![Assorted] Legendary
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This creature is also a Cleric, Rogue, Warrior, and Wizard.
This creature gets +2/+2 for each Background you control.
Choose a Background, choose a Background (You can have a Background each as a second and third commander.)
This creature gets +2/+2 for each Background you control.
Choose a Background, choose a Background (You can have a Background each as a second and third commander.)
3/3
Annihilator 6 (Whenever this creature attacks, defending player sacrifices six permanents.)
When Wail of the Void enters the battlefield, sacrifice all colored permanents you control.
When Wail of the Void enters the battlefield, sacrifice all colored permanents you control.
6/9
Flying, vigilance
Whenever Adriel, Prime Archangel attacks exile target permanent an opponent controls.
Whenever Adriel, Prime Archangel attacks exile target permanent an opponent controls.
5/5
, : Target creature's base power and toughness becomes 2/2 and it becomes a Bear until end of turn.
2/3
Flying
Creatures you control have protection from noncreature.
Creatures you control have protection from noncreature.
4/5
Exert Djeru of Tah Crop as it attacks. When you do, untap another attacking creature you control.
3/2
Djeru, Vestige of Oketra's power is equal to the number of creatures you control.
At the beginning of your end step, if you control less than three creatures, create a 1/1 white Warrior creature token with vigilance.
At the beginning of your end step, if you control less than three creatures, create a 1/1 white Warrior creature token with vigilance.
*/3
When Elesh Norn, White Sun's Cleanser enters the battlefield, exile all other nonland permanents.
3/7
Commander creatures you own have “When this creature enters or leaves the battlefield, you gain life equal to its mana value.”
Whenever you gain life, flip a coin. If you win, you gain that much life. If you lose, you lose that much life.
Partner (You can have two commanders if both have partner.)
Partner (You can have two commanders if both have partner.)
2/2
When Ivona, Party Leader enters the battlefield, if it was cast, create a +1/+1 white Aura enchantment tokens with enchant creature attached to each of up to three target creatures.
Super (When this creature dies, if it was enchanted, return it to the battlefield under its owner’s control.)
Super (When this creature dies, if it was enchanted, return it to the battlefield under its owner’s control.)
2/2
Lifelink
Whenever Kesi of Tah Crop dies, exile a legendary creature card from your graveyard. If you do, create a token that's a copy of that card, except it is a white Zombie.
Whenever Kesi of Tah Crop dies, exile a legendary creature card from your graveyard. If you do, create a token that's a copy of that card, except it is a white Zombie.
2/3
First strike, vigilance
Whenever this creature attacks, create a 2/2 white Knight creature token with vigilance for each opponent attacking that player or a permanent they control.
Whenever this creature attacks, create a 2/2 white Knight creature token with vigilance for each opponent attacking that player or a permanent they control.
2/2
Other creatures you control get +0/+2.
Creatures you control use their toughness rather than their power to crew Vehicles.
Creatures you control use their toughness rather than their power to crew Vehicles.
1/4
First strike, vigilance
Whenever a creature dealt damage by Rem Karolus, Blade of the Inquisitors this turn dies, exile it and all creatures controlled by the same player that share a creature type with it.
Whenever a creature dealt damage by Rem Karolus, Blade of the Inquisitors this turn dies, exile it and all creatures controlled by the same player that share a creature type with it.
2/2
Flying
Whenever another creature dies, create two 1/1 white Spirit creature tokens.
Whenever another player loses the game, return a legendary card from your graveyard to your hand.
Partner (You can have two commanders if both have partner.)
Whenever another creature dies, create two 1/1 white Spirit creature tokens.
Whenever another player loses the game, return a legendary card from your graveyard to your hand.
Partner (You can have two commanders if both have partner.)
4/4
[Joint offense]
Hexproof
When Avazan of Vesuva becomes banded, it and banded creature gain ": This creature becomes a copy of another attacking creature until end of turn except it's not legendary." until end of turn.
Hexproof
When Avazan of Vesuva becomes banded, it and banded creature gain ": This creature becomes a copy of another attacking creature until end of turn except it's not legendary." until end of turn.
1/1
Flying
Djuami, Emperor's Folly enters the battlefield with three -1/-1 counters on it.
Whenever an opponent casts a noncreature spell, remove a -1/-1 counter from Djuami. If you do, exile that spell.
Djuami, Emperor's Folly enters the battlefield with three -1/-1 counters on it.
Whenever an opponent casts a noncreature spell, remove a -1/-1 counter from Djuami. If you do, exile that spell.
6/7
Reveal this card as you draft it. After you draft this card, open a booster pack. (You may look at the cards at any time.)
When Elise the Trailblazer enters the battlefield, choose a card from a booster pack you opened for a card named Elise the Trailblazer and put it into your hand. (Remove that card from your deck before beginning a new game.)
When Elise the Trailblazer enters the battlefield, choose a card from a booster pack you opened for a card named Elise the Trailblazer and put it into your hand. (Remove that card from your deck before beginning a new game.)
2/3
Etha, Vestige of Kefnet's power is equal to the number of cards in your hand.
Whenever you play a land, you may pay . If you do, draw a card.
Whenever you play a land, you may pay . If you do, draw a card.
*/3
Whenever you draw a card, you may create a 1/1 blue Bird creature token.
Whenever a blue creature you control deals combat damage to an opponent, you may draw a card.
Whenever a blue creature you control deals combat damage to an opponent, you may draw a card.
2/2
Spells you cast cost less to cast for each card in each opponent's hand.
Whenever you cast you first spell each turn, draw a card.
Whenever you cast you first spell each turn, draw a card.
4/5
When Kamat of Tah Crop enters the battlefield or dies, draw a card, then discard a card.
Prevent all damage Kamat of Tah Crop would deal do Hydras.
Prevent all damage Kamat of Tah Crop would deal do Hydras.
2/4
Partner with Khudal, Empowered Sibsig
Zombie spells you cast have delve.
At the beginning of your upkeep, mill four cards. You may return an instant, sorcery or Zombie card milled this way to your hand.
Zombie spells you cast have delve.
At the beginning of your upkeep, mill four cards. You may return an instant, sorcery or Zombie card milled this way to your hand.
