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CardName: Living Thunder Cost: 3RR Type: Creature - Elemental Pow/Tgh: 7/1 Rules Text: Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) Unearth {1}{R} (Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Flavour Text: Set/Rarity: Time Reversal Uncommon

Living Thunder
{3}{r}{r}
 
 U 
Creature – Elemental
Evoke {1}{r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Unearth {1}{r} (Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
7/1
Updated on 18 Feb 2016 by qqzm

Code: UR02

History: [-]

2011-02-23 08:41:23: qqzm created the card Living Thunder
2011-02-23 08:43:06: qqzm edited Living Thunder
2011-02-25 09:30:04: qqzm edited Living Thunder

Trample, please.

Other than that, I don't think I'd ever pay the mana cost. You need to wait a turn, and then your opponent needs not to have any blockers the next two turns for it to be better than evoking and unearthing.

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How much damage does this card deal? Lightning Blast
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