Designing the Core
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Skeleton |
Showing 32 of 32 Green cards
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At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.
2/3
Flash, deathtouch
2/1
: Untap target Forest.
1/1
Cycling
4/4
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Enchanted creature gets +1/+1 for each Forest you control.
Destroy target artifact or enchantment.
Cycling
Cycling
Reach
3/4
Other Elf creatures you control get +1/+1.
: Add to your mana pool for each Elf you control.
: Add to your mana pool for each Elf you control.
2/2
When Elvish Visionary arrives, draw a card.
1/1
Target creature gains undying until end of turn.
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
+1: Untap two target lands.
-1: Put a 3/3 green Beast creature token onto the battlefield.
-4: Creatures you control get +3/+3 and gain trample until end of turn.
-1: Put a 3/3 green Beast creature token onto the battlefield.
-4: Creatures you control get +3/+3 and gain trample until end of turn.
3
Trample
3/2
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
4/4
Deathtouch
3/5
Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
Ivy Hydra* arrives with X +1/+1 counters on it.
0/0
: Put a 1/1 green Saproling creature token onto the battlefield.
2/1
Reach
Cycling
Cycling
5/6
Enchant creature
All creatures able to block enchanted creature do so.
All creatures able to block enchanted creature do so.
Target creature gets +3/+3 and gains trample until end of turn.
Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead.
If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.
If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
When Symbiotic Beast dies, put four 1/1 green Insect creature tokens onto the battlefield.
4/4
When Symbiotic Elf dies, put two 1/1 green Insect creature tokens onto the battlefield.
2/2
When Symbiotic Wurm dies, put seven 1/1 green Insect creature tokens onto the battlefield.
7/7
When Treespeaker Druid* arrives, target Forest you control becomes a 3/4 green Treefolk creature with reach, for as long as Treespeaker Druid* remains on the battlefield. Its still a land.
2/2
Undying
2/2
Whenever Whisper Asp* deals combat damage to a player, draw a card.
1/3
: Wildshape Druid* gets +2/+2 until end of turn. Activate this ability only once per turn.
1/2
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Show rarities: C U R M
Designing the Core: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
When Acidic Slime arrives, destroy target artifact, enchantment, or land.