2/3
Vigilance
Opylo of the Maelstrom enters the battlefield tapped with two stun counters on it.
: Draw two cards.
Opylo of the Maelstrom enters the battlefield tapped with two stun counters on it.
: Draw two cards.
4/4
At the beginning of your upkeep, if this card is exiled and has a study counter on it, put a study counter on it and draw a card. When you do, if the number of study counters on this card is greater than the greatest power noted for a permanent named Kojiro Sasaki, put Kojiro Sasaki onto the battlefield.
1/1
Whenever Kojiro Sasaki blocks a creature, he fights it.
If Kojiro Sasaki would fight a creature, instead exile him. Put a number of study counters on him equal to his power, then note the other creature's power.
Kojiro Sasaki gets +X/+X, where X is the greatest power noted for a card named Kojiro Sasaki.
If Kojiro Sasaki would fight a creature, instead exile him. Put a number of study counters on him equal to his power, then note the other creature's power.
Kojiro Sasaki gets +X/+X, where X is the greatest power noted for a card named Kojiro Sasaki.
1/1
Whenever a creature with a -1/-1 counter on it dies, you may pay . If you do, draw a card.
, Discard a card: Put a -1/-1 counter on target creature.
, Discard a card: Put a -1/-1 counter on target creature.
3/3
This creature can't be blocked by creature's with defender.
Whenever this creature deals combat damage to an opponent, if this creature is modified, that player sacrifices a creature.
Whenever this creature deals combat damage to an opponent, if this creature is modified, that player sacrifices a creature.
"If it gets you closer to your goal, use it. If it fails you, discard it. Simple."
3/1
When Basarios the Blade enters the battlefield, discard a card. Each opponent sacrifices a permanent that shares a type with the discarded card.
"If it gets you closer to your goal, use it. If it fails you, discard it. Simple."
3/2
Menace
, Exile three cards from your graveyard: Create a token copy of Takklemaggot and attach it to target creature that is not enchanted.
, Exile three cards from your graveyard: Create a token copy of Takklemaggot and attach it to target creature that is not enchanted.
4/7
Eminence — At the beginning of your upkeep, if Beezalphor, the Corruptor is in the command zone or on the battlefield, draw a card and gain a poison counter.
Flying, trample
Whenever Beezalphor deals damage to an opponent, that player draws that many cards.
Flying, trample
Whenever Beezalphor deals damage to an opponent, that player draws that many cards.
7/7
When Captain Jack enters the battlefield and at the beginning of your upkeep, exile the top card of your library. If the total converted mana cost of cards exiled with Captain Jack is greater than 21, Captain Jack deals damage equal to its power to you.
Captain Jack's power is equal to the total converted mana cost of cards exiled with it.
, Sacrifice Captain Jack: Captain Jack deals damage to you equal to 21 minus it power. Put all cards exiled with Captain Jack into your hand.
Captain Jack's power is equal to the total converted mana cost of cards exiled with it.
, Sacrifice Captain Jack: Captain Jack deals damage to you equal to 21 minus it power. Put all cards exiled with Captain Jack into your hand.
*/5
Flying, double strike, lifelink
Whenever you sacrifice a token, Duskhood, Vermin Tyrant gets +1/+1 until end of turn.
, Sacrifice two other creatures that are Bats, Insects, Pests, Snakes, and/or Spiders: Each opponent loses 4 life, create four Blood tokens.
Whenever you sacrifice a token, Duskhood, Vermin Tyrant gets +1/+1 until end of turn.
, Sacrifice two other creatures that are Bats, Insects, Pests, Snakes, and/or Spiders: Each opponent loses 4 life, create four Blood tokens.
1/2
You may cast a Zombie card from your graveyard as long as you haven't cast a card from your graveyard since the beginning of your last turn.
: Zombies you control gain indestructible (Effects that say "destroy" don't destroy this artifact.) until end of turn.
: Zombies you control gain indestructible (Effects that say "destroy" don't destroy this artifact.) until end of turn.
2/3
Partner with Morinfen, Bane of the Estate (When this creature enters the battlefield, target player may put Morinfen, Bane of the Estate into their hand from their library, then shuffle.)
Trample
At the beginning of combat during your turn, up to two target Phyrexian creatures gain first strike until end of turn.
Trample
At the beginning of combat during your turn, up to two target Phyrexian creatures gain first strike until end of turn.
5/5
When Iero, One-Time King enters the battlefield, the monarch discards a card, sacrifices a creature and loses 3 life.
When you are the monarch, exile Iero and each opponent discards a card, sacrifices a creature and loses 3 life.
, Reveal this card from your hand: Target opponent becomes the monarch.
When you are the monarch, exile Iero and each opponent discards a card, sacrifices a creature and loses 3 life.
, Reveal this card from your hand: Target opponent becomes the monarch.
3/6
Partner with Kurtar, Sibsig Artisan
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Wizards you control have exploit.
Whenever Khudal, Empowered Sibsig or a Wizard you control exploits a creature, draw two cards, then mill two cards, and put two +1/+1 counters on Khudal.
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Wizards you control have exploit.
Whenever Khudal, Empowered Sibsig or a Wizard you control exploits a creature, draw two cards, then mill two cards, and put two +1/+1 counters on Khudal.
5/6
Partner with Gallowbraid, Bane of the Estate (When this creature enters the battlefield, target player may put Gallowbraid, Bane of the Estate into their hand from their library, then shuffle.)
Flying
At the beginning of combat during your turn, up to two target Phyrexian creatures gain deathtouch until end of turn.
Flying
At the beginning of combat during your turn, up to two target Phyrexian creatures gain deathtouch until end of turn.
5/4
Trample, deathtouch
: Return target Zombie permanent card from a graveyard to the battlefield under your control.
: Return target Zombie permanent card from a graveyard to the battlefield under your control.
5/5
Shades you control deal combat damage equal to the greatest power among Shades you control.
: Obos, Dusk Liege gets +2/+2 until end of turn.
: Obos, Dusk Liege gets +2/+2 until end of turn.
0/4
Swamps you control are 2/2 black and green Elemental Horror creatures with menace and indestructible. They are still lands.
, Discard a card: You may return a land card from your graveyard to the battlefield tapped.
