Designing the Core

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Skeleton

Showing 32 of 32 Green cards

Go to section: White (34) Blue (33) Black (39) Red (38) Green (32) Multicolour (1) Artifact (26) Land (8)

Show rarities: C U R M

 U 
Creature – Ooze
Deathtouch
When Acidic Slime arrives, destroy target artifact, enchantment, or land.
2/2
 C 
Creature – Elf Shaman
At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.
2/3
 C 
Creature – Snake
Flash, deathtouch
2/1
 C 
Creature – Elf Druid
{t}: Untap target Forest.
1/1
 C 
Creature – Beast
Cycling {2}
4/4
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
 C 
Sorcery
Destroy target artifact or enchantment.
Cycling {2}
 C 
Creature – Treefolk Warrior
Reach
3/4
 R 
Creature – Elf Druid
Other Elf creatures you control get +1/+1.
{t}: Add {g} to your mana pool for each Elf you control.
2/2
 C 
Creature – Elf Shaman
When Elvish Visionary arrives, draw a card.
1/1
 C 
Instant
Target creature gains undying until end of turn.
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
 M 
Planeswalker – Garruk
+1: Untap two target lands.
-1: Put a 3/3 green Beast creature token onto the battlefield.
-4: Creatures you control get +3/+3 and gain trample until end of turn.
3
 C 
Creature – Beast
Trample
3/2
 U 
Creature – Beast
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
4/4
 C 
Creature – Basilisk
Deathtouch
3/5
 U 
Enchantment
Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
 C 
Creature – Hydra
Ivy Hydra* arrives with X +1/+1 counters on it.
0/0
 U 
Creature – Human Wizard
{2}{g}: Put a 1/1 green Saproling creature token onto the battlefield.
2/1
 C 
Creature – Spider
Reach
Cycling {2}
5/6
{1}{g}{g}
 
 U 
Enchantment – Aura
Enchant creature
All creatures able to block enchanted creature do so.
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn.
 R 
Sorcery
Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
 R 
Enchantment
If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead.
If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.
 C 
Instant
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
1 comment
2014-02-05 18:21:00 by Alex
 U 
Creature – Beast
When Symbiotic Beast dies, put four 1/1 green Insect creature tokens onto the battlefield.
4/4
 C 
Creature – Elf
When Symbiotic Elf dies, put two 1/1 green Insect creature tokens onto the battlefield.
2/2
 R 
Creature – Wurm
When Symbiotic Wurm dies, put seven 1/1 green Insect creature tokens onto the battlefield.
7/7
 U 
Creature – Human Druid
When Treespeaker Druid* arrives, target Forest you control becomes a 3/4 green Treefolk creature with reach, for as long as Treespeaker Druid* remains on the battlefield. Its still a land.
2/2
2 comments
last 2014-02-05 14:08:31 by Henge Guardian
 C 
Creature – Troll
Undying
2/2
 C 
Creature – Snake
Whenever Whisper Asp* deals combat damage to a player, draw a card.
1/3
1 comment
2014-02-05 18:19:18 by Alex
 C 
Creature – Human Druid Bear
{2}{g}: Wildshape Druid* gets +2/+2 until end of turn. Activate this ability only once per turn.
1/2

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Show rarities: C U R M


Designing the Core: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Skeleton