Designing the Core: Comments
Designing the Core: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
Designing the Core: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
These are all the designs I have in my file, but there are still spaces to fill! i'm looking for resonant designs that will fit into my constraints (no protection, hexproof, regeneration or keyworded landwalk, but feel free to play around with shroud, undying and cycling.)
I particularly need a WUBRG Mythic, a Mythic Equipment, new designs for Chandra and Liliana that work with their companion cards, a rare equipment, blue and green rares and white and green uncommons.
So, uh.. what is this set actually trying to be? Just a standard core set?
I'm guessing that it's patterned after recent core sets, having a returning mechanic (undying here; previously scry, bloodthirst, slivers). I'm guessing that cycling is being treated as evergreen rather than a second returning mechanic?
Pretty much. Cycling doesn't have to be evergreen, but it doesn't take up a lot of mindspace to understand easily. Regeneration on the other hand is not that easy for newer players, and Undying can achieve the same resonant designs while being more easily understandable. I've paid particular attention to the limited environment, while including some flashy reprints at rare and mythic for spoiler season. It's nothing groundbreaking, just a thought experiment and a bit of a design challenge for myself.
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