, Discard a card: You may return a land card from your graveyard to the battlefield tapped.
4/4
Senifet, Vestige of Bontu's power is equal to the number of creature cards in your graveyard.
, Discard a card: Scry 1. Each opponent loses 1 life and you gain 1 life.
, Discard a card: Scry 1. Each opponent loses 1 life and you gain 1 life.
*/2
At the beginning of your upkeep, you lose 3 life and create two Food tokens.
You can't activate abilities of artifacts.
Tap and sacrifice an untapped artifact you control: Add one mana of any color.
You can't activate abilities of artifacts.
Tap and sacrifice an untapped artifact you control: Add one mana of any color.
All the treasures in the world, yet all the hunger.
3/3
Whenever a creature an opponent controls attacks or blocks, that player loses 1 life and you gain 1 life.
Move against Sheoldred and you already are playing into her plans.
5/5
You may cast The Forgotten Dozen from your graveyard.
As an additional cost to cast The Forgotten Dozen exile twelve creature cards from among graveyards.
When The Forgotten Dozen dies, exile it. If you do, create twelve 2/2 black Zombie creature tokens with decayed.
As an additional cost to cast The Forgotten Dozen exile twelve creature cards from among graveyards.
When The Forgotten Dozen dies, exile it. If you do, create twelve 2/2 black Zombie creature tokens with decayed.
12/12
The Worm That Walks enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
At the beginning of your upkeep, if The Worm That Walks is in your graveyard or on the battlefield, create a 1/1 black Worm creature token and lose 1 life.
When you control five or more Worms, sacrifice all Worms you control, then return The Worm That Walks to the battlefield.
At the beginning of your upkeep, if The Worm That Walks is in your graveyard or on the battlefield, create a 1/1 black Worm creature token and lose 1 life.
When you control five or more Worms, sacrifice all Worms you control, then return The Worm That Walks to the battlefield.
0/0
Menace
As Vortal, Demigod of Blood enters the battlefield, you lose half your life, rounded up. It enters with that many +1/+1 counters on it.
When Vortal dies, draw three cards.
As Vortal, Demigod of Blood enters the battlefield, you lose half your life, rounded up. It enters with that many +1/+1 counters on it.
When Vortal dies, draw three cards.
0/0
Other creatures you control get +2/+0 and have afflict 2.
1/1
Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.
Whenever an opponent discards a card, that player sacrifices a permanent.
Whenever an opponent discards a card, that player sacrifices a permanent.
3/3
Flying
Whenever a spell or ability is cast or activated targeting one or more permanents you control, you may change one of its targets.
: Exile the top card of your library. Until your next turn, you may cast that card if it is a Dragon card or Shaman card.
Whenever a spell or ability is cast or activated targeting one or more permanents you control, you may change one of its targets.
: Exile the top card of your library. Until your next turn, you may cast that card if it is a Dragon card or Shaman card.
4/4
Haste
Other creatures with haste you control get +1/+0.
Partner with Setha of Tah Crop
Other creatures with haste you control get +1/+0.
Partner with Setha of Tah Crop
At a command from Djeru, Basetha dashed down the corridor, followed by her brother.
2/2
Kicker — When this creature enters the battlefield, exile two cards from the top of your library. Until your next turn, you may play those cards.
4/1
Hanweir, Lurking Hamlet and other Eldrazi you control have haste.
As long as the number of other Eldrazi you control is three or less, Hanweir is a land. (It’s not a creature.)
At the beginning of combat during your turn, you may pay . If you do, create a 3/2 Eldrazi Horror creature token.
: Gain .
As long as the number of other Eldrazi you control is three or less, Hanweir is a land. (It’s not a creature.)
At the beginning of combat during your turn, you may pay . If you do, create a 3/2 Eldrazi Horror creature token.
: Gain .
6/4
At the beginning of your precombat main phase, draw three cards, then discard three cards at random, then you may put a permanent card from your hand onto the battlefield.
4/4
Whenever Oram Stonefist attacks, you may have it deal damage equal to its power to target creature. If you do, Oram Stonefist's power becomes 0 until end of combat.
2/2
Haste
: Target opponent gains control of a permanent you control of your choice. Draw a card.
: Target opponent gains control of a permanent you control of your choice. Draw a card.
2/2
Pytamun, Hazoret's Favored's toughness is equal to 5 minus the number of cards in your hand.
At the beginning of combat you may discard a card. If you do, creatures you control get +1/+0 until end of combat.
At the beginning of combat you may discard a card. If you do, creatures you control get +1/+0 until end of combat.
2/*
Haste
Other creatures with haste you control get +1/+0.
Partner with Basetha of Tah Crop
Other creatures with haste you control get +1/+0.
Partner with Basetha of Tah Crop
"Setha and Basetha’s speed played to our favor, as they dashed across the grounds and retrieved Oketra’s arrow while the rest of our crop defended the obelisk."
2/2
Devour permanent 3
Their dominion over dark and destructive forces twisted the oni into beings of pure malevolence.
0/0
First strike
If a spell you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
If a spell you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
4/3
Thyr's Lightning deals 4 damage to each of any two targets and 1 damage to each other creature, other planeswalker and other player.
, Exile an artifact or creature card from your graveyard: You may put an artifact or creature card from your graveyard or hand onto the battlefield. If you do, it gains haste. Sacrifice it at the beginning of your next end step.
5/4
Menace
At the beginning of your end step, this creature deals damage equal to its power distributed as you choose among one or two target battles, creatures and/or planeswalkers.
At the beginning of your end step, this creature deals damage equal to its power distributed as you choose among one or two target battles, creatures and/or planeswalkers.
3/5
Flying
Attacking creatures you control have double strike.
, Sacrifice two creatures: Return this card from your graveyard to the battlefield. Activate only if this card has been buried from the battlefield this turn.
Attacking creatures you control have double strike.
, Sacrifice two creatures: Return this card from your graveyard to the battlefield. Activate only if this card has been buried from the battlefield this turn.
4/6
At the beginning of your upkeep, put a +1/+1 counter on each Wolf you control with power less than Ayana, Packmother's power.
: Ayana gets +2/+2 until end of turn. Activate this ability only once each turn.
