana pool
8 1357306141 on 04 Jan 2013 by Vitenka
35 RL04 Land Rare 0 Legendary Land Each land is a Mountain in addition to its other land types. 0
36 RL05 Land Rare 0 Legendary Land Each land is a Forest in addition to its other land types. 0
37 Tolaria, Academy of Urza Land Rare 0 Legendary Land Each land is an Island in addition to its other land types. 1 1340472139 on 23 Jun 2012 by dude1818
38 Urborg, Tomb of Yawgmoth Land Rare 0 Legendary Land Each land is a Swamp in addition to its other land types. 2 1300184203 on 15 Mar 2011 by Alex
Time Reversal: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton