~Stop~

~Stop~ by cmeister2

14 cards in Multiverse

6 commons, 3 uncommons, 4 rares, 1 mythic

5 white, 2 blue, 4 black, 2 red, 1 green

53 comments total

Rally your forces

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Mechanics | Style Guide | Skeleton

Cardset comments (4)

The set creator would like to draw your attention to these comments:

On ~Stop~ (reply):

I would welcome ideas on the new mechanics.

Recently active cards: (all recent activity)

 U 
Creature – Angel
Flying
When Inspiring Angel enters the battlefield, creatures you control get +1/+1 until end of turn.
Evoke {2}{w} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield)
3/3
3 comments
last 2015-11-22 01:26:48 by 10vernothin
 C 
Creature – Shaman
When @@@Cheap Augmenter enters the battlefield, you gain 1 life.

Augment {g} (As you cast a creature spell, you may reveal this card from your hand and pay its augment cost. If you do, add this card's effects to that spell.)
1/1
4 comments
last 2015-11-22 01:25:13 by 10vernothin
{1}{w}{w}
 
 R 
Creature – Soldier
When RW01 enters the battlefield, you may put up to two creature cards with converted mana cost 1 or less from your hand onto the battlefield.
Rally – If you control 3 or more Soldiers, other Soldiers you control are indestructible.
1/1
6 comments
last 2015-11-22 01:20:13 by 10vernothin
 U 
Creature – Ogre Warrior
Bloodthirst 1

Augment {1}{b} (As you cast a creature spell, you may reveal this card from your hand and pay its augment cost. If you do, add this card's effects to that spell.)
3/3
4 comments
last 2011-08-19 18:36:59 by Alex
 C 
Creature – Human Soldier
Rally – If you control 3 or more Soldiers, other Soldiers you control get +0/+1
The enemy approaches! To arms!
1/1
3 comments
last 2012-01-03 10:31:14 by Vitenka

Recent comments: (all recent activity)
On Inspiring Angel:

this could easily be a common

On @@@Cheap Augmenter:

I think it'll be hard to make "effects grafting" happen. It'll be hell to keep track, especially when it comes to static and activated abilities.

You can do it a-la haunt, where you exile it under the creature, or make it a one-time thing and put the effect on the keyword itself

On RW01:

so... if you have Veteran Armament it'll work?

On Experimentation Chamber:

Check evoke's reminder text. The creature's controller sacrifices it (not "you").

On Rousing Watchman:

Hmm, 1/1, 2/2, 3/9. Nice!

On Rousing Watchman:

Rally is now "other" by default.

On Experimentation Chamber:

Hahahaha. Yes. But the brokenness there is definitely on Palinchron's side :P

On Experimentation Chamber:

Link's got some good concerns, but I think testing this card is probably the best way to see how broken it is compared to, say, Eye of Ugin. While we wait to see if this card is broken, let me suggest an even more ridiculous card to pair this up with: Palinchron.

On Experimentation Chamber:

The exile suggestion may be sensible, but I think boosting the evoke cost removes a lot of the fun.

On RW01:

That's quite a sensible suggestion.

(All recent activity)
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