: Ayana gets +2/+2 until end of turn. Activate this ability only once each turn.
A parent's love is nothing without a parent's example.
3/3
Commander creatures you own have “When this creature enters or leaves the battlefield, create a 2/2 green Wolf creature token.”
If another creature you control would be dealt damage, that damage is dealt to Daughter of Autumn instead.
: Daughter of Autumn becomes indestructible until end of turn.
: Daughter of Autumn becomes indestructible until end of turn.
2/4
Reach, vigilance
Whenever Dedi of Tah Crop or another creature you control enters the battlefield or dies, you gain 1 life.
Whenever Dedi of Tah Crop or another creature you control enters the battlefield or dies, you gain 1 life.
1/4
Khemses, Vestige of Rhonas's toughness is equal to the greatest power among creatures you control.
Creatures you control have trample.
Creatures you control have trample.
4/*
Whenever you draw your second card each turn, Tarik of Tah Crop deals damage equal to its power to target creature an opponent controls.
Cycling
Cycling
2/3
Triggered abilities of creatures you control can't be countered and may target creatures as though they didn't have hexproof or shroud.
When Tia, Demidog of the Hunt enters the battlefield, it fights up to one target creature an opponent controls.
When Tia, Demidog of the Hunt enters the battlefield, it fights up to one target creature an opponent controls.
3/3
When Udh, the Glacial enters the battlefield, sacrifice any number of lands.
Udh gets +18/+18 as long as you control two or less lands.
Udh gets +18/+18 as long as you control two or less lands.
2/2
, Sacrifice an artifact or creature you control: Reveal the top five cards of your library. Put an artifact card and/or creature card revealed this way into your hand and bury the rest. If you would put a card with converted mana cost less than or equal to the sacrificed permanents converted mana cost into your hand this way, you may put it onto the battlefield instead of your hand.
6/7
Reach
Whenever Zkar, Penumbra Ancestor or another nontoken creature with reach dies, create a token that's a copy of that creature except it's black.
, Sacrifice a token: You may put a face-up card you own with the same name as the sacrificed token onto the battlefield from another zone.
Whenever Zkar, Penumbra Ancestor or another nontoken creature with reach dies, create a token that's a copy of that creature except it's black.
, Sacrifice a token: You may put a face-up card you own with the same name as the sacrificed token onto the battlefield from another zone.
3/5
Flying
: Tap target creature.
: Tap target creature.
Hepthys fixed [Gideon] with a piercing stare as he sent another volley of cutting wind.
2/2
Vanishing 3
Whenever a time counter is removed from Melchor Abatt, Crown Witness, create a Clue token.
When Melchor Abatt vanishes, create three 1/1 white Soldier creature tokens, then return it to the battlefield transformed.
Whenever a time counter is removed from Melchor Abatt, Crown Witness, create a Clue token.
When Melchor Abatt vanishes, create three 1/1 white Soldier creature tokens, then return it to the battlefield transformed.
3/3
Cumulative upkeep – Sacrifice a token and draw a card.
You have no maximum hand size.
At the beginning of your upkeep, if you have fourteen or more cards in hand, you win the game.
You have no maximum hand size.
At the beginning of your upkeep, if you have fourteen or more cards in hand, you win the game.
Other Merfolk you control get +1/+1.
Whenever a Merfolk you control becomes blocked, create a Treasure token or sacrifice two Treasures. If you sacrifice two Treasures this way, draw a card.
Whenever a Merfolk you control becomes blocked, create a Treasure token or sacrifice two Treasures. If you sacrifice two Treasures this way, draw a card.
2/2
When Temmet, Vizier Eternal enters the battlefield, amass 2.
At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can’t be blocked this turn.
At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can’t be blocked this turn.
2/2
Activitated abilities of permanents your opponents control that aren't mana abilities cost an additional to activated.
Whenever a permanent an opponent controls becomes tapped, it doesn't untap during its controller's next untap step.
Whenever a permanent an opponent controls becomes tapped, it doesn't untap during its controller's next untap step.
2/3
Vigilance, lifelink
If you would scry during your turn for the first time that turn, you may name a card before you scry. If you do, you may reveal the named card from among the scried card and put it into your hand.
If you would scry during your turn for the first time that turn, you may name a card before you scry. If you do, you may reveal the named card from among the scried card and put it into your hand.
3/5
Scry 3, then draw three cards. Then exile the bottom three cards of your library. You gain life equal to their total converted mana cost.
Flying, ward
: Zhel, Radiant Soilspeaker gets +2/+2 until end of turn. Put two +1/+1 counters on Zhel.
: Zhel, Radiant Soilspeaker gets +2/+2 until end of turn. Put two +1/+1 counters on Zhel.
4/4
Whenever a player casts a spell, tap up to one target permanent. If you do, its controller loses 1 life.
Whenever a player casts a spell, if it's the fourth spell cast this turn, gain control of up to one target permanent.
Whenever a player casts a spell, if it's the fourth spell cast this turn, gain control of up to one target permanent.
2/4
Epnokep, Vizier of Scarabs can't be blocked.
Whenever an opponent loses life, you may bury that many cards. If you do, you gain that much life.
Whenever an opponent loses life, you may bury that many cards. If you do, you gain that much life.
2/2
Whenever an opponent draws a card, note that player.
If an opponent noted with Mr. Clever would draw a card, you draw a card instead and remove the note.
: Target creature can't block this turn.
If an opponent noted with Mr. Clever would draw a card, you draw a card instead and remove the note.
: Target creature can't block this turn.
2/3
When Njadi, Night's Folly enters the battlefield, each player exiles the top card of their library.
You may play cards exiled with permanents named Njadi or spells named Njadi's Trickery.
, Pay 3 life: Return Njadi to its owner's hand.
You may play cards exiled with permanents named Njadi or spells named Njadi's Trickery.
, Pay 3 life: Return Njadi to its owner's hand.
2/4
Target player exiles two cards from their hand and six cards from the top of their library. Return up to two cards exiled this way to their owner's hand.
At the beginning of your each step, if a creature an opponent controls has died this turn, create a 3/4 blue and black Fish Horror creature token with menace.
Whenever a creature you control that is a Fish, Horror and/or Minion deals combat damage to an opponent, draw a card, then discard a card.
Whenever a creature you control that is a Fish, Horror and/or Minion deals combat damage to an opponent, draw a card, then discard a card.
3/3
Haste
Whenever you draw a card, you may discard that card. When you do, add .
Whenever you draw a card, you may discard that card. When you do, add .
3/2
When this Case enters, discard two cards, then pay 3 life, then draw four cards.
To solve — You have cast three or more spells this turn. (If unsolved, solve at the beginning of your end step.)
Solved — : Transform this Case.
To solve — You have cast three or more spells this turn. (If unsolved, solve at the beginning of your end step.)
Solved — : Transform this Case.
, : Put a vial counter on this creature. It deals X damage to any target, where X is the number of vial counters on this creature.
Whenever you cast a noncreature spell, untap this creature.
Whenever you cast a noncreature spell, untap this creature.
3/2
Whenever a creature with power 4 or greater deals combat damage to an opponent, you may exile a card from that player's graveyard. If you can't that player exiles a card from their hand. You may play that card for as long as it remains exiled.
, Pay 1 life: Add one mana of any color.
, Pay 1 life: Add one mana of any color.
4/3
Menace
, Discard a card, Sacrifice another creature: Draw two cards.
, Discard a card, Sacrifice another creature: Draw two cards.
3/3
Whenever a player discards another card, add and lose 2 life.
Madness
Madness
Without the will of their creator to lead them, the eternals awakened to the dread of their own existence.
5/3
Haste, menace
When The Butcher Clowns enters the battlefield, target player reveals their hand. You may name a card from it. If you do, that player discards a card at random, then draws a card. Repeat this process until that player discards the named card.
When The Butcher Clowns enters the battlefield, target player reveals their hand. You may name a card from it. If you do, that player discards a card at random, then draws a card. Repeat this process until that player discards the named card.
4/2
Vigilance, haste
You may play an additional land each turn.
Whenever you play a land, draw a card. If it is the second land you play this turn, create a 2/5 red and green Elemental Treefolk creature token with vigilance and haste.
You may play an additional land each turn.
Whenever you play a land, draw a card. If it is the second land you play this turn, create a 2/5 red and green Elemental Treefolk creature token with vigilance and haste.
2/5
Whenever you cast your third spell of the turn, copy it. (A Copy of a permanent spell becomes a token.)
2/3
Add . Exile up to one target nonland card from your graveyard. You may copy it and cast the copy.
, , Sacrifice a nonland permanent: Return a nonland permanent card chosen at random from your graveyard to your hand.
4/3
Vigilance
Each spell you cast costs less to cast for each colored mana symbol in its mana cost.
Each spell you cast costs less to cast for each colored mana symbol in its mana cost.
3/4
When Ion Cameron enters the battlefield, if you create three or more other creatures, create three 1/1 white Peasant creature tokens.
2/2
All artifacts and enchantments have "At the beginning of your upkeep, sacrifice this permanent unless you pay ."
Korvo the Collector gets +1/+1 for each other permanent you control that isn't an artifact and/or enchantment.
Korvo the Collector gets +1/+1 for each other permanent you control that isn't an artifact and/or enchantment.
0/0
Basic land cards in your hand have cycling .
Partner with Imi of Tah Crop
Partner with Imi of Tah Crop
3/1
When Pandeus enters the battlefield, choose a creature type.
Creatures of the chosen type you control get +1/+1 for each other creature of the chosen type you control.
Creatures of the chosen type you control get +1/+1 for each other creature of the chosen type you control.
5/5
[Recruit]
Cohorts of Captain Almirec get +1/+1.
Sacrifice a cohort of Captain Almirec: You gain 2 life.
Cohorts of Captain Almirec get +1/+1.
Sacrifice a cohort of Captain Almirec: You gain 2 life.
2/3
Whenever a nontoken creature with first strike and/or vigilance dies, create a 2/2 white Human Knight creature token with first strike and vigilance.
Whenever a nontoken creature with menace and/or deathtouch dies, create a 2/2 black Human Rogue creature token with menace and deathtouch.
Whenever a nontoken creature with menace and/or deathtouch dies, create a 2/2 black Human Rogue creature token with menace and deathtouch.
3/4
At the beginning of your end step and whenever The Child that Sees attacks, if the number of Graveborn you control is less than the number of creature cards in your graveyard, create a 1/1 black Graveborn Wraith creature token with menace.
Whenever a Graveborn leaves the battlefield, exile a creature card from a graveyard.
Whenever a Graveborn leaves the battlefield, exile a creature card from a graveyard.
2/2
Creatures you control have trample.
At the beginning of combat on your turn, each opponent sacrifices an artifact,creature or land. Creatures you control get +3/+3 until end of turn for each opponent who doesn't.
At the beginning of combat on your turn, each opponent sacrifices an artifact,creature or land. Creatures you control get +3/+3 until end of turn for each opponent who doesn't.
6/6
Eminence — At the beginning of each player's upkeep, if Legarch, Reaper of Bounty is in the command zone or on the battlefield, that player creates a Food token.
Flying, vigilance
, Sacrifice a Food or creature: Put two +1/+1 counters on Legarch.
Flying, vigilance
, Sacrifice a Food or creature: Put two +1/+1 counters on Legarch.
2/2
Nassor of Tah Crop enters the battlefield with two -1/-1 counters on it.
You may exert Nassor of Tah Crop as it attacks. When you do, Nassor of Tah Crop fights target creature an opponent controls.
Whenever a creature an opponent controls dies, remove a counter from Nassor of Tah Crop.
You may exert Nassor of Tah Crop as it attacks. When you do, Nassor of Tah Crop fights target creature an opponent controls.
Whenever a creature an opponent controls dies, remove a counter from Nassor of Tah Crop.
5/5
Commander creatures you control get +2/+2 and have hexproof.
As long as you control no commander, Vhati, the Ambitious gets +2/+2 and has hexproof.
Lieutenant — , Discard a card: Destroy target commander. Activate this ability only if you control your commander.
As long as you control no commander, Vhati, the Ambitious gets +2/+2 and has hexproof.
Lieutenant — , Discard a card: Destroy target commander. Activate this ability only if you control your commander.
2/2
When Axos, Tide of Teeth enters the battlefield, if Axos isn't a token, create a token that's a copy of Axos except its not legendary.
Whenever you draw your second card each turn, populate.
Whenever you draw your second card each turn, populate.
2/2
Whenever a creature dies, if it fought a creature you control this turn, draw a card.
: Target creature you control that entered the battlefield this turn, fights target creature an opponent controls.
: Target creature you control that entered the battlefield this turn, fights target creature an opponent controls.
Indestructible
As long as Kruphix, Encompassing has been paid tribute less than twice, it isn't a creature.
Whenever a player plays a land, Kruphix demands tribute 1 from that player. (They may place a +1/+1 counter on this creature.)
Whenever a player pays tribute to Kruphix, that player draws a card.
As long as Kruphix, Encompassing has been paid tribute less than twice, it isn't a creature.
Whenever a player plays a land, Kruphix demands tribute 1 from that player. (They may place a +1/+1 counter on this creature.)
Whenever a player pays tribute to Kruphix, that player draws a card.
2/5
When Masika of Tah Crop enters the battlefield or dies, mill 4. You may put a creature card milled this way into your hand.
"I don’t know what’s ahead, but we can more easily lose Masika than Tausret."
2/2
Each colored spells you cast costs less to cast unless its mana cost contains .
3/4
Whenever a nontoken creature with toughness 4 or greater enters the battlefield under your control, create a token that's a copy of that creature except it isn't legendary and it is a Plant in addition to its other types.
1/4
Eminence — Whenever you play a land, if The Old One is in the command zone or on the battlefield, you get a time counter.
Vanishing 2
At the beginning of your end step, you may move a counter from a permanent or player onto another permanent or player.
Vanishing 2
At the beginning of your end step, you may move a counter from a permanent or player onto another permanent or player.
10/10
Whenever you activate an ability, if you discarded a card to activate it, copy that ability. You may choose new targets for the copy.
, Discard a card: The Xenosphere deals 1 damage to any target. Create a Blood token.
, Discard a card: The Xenosphere deals 1 damage to any target. Create a Blood token.
2/5
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
You may cast an instant or sorcery card from your graveyard without paying its mana cost. If this spell was cast from your graveyard, cast any number of instant or sorcery cards from your graveyard instead.
Flashback
You may cast an instant or sorcery card from your graveyard without paying its mana cost. If this spell was cast from your graveyard, cast any number of instant or sorcery cards from your graveyard instead.
Flashback
Flash
While you cast Hermione, Wizard Talent, artifacts you control have ", Sacrifice this artifact: Add ."
During each turn you may cast an instant card or card with flash from your graveyard if you aren't the active player.
While you cast Hermione, Wizard Talent, artifacts you control have ", Sacrifice this artifact: Add ."
During each turn you may cast an instant card or card with flash from your graveyard if you aren't the active player.
2/4
At the beginning of your end step, you may discard a card or sacrifice a Clue. If you do, draw a card or investigate twice.
, Sacrifice seven permanents: Draw seven cards.
, Sacrifice seven permanents: Draw seven cards.
3/2
Whenever you cycle a card, you may discard a card. If you do, draw a card.
Partner with Meris of Tah Crop
Partner with Meris of Tah Crop
1/3
Whenever you cast an instant or sorcery spell, if it is the first spell you cast this turn, copy it.
: Until end of turn, Ood, Walking Echo becomes a copy of target creature that entered the battlefield under your control this turn.
: Until end of turn, Ood, Walking Echo becomes a copy of target creature that entered the battlefield under your control this turn.
4/4
Flying
Whenever you cast a spell, if you didn't cast it from your hand, bury the top card of your library. If an instant or sorcery card is buried this way, it gains flashback until end of turn. The flashback cost is equal to its mana cost.
Whenever you cast a spell, if you didn't cast it from your hand, bury the top card of your library. If an instant or sorcery card is buried this way, it gains flashback until end of turn. The flashback cost is equal to its mana cost.
4/7
Artifact creatures you control and creatures you control that are equipped have trample and ward .
: Target artifact you control becomes a 3/5 Construct artifact creature with first strike, lifelink and vigilance until end of turn. Activate only as a sorcery.
: Target artifact you control becomes a 3/5 Construct artifact creature with first strike, lifelink and vigilance until end of turn. Activate only as a sorcery.
2/2
Partner with any Elemental (When this creature enters the battlefield, target player may put any Elemental into their hand from their library, then shuffle.)
, : Copy target activated or triggered ability of an Elemental you control.
, : Copy target activated or triggered ability of an Elemental you control.
2/2
Flying (This creature can't be blocked except by creatures with flying or reach.)
At the end of combat, draw a card for each player or planeswalker that has been dealt damage by a creature with flying you control this combat.
At the end of combat, draw a card for each player or planeswalker that has been dealt damage by a creature with flying you control this combat.
1/4
Whenever you draw a card, you gain 1 life.
Whenever you discard a card, Ido, Eon Watcher deals 1 damage to any target.
, Discard a card: Draw a card.
Whenever you discard a card, Ido, Eon Watcher deals 1 damage to any target.
, Discard a card: Draw a card.
3/4
, Tap untapped creatures you control with total power X or greater: Reveal the top X cards of your library. Put any number of artifact cards revealed this way with total converted mana cost X or less onto the battlefield. Put the rest on the bottom of your library in a random order.
3/3
Haste, vigilance
Other creatures you control get +1/+0.
Dash
Other creatures you control get +1/+0.
Dash
3/2
Create two 2/2 white Knight creature tokens with vigilance.
Rebound
Rebound
You may exert Neit of Tah Crop as it attacks. When you do, it deals 2 damage to target creature.
Whenever Neit of Tah Crop becomes equipped, untap Neit of Tah Crop.
Whenever Neit of Tah Crop becomes equipped, untap Neit of Tah Crop.
2/4
Dragons you control have haste.
Whenever a Dragon dies, you gain life equal to its power.
, : Create a 4/4 red Dragon creature token.
, : Destroy target creature with power 4 or greater.
Whenever a Dragon dies, you gain life equal to its power.
, : Create a 4/4 red Dragon creature token.
, : Destroy target creature with power 4 or greater.
3/4
: Create a red and white Hymn enchantment token with "Viashino you control get +1/+0."
: Create a 2/1 red and white Viashino Soldier creature token.
: Create a 2/1 red and white Viashino Soldier creature token.
3/3
: You may tap or untap target artifact.
: Artifacts you control gain lifelink until end of turn.
: Mill two cards. You may put an artifact card milled this way on top of your library.
: Artifacts you control gain lifelink until end of turn.
: Mill two cards. You may put an artifact card milled this way on top of your library.
3/3
At the beginning of your end step, draw a card, then exile a card from your hand. If you would exile a creature card this way, you lose 5 life and put that card into the command zone instead. It becomes an additional commander of yours for the rest of the game.
"I'm here to talk to you about the Avengers Initiative."
3/4
Flash
Auras you control have "When enchanted creature dies, if it was a nontoken creature, create a 2/2 black Zombie creature token and return this card to the battlefield attached to it."
[Team up]
Auras you control have "When enchanted creature dies, if it was a nontoken creature, create a 2/2 black Zombie creature token and return this card to the battlefield attached to it."
[Team up]
2/4
When Timelord Kronos enters the battlefield, if it was cast from hand or the command zone, return all permanent cards that have been buried from the battlefield this turn to the battlefield.
4/4
Whenever an artifact or creature dies, scry 1 and Deena, Squadron Engineer deals 1 damage to each opponent.
, Discard a card: Create two 1/1 colorless Thopter creature tokens with flying.
[Team up]
, Discard a card: Create two 1/1 colorless Thopter creature tokens with flying.
[Team up]
2/2
Dakkon Blackblade, Revenant gets +1/+1 for each land you control.
Dakkon Blackblade must be blocked if able.
, Sacrifice a land: Dakkon Blackblade gains your choice of haste, hexproof, indestructible or menace until end of turn.
Dakkon Blackblade must be blocked if able.
, Sacrifice a land: Dakkon Blackblade gains your choice of haste, hexproof, indestructible or menace until end of turn.
0/0
Flying
Whenever Darigaaz, the Mighty attacks, choose a color or colorless, then exile the top card of each player's library. Darigaaz deals damage to any target equal to the number of cards of that kind exiled this way. You may play cards exiled this way this turn.
Whenever Darigaaz, the Mighty attacks, choose a color or colorless, then exile the top card of each player's library. Darigaaz deals damage to any target equal to the number of cards of that kind exiled this way. You may play cards exiled this way this turn.
5/5
Whenever one or more nontoken creatures die, put a +1/+1 counter on Gyrkor Zyr, Death Shaman and create a 2/2 black Gnoll Zombie creature token. It has ", , Sacrifice this creature: Target player loses 2 life." This ability triggers only once each turn.
2/4
: Reveal the top three cards of your library. You may sacrifice an Elf. If you do, put a land card revealed this way onto the battlefield. You may sacrifice a land. If you do, put an Elf card revealed this way into your hand. Put the remaining cards on the bottom of your library in any order.
[Team up]
[Team up]
3/2
Haste, deathtouch
If a permanent leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an an additional time.
If a permanent leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an an additional time.
"Yarok has left Bala Ged behind;
still yearning for the bygone lands."
—New Lament for Bala Ged, stanza I
still yearning for the bygone lands."
—New Lament for Bala Ged, stanza I
5/3
Double strike, renown 1
: Put a +1/+1 counter on each renowned creature you control.
[Team up]
: Put a +1/+1 counter on each renowned creature you control.
[Team up]
1/2
Whenever you cast an instant or sorcery spell, untap up to one target artifact, up to one target creature and up to one target land.
, : Target permanent gains hexproof and indestructible until end of turn.
, : Target permanent gains hexproof and indestructible until end of turn.
2/4
Each other creatures you control that is a Hippo or Phelddagrif gets +1/+1.
At the beginning of each end step, Dhirrac, Phelddagrif gains a +1/+1 counter if an opponent created a token this turn, gain 4 life if an opponent gained life this turn, and scry 2 if an opponent drew a card this turn.
Whenever Dhirrac attacks a player, have that player create a 1/1 green Hippo creature token, have that player gain 4 life or have that player draw a card.
At the beginning of each end step, Dhirrac, Phelddagrif gains a +1/+1 counter if an opponent created a token this turn, gain 4 life if an opponent gained life this turn, and scry 2 if an opponent drew a card this turn.
Whenever Dhirrac attacks a player, have that player create a 1/1 green Hippo creature token, have that player gain 4 life or have that player draw a card.
4/4
Flying
When Fizziv, Faerie Ringleader enters the battlefield, if you cast it, choose the name of a nonlegendary creature card. Create a token that's a copy of Fizziv except it's not legendary and has that name.
[Team up]
When Fizziv, Faerie Ringleader enters the battlefield, if you cast it, choose the name of a nonlegendary creature card. Create a token that's a copy of Fizziv except it's not legendary and has that name.
[Team up]
1/1
Flying
Lanorphos, the Sky-Eel gets +1/+1 for each noncreature card in your graveyard.
Lanorphos, the Sky-Eel gets +1/+1 for each noncreature card in your graveyard.
3/3
First strike, menace, lifelink
As an additional cost to cast this spell, sacrifice an artifact and/or a creature.
Warmachine Garrix enters the battlefield with two +1/+1 counters on it for each permanent sacrificed to cast it.
As an additional cost to cast this spell, sacrifice an artifact and/or a creature.
Warmachine Garrix enters the battlefield with two +1/+1 counters on it for each permanent sacrificed to cast it.
4/4
Flying
Eminence — As long as Intet, Dreaming Eminence is in the command zone or on the battlefield, you may play cards exiled by permanents named Intet. Spells cast this way cost less.
Whenever Intet deals combat damage to an opponent, look at the top card of your library and their library each and exile those cards face down.
Eminence — As long as Intet, Dreaming Eminence is in the command zone or on the battlefield, you may play cards exiled by permanents named Intet. Spells cast this way cost less.
Whenever Intet deals combat damage to an opponent, look at the top card of your library and their library each and exile those cards face down.
6/6
Whenever you discard a card or sacrifice a creature, create a Shard token. If this is the first time this ability resolves this turn, create two Treasure tokens.
2/5
Players have no maximum hand size and can't discard cards.
Whenever a player casts a spell, you may tap or untap a permanent.
Whenever a player casts a spell, you may tap or untap a permanent.
4/4
Flying, haste
Whenever Teraquasa, Mystery Chaser becomes the target of a spell or ability you don't control, you may exile it, then return it to the battlefield under your control.
Whenever a player searches his or her library, you may draw a card.
Whenever Teraquasa, Mystery Chaser becomes the target of a spell or ability you don't control, you may exile it, then return it to the battlefield under your control.
Whenever a player searches his or her library, you may draw a card.
5/5
Trample, indestructible, hexproof
Apex is a 12/12 Phyrexian Dreadnought artifact creature as long as the total power of creatures in your graveyard is 12 or greater.
Whenever Apex attacks a player, exile target card of that player's choice from a graveyard.
Apex is a 12/12 Phyrexian Dreadnought artifact creature as long as the total power of creatures in your graveyard is 12 or greater.
Whenever Apex attacks a player, exile target card of that player's choice from a graveyard.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Sliver spells you cast from your hand have cascade.
Sliver spells you cast from your hand have cascade.
7/7
The Faceless Attendant has all triggered abilities of other creatures you control and creature cards in your graveyard.
Events other than The Faceless Attendant dying don't cause The Faceless Attendant's abilities to trigger.
Events other than The Faceless Attendant dying don't cause The Faceless Attendant's abilities to trigger.
Its presence is felt at every shrine and reminds mortals of their duty and debt.
4/4
Changeling
When Wayo, Primordial Soup enters the battlefield, distribute three +1/+1 counters, a lifelink counter, a flying counter, a deathtouch counter, a menace counter and a trample counter among creatures you control.
When Wayo, Primordial Soup enters the battlefield, distribute three +1/+1 counters, a lifelink counter, a flying counter, a deathtouch counter, a menace counter and a trample counter among creatures you control.
2/2
Flying
, , Discard a card: Create four 1/1 white Insect Soldier creature tokens.
, , Sacrifice a creature: Draw three cards.
, , Discard a card: Create four 1/1 white Insect Soldier creature tokens.
, , Sacrifice a creature: Draw three cards.
2/4
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Evyn Unseen is paired with another creature, each of these creatures can't be blocked by creatures with power 3 or greater.
Partner (You can have two commanders if both have partner.)
As long as Evyn Unseen is paired with another creature, each of these creatures can't be blocked by creatures with power 3 or greater.
Partner (You can have two commanders if both have partner.)
2/3
: Creatures you control get +1/+1 and gain flying until end of turn.
: Target creature you control gets +3/+3 and gains haste until end of turn.
: Target creature you control gets +3/+3 and gains haste until end of turn.
4/4
Menace
, Pay 3 life: Create two tapped Clue tokens.
, Pay 3 life: Create two tapped Treasure tokens.
, Pay 3 life: Create two tapped Clue tokens.
, Pay 3 life: Create two tapped Treasure tokens.
4/3
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Brome Hightower is paired with another creature, each of these creatures can't be blocked by creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)
As long as Brome Hightower is paired with another creature, each of these creatures can't be blocked by creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)
7/7
Whenever Lum, Barony's Might attacks, you may pay . If you do, target creature's base power and toughness become 7/7 until end of turn.
Whenever Lum, Barony's Might attacks, you may pay . If you do, target creature's base power and toughness become 1/1 until end of turn.
Whenever Lum, Barony's Might attacks, you may pay . If you do, target creature's base power and toughness become 1/1 until end of turn.
4/4
Flying, shadow
: This creature loses flying and/or shadow until end of turn.
: This creature gains first strike until end of turn.
: This creature gains deathtouch until end of turn.
Provoke
: This creature loses flying and/or shadow until end of turn.
: This creature gains first strike until end of turn.
: This creature gains deathtouch until end of turn.
Provoke
2/3
, Sacrifice an artifact: Draw a card.
, Sacrifice an enchantment: Draw a card.
, Sacrifice an enchantment: Draw a card.
5/5
Whenever a Food is sacrificed, Ginger, Bread Hero deals 3 damage to target player.
, , Sacrifice Ginger: You gain 3 life.
, , Sacrifice Ginger: You gain 3 life.
1/1
: Add one mana of any color to your mana pool.
, , Sacrifice Mural of the Myth: Search your library for a God card, a Demigod card and a Saga card and reveal them. If you reveal three cards this way that all share the same color with a permanent you control, put those cards onto the battlefield. Shuffle your library.
, , Sacrifice Mural of the Myth: Search your library for a God card, a Demigod card and a Saga card and reveal them. If you reveal three cards this way that all share the same color with a permanent you control, put those cards onto the battlefield. Shuffle your library.
As you reveal your companion, you may reveal Bonder's Lair from your starting deck and choose an additional companion that doesn't share a name with any other companion of yours. (You apply all companion conditions.)
: Add .
: Add one mana of any color. Spend this mana only to cast your companion.
: Add .
: Add one mana of any color. Spend this mana only to cast your companion.
(: Add to your mana pool.)
, : Target creature spell can't be countered.
, : Target creature spell can't be countered.
If this card is in your deck, you may choose a card name. If you do, your deck can have up to four additional cards with that name, and before you shuffle your deck to start the game, reveal this card from your deck and name that card.
: Add . You may spend this mana as though it were mana of any color to cast spells with a name chosen for a card named Llah, Hall of Mirrors.
: Add . You may spend this mana as though it were mana of any color to cast spells with a name chosen for a card named Llah, Hall of Mirrors.
Pumpkin Patch enters the battlefield tapped.
: Add .
, : Create a Food token.
, : If you control four or more Food, transform Pumpkin Patch, then untap it.
: Add .
, : Create a Food token.
, : If you control four or more Food, transform Pumpkin Patch, then untap it.
Food tokens you control are 3/3 black and green Plant Horror creatures. They are still Food.
, Sacrifice a creature: You gain 4 life.
, Sacrifice a creature: You gain 4 life.
4/4
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last 2023-03-05 13:37:10 by SecretInfiltrator